User Score
7.7

Generally favorable reviews- based on 567 Ratings

User score distribution:
  1. Negative: 61 out of 567
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  1. Mar 24, 2015
    8
    Raid mode is great fun! Seriously. Just paying 24.99 for the raid mode is worth it alone...
    The story is good as well. It has some big plot twists and interesting characters. Worth every penny in my opinion although it does lack in some areas of a resident evil game. Only paying 24.99 for this game I didn't really expect a resident evil 4 quality story either though.
    Definitly a buy!
    Raid mode is great fun! Seriously. Just paying 24.99 for the raid mode is worth it alone...
    The story is good as well. It has some big plot twists and interesting characters. Worth every penny in my opinion although it does lack in some areas of a resident evil game. Only paying 24.99 for this game I didn't really expect a resident evil 4 quality story either though.

    Definitly a buy! Especially if you have a friend to play split screen raid mode with.
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  2. Mar 24, 2015
    9
    The fluid combat of 4/5 - each shot meaningful, staggering/disabling/stunning with accuracy - have returned and although it's not retained a few positive mechanical improvements of 6 (e.g. diving, sliding, quick-shot), it's restored CQC to not be excessive at detriment of the overall experience. Revelations 2 continues the Resident Evil storyline with camp dialogue and an b-movie plot,The fluid combat of 4/5 - each shot meaningful, staggering/disabling/stunning with accuracy - have returned and although it's not retained a few positive mechanical improvements of 6 (e.g. diving, sliding, quick-shot), it's restored CQC to not be excessive at detriment of the overall experience. Revelations 2 continues the Resident Evil storyline with camp dialogue and an b-movie plot, nothing bombastic or pretentious as either 5 or 6, and although it doesn't have the grace of Code Veronica, it certainly has an equal appeal as a scenario: a desolate island hosting subjects to experience their worst fears in the machinations of a bioweapon fare.

    Environment design is an improvement to the drab nature of 5 or the insipid details of 6, exploring a mine which isn't chainlinked tunnels and a wooded area that has enemies as unpredictable in their location through the disorientation of dense treelines. The fundamental underground laboratory has returned, a monolith of a tower that's foreboding on the island, radio towers as hope, a self-destruct timer as a classic feature and a memorable cliffside battle - all setpieces to combine for a distinct Resident Evil experience which is not limited to dull plateau or repetitively undescript corridors.

    Main characters are designed well - principal negative being a little derivative from TLOU's bland style - and their animations are smooth. Additionally, mobility of movement has reintroduced the tactical element of 4/5, positioning, and subsequent movement, integral for any battle - moving whilst shooting weak in pace for this to be less negative for this factor - whilst a new dodge function - substituting either diving or invincibility from item pick-ups - embellishes the intensity of gameplay: powerfully tactical, worryingly precise and scarily intense.

    Monster bosses are fantastic, notably Neil Fisher's 'metamorphosis' and the final boss, as ever - animations responsive to attacks, move sets reasonable (forgiving a few instant death moments which are not fair/balanced) and health/damage balanced. They're aesthetically intriguing and each have backstories to not be hollow. Furthermore, bosses - designed to look creepy as they are fearsome - are interesting as ever, movement and shots requiring a certain tactical acumen which create a tense situation.

    The flaws (i.e. interface and characters mainly):

    1 - Blind & Dying alignment - unbalanced and an annoyance. It is a frustration - incapable of clear visuals momentarily - and when combined with the cumbersome changes to the health system for recovery, it's increasingly an annoyance along with being a frustrating experience.

    2 - Bottles, Bottles, Bottles. Cloth, disinfectant, alcohol. The processes are repetitive and the crafting is distracting for the experience to lose a certain flow. Where are grenades which were beautiful for AOE damage aesthetically and also logical in appearance/availability/applications (e.g. incendiary, flash, explosive)? Grenade launchers - staple of Resident Evil? What is with the clutter of different health items for a myriad of states? Complexity is not inherently positive.

    3 - Vapid characters with the exception of Neil Fisher and the main cast (but Barry's daughter). Their costumes are dull and their mannerisms are worse - they have nothing distinctive as Raymond in Revelations as one instance. A few are unlocked in Raid Mode and it's unlikely for anyone to be play them whilst they have neither charisma to personality/actions or individuality in appearance - fundamentally flawed as 'choices' which are (literally) pedestrian.

    4 - Poor weapon customization and weak ability modifiers. The ability/weapon enhancements are superfluous overall, sometimes magical to have the characters as riduculous, and are not addictive/personalised as 4/5; customization or character differences seldom significant and occasionally absurd, cheap innate differentials for power in health or damage with Y as examples. The system in Raid Mode is overly open, too, and specialization is less prominent for each character to have them each feel less unique in their traits or advantages.

