User Score
8.0

Generally favorable reviews- based on 327 Ratings

User score distribution:
  1. Negative: 28 out of 327

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 24, 2016
    7
    After playing the Resident Evil remaster when it came out and getting my first real taste of the old school Resident Evil games, I was really looking forward to another HD release of one of the franchises older games. So, Resident Evil 0 is out and despite how much I enjoyed it, I can’t help but be somewhat disappointed.

    If you’ve played the Resident Evil Remaster, you know exactly what
    After playing the Resident Evil remaster when it came out and getting my first real taste of the old school Resident Evil games, I was really looking forward to another HD release of one of the franchises older games. So, Resident Evil 0 is out and despite how much I enjoyed it, I can’t help but be somewhat disappointed.

    If you’ve played the Resident Evil Remaster, you know exactly what to expect with this release of Zero. Updated controls to better suit players who aren’t used to the original control scheme, as well as updated graphics to better your HD television are both present in RE0. The main difference between this and the Remaster released in 2015 is the ability to control two characters. You play as Rebecca Chambers, a rookie officer of the police group STARS, and Billy Cohen, an AWOL soldier sentenced to death with a checkered past. You take control of both of them in an attempt to survive the zombie outbreak they’ve both stumbled into.

    Gameplay wise, getting used to controlling both Billy and Rebecca, as well as using the menus to swap items and issue commands is very cumbersome and unintuitive at first, but once you get used to it, you’ll find the controls are very efficient and work well. The game also does a great job of utilizing the mechanic of character swapping. Both Billy and Rebecca have their own unique attributes and skills, making both of them useful in different circumstances like puzzle solving, or in other cases where another character needs rescued. In essence, Resident Evil 0 does a great job of utilizing the dual character swapping mechanic to its fullest.

    It’s not without its flaws though. One annoyance is the constant navigation of the menus to issue any commands outside of “Follow me” and “Stay there.” This is only made more annoying by the fact that there are two dedicated buttons for commanding your partner, only to discover they both do the exact same thing. Telling your partner to “Hold fire” and “Fire at will” are commands you’ll be using just as often as telling your partner whether or not to follow you. Not dedicating a button to these specific two commands - especially when there’s already one readily available – feels sloppily done.

    Of course, if you enjoyed Resident Evil’s core gameplay, you’ll definitely find some fun here. You explore a mansion infested with zombies and other monsters, backtrack a lot, solve puzzles and fight interesting bosses. Only in this game you do it as a team (woo!).

    However, the game’s main annoyance and easily the one thing that can really make or break RE0 for you is its inventory system. Like previous Resident Evil games, inventory management and the conservation of resources is a primary concern. The ability to swap items between Rebecca and Billy should make this more manageable - and it does to a certain extent - but the inventory chests used in other Resident Evil games have been completely removed.

    Remember those chests you could use to safeguard your items? The one’s that were placed throughout all the levels and made your entire stored inventory accessible from any chest? Those are gone now, and instead have been replaced with the abilities to both swap and drop items in your inventory. While both of these mechanics are useful, they don’t do a good job of making up for the removal of the inventory chest. The problems start with the limited inventory space given to both characters. Both Billy and Rebecca only have inventory slots of six, making carrying space limited. However, two handed weapons like the shotgun only make things worse by taking up more space than previous games. The ability to swap does help, but it does mean you’ll be spending more time in menus than you should have to. Plus, the ability to drop and leave items means you’ll be spending a lot more time backtracking to retrieve a key item. Overall, the added abilities of swapping and dropping are improvements, but the lack of an inventory chest is much more of a detriment. It’s very much a “1 step forward and two steps back” kind of deal. Resident Evil 0 would’ve been much better with all of these mechanics in place, rather than only the two we do have.

