User Score
7.1

Mixed or average reviews- based on 93 Ratings

User score distribution:
  1. Positive: 57 out of 93
  2. Negative: 19 out of 93
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  1. May 11, 2015
    8
    Just like many IF games, the same question applies at this game: is Omega Quintet a good enough game worthy of attention?
    My answer: absolutely yes.
    Omega Quintet is in essence a jrpg with elements of idolmaster, as well as Visual Novel and a lot of interactivity with your group, however the main focus is the JRPG part where your quintet (it's a triplet at the beginning though) fights
    Just like many IF games, the same question applies at this game: is Omega Quintet a good enough game worthy of attention?
    My answer: absolutely yes.

    Omega Quintet is in essence a jrpg with elements of idolmaster, as well as Visual Novel and a lot of interactivity with your group, however the main focus is the JRPG part where your quintet (it's a triplet at the beginning though) fights in a turn based system in which you can give a certain amount of commands per Verse Maiden (basically the idols in this world) and let them do them when it's over: this is a nice system because one character, when the chances arises, can do more than one action per turn, such as ressing THEN heal. On top of that, the game has a lot of complexity into the combat with things such as link and follow attacks, harmonics which you can chain skills to make extremely strong moves, and you (the manager) actively joins the fight as a protect or an additional attack whenever you press X. I've played for almost 20 hours and I still haven't got it fully...but frankly that's what I like of this game: there is still so much to learn and so much to make, that I can't wait to discover and test!.

    Add the fact that all 5 girls can learn essentially all of the other skills (minus a few), you get quite a lot of tactical openings available.

    So combat is out: what about the game world? In the usual Neptunia and Fairy Fencer way, the game is set in a hub world where the city and your office are the safe place to get quests and progress the plot, while the dungeons are outside and that's essentially where the game will be set.
    However there is one big difference in this game that sets Neptunia and Fairy Fencer apart: the zones are, for once, VERY big! No joke: you can easily take up to 10 minutes from reaching from the entrance up to the end of the dungeon (of course, you can teleport within it), and on top of that you also have parts to explore that opens up as soon as you progress with the plot, with the girls able to uncover paths that leads to other areas. I cannot deny that, after 3-4 games where maps were almost microscopic, they decided to pull together and make such huge explorable enviroments!

    Even though they are extremely bland and lacking of a lot of details...but at least the game is more stable and usually runs around 60 fps all the time, minus a few moments; if you played their other games you'd see that this is one huge improvements of their engine.

    Last but not the least, what about the story? Believe it or not, there is and the setting is quite interesting: essentially the world is threatened by beasts called Blares, and only the Verse Maidens (the 5 girls of the game), can get rid of them permanently. Now, I haven't played far enough to know what's exactly going to happen, but I won't lie that the setting and the background is intriguing: such colorful and lovely enviroment but yet lives a dark menace where people can die somehow. It's not flawless however and, as I said, it takes it time to unfold itself.

    The main characters are also pretty ok: you play as a guy named Takt (yes, you are actually a guy in a game filled with girls) and...he's annoying: he seems so careless that makes me wish I was in his place; sure it's a big step forward toward the annoying guy always screaming after seeing a panty shot, but don't do the exact opposite either!

    The 5 girls are pretty unique by themselves too and, so far, I like them enough:

    Otoha is annoying but I can't say I totally hate her: she's essentially the "Imouto"type of the game and will make cute faces as much as she can.

    Kanadeko is the sporty type and so far she's the most likeable of all, especially since she seems to be the most normal of all 5 girls.

    Nene is the type that acts shy and all, but then fights in combat with a sniper rifle and says she loves shooting with it.In other words she's a mixture of Dandere and Yandere.

    Kyouka is initially a rival but she'll join you after a while and she's essentially a mix between Kuudere and Tsundere character, with a (possible?) crush over your character as a result.

    Aria is the last you get and she's the sort of gothic-like lolita that's essentially the moody type that talks in whispers and such. Kind of creepy.

