User Score
7.0

Mixed or average reviews- based on 161 Ratings

User score distribution:
  1. Positive: 87 out of 161
  2. Negative: 28 out of 161

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  1. May 28, 2018
    2
    This game have the idea of a great if not a perfect combine arm war-game and that's about it

    Pros: game look decent. big warfare 100 vs 100 (if the populace allow it). Multiple vehicle. From a quad to and Hercule like aircraft. Many gun to choose from depending on your classe and faction. 6 classe, 3 faction Con: The game is plague with latency issue,bugs and game breaking one
    This game have the idea of a great if not a perfect combine arm war-game and that's about it

    Pros:
    game look decent.
    big warfare 100 vs 100 (if the populace allow it).
    Multiple vehicle. From a quad to and Hercule like aircraft.
    Many gun to choose from depending on your classe and faction. 6 classe, 3 faction

    Con:
    The game is plague with latency issue,bugs and game breaking one too.
    The free to play should be rename free to pay. Every gun can be purchase and not all can be grind for.
    2 unique vehicle per faction while there's 7 other that are share in between the faction
    New player have JACK to begin with vehicle are rolling coffin, aircraft are flying coffin. infantry vs infantry is ok at best but you will lack everything to make yourself any useful. Be ready to spend more time death that living.
    The game doesn't give a damn about you. you can fight since the last 40 minute at the same place then the game say you had your fun here spawn in another conflict at the other end of the map. BTW instead of facing 48 people while you are about 40 here a fight of you against 20 of them or the other way around.
    UI is a mess i have yet to see something so un-friendly yet.
    The performance are bad like real bad. you can drop to 20 fps and even lower. big fight small fight doesn't matter.
    Speaking of bad performance. Hope you LOVE pop in not the ok kind of pop in (a tree poping at 700 meter from you) i mean a guy with a shotgun poping in at 1 meter of you.
    The line between the pay to win here is so small i bet you can cut a atom with it. It is not pay to win (since you can buy stuff with in game currency) but un-holy hell does it take time to get anything in here. The catch is that the in-game currency is REQUIRE for EVERYTHING want a better armor cert, better skill cert, how about c-4, mine, dart, vehicule speciality,ect CERT. The bloody thing thing is a PAIN to get. 250 exp=1 cert. 1 kill=100 exp. 1 point capture= 400 exp. 1 bus (mobile spawn point)=400 exp. other vehicule= +-250 exp. (Let me remember you. a new player CAN'T DO SHYT TO VEHICLE)
    The tutorial is a SIN in this day and age. Its basically have you ever play a shooter yet with less usefull stuff in it.
    The beginner island doesn't event give exp to the new player.

    This game is a great an really GREAT idea tht did not deserve to be put in the hand of these developer. Pass you way and IF you really want a good free to play game that won't try to nickel and dime you take a look at warframe.
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  2. Jul 30, 2015
    4
    The only reason you would play this game is because it's free and you have no other games to play. **** 2 drops you into a world filled with islands. There are small islands and rather large islands. Each island is uniqe in it's own way. Whether it's the biomes or just the size... or the number of red team on the map thats about to r a p e your butts. It's so annoying having to prepare myThe only reason you would play this game is because it's free and you have no other games to play. **** 2 drops you into a world filled with islands. There are small islands and rather large islands. Each island is uniqe in it's own way. Whether it's the biomes or just the size... or the number of red team on the map thats about to r a p e your butts. It's so annoying having to prepare my a n u s everytime we (the purple team) go into battle. There are hardly anyone on the sucky azz blue team. The objective of the game is to see who can stay at a,b,or c and not die the fastest. Period. The people with the most objectives eventually take over the island which is total b u l l s h ! t because they just go to the next one. Theres lag and generic looking players which is kinda racist if you think about it. I would rather go to CGULLZ t a i n t solutions and have my t a i n t have a hole drilled in it than play this game. thanks for the pepperoni pizza-yours truly-dohnkie Expand
  3. Jul 5, 2015
    4
    As with any f2p game, whether it is properly identified as “pay 2 win” is often a primary concern to a potential newcomer. Though I do think this game is more readily identifiable as “pay 2 win” than not, I’ll elaborate a bit on what p2w means to me to both justify, and better accommodate critics, of my view. However, I do not think being moderately p2w is Planetside 2’s biggest problem…As with any f2p game, whether it is properly identified as “pay 2 win” is often a primary concern to a potential newcomer. Though I do think this game is more readily identifiable as “pay 2 win” than not, I’ll elaborate a bit on what p2w means to me to both justify, and better accommodate critics, of my view. However, I do not think being moderately p2w is Planetside 2’s biggest problem…