    Overall, if you enjoy the core of Resident Evil, you’ll likely enjoy RE0, but it’s not guaranteed. While the simultaneous control of two characters adds a unique spin, the tedious inventory management and backtracking to retrieve items makes RE0 a much more annoying experience than its predecessors. After last year’s release of Resident Evil, I was so excited to buy this game. Now, I’m glad I rented it first. One playthrough was enough for me. So for anyone interested, I would definitely recommending trying before you buy, since the inventory management can make or break this game for some people.
    Expand
  2. May 21, 2017
    7
    Resident Evil 0 is a good game, but it’s just that, good. If you’re like me and you played Resident Evil 0 after playing Resident Evil HD, you’ll probably be disappointed. This game is nowhere near as good as that game. But on it's own, it is a solid Resident Evil title and worthy of the name. The game follows Rebecca and Billy who have to work together in order to survive. This game endsResident Evil 0 is a good game, but it’s just that, good. If you’re like me and you played Resident Evil 0 after playing Resident Evil HD, you’ll probably be disappointed. This game is nowhere near as good as that game. But on it's own, it is a solid Resident Evil title and worthy of the name. The game follows Rebecca and Billy who have to work together in order to survive. This game ends up leading into Resident Evil HD. In this game, the gameplay was good as I just didn’t seem to care about the story except for the fact that you learn what the previous squad was doing before Chris and Jill showed up to the original mansion. I really liked Billy and Rebecca, but there wasn’t enough focus on the villain of this game. Despite the negative things that I’ve said, Resident Evil 0 is a good game that I think fans shouldn’t miss. Expand
  3. Apr 11, 2017
    7
    I just finished Re 0 on normal difficulty without looking at walkthrough. It took me 9 hrs 20 mins to complete. I had played Re1 before and I rated it 9/10. Despite the love of series, I decided to give Re 0 7/10. Gameplay is as great as Re 1. Shooting zombies and various creature still gives sense of sanctification. I never get bored doing that. Puzzle solving is also very fun. Although,I just finished Re 0 on normal difficulty without looking at walkthrough. It took me 9 hrs 20 mins to complete. I had played Re1 before and I rated it 9/10. Despite the love of series, I decided to give Re 0 7/10. Gameplay is as great as Re 1. Shooting zombies and various creature still gives sense of sanctification. I never get bored doing that. Puzzle solving is also very fun. Although, in my opinion, it does not have any memorable puzzles as Re 1 has. Perhaps, because I had finished RE1 before, so I could handle Re 0 puzzle very well due to experiences. Graphic looks nice, no port issue even though the cut scenes are out-dated but it is expected.

    The bad parts, however, are the story and storage management.

    First, the story is very terrible. There are a lot of things that do not make sense. Many cut scenes feel out of place. RE 1 is much better in term of horror story; you are in the house fulled with zombies and you want to get out of this hellish place asap. I did not get this feeling in RE0. I felt like in RE0 I was exploring things here in the mansion. The relationship between characters feel unreal. The ending is too plain. Even I am not that into the RE story, the story in RE0 is just so bad to the point that I can't ignore and feel disappointed.

    Second, storage management is what I don't like in RE series because I don't feel fun to backtrack. I didn't give 10/10 for RE1 only because their inventory is too small but this RE 0 is even worse due to the fact that there is no storage for you here. While you can drop items on the floor, it does not compensate the magic box. You can use some room as a hub to put all things in there but the later of the game you have to move to other places and you can't carry everything with you. You are forced to ditch out some ammo and herbs you accumulated. There are also new enemies that come out of no where in the area that you already cleared. Those enemies make backtracking even harder. This is unfair. The game will become unforgiving if you drop some important item, then backtrack and find yourself have to fight through the horde of new enemies, waste even more necessary ammo. (But I have a lot ammo left when I cleared the game, so it might not be as bad as I said)

    Difficulty is also risen a lot from RE1. Enemy's positions are well placed enough to get to you if you don't move away. This game has easy mode but Re0 easy mode (from my research) is as equal as very easy mode in RE1. Zombies dies in2-4 shots. However, normal mode RE0 is harder than normal mode RE1. So RE0 only has "very easy", "normal" and "hard", which means difficulty scale is bad.

