User Score
7.1

Mixed or average reviews- based on 93 Ratings

User score distribution:
  1. Positive: 57 out of 93
  2. Negative: 19 out of 93
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  1. Aug 8, 2015
    7
    Pros
    - Can choose between Japanese Dubs or English Dubs
    - Advanced turn-based RPG combo system. - Amazing English Dub voice acting. - Beautifully drawn portraits. - Epic music - Colourful characters. - Character customization in terms of weapon mic and skills. - Advanced difficulty is legitimately difficult! - 40 to 120 hours of gameplay depending on what difficulty you're
    Pros
    - Can choose between Japanese Dubs or English Dubs
    - Advanced turn-based RPG combo system.
    - Amazing English Dub voice acting.
    - Beautifully drawn portraits.
    - Epic music
    - Colourful characters.
    - Character customization in terms of weapon mic and skills.
    - Advanced difficulty is legitimately difficult!
    - 40 to 120 hours of gameplay depending on what difficulty you're playing.
    - Monsters swap each chapter, so even though areas you revisit look the same it won't feel the same, giving a sense of reason to go back.
    - Breakable clothing.

    Cons
    - Tutorial spam.
    - Clothes can break, but weapons cannot. And it's only fan service for males, leaving female gamers in the dark...
    - Conversations in cut-scenes drag on longer than they need to.
    - Lack of "fear" in a dying world.
    - Missables
    - PS3 knock-off graphics! This is supposed to be 2015 people! PS4! Next generation!! F**k!!!
    - PVS mode (it's pointless)
    - DLC: pay $1 and you get a cheat code.
    - Text translation grammar errors from Japanese to English. You can even find Japanese letters in some parts of the game.
    - $60

    The game is fun & awesome, but the amount of errors that exist doesn't make it worth a $60 game. Wait until a price drop happens before purchasing.
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  2. Sep 4, 2015
    7
    I will say that my opinion on this game is a mixture.

    Visuals are bright and colorful with some pretty cool creature designs. However the open world sections are a bit rough around the edges and nowhere near PS4 standards. It's kind of odd that a PS4 title would get the visual novel treatment for most of its story segment. This style is better suited for the VITA, not PS4. If this game
    I will say that my opinion on this game is a mixture.

    Visuals are bright and colorful with some pretty cool creature designs. However the open world sections are a bit rough around the edges and nowhere near PS4 standards. It's kind of odd that a PS4 title would get the visual novel treatment for most of its story segment. This style is better suited for the VITA, not PS4. If this game had been fully animated, it likely would have done far better.

    As to the story, it's basically a Pop Idol / Magic Girl hybrid that is as generic as can be, using every over used trope from both genres (think K-On! meets Sailor Moon.) But unoriginal or not, it is still entertaining, giving the game a strong anime vibe. The dialogue is endless. While it is amusing and well written, it goes on and on. Clearly the script could have used some major condensing. The visual novel style further adds to the tedium, making you really want things to hurry up.

    Voice acting is pretty good, again sounding like an anime as well. The songs are catchy, but also to few and do get a little repetitive after a while. The music video editor is a pretty good one, but really just a distraction that adds almost nothing to the main game.

    Now to the good. This game's combat mechanics are awesome, a shining example why turn based combat still works. The animations are great, the special moves are richly varied and wonderful to watch. Even minor fights can be made epic with outrageous combos. True, it does have a slow start,but once things kick off, they really kick off. Also there is a ton of post game content, arguably more than the main game with allot of challenge.

    Overall:
    Omega Quintet is clearly intended to be an old school JRPG, obviously influenced by Idol - Magical Girl anime. If anything, this game doesn't feel like it should be on the PS4. It feels like a PS Vita game. Still, aside from all of its issues there still is a great game underneath it all. A bit more polish and fixing the narrative's pacing, and this could be a worthy contender on the JRPG scene. Really do hope for a sequel, and an anime based on the game.

    Side Note:
    Most of the DLC is worth getting, it saves on an incredible amount of tedious grinding time. Just don't bother with the DLC costumes.

    Also, glance at a trophy guide before playing as there are several missable trophies.
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  3. Oct 25, 2015
    6
    This is very similar to your standard JPRG in today's gaming world. The story is kinda boring, the characters, while very unorignial, are decent enough to carry the entire thing through but the sheer boredom that comes from playing this game is definitely a problem. This game has a very boring battle system and tries to capitalize heavily on the Magical Girl Phenomena that is litteredThis is very similar to your standard JPRG in today's gaming world. The story is kinda boring, the characters, while very unorignial, are decent enough to carry the entire thing through but the sheer boredom that comes from playing this game is definitely a problem. This game has a very boring battle system and tries to capitalize heavily on the Magical Girl Phenomena that is littered throughout Japan. If you ask me, this is a very poor first JRPG on the PS4 and hopefully things start to get alot better for the system in the future. Expand
  4. Mar 29, 2018
    5
    Omega Quintet suffers from the same problem that almost every IF/Compile Heart game suffers from. Unoriginal **** layered with overly complicated systems that require massive tutorials. The story of the game itself isn't awful, at first. The world is threatened by these monsters called MAD that come from these things called Blare. The only way to stop them is with idol super heroines thatOmega Quintet suffers from the same problem that almost every IF/Compile Heart game suffers from. Unoriginal **** layered with overly complicated systems that require massive tutorials. The story of the game itself isn't awful, at first. The world is threatened by these monsters called MAD that come from these things called Blare. The only way to stop them is with idol super heroines that sing and stop the Blares. You're an orphan (aren't you always) with a lady best friend, and you both get caught in the middle of a Blare attack. Your best lady pal discovers she can become one of the idol heroes by closing the Blare, and you're off on your adventure.