    To me, the phrase “pay 2 win” describes a system, typically within free-to-play games, that encourages players to purchase relative “advantages” by not making them “reasonably accessible” without paying. In this case: guns, abilities/perks, upgrades, vehicle parts, weapon attachments, etc. F2p games operate a bit awkwardly in that they often search for a certain sweet spot where determining the strength of the “advantage” and what constitutes as “reasonably accessible” are both as ambiguous as necessary to render the most revenue. They want to make the player feel as though their money wasn’t wasted on a crappy new gun, but they don’t want lower-geared players to feel helpless. They also want to reward long term player commitment and make progression towards upgrades seem reachable, but not so close to the player’s grasp that enough of them will feel satisfied without ever paying a dime. It is also important to note that the changing, subjective vagueness people may have with regards to identifying what is either an “advantage” or “reasonably accessible” entails constant forecasting and rebalancing in order to soothe such a temperamental economy and mold it in the most profitable favor.

    Whether it’s operating as a medic during a stalemate, playing a topnotch infiltrator, or just accumulating a massive amount of kills- from my experience, certification points are certainly acquirable and pseudo-farmable (I can make over 1000 certs on a good, fairly long day). But, relative to the cost of much of the equipment (and the advantages they bring), specifically for vehicles, Planetside 2 surely plays more on the grindy side. For new players, I generally think it is a bit too much. Ceteris paribus, certain weapon upgrades for infantry and vehicles alike are too relatively advantageous to those without, and they are accessible, but I have my doubts as to “reasonably” so (10+ hours a day, with great effort and experience often yields less than 1000 certs). As such, Planetside 2’s monetary system is at least moderately describable as P2W, in my honest opinion. This, though, is not my chief concern with the game…

    Planetside 2 is littered with an overwhelming amount of high impact/game breaking bugs, glitches, and occasional connectivity issues: overly intrusive outdoor/indoor(?) sun glare, audio bugs, distance render glitches, clipping underground/through walls, continual insta-killed at Sunderer spawn, fire-rate glitches, rubber-banding combined with enemies suddenly appearing, unable to respawn glitch, constant red hit locator on screen bug, out-of-bounds when inbounds bug, unable to respawn bug, vehicle will not deploy bug, no shield/shield will not recharge bug, cannot redeploy bug, cannot accept revive bug, cannot refill ammo bug, cannot change fire mode on primary infantry weapon glitch, and the list goes on and on and on and on- these are merely the ones I’ve had and remember, mind you. I understand that the game is in beta, and that it’s a HUGE mmo, but these glitches almost always ruin my experience when they occur (and they occur far too often). Also, the “spot” system is still a bit shoddy, if I die with my secondary out I do not want to spawn with it out, bullet spread could be a bit tighter for nearly all weapons, several animations could be improved, friendly fire should just be off, player profile (particularly for headshots) could use a tad of work, better spawn protection would be appreciated, and a **** ton of other personally picky things that tantamount into frustration all need “fixing.”