    Aside some issues anyway, such as their constant talking over the exploration map, I will say this: if you plan to get this game BE READY to get all of this fanservice in your hands, because it's a lot and will turn off anyone who doesn't really like it.

    But for the rest, I really recommend give it a try: it's not perfect but you'll get a very solid JRPG with a lot of content in it and overall a nice setting that I truely wish it will expand in a sequel. On top of that the game is very good looking (it's not the best ps4 graphics mind you), you can customize your girls with in game currencies for the most part and it moves smoothly enough to not be completely slow.

    A good start for a series.

    A good beginning
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  2. Aug 8, 2015
    7
    Pros
    - Can choose between Japanese Dubs or English Dubs
    - Advanced turn-based RPG combo system. - Amazing English Dub voice acting. - Beautifully drawn portraits. - Epic music - Colourful characters. - Character customization in terms of weapon mic and skills. - Advanced difficulty is legitimately difficult! - 40 to 120 hours of gameplay depending on what difficulty you're
    Pros
    - Can choose between Japanese Dubs or English Dubs
    - Advanced turn-based RPG combo system.
    - Amazing English Dub voice acting.
    - Beautifully drawn portraits.
    - Epic music
    - Colourful characters.
    - Character customization in terms of weapon mic and skills.
    - Advanced difficulty is legitimately difficult!
    - 40 to 120 hours of gameplay depending on what difficulty you're playing.
    - Monsters swap each chapter, so even though areas you revisit look the same it won't feel the same, giving a sense of reason to go back.
    - Breakable clothing.

    Cons
    - Tutorial spam.
    - Clothes can break, but weapons cannot. And it's only fan service for males, leaving female gamers in the dark...
    - Conversations in cut-scenes drag on longer than they need to.
    - Lack of "fear" in a dying world.
    - Missables
    - PS3 knock-off graphics! This is supposed to be 2015 people! PS4! Next generation!! F**k!!!
    - PVS mode (it's pointless)
    - DLC: pay $1 and you get a cheat code.
    - Text translation grammar errors from Japanese to English. You can even find Japanese letters in some parts of the game.
    - $60

    The game is fun & awesome, but the amount of errors that exist doesn't make it worth a $60 game. Wait until a price drop happens before purchasing.
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  3. Sep 4, 2015
    7
    I will say that my opinion on this game is a mixture.

    Visuals are bright and colorful with some pretty cool creature designs. However the open world sections are a bit rough around the edges and nowhere near PS4 standards. It's kind of odd that a PS4 title would get the visual novel treatment for most of its story segment. This style is better suited for the VITA, not PS4. If this game
    I will say that my opinion on this game is a mixture.

    Visuals are bright and colorful with some pretty cool creature designs. However the open world sections are a bit rough around the edges and nowhere near PS4 standards. It's kind of odd that a PS4 title would get the visual novel treatment for most of its story segment. This style is better suited for the VITA, not PS4. If this game had been fully animated, it likely would have done far better.

    As to the story, it's basically a Pop Idol / Magic Girl hybrid that is as generic as can be, using every over used trope from both genres (think K-On! meets Sailor Moon.) But unoriginal or not, it is still entertaining, giving the game a strong anime vibe. The dialogue is endless. While it is amusing and well written, it goes on and on. Clearly the script could have used some major condensing. The visual novel style further adds to the tedium, making you really want things to hurry up.

    Voice acting is pretty good, again sounding like an anime as well. The songs are catchy, but also to few and do get a little repetitive after a while. The music video editor is a pretty good one, but really just a distraction that adds almost nothing to the main game.

    Now to the good. This game's combat mechanics are awesome, a shining example why turn based combat still works. The animations are great, the special moves are richly varied and wonderful to watch. Even minor fights can be made epic with outrageous combos. True, it does have a slow start,but once things kick off, they really kick off. Also there is a ton of post game content, arguably more than the main game with allot of challenge.

