- Publisher: Bandai Namco Games
- Release Date: Aug 20, 2019
- Also On: PC, Switch, Xbox One
- Critic score
- Publication
- By date
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Aug 29, 2019Looking at RAD as a whole, it's a solid roguelike that shines in creative ideas, setting, and visuals. At the same time, it falls for the usual tropes, so if you're not a fan of roguelikes, you have been warned. Difficulty and repetition are exaggerated here, but it's due to repetition in powers and level design, which makes grinding for progression even more tedious than it has to be. For a $20 purchase, this is certainly a good new roguelike for fans of Double Fine and the genre.
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Sep 3, 2019There is a disconnect between Rad’s appealing world and character design, art direction and writing, and its frustratingly difficult gameplay. The world is fun to be in, with no lack of clever, imaginative touches but its combat can turn the experience sour. Gamers with grit and patience will discover a lot of layers, secrets and maybe even a little unexpected pathos but many will be turned away by the early game’s barriers.
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Aug 20, 2019It’s the kind of game that, if players are willing to look past its rougher edges, can provide hours of entertainment, and give them an experience both familiar and entirely off the beaten path.
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Aug 19, 2019Really, the only thing that RAD is missing is Richard Simmons. As a game, there's a bit of a misfire in that the one area where RAD looks to distinguish itself from its peers actually hurts more than it helps, but the core action remains sound, and the nostalgia trip back to my childhood was like a precious gift. I question just how many 30-somethings are out there looking for a new time-draining roguelike to play, but regardless of just how niche RAD's audience turns out to be, I'm very glad that Double Fine gave it a crack.
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Playstation Official Magazine UKAug 27, 2019It isn’t bad but we’re sad that there’s not more to it. Mutations are pretty gnarly and this VHS vision is pleasingly neon but unfortunately there’s little to this roguelike beyond its ’80s infatuation. [Issue#166, p.90]
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Aug 16, 2019It's just that the joys of Rad require more work than necessary to obtain, and that work can feel awfully thankless at times. Double Fine's hyper-colorful take on an '80s synthpop apocalypse makes for some gratifying nostalgia at the best of times, but there's a reason why, eventually, we all moved on to grunge.
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Aug 15, 2019The more often you get stuck with the same items and abilities, the more redundant and shallow the game feels.
Awards & Rankings
User score distribution:
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Positive: 16 out of 28
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Mixed: 5 out of 28
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Negative: 7 out of 28
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Aug 28, 2020
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Aug 6, 2020
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Feb 9, 2020