    Incidentally, Raid Mode returns and it is absolutely great - progressively difficult and varied: a primary feature of Revelations 2 which should persuade anyone to purchase it. The combat is demonstrated as flawless - blind state withstanding along with dubious specializaion- and the content is immense.

    Co-op campaign is nice as a compromise from both characters being strong and the secondary character having a speciality - lacking any weapons - which does balance well: establishing a fun, interactive dynamic for teamwork with ascertaining enemy vulnerabilities, distracting the enemy, blinding them and locating items.

    Finally: HUNTERS! HUNK! These are excellent and I am excited for further enemies/weapons/costumes in DLC to broaden the experience to Outbreak's level.
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  3. Apr 28, 2015
    3
    Resident Evil Revalations 2 may seem as a "triumphant" return to the series root but in reallity is just one of the many half-baked attempts from Capcom to disguise a very simple shooter as a survival horror game with unnecesary mechanics that just accentuate this game issues.

    For startes Co-op in a horror game does not work, period. All the isolation and sense of helplessness is lost
    Resident Evil Revalations 2 may seem as a "triumphant" return to the series root but in reallity is just one of the many half-baked attempts from Capcom to disguise a very simple shooter as a survival horror game with unnecesary mechanics that just accentuate this game issues.

    For startes Co-op in a horror game does not work, period. All the isolation and sense of helplessness is lost if you have either a player or IA on your side and it does not help that the Co-op is terrible.

    There are 2 main stories: Claire and Barry and each one has a partner, while playing as Claire you are joined by Moira Burton and unlike previous entries the characters play differently wich would be great if the secondary chacters abilities made some kind of sense.

    Claire is your typical RE character, she can carry guns and execute melee attacks when prompted, Moira on the other hand can't use guns, her only method of attack is with a large iron bar and her "special" ability is being able to execute monsters/zombies with it while they are stuned in the ground. So Claire can carry guns, but does not know how to stomp a enemy's head or use a iron bar? Even worse when Claire is finally upgraded she can execute them herself making Moria even more worthless and turning her into a walking prop.

    Even worse is Barry's partner wich is some random girl that acts like a radar, allowing you to see special enemies, and that'sit she can't even defend herself making her an Ashley 2.0, why not having an in game radar instead of a useless character that virtually serves no propurse whatsoever.

    Because of that actual Co-op with a friend is practically imposible, If one player chooses Claire the other one is just a pack mule, away from the action ocassionaly killing some enemies, and with Barry well the other player does nothing at all.

    The two player mechaninc does not even work that well while playing by yourself Instead of having one capable character from the get-go you are forced to change to another for insignificant tasks.

    Resident Evil Revelations 2 is just more of the same bland RE, wich fails to deliver a horror experience as well as a Co-op one.
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  4. May 22, 2016
    10
    After initially being turned off and instantly dissapointed because I felt like this game was too "actiony" I gave it another chance because my options were limited in survival horror. (basically played past 1 hour).
    If you rely on your first hour of the game, like me, you will MISS OUT!!!
    I'm a classic RE fan(1-3). And I am hard to please in this regard but I must say the atmosphere
    After initially being turned off and instantly dissapointed because I felt like this game was too "actiony" I gave it another chance because my options were limited in survival horror. (basically played past 1 hour).
    If you rely on your first hour of the game, like me, you will MISS OUT!!!

    I'm a classic RE fan(1-3). And I am hard to please in this regard but I must say the atmosphere and the story/plot was nicely delivered. It was suspenseful and I felt it captured the whole "conspiracy" element the original titles had.

    This was my favorite game on PS4 honestly. I was shocked that it was that good for me.
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  5. Oct 19, 2015
    7
    Overall, Revelations 2 is a step backwards in horror and story. It continues it's unnecessary "Previously on Revelations" prologues, forces you to switch characters during playthrough, excludes an online campaign which clearly could have been there, and just tries to become a Resident Evil 4 clone without quick time events and upgrading weapons. Level designs have also become linear.Overall, Revelations 2 is a step backwards in horror and story. It continues it's unnecessary "Previously on Revelations" prologues, forces you to switch characters during playthrough, excludes an online campaign which clearly could have been there, and just tries to become a Resident Evil 4 clone without quick time events and upgrading weapons. Level designs have also become linear.

    However, it does have interesting characters. It has an improved dodge feature. The graphics look freaking amazing. The voice acting is superb. Combat in comparison to the first Revelations has improved despite melee attacks lacking variety. The weapons are fairly balanced even if Raid gives you too much magnum ammo. The greatest part is it's value -- only $25-$35 dollars for the full game depending on region, in comparison to Revelation's $60 value on PS3 at release. And Revelations 2 takes longer to complete!

    Many things could be improved, but Revelations 2 is an accepted sequel to the series.
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  6. Apr 5, 2016
    8
    The Revelations sub-licence of Resident Evil is a nice initiative from Capcom after the critics on Resident Evil 6 full action's orientation, with more horrific games (even if they can't be qualified as true survivor games). Now that this it said let's talk more specifically about the game.