    Overall:
    Omega Quintet is clearly intended to be an old school JRPG, obviously influenced by Idol - Magical Girl anime. If anything, this game doesn't feel like it should be on the PS4. It feels like a PS Vita game. Still, aside from all of its issues there still is a great game underneath it all. A bit more polish and fixing the narrative's pacing, and this could be a worthy contender on the JRPG scene. Really do hope for a sequel, and an anime based on the game.

    Side Note:
    Most of the DLC is worth getting, it saves on an incredible amount of tedious grinding time. Just don't bother with the DLC costumes.

    Also, glance at a trophy guide before playing as there are several missable trophies.
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  4. May 1, 2015
    8
    I think again, many of the critics have proven themselves not worthy enough to review JRPGS, especially ones aimed at the otaku market, and as such give unfavorable reviews without giving the game a fair chance, Omega Quintet clearly does not warrant such low reviews form any of these critics, sure the game isn't 'perfect' but its a perfectly playable and enjoyable RPG in its own right,I think again, many of the critics have proven themselves not worthy enough to review JRPGS, especially ones aimed at the otaku market, and as such give unfavorable reviews without giving the game a fair chance, Omega Quintet clearly does not warrant such low reviews form any of these critics, sure the game isn't 'perfect' but its a perfectly playable and enjoyable RPG in its own right, and I do recommend this game every anime fan, and otaku.

    Omega Quintet is a hybrid RPG/Idol sim- however the main focus is on the RPG side. The Idol side of the game has a minor impact, consider it a built in MMD where you can create mixes, using the five idols - whilst its somewhat limited, what it achieves though is enjoyable and looks great, the songs are great too. Like its sister series Hyper Dimension Neptunia, Omega Quintet features a heavy 4th wall scripted Visual Novel with many doujinshi style artwork, these are all great and make the game so much better.

    The fighting sequences even though are classic turn-based, have alot of action and alot of great flashy skills and it all flows great with the power of the PS4. The areas to explore are HUGE, imagine some of the larger areas in Hyper Dimension Neptunia, then triple them ~ these are the size of some of the areas in Omega Quintet, each area has so many things to find, and exploring is rewarded.

    However, Omega does have a few minor issues though, the worst of the issues is many quests have little information before you take the quest, so you can't accurately gauge if you can complete the quest or not or worst still, is when you get a quest that involves hunting a rare monster with a short time limit, these can get frustrating as finding these rare monsters, and getting them to spawn is hard enough but with a time limit makes it frustrating. Another issue is the skill tree fells slightly haphazard when allocating skills, however the characters are not restricted to specific weapons, everyone can use everything - obviously some characters are better suited to certain weapons.
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  5. Oct 25, 2015
    6
    This is very similar to your standard JPRG in today's gaming world. The story is kinda boring, the characters, while very unorignial, are decent enough to carry the entire thing through but the sheer boredom that comes from playing this game is definitely a problem. This game has a very boring battle system and tries to capitalize heavily on the Magical Girl Phenomena that is litteredThis is very similar to your standard JPRG in today's gaming world. The story is kinda boring, the characters, while very unorignial, are decent enough to carry the entire thing through but the sheer boredom that comes from playing this game is definitely a problem. This game has a very boring battle system and tries to capitalize heavily on the Magical Girl Phenomena that is littered throughout Japan. If you ask me, this is a very poor first JRPG on the PS4 and hopefully things start to get alot better for the system in the future. Expand
  6. Dec 11, 2016
    3
    Omega Quintet is probably the biggest waste of time in gaming history. Other than the amazing combat system the game is riddled with faults. You will spend countless hours in the beginning of the game reading tutorials, endless tutorials. There is like one cut scene in the entire game, the rest is just box of dialogue and characters moving from side to side, endless, pointless, hours ofOmega Quintet is probably the biggest waste of time in gaming history. Other than the amazing combat system the game is riddled with faults. You will spend countless hours in the beginning of the game reading tutorials, endless tutorials. There is like one cut scene in the entire game, the rest is just box of dialogue and characters moving from side to side, endless, pointless, hours of dialogue. With zero substance. The game forces you to do every side mission or you won't be able to progress and you can very easily miss those missions and have to restart the entire game. The maps are decent size but there are like 8 of them that you constantly have to go back to and unlock new areas. The ending is the worst part of the game. Nothing is resolved at all and the final chapter is crap without one of your main party members. Do not buy this game unless you have 200 hours to waste and want to be bored out of you mind in between awesome combat. This game is boredom personified! I highly recommend not buying this no matter how much you enjoy turn based JRPGs. Expand
  7. Apr 10, 2016
    8
    Bought this during Easter sale. From the same group that brought us fairy fencer F.

