Metascore
74

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 31
  2. Negative: 1 out of 31
  1. Sep 5, 2019
    40
    RAD, synonymous with "cool" in the 80s in English, is really not the appropriate title for this new Double Fine production. Difficult to understand the very proposition of this title, a rogue-like relatively tasteless while the market abounds with very successful productions of the same kind, that the 80's aesthetic worn until disgusting in recent years fails to save.
User Score
6.5

Mixed or average reviews- based on 28 Ratings

User score distribution:
  1. Positive: 16 out of 28
  2. Negative: 7 out of 28
  1. Aug 28, 2020
    6
    Decent but basic rogue like that was only able to keep my interest for 5 hours or so. Doesn't really have any of the Double Fine charm I wasDecent but basic rogue like that was only able to keep my interest for 5 hours or so. Doesn't really have any of the Double Fine charm I was hoping for and gameplay is super generic. Some more variety and ranged weapon mutations would have added more to the experience. Full Review »
  2. Aug 6, 2020
    9
    I have been playing RAD for 13+ hours, and it has kept me the most entertained than any new game of late. Is the game hard? For new to theI have been playing RAD for 13+ hours, and it has kept me the most entertained than any new game of late. Is the game hard? For new to the rogue-like genre, yes. However, as you learn different enemy types and encounter new mutations on every run: I feel like the game opens up and you do make progress. For veterans, I can see why it might not be appealing; a bit too samey compared to other games in the genre, and you'll probably have some skill coming into the game. But the visuals and feel while playing, make it stand out to me. I continue to enjoy it and would recommend to give it a go. The only issue is the hub, as it feels a bit under-used, but hoping that changes in a future update. Full Review »
  3. Feb 9, 2020
    5
    On paper, the game seems amazing and checks all the boxes of what I like in games, roguelite, procedural generation and a bunch of randomOn paper, the game seems amazing and checks all the boxes of what I like in games, roguelite, procedural generation and a bunch of random abilities.
    Started the game and got pretty far but it never ended, another boss another damage upgrade to my power another health upgrade, again killing the same mobs without many strategies, just circling around, it was just so monotone and boring and that was only on my first run, I beat a couple of stages but why is the game repeats itself every stage, it seems diverse but it really isn't.
    the game would have been better if it was shorter like a 30 mins average run....there is not enough diversity for making every floor so big.
    made me feel like I was wasting my time.
    Full Review »