    Technically speaking the game is not one of the best you can see on PS4 with graphics that
    The Revelations sub-licence of Resident Evil is a nice initiative from Capcom after the critics on Resident Evil 6 full action's orientation, with more horrific games (even if they can't be qualified as true survivor games). Now that this it said let's talk more specifically about the game.

    Technically speaking the game is not one of the best you can see on PS4 with graphics that clearly suffers from the PS3/360 version, a very strong aliasing and some frame drops here and there, it gets a pass because the game wasn't price at a 70€/$ ratio so the expectations aren't the same.

    Concerning the gameplay like Revelations 1 it's somewhere between Resident Evil 4 and 5 with good horror settings (some places are really creepy) and nice enemies) with a strong emphasis on coop gameplay but with enough ammo to kill the whole island 3 times, I would prefer it if the ammo was truly valuable but it's not bad in itself and some players will like it.

    Concerning the story this is Resident Evil at its core, with a cheesy plot about bio-weapons, nice bosses, the fans of the licence will enjoy some reference and loved characters (with new nice one). The story is about 10 hours long plus the time you can spent in Raid Mode and the game has a very good lifetime for its price.

    In conclusion Revelations 2 is a nice horror game particularly if you play with a friend (in both the campaign and raid mode) with good value for money, but with the bare minimum technical qualities you'd expect from a PS4 game and a gameplay without surprise that will still piss off some early fans.
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  7. Mar 24, 2015
    8
    This game is kind of a "standard one" but the story is good enough to keep you playing it till the end and the raid mode provide tons of fun for a considerable amount of time.
    Even if it is not the best R.E. so far, its fair price and the solid shooting mechanics make this game a worth purchasing to do.
  8. Nov 6, 2015
    9
    It's a great game. Fans asked to the return to old Resident Evil with modern controls and implemented mechanics from games such as Last of Us -- and there you have it, that's exactly what this game is. It's fun, the challenges are fun, the raid mode is fun. This game is all in all a fun time, with friends or without.
  9. Dec 9, 2015
    9
    Been a big Resident evil fan since the first game. I loved them all and even found 4 really good. But 5 really disappointed me and 6 was just terrible in my eyes. They were action games with too many quick time events and over the top cinematic's. Revelations 2 really surprised me.

    I felt it had a similar feel to Resident evil 4 in many ways. The creepy atmosphere is there, I had a good
    Been a big Resident evil fan since the first game. I loved them all and even found 4 really good. But 5 really disappointed me and 6 was just terrible in my eyes. They were action games with too many quick time events and over the top cinematic's. Revelations 2 really surprised me.

    I felt it had a similar feel to Resident evil 4 in many ways. The creepy atmosphere is there, I had a good few jump scares, ammo was scarce and needed to be used wisely. I loved the Characters in the game. No over the top action heroes. They felt like real people. The Only negative for me is the lack of puzzles.

    Raid mode is also a blast and makes the value for money even better. Highly recommend this to anyone who enjoyed resident evil 4. It's not old school, But its a damn good modern Horror game.
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  10. Nov 4, 2016
    6
    The Resident Evil series is going back to its horror roots for the next installment. I have been looking forward to its release personally and I am quite happy that it is heading into that bold new direction. I decided to play Resident Evil: Revelations 2 hearing that it was made by the same producer as the one who will making Resident Evil 7 coming out January 2017. I had a lot of funThe Resident Evil series is going back to its horror roots for the next installment. I have been looking forward to its release personally and I am quite happy that it is heading into that bold new direction. I decided to play Resident Evil: Revelations 2 hearing that it was made by the same producer as the one who will making Resident Evil 7 coming out January 2017. I had a lot of fun playing Resident Evil: Revelations 2 but I can’t help but notice that it appears to feel more like a transition piece for the series rather than a complete experience. I feel that since Resident Evil: Revelations 2 is a spinoff I will not judge it the same way as I would for a main installment.

    Revelations 2 presentation is a mixed bag. The game's cutscenes and menus are visually beautiful and present quite well. Revelations 2 suffers from bad slow load times and lackluster graphics during gameplay. The engine Revelations 2 uses needs to be phased out. The engine is now beginning to show its age. The character models are less than satisfactory and have a cartoony anime look to them.The game's environments are also redundant and unoriginal. The game feels like you are playing the lab section at the end of every Resident Evil game the entire time. The environments also seem to repeat the same textures and props and the same red lightning. There are though rare moments when a varied environment which I enjoyed was introduced but they feel too short compared to the majority of the time spent in bland lab hallways. The game also suffers from blurry textures, graphical glitches and long load times. Enemies are also uninspired and unoriginal and are by far the most unoriginal monsters in the entire series. The game features the same humanoid generic zombie enemies, pyramid head( Silent Hill 2) knockoffs, dogs, regenerator(from RE4) ripoffs. I am happy to know that Capcom has decided to phase out the engine and replace it with the new RE engine for the upcoming Resident Evil 7 and it sure does look beautiful in a gruesome way of course!

