Metascore
85

Generally favorable reviews - based on 91 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 91
  2. Negative: 0 out of 91
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  1. Mar 13, 2020
    74
    There’s a lot to like here if you’re the right kind of person. The combat is tight and precise, there’s a ton of variety, and the challenge is mighty stiff. At the same time, Nioh 2 is mechanical on a level that’s a few layers too deep. I see what the goal was – differentiation – but it overcomplicates things where it doesn’t need to. Souls die hards: buckle up and get in there. Souls haters: you’ll hate this too. If you’re somewhere in the middle, give it a go, but beware you might end up like me: appreciating Nioh 2’s craft, but not actually enjoying it.
  2. Game World Navigator Magazine
    May 21, 2020
    71
    Developers reused a lot of assets from the first game, did nothing to address its shortcomings, and probably hope that combat alone (which is as good as it was before) would be enough to sell the game to the public. [Issue#245, p.54]
  3. Edge Magazine
    May 22, 2020
    70
    As the game strays further from this core fantasy, its charms are dulled. Nioh 2 is a rather conservative sequel. [Issue#346, p.96]
  4. Mar 12, 2020
    70
    Nioh 2 crafts its tough experience with precise, delicious Team Ninja combat. On top of that is an entire mass of additional systems that offer players a way forward if your skills aren't top-notch. When those systems come together, Nioh 2 can make you feel powerful, but it does feel like a mess of numbers and bonuses thrown your way at times. You're surprisingly versatile, but you're also forced into a lot of management. A bit of trimming would've led to a near-perfect experience, rather than just a great one.
  5. May 5, 2020
    60
    Nioh 2 is the kind of action game that's clearly targeted towards a certain type of gamer. It’s an incredibly difficult game, and gamers that don’t have the patience or commitment to learning its various intricacies just aren't going to get as much out of the game. However, fans of the original title and gamers that enjoy that kind of difficulty level will find that they will get out of Nioh 2 what they’re willing to put into it.
  6. Mar 15, 2020
    60
    Definitely a greater game than the first Nioh, although still difficult to recommend to all action aficionados out there. After all, it's still a "soulsborne" type game and will take a lot of your time. Those with patience will experience the greatest fulfillment after defeating the various difficult bosses. But if you're not ready to devote your free time to memorize the fighting system: Turn around! There are limits to how much we can die before our console goes out the window.
  7. Mar 26, 2020
    50
    The game is limited by the static nature of its mission-based structure and the protagonist’s severe lack of motivation.
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  1. Mar 10, 2020
    An absorbing, tense and well-wrought samurai adventure let down by a little too much recycling and some muddled new systems. [Eurogamer Recommended]
  2. Mar 11, 2020
    Nioh 2 is a big improvement on an already impressive initial outing. With more weapons and powers, combat expands into something truly special, while the story holds more emotion and impact. Fans of the first will enjoy returning to Japan and seeing familiar characters; they’ll also welcome the fresh challenges. If you’ve never played Nioh or shy away from Soulslike experiences, I can’t stress enough that Nioh 2 is worth checking out. It’s an incredibly smart game that rewards you for your time and patience.
  3. Mar 13, 2020
    I don’t think a game has ever asked as much from me as Nioh 2. Yet still I return, because if a game is going to be this demanding, it had better be fair, and Nioh 2 is always fair, even if it often feels like just a little too much. It’s a puzzle game. It’s baking bread. It’s everything that yields rewards only after you learn to think differently, and learn consistency and focus. And I’m getting better at it. I’m getting wise.
User Score
8.0

Generally favorable reviews- based on 1157 Ratings

User score distribution:
  1. Mar 13, 2020
    10
    Team Ninja made a great game with a few new touches to the old game.

    Great new yokai form vere large skill tree and Great boss desing
  2. Mar 13, 2020
    4
    Ive been playing "Hard"/Challenging games since the 80s. Ive even beaten all the Ninja gaiden games by the same guys that made Nioh, all theIve been playing "Hard"/Challenging games since the 80s. Ive even beaten all the Ninja gaiden games by the same guys that made Nioh, all the souls game etc etc. I dont say this to brag, but to give a bit of relevance to my statement that, the Nioh games are unfair and unbalanced. Nioh 1 the third boss was the first boss that I played a tried a few times then just stopped, I could see how BS it was and really couldn't muster the effort to try. A good challenging game will have you dying alot, but every time you die you learn something new and can adapt. Good bosses have a weakness to balance their strength eg, If they have a ton of health, they can be slow, or have weak points. If they are insanely fast there's useuall a trap move or AOE attack in your arsenal. Many of nioh bosses have no weakness, they have high health, high armor , do massive damage and have completely random attack patterns. Meaning the only way to beat them is to beat you head against the wall until after ages you have their movements and attacks burned into your memory, and the rest is luck, hopefully you will guess the right attack they will be about to do before you act, and hopefully your luck lasts the entire fight.
    There is many other issues I have with the Nioh game including an bland areas and stupid amount of time you have to spend in each area, to the painful grind.
    Unlike the Souls game where every death is a lesson , in Nioh every death feel like unlucky RNG. And the payoff for the time spent getting through a hard place is just more grinding. No beastly weapon, no massive bump in XP just another small area to go to.
    The game dose run at 60 fps and is great on a technical level, but everything else is the same as the first game with more irritation.
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  3. Mar 29, 2020
    4
    Lowered my score to a 4 after playing through NG+. The game just gets worse the more you play. The flaws are numerous and in your face.