    In sum, RE0 is still good game. Nevertheless, I would recommend everyone to play RE1 first. If you like RE1, then RE0 is also a game you should play. However, don't expect too much about the story and prepare to get frustration from backtrack even more. If you don't like RE1, then don't bother this one.
    Expand
  4. Feb 3, 2019
    5
    OK, so, the only REs I've played through are 4, 5 and 7.
    I just cant get past the fixed camera angles and the tank controls. I understand they are from a bygone age and this is "supposed" to be how these games are played. Problem is its like buying a brand new car with no power steering, no central locking and no A/C.
    This game is so incredibly clunky, so slow, so cheesy and the
    OK, so, the only REs I've played through are 4, 5 and 7.
    I just cant get past the fixed camera angles and the tank controls. I understand they are from a bygone age and this is "supposed" to be how these games are played. Problem is its like buying a brand new car with no power steering, no central locking and no A/C.
    This game is so incredibly clunky, so slow, so cheesy and the inventory system is so broken and limiting I can't believe anyone could actually be bothered to force themselves through the whole game.
    I'm admittedly salty at myself for putting myself through the first couple of missions when I knew I wasn't enjoying it.
    Expand
  5. Jan 22, 2016
    6
    It's one hell of a remastering job. Sadly, it's a remastering of Resident Evil 0. With this franchise on deathbed, Capcom really needs to do some experimentation with future games. Let's just hope it's not the kind of experimentation they did with this game, with bizarre design choices mixed with the fear of breaking-off from the old formula. With the two biggest villains of the franchiseIt's one hell of a remastering job. Sadly, it's a remastering of Resident Evil 0. With this franchise on deathbed, Capcom really needs to do some experimentation with future games. Let's just hope it's not the kind of experimentation they did with this game, with bizarre design choices mixed with the fear of breaking-off from the old formula. With the two biggest villains of the franchise stuck in a room the whole game, a storyline that doesn't know if wants to tell what happened with Bravo Team prior to the first game or tell the origins of Umbrella, and a Devil May Cry character singing to leeches, there's not much to see here that you haven't seen done better before. Expand
  6. Feb 8, 2016
    6
    I purchased this game years ago for the Gamecube and never finished it. Years have passed since then and there have been some solid Resident Evil titles along with some chuff. Amongst these was the excellent remaster of the original Resident Evil. Upon replaying the game, after about 30 minutes or so, I remembered exactly why I didn't finish this last time around. The "Buddy" system is soI purchased this game years ago for the Gamecube and never finished it. Years have passed since then and there have been some solid Resident Evil titles along with some chuff. Amongst these was the excellent remaster of the original Resident Evil. Upon replaying the game, after about 30 minutes or so, I remembered exactly why I didn't finish this last time around. The "Buddy" system is so dated and makes the game at times impossible to play. At times, you are separated and with only 6 items slots, every decision takes way too much thought making the game move along at an agonisingly slow pace. One wrong decision can lead to replaying large sections of the game and it soon becomes frustrating. A 6 is generous however, the graphics are nice, except it seems the cut scenes haven't been touched? ( I may be wrong with this) The gameplay could have used a serious overhaul. It's a shame as this remake could have been so much more. Expand
  7. May 31, 2019
    7
    Not a bad game, but very different from all the others. More of an action-puzzler which is satisfying enough for one go. But it's entirely devoid of horror or tension, and the story is very light. Instead the game focuses on pushing you forward at a steady clip, with an occasional tough boss to cause death and repeating a certain portion. If you find it on sale, it'll probably be okayNot a bad game, but very different from all the others. More of an action-puzzler which is satisfying enough for one go. But it's entirely devoid of horror or tension, and the story is very light. Instead the game focuses on pushing you forward at a steady clip, with an occasional tough boss to cause death and repeating a certain portion. If you find it on sale, it'll probably be okay to play on a lazy afternoon. Expand
  8. May 25, 2020
    7
    All the graphic improvements that came with the remake are also come in this title. However, I still don't like RE 0 completely. [Queen Leech]
  9. Sep 16, 2022
    5
    This game has more compelling characters than in the first but it has a lot of frustrating moments
  10. Feb 23, 2020
    6
    Resident evil backtracking : this game had moments of greatness , but falls short due to some fundamental flaws. This game felt like a chore to play from all the back tracking. The lack of a universal item box is a huge source of frustration. I spent at minimum 2 hours walking back and forth recollecting my items. The majority of boss fights are comedic. Everything from zombie bats ,Resident evil backtracking : this game had moments of greatness , but falls short due to some fundamental flaws. This game felt like a chore to play from all the back tracking. The lack of a universal item box is a huge source of frustration. I spent at minimum 2 hours walking back and forth recollecting my items. The majority of boss fights are comedic. Everything from zombie bats , centipedes and a scorpio. Where it is redeemable is the story, and enhanced charter design. Graphically it holds up remarkably well for it's time. If it wasnt a chore I'd recommend it , but this is only for die hard resident evil fans. Expand
  11. May 11, 2023
    5
    Jogo mediano pra baixo, historia fraca, personagem sem carisma, gameplay mediano. O melhor desse jogos são os graficos. jogo muito repetitivo ao extremo sem variedade de combate Collap
  12. May 20, 2021
    7
    Lo bueno: cámara fija clásica, puzles y mecánicas cooperativas interesantes, buen contenido extra y rejugabilidad. Buen precio en relación a la duración y la diversión.
    Lo malo: ausencia absoluta de baúles (haciendo tedioso el juego), historia y personajes algo insulsos, narrativa predecible y facilona.
    Review completa en mi blog:
    Lo bueno: cámara fija clásica, puzles y mecánicas cooperativas interesantes, buen contenido extra y rejugabilidad. Buen precio en relación a la duración y la diversión.
    Lo malo: ausencia absoluta de baúles (haciendo tedioso el juego), historia y personajes algo insulsos, narrativa predecible y facilona.
    Review completa en mi blog: https://videogamingreviewsandcritics.blogspot.com/2021/04/resident-evil-0-remake-review.html
    Expand
  13. Jul 1, 2021
    7
    the door animation is grueling, not enough inventory space, hate manual saving.
  14. Jan 12, 2022
    7
    if you want to start play the resident evil franchise i reccomend to start here to play in order (i don't like whenpeople who skip things like people who skip jojo parts) but anyway i think it's a very good game,rebecca is a great character billy is awesome and the mechanics are neat but the story is very slow and the villian sucks
  15. Mar 18, 2023
    7
    Final Thoughts:

    It's the run-up to #ResidentEvil4Remake! Get through Resident Evil 0’s experimentation and you’ll find a fun, familiar experience. Its atmosphere and sound design are pristine and it embodies early survival horror. It won’t please everyone and given the story and its cast have been done by the series better, if it doesn’t tickle your fancy, giving it a miss won’t mess
    Final Thoughts:

    It's the run-up to #ResidentEvil4Remake!

    Get through Resident Evil 0’s experimentation and you’ll find a fun, familiar experience. Its atmosphere and sound design are pristine and it embodies early survival horror. It won’t please everyone and given the story and its cast have been done by the series better, if it doesn’t tickle your fancy, giving it a miss won’t mess with your love of the franchise.

    For the full review and more posts like this one, visit my site: https://thephoenixprjct.com/%f0%9f%8e%ae-resident-evil-0-in-depth-review-%f0%9f%8e%ae/
    Expand
Metascore
70

Mixed or average reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 45
  2. Negative: 2 out of 45
  1. Apr 2, 2016
    20
    A joyless game. Every section feels like a tedious lateral thinking puzzle – "the farmer has a fox, a chicken and some grain, but can only carry one at a time" – and the locations and creatures are half-heartedly designed. If you haven't played it, it provides valuable insight into where Resident Evil, and perhaps games at large, went wrong over the past decade or so. Other than that, it feels like work.
  2. Games Master UK
    Mar 19, 2016
    72
    An uneven but occasionally excellent update to one of Resi's most overlooked entries. [March 2016, p.74]
  3. Playstation Official Magazine UK
    Mar 7, 2016
    70
    There are plenty of pacing and puzzle problems, but Zero can still be a horror hero at its best. [March 2016, p.87]