    It's a decent jrpg with actual good story along with same humorous factors of other IF games. The game plot is good/serious compare to trolling NepNep. Musics is excellence among others JRPG I have played on ps4. The combat system is not really good, unlike other IF games, you cant move around during
    Bought this during Easter sale. From the same group that brought us fairy fencer F.

    It's a decent jrpg with actual good story along with same humorous factors of other IF games. The game plot is good/serious compare to trolling NepNep.
    Musics is excellence among others JRPG I have played on ps4.
    The combat system is not really good, unlike other IF games, you cant move around during combat, you can only issue orders like defend, atk, skills etc, kinda like ff13. Skills/magics are flashy, you can chain other characters skills to make a new skill out of it, love it. Interesting leveling/skill upgrade systems. Love the crafting of this game. The world only have a few maps to explore but each of them is huge.
    Warning, if you play the game on Advance mode, the combat become EXTREMELY TERRIBLE thanks to a mechanism called "Order Break". If you want to know more about the backstory of omega quintet world you will have to play on this mode.
    The graphics is meh, ps3ish, not what you expect with ps4 power, somehow I feel Fairy Fencer has better graphics.
    The girls are beautiful and u can even customize their looks as well. The main character is likable, not some dense in indecisive harem lead. The monsters, beside boss monsters, most of them are just recycle models from other IF games (Fairy Fencer) with different colors as they level up.
    New game+ is not really good. By default, only money is carried over unless you spend a certain in-game currency. Beside trying to obtain True Ending if you fail first time, I dont see any reason to replay the game. Post game is just grinding for Omega Quintet back story (Advance mode) and trophies.

    Overall, its a really really good jrpg but not to the point of making me grab it at full price. If you are a fan of jrpg while NepNep and Disgaea are not enough to satisfy you, grab it.
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  8. Mar 29, 2018
    5
    Omega Quintet suffers from the same problem that almost every IF/Compile Heart game suffers from. Unoriginal **** layered with overly complicated systems that require massive tutorials. The story of the game itself isn't awful, at first. The world is threatened by these monsters called MAD that come from these things called Blare. The only way to stop them is with idol super heroines thatOmega Quintet suffers from the same problem that almost every IF/Compile Heart game suffers from. Unoriginal **** layered with overly complicated systems that require massive tutorials. The story of the game itself isn't awful, at first. The world is threatened by these monsters called MAD that come from these things called Blare. The only way to stop them is with idol super heroines that sing and stop the Blares. You're an orphan (aren't you always) with a lady best friend, and you both get caught in the middle of a Blare attack. Your best lady pal discovers she can become one of the idol heroes by closing the Blare, and you're off on your adventure.

    Your adventure full of every cardboard cut out harem anime cliche, including The Ditzy Best Friend who is a girl, the spunky tomboy, creepy glasses wearing nerd, the ice queen, and quiet loli with a dark past. If you wanted fanservice from characters that are more two dimensional than the computer screen you're reading, this is the game for you.

    What sets this off most is that the battle system is TRYING. It's not awful, like the characters. What bogs it down is being overly complex while also missing what most would call basics. For example, each weapon works best at a certain distance. A certain distance that is based on both the attacker and the defender's position. This means you can get into a fight where the enemy is just in a bad place for your ENTIRE PARTY, which drags fights out unnecessarily. You can move during battle, but it's a system that just didn't need to exist in the first place. It doesn't add to the game at the end of the day, it's just minutia that you have to worry about.