    Battles are big, however. For an fps mmo on the ps4, they are **** GARGANTUAN. Like 12v12 tanks with 5v5 air vehicles and 50 v 50 infantry is consistently found nearly, I don’t know, everywhere! It felt genuinely fun and unique (for the ps4) to take part in experiences I thought I could only have on my PC (though, albeit, I much prefer playing the PC version). Still, weak core gunplay (little strafe/dodge mechanics outside of hip-fire/jet-packing) and an overwhelming amount of glitches/bugs make this game borderline unplayable for me (though hopefully they are temporary issues). Without the bugs, the game would be at least a 7 (not much higher because I do not care for the mediocre gunplay). As is, it is initially impressive on scale- but, rarely have I ever felt a more appropriate time to echo the grandpaian proverb “quantity (even of this magnitude) certainly does not equal quality,” than when discussing this game. If you are asking people to spend money on your game then FIX THE DAMN BUGS! Slapping the word “beta” onto the title will not protect you forever!
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  4. Aug 8, 2015
    4
    20 frames per second in big battles, constant screen tearing, **** of glitches and non friendly user interface. I don't know how people can play fps game with such a abysmal framerate
  5. Jun 12, 2016
    1
    game crashes after 3 plus hours, pulling up map takes a long time, randomly spawns you where you dont want to be, even after you been spawning in same location like 30 times, enemies randomly pop up when there is alot of people, enemies will spawn and be invincible to any damage, hacking a console sometimes doesn't work, only way of winning is if you have more people at your location thangame crashes after 3 plus hours, pulling up map takes a long time, randomly spawns you where you dont want to be, even after you been spawning in same location like 30 times, enemies randomly pop up when there is alot of people, enemies will spawn and be invincible to any damage, hacking a console sometimes doesn't work, only way of winning is if you have more people at your location than enemy, your skill does not matter Expand
  6. Oct 5, 2015
    2
    lol.. great idea for battlefield game but losing at the inviting system, run from base to base, pay to win an pay or walk from base to base.. anyway i tried to play it with friends but no luck.. we dont even know who is the freaking enemy. wtf guys. enemies and allies have the same color at names. im so confused i spent all my time to kill allies and be killed by allies because we didntlol.. great idea for battlefield game but losing at the inviting system, run from base to base, pay to win an pay or walk from base to base.. anyway i tried to play it with friends but no luck.. we dont even know who is the freaking enemy. wtf guys. enemies and allies have the same color at names. im so confused i spent all my time to kill allies and be killed by allies because we didnt know nothing. Expand
  7. Oct 15, 2015
    0
    There is no killstreaks, no perks, and no Papa Emeritus. This game was designed by Donald Trump because it takes all your money and asks you if you have read my book Art of the Deal!
  8. Oct 24, 2015
    3
    This game is a pretty decent shooter. It has a large game area and its fun to work with others to take over your island. The problems I have are what takes the fun out of it for me. If playing an Infiltrator or other class with a sniper your bullets have a tendency to disappear. I don't know if it's lag or if they just don't count as hitting anything. Lag. I have good internet butThis game is a pretty decent shooter. It has a large game area and its fun to work with others to take over your island. The problems I have are what takes the fun out of it for me. If playing an Infiltrator or other class with a sniper your bullets have a tendency to disappear. I don't know if it's lag or if they just don't count as hitting anything. Lag. I have good internet but there are a LOT of people that apparently don't and it's almost impossible to hit them with enough bullets to kill them. Rockets take multiple hits to kill...even Infiltrators? Lastly upgrades(sidegrades...whatever) take FOREVER to get. I realize this is suppose to be incentive to pay to play the game. The cool armor and extras I can go for, but to buy a new scope for a rifle is 30 certs...which depending on who's online can take upward of an hour. New guns are 400-1000. It really takes forever. I realize these are sidegrades on some items, but for things like sidearms and vehicle bonuses it takes forever. If you refuse to buy bonuses it takes even longer. Expand
  9. Nov 20, 2021
    2
    Barely damn runs on PS5 at all for some reason but is completely fine on my PS4.
  10. Apr 29, 2019
    4
    definitely a cool idea but there is still a lot of bugs, i get disconnected or sometimes cant connect at all.. a huge improvement from the first game, the first game EVERYONE hacked so it was quickly killed unless you bought the hack as well... but was fun while it lasted
  11. Mar 23, 2020
    1
    my friend recommended it to me. It was bad.
    my friend recommended it to me. It was bad
    my friend recommended it to me. It was bad
  12. Aug 7, 2023
    0
    Magical invisible teleporting immortal instakill enemies. Empty barren wasteland of a map devoid of life, grindy microtransaction filled piece of trash
Metascore
78

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 17
  2. Negative: 0 out of 17
  1. Playstation Official Magazine UK
    Sep 5, 2015
    80
    A totally fresh proposition. [Sept 2015, p.89]
  2. Games Master UK
    Sep 1, 2015
    79
    Grand scale makes this as fresh and as different a shooter as you could ask for. [Sept 2015, p.78]
  3. Aug 9, 2015
    75
    For better or worse, Daybreak didn’t design PlanetSide 2 for instant gratification. I’ve had hours of playtime where enemy forces were so overwhelming that I barely got anything done. But I’ve also had hours that were full of tense battles filled with explosions, multicolored lasers, and missiles. When you play at night, it looks like a chaotic fireworks show.