    Revelations 2 has experimented with an episodic television show format. I personally do not like this format because it takes away my immersion and pulls me out of the game. I hope that Capcom either drops this format or only uses it for the Revelation series of spinoffs.

    I feel that Resident Evil: Revelations 2 has more atmosphere than the recent more action heavy installments but is still lacking in the games dull environments and uninspired enemies.

    Gameplay wise Resident Evil: Revelations 2 has a lot to bring to the table. The gameplay feels much more like a survival horror game compared to the recent action focused entries. The game now features real time inventory management which helps add to the game’s tension. The game also features co-op which has featured in the past two main installments. I like that each character has their own special abilities that help change up the gameplay. Each of the game’s episodes is broken into two halves one you play as the characters Claire and Moira and the other half you play as Barry and Natalia. The partner AI is overall competent but not amazing and it is quite annoying that you have to use an upgrade to make them even fight when you are not controlling them. I feel that co-op is unneeded for this game and greatly takes away from the game’s scares. I think that the series should finally do away with co-op. Herbs have also returned in this installment and are well implemented. Herbs have to made in real time and this greatly adds to the tension. The crafting system newly implemented in this game also helps add to the survival element allowing the player to create helpful items on the spot. I liked the fact the game gave you multiple approaches to dealing with enemies. Puzzles have returned with gusto in this installment and are much better than previous entries. These puzzles are more hands on and allow the player to think and engage with the game. They help mellow down the action and the give the player some thinking time. The game also has a side mode called “Raid” which is like the previous games “Mercenary Mode” introduced early in the series. I found the mode fun and enjoyable but I found it an unneeded feature. If they removed this mode I believe they would have had more time to improve the game as whole. The game features many types of weapons that do not belong in a survival horror games such as automatic weapons and heavy explosives. I can see that the game is transitioning to becoming a survival horror game but it still hasn’t made the full proper conversion.

    Resident Evil games have never been known for their story. Revelations 2 by far definitely doesn’t tell an amazing story by any stretch of the imagination but tells a good one for a Resident Evil game. The game stars Claire Redfield, Moira Burton, Barry Burton, and Natalia. Claire works for Terrasave an organization that provides aid to victims of bioterrorism. She is kidnapped along with Moira Burton, daughter of a series favorite, Barry Burton. They are both trapped on a mysterious island along with some of her colleges at Terrasave. They are trapped on the island and are being experimented by the malevolent overseer. One thing I did like a lot in the story is the fact that the main villain is obsessed with Franz Kafka and how each episode is named after a story by him. You also get to play as Barry who six months later is looking for his daughter and a mysterious girl he finds on the island named Natalia. I found the characters likeable and enjoyable and of course a little cheesy like all Resident Evil Characters. They are always spouted those classic one liners. I found the story at times a little to hokey and James Bond themed than a true horror story. The story this game lacks fear and horror. I also thought they could have gone farther with the Franz Kafka references and make the story more horrific, oppressive and bizarre along with the game's atmosphere to do justice to Kafka’s books. I enjoy Resident Evil’s cheesy characters but I feel that it is time that they start making their stories a little less silly and action themed. When the seventh installment comes out since they are going for a horror style they should ditch these characters and silly stories.

    The one question you may be asking is did you find it scary?

    The answer is no I did not. The game's boring enemies, silly story and characters made me not scared in the least.

    Overall I found Resident Evil: Revelations 2 a good but flawed game. I feel this game is confused with its identity as have been the past two games. I found Revelations 2 a very fun spinoff for the series and I would recommend it. For a game from 2015 it is quite cheap and if you are a PlayStation Plus subscriber you can play the first episode for free. For the sevenths installment I hope that it learns from the previous games and drops the goofy anime characters, comic book plots and replaces it with characters suited for the horror genre. I want it to tell a scary morbid tale with realistic visuals and survival gameplay designed for exploration and hiding from enemies over bombastic combat. Resident Evil: Revelations 2 is not the answer to returning the series to its survival horror roots. I hope that Resident Evil 7 is able to learn from Revelation 2’s mistakes and focusses more on the horror aspect than survival aspect the other have been focussing on since 2005.

    6/10: Above average
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  11. Mar 23, 2015
    8
    RE: Revelation 2 is a pretty interesting effort from Capcom to get back to live the RE franchise by developing an interesting story and characters and providing a smooth game play mechanics.
    The only flaw on this game is the quality of the graphics and the soundtrack in some scenarios.
    Overall rate: 8/10 Graphics: 6/10 This is one of weakest elements of this game. The graphics are
    RE: Revelation 2 is a pretty interesting effort from Capcom to get back to live the RE franchise by developing an interesting story and characters and providing a smooth game play mechanics.
    The only flaw on this game is the quality of the graphics and the soundtrack in some scenarios.
    Overall rate: 8/10

    Graphics: 6/10
    This is one of weakest elements of this game. The graphics are not bad but could have been much better considering the PS4 capabilities.