    What's cool about the battle system are the attacks and a thing called Harmonics. But these are also flawed. You see, your specials have a move that they either compound with for more damage, or link with to get more EXP. You can see this information displayed at the bottom of every special attack before you select it, letting you pick what you want/need for a given situation. Grinding? Go with links. Boss fight? Stack on the damage. Unfortunately, the game isn't CLEAR WHEN THIS WORKS. And that goes for another thing in the game which are combo attacks. Picking certain sets of moves together unleashes a special dual tech, if you've played Chrono Trigger. Again, the game is mildly vague on HOW you do this, even after a tutorial prompt that has a paragraph of text on how it's done. It feels like the tutorials were supposed to keep happening DOZENS OF HOURS INTO THE GAME, but someone complained, so they put them up earlier instead. Which leads to a situation where you need to keep reviewing old tutorials, because some of the information in them suddenly becomes relevant HOURS after seeing them, but not the first time they come up.

    For the best example, the game teaches you about the dual techs, but doesn't tell you that they're not just locked behind figuring out what techs work together. They also don't explain when or how to do ones that require more than two characters, while one of the side quests at that time in the game REQUIRES all THREE party members to work together to make an attack happen.

    Again, this all leads to a very shallow story with confusing gameplay, and for an RPG you NEED BOTH. You can't have deep lore and shallow gameplay, like Skyrim, or shallow story and deep gameplay, like this. You'll be dealing with a lot of both of them, and if half of your product is boring, it doesn't matter how good the other half is. Which is why this gets a 5/10. The story is boring from the word go, filled with generic anime tropes despite an intriguing concept. The gameplay is interesting, but in typical fashion it's convoluted for no reason and lacks some basics like being able to stagger turns for set ups (If you have 4 actions, you have to use all 4 actions, which makes setting up combo moves a massive pain in the ass, for no reason. This has been a staple of RPGs like this for years now.))
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  9. Nov 9, 2015
    8
    I picked this up on a sale for 12 bucks, and so far, this game has been great. I've played many Idea Factory games before this, and while this one may not be good as Fairy Fencer F or the Neptunia series, it's still a pretty solid JRPG, with fun battles and plenty of comedic dialogue. One thing to note though, the graphics are are definitely not up to standard to the PS4. Many of theI picked this up on a sale for 12 bucks, and so far, this game has been great. I've played many Idea Factory games before this, and while this one may not be good as Fairy Fencer F or the Neptunia series, it's still a pretty solid JRPG, with fun battles and plenty of comedic dialogue. One thing to note though, the graphics are are definitely not up to standard to the PS4. Many of the environments look like an HD PS2 game, which for me, doesn't really matter much, since I find gameplay much more important. The story is, sub-par. It really isn't supposed to be taken to seriously. In that, it succeeds, and considering that the game requires you to play on the hardest difficulty if you want to get the true ending, this game will provide a ton of hours of challenging gameplay. Expand
  10. May 10, 2018
    5
    + The story is pretty comical at times.
    + Has some fantastic music.
    + The combat system is little more complex and quite a bit of fun.
    + It's fun to explore the maps and over time unlock the ability to reach new parts of them.
    - The plot really drags on way too much.
    - The game is heavily diluted by side quests.
    - The graphics look like a middle of the road PS2 game but in HD.
  11. Nel
    Dec 4, 2016
    4
    The game is typical J-rpg style liked characters, but the confusing and linear gameplay will make you really annoyed after a while. The game has some leveling up system, which works fine, but it's very grindy, and you will have to spend several hours defeating the same mobs, and fights never get that exciting.
  12. Jul 14, 2017
    8
    Omega Quintet ist ein Spiel wie es Nischenhafter fast nicht sein könnte. Man nehme eine ordentliche Portion JRPG, vermischt es mit einem klischeehaften Harem Anime und fügt noch eine Prise Idolsimulator hinzu. Fertig ist ein Spiel was viele Spieler Casualgamer nicht mal anfassen würden. ABER! Wie bei vielen JRPG´s ist es nicht immer die Hülle was glänzt sondern der Kern... und so auch OQ.Omega Quintet ist ein Spiel wie es Nischenhafter fast nicht sein könnte. Man nehme eine ordentliche Portion JRPG, vermischt es mit einem klischeehaften Harem Anime und fügt noch eine Prise Idolsimulator hinzu. Fertig ist ein Spiel was viele Spieler Casualgamer nicht mal anfassen würden. ABER! Wie bei vielen JRPG´s ist es nicht immer die Hülle was glänzt sondern der Kern... und so auch OQ.

