- Publisher: Obsidian Entertainment , THQ Nordic
- Release Date: Jan 28, 2020
- Also On: PC, Xbox One
User Score
Generally unfavorable reviews- based on 128 Ratings
User score distribution:
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Positive: 49 out of 128
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Mixed: 17 out of 128
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Negative: 62 out of 128
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Apr 15, 2020
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Jul 27, 2020各方面實在不出色,但這類型遊戲稀少,喜歡這類型遊戲所以給出及格分數。
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Feb 2, 2022
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Dec 14, 2020
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Feb 16, 2022
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Feb 10, 2020
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Apr 17, 2023
Awards & Rankings
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Apr 8, 2020Pillars of Eternity II arrives on consoles in it’s the best edition with all additional content, completely bringing all of it’s best aspects to console gaming. With its rich non-linear narrative, astonishing world and lore and interesting characters and both real-time and turn-based gameplay, it still is a great game, even with its bad optimisation and confusing control scheme for controllers.
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Mar 17, 2020Porting a game made for PC to consoles can be an iffy situation. It’s absolutely something that should happen when possible, as I am all for everyone being to play everything if they are able, but some just flat out work better then others. It’s a shame that the largest and unavoidable knock against Pillars of Eternity 2: Deadfire is something as silly as load times, but it is what it is. If you have a chance to play this game on PC, you should without question. If this is your only way to play this, just make sure you have something to do while you’re waiting.
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Mar 10, 2020It is mired by a litany of hurdles, that perhaps a more patient player can deal with, but many will really wrestle with this - for them it is advised to seek out PoEII on a platform that it's design is more inherent. At very least, wait until a patch can fix some glitches, and the egregious loading times, in particular. Someone that can get beyond those inconveniences will discover there is a deep novel-esque adventure to be had. This adventure is full of loot, bounties, ship battles, and engaging fetch quests; all of the usual RPG fare that would keep aficionados happy. The island setting is memorable and full of lyrical, witty writing to be discovered which is great. When it works, it can be immersive and no doubt extensively replayable. It's just a shame that it didn't quite nail the port execution.