    Game play: 8/10
    Game play is very smooth and intuitive. Shooting is very fun, as well as the possibility to change characters and adopt their skills/equipment depending on what the current situation in the game requires. However further optimization on your partner's AI is needed (when playing alone).

    Story: 9/10
    Story is interesting and is building up the suspense pretty good, additionally I love the fact they reference many quotes of Franz Kafka. Characters are pretty interesting and lovely in case of Natalia (she definitely steals the show with her charisma and voice personification).

    Atmosphere: 8/10
    Atmosphere could have been better, there are a lot of interesting settings and bizarre enemies, however the music was not matching the environment in most of the times (specially during the first two episodes).

    Content: 10/10
    For the price you pay, you will have a lot of fun and different ways to beat the game.
    Co-op, raid and different difficulties are available to replay this game.
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  12. Dec 29, 2019
    8
    Revelations 2 is an improvement over the first Revelations game, and even that one was already a genuinely good RE title. Rev 2 has good pacing, plenty of survival horror and exploration instead of constant over-the-top action, satisfying gun combat, and the locations ranging from a fishing village to a deserted mine are very interesting. The plot is not that memorable and the episodicRevelations 2 is an improvement over the first Revelations game, and even that one was already a genuinely good RE title. Rev 2 has good pacing, plenty of survival horror and exploration instead of constant over-the-top action, satisfying gun combat, and the locations ranging from a fishing village to a deserted mine are very interesting. The plot is not that memorable and the episodic structure still fails to convince me, but overall Revelations 2 is once again a step in the right direction for RE. Expand
  13. Jul 24, 2015
    8
    Overall the game is solid

    The episodic format, though at times jarring, works well when Capcom do it right and is something that I am not against in the future. The only issue once again is Capcom’s vision for the franchise, which is almost an unfair statement because Revelations 2 is a good game at its nucleus. The eternal question for the franchise remains: Can the series still be
    Overall the game is solid

    The episodic format, though at times jarring, works well when Capcom do it right and is something that I am not against in the future. The only issue once again is Capcom’s vision for the franchise, which is almost an unfair statement because Revelations 2 is a good game at its nucleus.

    The eternal question for the franchise remains: Can the series still be classified as survival horror? Given that Revelations is a spin off series to the main game, there is a bit more flexibility with creativity and focus. The problem is that it plays like 5 and 6: Action-packed with a few light scares thrown in. Capcom needs to stop trying to please all fans of the franchise and stick to what it does right. Because what it does do right it damn right nails.

    www.doyouevengamebro.net
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  14. Jun 26, 2016
    8
    Best RESIDENT EVIL game since Code Veronica (Atmosphere and Design), better than 4 (as a RESIDENT EVIL game), even though as a video game itself, #4 is the winner :D
  15. May 7, 2017
    8
    Revelations 2 takes a few steps back in the right direction for the Resident Evil series. First, the mood of the game is a bit darker than the previous Revelations. Which lends itself to the creatures you come across, the lack of not knowing what happens until the end, etc.
    Second, partner characters are now, PURELY support and can be controlled, which adds a different take on the
    Revelations 2 takes a few steps back in the right direction for the Resident Evil series. First, the mood of the game is a bit darker than the previous Revelations. Which lends itself to the creatures you come across, the lack of not knowing what happens until the end, etc.
    Second, partner characters are now, PURELY support and can be controlled, which adds a different take on the gameplay depending on whom you are using. Third, fan favorites Barry and Claire are back and given a much more mature and aged tone to them. (Yeah, Claire is showing a TOUCH of age to her.) Fourth, the support and new characters are likeable, especially Moira. Last, the story is much more straightforward and focuses less on a "WHO DONE IT", kind of feeling to it, I'd say its an improvement!

    If I had to compare this to the other titles, it fits in between RE4 and RE5, in regards in how good the campaign is. I'd say it was pretty good. The boss fights are better than REV1 but not on the caliber of the mainstream series.

    Last is the AWESOME raid mode (Resident Evil with stat based weaponry and added challenges), which essentially doubles the size of the game! BY FAR, this title's raid mode is way better than before! Not only does each chapter give you 15 levels each to fight in. (a total of 60 for all of the chapters together) It features stages from Revelations 1 AND practically every place in Resident Evil 6.