    Gameplay:
    Im Schwerpunkt liegt hier ganz klar das fantastische Kampfsystem... man merkt einfach das es sich hier um ein Compile Hearts/Idea Factory handelt... es fließen viele Aspekte der Agarest Serie und Fairy Fencer mit ein aber man merkt auch einen Hauch Ar NoSurge und Atelier. Im Grunde kann man sagen, es handelt sich ganz klar um ein Kampfsystem welches einfach zu lernen und schwer zu meistern ist... es aber gleichzeitig schafft, ein Effektgewitter und eine gewisse Befriedigung zu hinterlassen. Die Skills sehen echt Klasse aus und der Kampfrythmus und die Geschwindigkeit sind optimal... es ist einfach motivierend und spaßig zu kämpfen... Punkt!

    Auch die Charakterentwicklung sind sehr gut durchdacht und vorallem flexibel gestaltet. Jeder Char kann theoretisch die Skills und Rollen der anderen Mädels lernen (auch Waffentechnisch) und die gesonderten Anpassungsmöglichkeiten wie unterschiedliche Outfits (können im Kampf gewechselt werden - ja ein bisschen wie Lightning Returns aber mit wesentlich weniger Schwerpunkt darauf) die wiederrum individuell mit passiven Fähigkeiten versehen werden können runden die Sache ab. Hier kommt es wirklich auf die "Fähigkeiten" des Spielers an alles rauszuholen und sich auf die Gegner anzupassen (gerade bei höheren Schwierigkeitsgraden).

    Neben dem Kämpfen und der Charakterentwicklung spielt sich das Spiel zu einem hohen Grad im Visuell Novel Bereich ab. Wer bombastisch inszenierte Zwischensequenzen sucht ist hier fehl am Platz. Die Story wird zu 97% auf diese Weise erzählt... mich persönlich störte dies keineswegs da es einfach zum Spiel passt.

    Auch ist ein gewisser Anteil von Romancesimulator vorhanden welcher aber auf das stupide Ablaufen von Icons beschränkt ist und bis auf die Auswirkungen auf das "True Ending" habe ich keine Relevanz dafür gesehen (außer das man natürlich Zeit mit Mädels und seiner Auserwählten verbringt ;-)).

    Vorhanden, aber nicht essentiell (außer für Sidequests), ist das Songsystem (so nenn ich es jetzt einfach mal :-)). Im Spiel gibt es 5 Songs die von den 5 Mädels (Quintet °o°) performt werden... natürlich auf japanische Art (aber wer mit Japan und dessen Klischees nichts anfangen kann ist hier eh falsch bedient). Hier kann man erschtaunlicherweise sehr viele Anpassungen wie Kamerawinkel, Sängerin, Tanzanimation, Position usw. vornehmen... hat wie gesagt im Spiel keinen wirklichen nutzen bewirt aber immerhin, dass man sich wirklich wie ein Manager von fünf süßen Mädels vorkommt :-).

    Story:
    Ja... hier liegt wohl der Hauptkritikpunkt am Spiel. Und so gut die Kampfsysteme von Compile Hearts und Idea Factory sein mögen so flach ist normalerweise ihr Storytelling. Zwar bietet OQ einmal einen etwas anderen Grundsatz (was ich sehr mutig finde) aber leider scheitert es hier wieder grundsätzlich am Erzählstil. Wendungen die man vorrausahnt undein Spannungsbogen wie eine Sinuswelle. Hier hätte man definitv mehr rausholen können.