    I
    Lowered my score to a 4 after playing through NG+. The game just gets worse the more you play. The flaws are numerous and in your face.

    I was really hopeful for Nioh 2. Nioh 1 was a solid, if messy game. The bones were there for something special, something that could rise up and give us a truly worthy souls-like that didn't come from... uh... From. Instead, Nioh 2 is pretty much more of the same, with some baffling inclusions that make it a generally frustrating experience (and not the good kind).

    First off: if anyone says this is better than Sekiro, go ahead and mentally file them away as unfit for gaming in general. Nioh 2 is inferior to Sekiro in nearly every meaningful way (unless you really, really have a thing for picking up loot you'll never use). Just figured I'd add that because I see people comparing the two, and there is no comparison. Sekiro is a much better game.

    So let's run down the list:

    Pros:

    -Graphics are fantastic.
    -There's a lot of level-up options.
    -Lots and lots of gear, I guess?
    -Story is a bit more interesting than Nioh 1.
    -The addition of random summons is... nice? Or would be, if the AI wasn't running on a playstation 1 processor
    -Some of the combat additions are good, like the burst counter and yokai shifts. They don't add a whole lot, when it comes down to it, but it is an improvement.
    -Levels, while often re-used, are much more enjoyable to look at. No more running across a dark, dingy coast for the 80th time. Now you get to explore beautiful vistas... for the 80th time.
    -Framerate is smooth, which is an accomplishment for how good the game looks.
    -The weapon/armor variation is very neat. Note, I'm not talking about how useful that is (that's a con) but how it looks visually. These guys are top notch artists.

    Cons:
    -Bosses suck. No, I don't mean bosses are hard, I mean they suck. There's almost no effort to them. They all boil down to roughly the same tactic (with a few gimick fights here and there): wait, wait, wait, slash, wait, wait, counter, wait, wait, break guard and go ham, repeat. The likely reason for that comes from the next con...
    - Combat feels like it's a decade old. Maybe it's the fact that I just recently finished playing Sekiro again (I don't think it is, as I just recently played Nioh 1 as well), but everything feels like it's moving at a glacial pace, including the response of your buttons. Want to block that attack coming in? I hope you hit the button well in advance, because the game needs to think about it for a bit. Remember hitboxes that extend out too far? Nioh 2 does! It's just so sub-par after Sekiro. And look, I get it, it's not Sekiro, Team Ninja never said it was, but Nioh 2 is inferior in essentially every aspect of combat and it does not feel nearly as satisfying to play.
    -Difficulty is... fake. The game can be difficult, it's true, but that really only lasts so long as you're trying to play aggressive. As soon as you start waiting out attacks and playing defensively, the game loses all challenge. Enemies never force you (which, I mean, they probably can't, due to the combat limitations), and they start to feel more like a chore than any sort of joy to fight. There's a spike when you reach an area with higher level enemies, but it quickly levels off. Bosses are never really hard, because almost none of them require you to learn any new skills, just keep repeating the strategy you've always used and you'll win.
    - Summoning ai sounds like a good idea in theory. It's hilariously bad in practice. No, seriously, I think i've died more often because my AI companion decided to get in my way or block my camera than I have to actual enemies.
    - Speaking of: how on earth do we still have this camera? Even Sekiro had the decency to finally give us a better (albeit, still iffy) camera than past souls offerings. This camera is sooooooooo bad. I cannot believe this was anything other than intentional to artificially increase difficulty, because it's amateurish.
    - FYI, Team Ninja, quantity does not equal quality. Picking up a hundred swords doesn't mean anything if 99 of them are useless to me. It's just early Diablo 3 syndrome all over. Deconstructing items isn't fun, folks. That's not a gameplay mechanic anyone should be jumping over. The skill trees fall into this trap as well, though to a lesser extent. I'm not sure why people are praising it as amazing. It's literally the same kind of skill tree as Nioh 1, but in a different UI. It's not a leap forward, it's a leap sideways.

    All in all, I don't recommend spending 60 bucks on this unless you're just dying for something to do while we're all stuck inside. I am regretting my purchase, not because it's some monumental challenge that I just can't beat (I can, did, and probably will one more time before I shelve it), but because it just doesn't live up to expectations. Sekiro happened, people. Like it or not, that's the standard now, and Nioh 2 doesn't even come close.
    Full Review »