    Now you should be able to get the full game at a pretty fair price. Trust me, ITS WORTH IT if your a fan of the series or not.
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  16. Jun 22, 2017
    8
    Schon Resident Evil – Revelations lenkte die Survival-Horror-Reihe per 3DS-Stylus-und Touchscreen in ungewohnte Bahnen. Auch Teil 2 schlägt aus – und erscheint in vier Download-Episoden sowie als späteres Gesamtpaket. Das ungewöhnliche Format bleibt nicht die einzige Neuerung: Mutig wechselt man zwischen zwei ungleichen Paaren durch eine abwechslungsreiche, überraschende und durchwegSchon Resident Evil – Revelations lenkte die Survival-Horror-Reihe per 3DS-Stylus-und Touchscreen in ungewohnte Bahnen. Auch Teil 2 schlägt aus – und erscheint in vier Download-Episoden sowie als späteres Gesamtpaket. Das ungewöhnliche Format bleibt nicht die einzige Neuerung: Mutig wechselt man zwischen zwei ungleichen Paaren durch eine abwechslungsreiche, überraschende und durchweg spannende Kampagne, die im Gegensatz zum plotpeinlichen Vorgänger sogar gut geschrieben ist. Während die Serienhelden Barry Burton und Claire Redfield genretypisch kugelarm auf eklige Resident Evil 5-Mutanten ballern, kommen ihre Begleiter Moira und Natalia quasi waffenlos aus. Stattdessen zeigen sie mit Finger und Taschenlampe auf versteckte Items und unsichtbare Gegner, erschließen verborgene Wege oder kommentieren auch mal sarkastisch das Spielgeschehen. Zudem steigt mit jedem Wechsel durch die kindliche Schwäche das Stresslevel. Das macht Resident Evil – Revelations 2 zum überraschend starken Ableger und Paradebeispiel für den größten Vorteil eines Spin-offs: die Möglichkeit, risikofrei Muster zu brechen. Expand
  17. Mar 20, 2015
    8
    Fantastic game and good price.Raid mode is addicting.The story is great.Co-op is fun. Only the environments are boring . The enemies are so-so. Overall great addition to the Resident evil games!
  18. Nov 21, 2015
    3
    this game..oh boy. i only played part of episode 1 of RE Revelations 2 on ps4 (since it's now free) but wow... it's hard to find words to describe how bad this game is.. the graphics are outdated, the character designs are ugly and unnatural (with the worst being Moira.. is she an alien or something? her legs are double the length of her torso and head combines as well as this as sticks..this game..oh boy. i only played part of episode 1 of RE Revelations 2 on ps4 (since it's now free) but wow... it's hard to find words to describe how bad this game is.. the graphics are outdated, the character designs are ugly and unnatural (with the worst being Moira.. is she an alien or something? her legs are double the length of her torso and head combines as well as this as sticks.. she walks like she's trying not to pee herself with her legs turned inward all the time like how a child just learning to walk looks, her head is tiny and all this combined leaves me confused if she suppose to be a really tall 13 old girl or a 23 year that dresses like slutty punk high schooler and hates her dad... for reasons i guess) the controls of moving Claire is awkward, the voice acting is terrible (not having Alyson Court as Claire despite her being the voice of her from her first appearance in RE2?.. she could have made up for the horrible voice work for Moira) no.. this game is beyond help.. and it's just the first episode.. i couldn't imagine playing all the episodes or actually paying for it... the only thing this game could get a passing grade on is that the tone is closer to survival horror the the series has been since RE4 threw that out of the room for some reason. Don't but this garbage.. you wanna play a good RE game with Claire in it?.. play RE Code Veronica or RE 2 instead.. way cheaper and waaaay more fun then this congealed garbage is. Expand
  19. Jun 15, 2015
    4
    worst in the series by the book

    ok the rolling out the way thing is not good in this game it basicly says you can roll about 1cm away from the enemy and that will not stop the enemy or trap from killing you

    I liked if you press a button on screen maybe nex time they think about doing these things
  20. Mar 29, 2015
    10
    Best RE game since 4, i havent yet completed it but i am addicted to it and its rare these days that i get addicted to games.