    Charaktere:
    Klischeebehaftet und somit den typischen Japanorollen zugewiesen (Tsundere etc.) aber gerade deshalb wachsen einem die Mädels schnell ans Herz. Die Charaktertiefe ist allerdings nicht gerade die des Marianengrabens -_- (bis auf Aria ;-)).

    Soundtrack:
    Wenige dafür durchaus gute Soundtracks. Vorallem die vertonten 5 Stücke im besagten Songsystem sind auf jeden Fall ein reinhöhren Wert.

    Grafik:
    Ein weiterer Kritikpunkt... so gut die CG´s (animiert) der Charaktere sind so pixelarm und detailarm sind die Umgebungen. Oftmals wirkt alles sehr steril. Zu Zeiten der PS4 hätte man hier definitv mehr rausholen können!

    Fazit:
    OQ ist ein durchaus gutes JRPG mit einem tiefen und effektgeladenem Kampfsystem und einer sehr guten Charakterentwicklung. Auch die fünf Heldinen sind sympatisch und liebenswert. Allerdings machen das flache Storytelling und die Grafik einen Strich durch die Rechnung. In meinen ca. 40 Stunden Spielzeit wurde ich allerdings sehr gut unterhalten und kann dieses Spiel JRPG Fans defintiv ans Herz legen (außer man kann mit Klischee nichts anfangen).
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  13. Aug 9, 2018
    7
    This review contains spoilers, click expand to view. Direction: The direction is sketchy. The post game is one of the most sadistic, yet one of the most satisfying challenges to complete. I'd say its biggest problem is the story pacing. It felt like certain parts were filler you had to struggle with. I'd even add Agarest ripoffs as a problem with the Direction. Enough asset flipping, you **** 4/10. A high F
    Sound: Is it really surprising for an idol trash game to have some of the best music? It shouldn't. Complex Crescent is the first song to come to mind. Check out my playlist in the description if you want the full thing. It is on my channel. (Not going to play the song though, as I prefer my reviews to be monetized.) 9/10 A standard A Rank
    Writing: Ignoring the issues with the pacing, Omega Quintet still struggles with a villain whose motives are stupid and contrived, two main heroes that are annoying, and that social awareness being lacking at times. It is a fun story nonetheless, and is leagues better than Neptunia Victory, not that it is saying much. 6/10 A D Rank
    Design: Such a fun design. From the very start, everything is designed to perfection. Characters, backgrounds, CGs, etc, excepting mechanics, which are still satisfying. 9/10 A Rank
    Overall: So yeah, after all things considered, I know where I'm going to Rate this game. 7/10 A C Rank
    Galapagos RPG kicks ass. Not gonna lie, despite my problems with the game, it was still fun as hell, and completing it got me respect points. It is a game I suggest you try for yourself.

    Want my full review? Check out my channel under the same name. (Coming Soon)
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  14. Nov 25, 2020
    10
    Five girls. Three of them have gorgeous hair. Can make the other two have gorgeous hair. It's a awesome game. Should've been called Verse Maidens. Deserves a sequel.
Metascore
58

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 22
  2. Negative: 3 out of 22
  1. Sep 27, 2015
    55
    At this point, it should be obvious that if you're considering purchasing this game, I'd advise you not to. There are so many other, better games you could be playing.
  2. Jul 20, 2015
    42
    In fact, I'd say that if that pop idol simulation thing appeals to you, you're better off just grabbing Hyperdimension Neptunia: Producing Perfection for the Vita, indulging your inner J-Pop mogul's every whim there, and forgetting this game even exists. And if it doesn't? Then you may as well have a nap, because that would basically replicate the Omega Quintet experience.
  3. Jun 1, 2015
    50
    It's not broken, and at times it threatens to be interesting to more than the already-converted, but it's utterly lacking in the heart and spark that helped other Compile Heart titles lineup transcend their inauspicious beginnings.