User Score
7.1

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 29 out of 46
  2. Negative: 11 out of 46
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  1. Jul 29, 2018
    4
    I could write an entire essay about this game, but I'll keep it brief. This game is designed to have you play a certain way and punishes you for failing to do so, with design decisions that on paper seem like terrible ideas. But these were not bad things, and I had fun once I adjusted and felt the thrill of being a tiny animal in a hostile alien world, surviving on my nimbleness andI could write an entire essay about this game, but I'll keep it brief. This game is designed to have you play a certain way and punishes you for failing to do so, with design decisions that on paper seem like terrible ideas. But these were not bad things, and I had fun once I adjusted and felt the thrill of being a tiny animal in a hostile alien world, surviving on my nimbleness and knowledge of the terrain.

    However, in order for a game like this to work, it has to make sure that if you die, it's because you screwed up somehow. The thing about this game is that sometimes, enemies will bug out. And because of the way the game is designed, this often leads to inescapable death, which just leads to a chain-reaction of frustration. Other death-inducers that weren't as bad included dead enemies blocking the exit, and controls that may or may not have been just a little too finicky.

    This all being said, there's no other game quite like it, and it somehow has a very positive on steam. So if you really like artsy hard games, and can brush off deaths that weren't your fault, you might have fun with it. MIGHT.
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  2. Apr 7, 2017
    3
    This review contains spoilers, click expand to view. I hate this game....I hate this game so much....lol naw not really, not literally. Here's what happened: I saw the game, the art style, the premise, and thought, "WOW that looks super cool mann far outt!!"....lol...bought the game for $20, played it for 40 minutes, died 5 times, quit, looked up videos and articles explaining the game and how to play it and do well, since the game has no tutorial or narration. I then hopped back in and played a total of 2 hours knowing the game mechanics. I became utterly put out, deleted the game off my ps4, and highly regret spending the $20 dollars as I am a value fanatic and can get a TON of game time for that price. Why did I do this? Well the art style and the premise are literally the ONLY things I enjoyed about the game, 2 things I knew before even starting the game. Controls are SOOOO much garbage. Game play mechanics are highly questionable to say the least. No narration, no tutorial, no cut scenes. This game is like hyper light drifter but with only 25% of what that game has going for it. The sound design is not even very good, which is surprising since I use some awesome $140 headphones. Biggest downside is the controls. Mannn....I can play just about any sack of garbage if the controls are good, but I literally could not take the frustration of these nonfunctional controls, especially when jumping into a tunnel that is next to another tunnel or hiding spot. So basically this game is dark souls SNES cat edition, but instead of a cool warrior you're like an 8-bit cat....meow. Expand
Metascore
59

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 18
  2. Negative: 2 out of 18
  1. Playstation Official Magazine Australia
    Jul 7, 2017
    70
    Rain World may not be the most forgiving adventure, but stick with it through its trickier times, and when it all comes together it’s capable of producing some genuinely brilliant moments. [June 2017, p76]
  2. Playstation Official Magazine UK
    May 29, 2017
    70
    A visually stunning and often satisfying game, but one with more than its fair share of irritating moments. Put up with its nonsense and you'll be rewarded. [May 2017, p.89]
  3. 65
    The bountiful promise of Rain World’s grim world and the assortment of cunning creatures which inhabit it are summarily undone by fiddly controls and an overwhelmingly punishing level of difficulty. Underneath it all there’s an assuredly decent effort here; it’s just a shame that all but the most masochistically inclined will ever summon the requisite determination to plumb its intimidating depths.