    Your adventure full of every cardboard cut out harem anime cliche, including The Ditzy Best Friend who is a girl, the spunky tomboy, creepy glasses wearing nerd, the ice queen, and quiet loli with a dark past. If you wanted fanservice from characters that are more two dimensional than the computer screen you're reading, this is the game for you.

    What sets this off most is that the battle system is TRYING. It's not awful, like the characters. What bogs it down is being overly complex while also missing what most would call basics. For example, each weapon works best at a certain distance. A certain distance that is based on both the attacker and the defender's position. This means you can get into a fight where the enemy is just in a bad place for your ENTIRE PARTY, which drags fights out unnecessarily. You can move during battle, but it's a system that just didn't need to exist in the first place. It doesn't add to the game at the end of the day, it's just minutia that you have to worry about.

    What's cool about the battle system are the attacks and a thing called Harmonics. But these are also flawed. You see, your specials have a move that they either compound with for more damage, or link with to get more EXP. You can see this information displayed at the bottom of every special attack before you select it, letting you pick what you want/need for a given situation. Grinding? Go with links. Boss fight? Stack on the damage. Unfortunately, the game isn't CLEAR WHEN THIS WORKS. And that goes for another thing in the game which are combo attacks. Picking certain sets of moves together unleashes a special dual tech, if you've played Chrono Trigger. Again, the game is mildly vague on HOW you do this, even after a tutorial prompt that has a paragraph of text on how it's done. It feels like the tutorials were supposed to keep happening DOZENS OF HOURS INTO THE GAME, but someone complained, so they put them up earlier instead. Which leads to a situation where you need to keep reviewing old tutorials, because some of the information in them suddenly becomes relevant HOURS after seeing them, but not the first time they come up.

    For the best example, the game teaches you about the dual techs, but doesn't tell you that they're not just locked behind figuring out what techs work together. They also don't explain when or how to do ones that require more than two characters, while one of the side quests at that time in the game REQUIRES all THREE party members to work together to make an attack happen.

    Again, this all leads to a very shallow story with confusing gameplay, and for an RPG you NEED BOTH. You can't have deep lore and shallow gameplay, like Skyrim, or shallow story and deep gameplay, like this. You'll be dealing with a lot of both of them, and if half of your product is boring, it doesn't matter how good the other half is. Which is why this gets a 5/10. The story is boring from the word go, filled with generic anime tropes despite an intriguing concept. The gameplay is interesting, but in typical fashion it's convoluted for no reason and lacks some basics like being able to stagger turns for set ups (If you have 4 actions, you have to use all 4 actions, which makes setting up combo moves a massive pain in the ass, for no reason. This has been a staple of RPGs like this for years now.))
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  5. May 10, 2018
    5
    + The story is pretty comical at times.
    + Has some fantastic music.
    + The combat system is little more complex and quite a bit of fun.
    + It's fun to explore the maps and over time unlock the ability to reach new parts of them.
    - The plot really drags on way too much.
    - The game is heavily diluted by side quests.
    - The graphics look like a middle of the road PS2 game but in HD.
  6. Aug 9, 2018
    7
    This review contains spoilers, click expand to view. Direction: The direction is sketchy. The post game is one of the most sadistic, yet one of the most satisfying challenges to complete. I'd say its biggest problem is the story pacing. It felt like certain parts were filler you had to struggle with. I'd even add Agarest ripoffs as a problem with the Direction. Enough asset flipping, you **** 4/10. A high F
    Sound: Is it really surprising for an idol trash game to have some of the best music? It shouldn't. Complex Crescent is the first song to come to mind. Check out my playlist in the description if you want the full thing. It is on my channel. (Not going to play the song though, as I prefer my reviews to be monetized.) 9/10 A standard A Rank
    Writing: Ignoring the issues with the pacing, Omega Quintet still struggles with a villain whose motives are stupid and contrived, two main heroes that are annoying, and that social awareness being lacking at times. It is a fun story nonetheless, and is leagues better than Neptunia Victory, not that it is saying much. 6/10 A D Rank
    Design: Such a fun design. From the very start, everything is designed to perfection. Characters, backgrounds, CGs, etc, excepting mechanics, which are still satisfying. 9/10 A Rank
    Overall: So yeah, after all things considered, I know where I'm going to Rate this game. 7/10 A C Rank
    Galapagos RPG kicks ass. Not gonna lie, despite my problems with the game, it was still fun as hell, and completing it got me respect points. It is a game I suggest you try for yourself.

    Want my full review? Check out my channel under the same name. (Coming Soon)
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Metascore
58

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 22
  2. Negative: 3 out of 22
  1. Sep 27, 2015
    55
    At this point, it should be obvious that if you're considering purchasing this game, I'd advise you not to. There are so many other, better games you could be playing.
  2. Jul 20, 2015
    42
    In fact, I'd say that if that pop idol simulation thing appeals to you, you're better off just grabbing Hyperdimension Neptunia: Producing Perfection for the Vita, indulging your inner J-Pop mogul's every whim there, and forgetting this game even exists. And if it doesn't? Then you may as well have a nap, because that would basically replicate the Omega Quintet experience.
  3. Jun 1, 2015
    50
    It's not broken, and at times it threatens to be interesting to more than the already-converted, but it's utterly lacking in the heart and spark that helped other Compile Heart titles lineup transcend their inauspicious beginnings.