Prototype is a third person open world beat 'em up action game developed by Radical Entertainment and published by Activision. Though the gamePrototype is a third person open world beat 'em up action game developed by Radical Entertainment and published by Activision. Though the game looks promising and cool ,after a while it gets repetitive
and boring.
First of all the gameplay is good and feels nice at the beginning. I mean what could possibly go wrong. You are Alex Mercer a genetically altered badass that brutally fights monsters and kills powerless humans.I have to admit that it was very satisfying, but after the first missions it gets stale ,because all the other missions look and most importantly feel the same. Same enemies but each time with more health in order for you to be harder to kill them, same unbalanced bosses but with a different skin which can kill you with one hit, and same missions.Go there ,kill this guy or go there kill the other guy that turns out to be a monster. There is no variety in the gameplay making the game very boring and hard to beat.The side missions or events as the game calls them are, you guessed it, all the same and you don't need to complete them because you never run out of cash due to the huge amounts of money the main missions give you.The combat accompanied by the consuming mecanism is probably the best part of the game.They are pretty fun ,satisfying and make you feel like YOU are the boss, but this satisfaction fades away when of the difficult overpowered bosses land you abruptly to the ground. Another good part of the gameplay is the free running and parkour mechanics which are fluid, smooth and let you explore the city and transport through it with ease.
The story of the game is not that great. We have heard it many times.Someone does bad things to a guy and that guy seeks vengeance.No big deal.And all the virus background could have been something much more original.
The level design of the game is not that great either.New York City as an open world is not the best option for a game like prototype because there is no environmental variety and the only thing that this world offers is tall and short buildings.You can't even swim.But the ability of Alex Mercer to climb, run, jump and glide on those buildings is a helpful addition in making the game more pleasant and make you have fun with it.
The graphics of this game could have been better.I understand it is an old game but when it came out for the ps3 there were so many visually better games already out including Crisis.Some of the animations look like those on ps2 games and in general it doesn't look like it was released in 2009.
The game had some glitches and annoying bugs but they were only a few and they occurred rarely.The duration of the game felt very long.It is 11 hours but due to the lack of variety and the repetitive missions felt like 20+ hours and the fact that you lose constantly on bosses makes it feel even longer.The story is not intersting enough to keep you playing and you play it pathetically until you finaly beat it.
Prototype was at least disappointing and sometimes annoying but it had some splashes of fun here and there and if you like superpower games give it a try but stock up on patience. Don't say that i didn't warned you.… Expand