    Shame capcom didnt give this a bigger budget because it would of been epic. No complaints whatsoever at the moment. But if i do ill adjust my score.
  21. Mar 21, 2015
    9
    The BEST Resident Evil since RE4.
    RE:R2 has a lot working against it. It clearly wasn't given the budget or crushing focus Capcom gives the main RE titles, and that is how it shines. The team behind RE:R2 are able to deliver a very focused experience that has an amazing atmosphere, simple inventory system, and fantastic characters. Barry Burton shines the brightest, and should be as
    The BEST Resident Evil since RE4.
    RE:R2 has a lot working against it. It clearly wasn't given the budget or crushing focus Capcom gives the main RE titles, and that is how it shines. The team behind RE:R2 are able to deliver a very focused experience that has an amazing atmosphere, simple inventory system, and fantastic characters. Barry Burton shines the brightest, and should be as much a focus with the RE series moving forward as Leon or Chris. Speaking of Chris, Claire Redfield makes a welcome return to the series, and stands out as one of the strongest female characters of the entire series without needing anything gimmicky. Barry's daughter, Moira, and the mysterious little girl, Natalia, are welcome additions to the series, and their involvement is cleverly implemented and their characters never feel like a chore.
    I'm desperately trying to avoid spoilers here, but the story and atmosphere doesn't disappoint. On top of that, Raid mode is basically a shockingly deep RPG with the ability to level up characters, customize weapons, and take on challenges for high scores and unlocking even better gear. This all comes for less than $30.
    Capcom has released one of the best deals in gaming, and like I said, the best Resident Evil since RE4. If this is a sign of things to come for the series, or for RE:R to become a standalone series, then the future is bright.
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  22. Aug 27, 2015
    2
    I went into this game expecting something amazing. I have been down on Resident Evil since OP Raccoon city and RE6. Then I took a chance and got RE Revelations 1 for my PS3 and was in love. I feel like that game is exactly what Resident Evil should be by today's standards. So naturally when I heard about a sequel to the Revelations sub-series I was more than excited for it. WellI went into this game expecting something amazing. I have been down on Resident Evil since OP Raccoon city and RE6. Then I took a chance and got RE Revelations 1 for my PS3 and was in love. I feel like that game is exactly what Resident Evil should be by today's standards. So naturally when I heard about a sequel to the Revelations sub-series I was more than excited for it. Well unfortunately I got something I wasn't expecting. How many of you played the Last of Us? That game is brilliant and no doubt one of the best single player games you can play. Now what would you think if I told you Capcom more or less made the same game but with everything interesting about it stripped away or poorly imitated? Well they did and it's called Resident Evil Revelations 2. With in the first 15 minutes I'm going head to head against a handful of infected guys who act very similar to the infected from LOU, even seem inspired appearance wise. Here I am sprinting full speed unloading a makarov into these dudes and slashing them with a combat knife. As soon as the fight finishes you already have a shotgun and enough ammo to wage a small war for both your guns. You try to get your teammate to pull her weight and she won't use a gun because reasons. So all she is willing to do is carry a flashlight and whack guys with a crowbar *yawn*. Then you get to Barry and funny enough his companion is a little girl that kills infected with bricks and helps you spot enemies and plan attacks. Seems familiar huh? Anyway this game is completely uninspired trash. It does it's best imitation of an award winning game and does it terribly. If I wanted to play Last of Us I could of popped in the definitive edition. Apparently if I want to play Resident Evil I have to fire up Revelations 1 on my PS3 or play the HD remaster of Resident Evil 1. If you want Resident Evil survival horror look some where else because you won't find it here. Even just taking this game for what it is, you'll be a lot happier just playing the Last of Us because it's actually a fully fleshed out game with a way better story and identical gameplay. Expand
  23. Jun 15, 2015
    0
    This is the absolute worst game I have ever played. I played through almost all resident evil games (5) was the best, I didn't even mind playing (4) and (6), but this one was a disgrace to the gaming community. It's a survivalist game where half the characters can't even use an effing gun... I mean seriously? The biggest disappointment of all is that it was a capcom game, and I love capcom games.
  24. Apr 30, 2015
    5
    Resident evil: revelations 2 feels like a step back from its predecessor. Its unsure on what kind of game it wants to be. The game itself is a part action, part puzzle, part stealth, survival horror game that feels very low budget and unfinished. The character models are decent enough, but backgrounds and textures are shockingly bad for a next-gen title. It does have a nice smooth frameResident evil: revelations 2 feels like a step back from its predecessor. Its unsure on what kind of game it wants to be. The game itself is a part action, part puzzle, part stealth, survival horror game that feels very low budget and unfinished. The character models are decent enough, but backgrounds and textures are shockingly bad for a next-gen title. It does have a nice smooth frame rate though. Voice acting is as camp as you would expect, sound effects and music are pretty standard for this type of game.
    Capcom has decided yet again to pair you up with a useless AI companion, which causes frustration and eliminates any feeling of isolation. If you have a friend who would like to play as either a moody teenager who is anti-firearm, or a little girl that can throw bricks and see through walls, you're in luck; the game can become splitscreen from the pause menu. If you don't however, you will find yourself having to switch between these third-wheel characters to solve puzzles.
    The single player campaign is only four chapters long, switching between Claire Redfield and Barry Burton, six months apart on a virus infected island. I found the pacing of the game inconsistent. I found myself wondering around quietly solving puzzles one minute, then suddenly overwhelmed by enemies the next, leading to a quick death. You will die a lot in this game, and it feels cheap every time the game decides to spring an unexpected battle upon you. On a personal note; whoever decided to add invisible enemies to this game needs to never work on video games again.
    Controls are pretty responsive, although attaching to ladders can sometimes be a pain, especially if you are too close to activate the climb prompt. The inventory screen is better than the last game; its no "resi 4" attache case by any means, but it will do. Why Capcom have never brought back the attache case is beyond me.
    I got the feeling this game wanted to be "the evil within". Unfortunately, said game was better in every respect. Capcom really need to sort this franchise out. its laughable. Look at the sales of the resi 1 remake; you would think they would have figured it out by now. Maybe next time.
    The only redeeming quality of this game is its "raid" mode. Its so much fun, and saves the game from being a complete failure. Its two-player split screen mode is a joy to play, and it will have you coming back for more.
    Its a fairly cheap game to buy, and I would only recommend it for its raid mode. If you want a decent single player experience, get the resi 1 remake instead.
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  25. Mar 18, 2015
    4
    Uninspired environment, bland enemies, and same old recycled gameplay we've seen a thousand times. How does Capcom get away with this? I am being kind giving it a 5, only because it sort of made me jump once. Not even my 4 year old was scared when the monsters jumped out. I had to scare him off instead due to the gratuitous foul language.
  26. May 18, 2015
    0
    This will be my first and last resident evil game. The storyline sucked, and the bonus modes that are needed for plat sucked.

    What the hell is the point of playing a game where you don't know where the enemys are unless playing as a specific character that doesn't fight? And then getting wrecked. Invisible mode is the stupidest thing i've played in awhile.

    Countdown mode was ok and normal.
  27. Apr 5, 2015
    8
    Resident Evil: Revelations 2 is with no doubt a step in the right direction, yet it struggles to deliver a complete and quality enhanced experience, things like environments and objects seem to have been thrown in there with little to no polish, some run and gun sequences immediately break Immersion with clunky level design. Overall, the experience as a whole is worth the price ofResident Evil: Revelations 2 is with no doubt a step in the right direction, yet it struggles to deliver a complete and quality enhanced experience, things like environments and objects seem to have been thrown in there with little to no polish, some run and gun sequences immediately break Immersion with clunky level design. Overall, the experience as a whole is worth the price of admission, and with the addition of the addictive and highly re-playable Raid Mode, the RE franchise awakens a new. Expand
  28. Mar 19, 2015
    7
    At $25 there's a lot of good things to say about Revelations 2, however the overall quality of the finished product is far from pristine, and in terms of creativity and originality Revelations 2 falls well short of the marker. Unfortunately, Rev 2 literally pulls every last strand of it's campaign from ideas implemented in previous RE installments.

    Long gone is the Queen Zenobia and
    At $25 there's a lot of good things to say about Revelations 2, however the overall quality of the finished product is far from pristine, and in terms of creativity and originality Revelations 2 falls well short of the marker. Unfortunately, Rev 2 literally pulls every last strand of it's campaign from ideas implemented in previous RE installments.

    Long gone is the Queen Zenobia and Terragrigia, as now we are immersed into a new scenario with familiar characters and sadly familiar circumstances. Honestly, the story itself is not all that bad, and most fans of the series will enjoy it's few twists and turns, but I have to reiterate that NOTHING about this title feels 'new' or original.

    To it's credit, the game does feature tight third person shooter gunplay, and while the graphics certainly look dated, the variety of enemies and scenarios will likely keep you happily occupied. Raid mode is the stellar selling point for this entry, although I'm not a fan of the new microtransactions that are now being thrown into the users face. They can be avoided....however the fact that Capcom even feels the need to implement them really feels like cheap way to take advantage of the fanbase.

    All in all, this really isn't a bad entry to a floundering franchise, but it just doesn't bring enough quality and content to the table to merit an above average rating. If you are looking for some fun third person shooter action though, this may not be a bad time sink for $25.
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  29. Apr 9, 2015
    5
    nah, did not feel this one either. I am more resident evil 1-3 fan than fast actition 4-6, thank you anyways for trying. not sure if that is what kids want nowadays..because maybe either the game is going the wrong direction or maybe ...hmmmm...I should force myfelf to love COD and all shooting games instead..what is the word for it...yeah...adapt...
  30. Apr 1, 2015
    7
    It’s a good game and I would recommend adding to your play list. It could be better as it is a bit repetitive, has a few technical problems, but I’m happy with it nonetheless.
Metascore
75

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 30
  2. Negative: 0 out of 30
  1. Jun 4, 2015
    70
    It has its strengths, including some pretty cool monster design and fun puzzles, but by and large, almost everything it does has been done better by another RE title.
  2. Playstation Official Magazine Australia
    May 26, 2015
    70
    Doesn't save the series, but doesn't condemn it further. Great with a co-op buddy, or if you like the score attacks. Only passable as a solo, narrative-driven experience. [May 2015, p72]
  3. Games Master UK
    May 6, 2015
    78
    Not a new classic, but suitably braindead fun. [May 2015, p.66]