Metascore
49

Generally unfavorable reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 19
  2. Negative: 9 out of 19
  1. Feb 10, 2017
    49
    It's not totally terrible, but it's disappointing in every aspect. The kids might enjoy it a bit, but the rest of users will suffer a poorly optimized and outdated beat 'em up. It offers local co-op, at least.
  2. Mar 13, 2017
    45
    Simplistic, unpolished, and lacking any sense of inspiration or effort, Mighty Morphin Power Rangers: Mega Battle will neither entice any new fans nor satisfy the nostalgic hopes of those familiar with the TV franchise’s brand of goofy action.
  3. Jan 30, 2017
    45
    Saban's Mighty Morphin Power Rangers: Mega Battle! is a game with many problems. Gameplay is afflicted by wrong hitboxes, boss fights are terrible, except for the "Go Go Power Ranger Songs" and cutscenes are really boring. Beyond fanservice, there are really few things that can make this game enjoyable.
  4. 40
    While I appreciate the idea behind making a Power Rangers game that taps into nostalgia, I can't help but feel that the Power Rangers property can - and should - do far better with the brawler genre.
  5. 40
    It can even be said that some of the older games created for the franchise are much better and would be more recommended than this.
  6. Jan 27, 2017
    40
    Quotation forthcoming.
  7. Jan 24, 2017
    40
    A love letter to both the show and beat-em-ups that falls short of reaching its goals. The franchise’s earliest games were largely better than this, and while this does scratch a nostalgia itch to some degree, it isn’t a satisfying gaming experience. Movesets are far too lean and there are too few enemies to keep the action interesting for very long. Dedicated fans of the show may want to check it out, but everyone else can safely skip it.
  8. 40
    Not even nostalgia can save Saban's Mighty Morphin: Power Rangers from feeling like a mediocre and rushed licensed screw-up.
  9. Jan 30, 2017
    35
    The title lacks the series’ corny exchanges between the Rangers and the villains that we know and love. Instead, we’re hit with an underwhelming Web flash game that fails to capture the show’s spirit.
User Score
7.6

Generally favorable reviews- based on 57 Ratings

User score distribution:
  1. Positive: 42 out of 57
  2. Negative: 14 out of 57
  1. Jan 18, 2017
    4
    I am really trying to like this game. I loved Power Rangers when I was younger, and played the Super Nintendo beat 'em ups that this game isI am really trying to like this game. I loved Power Rangers when I was younger, and played the Super Nintendo beat 'em ups that this game is attempting to emulate into the ground. This doesn't even qualify as a fan game. The reason? A fan wouldn't let this sloppy mess see the light of day. I can get over the cartoonish design, and I love that they included so many of the (human) characters from the first two seasons, thanks to a 'bundle pack' that makes me wonder if they plan on selling them later as DLC. However, it's all down hill from there. First off, this game looks and sounds like a flash game. I wish I were exaggerating. It's also pretty difficult. Not in a rewarding, feel good way, either. It's difficult because it's full of bugs, the hit boxes are dodgy, and it's oh so unforgiving when you die. A death could, and most often will, send you back fifteen minutes. Most games might be able to get away with this, but this one has a knack for tedious meat bag enemies that take too long to kill. Not because they're difficult, but because they have too much life. Play with a second, third, or fourth player you say? Sure, I'd love to! That would surely make it easier. The problem with that is that there is no online multiplayer. Even if there were, I should be able to easily trounce any beat 'em up like this with a single player. There is no excuse for this difficulty. I have thousands of hours on Monster Hunter (all versions combined), so I'm no stranger to difficult games. There just is no reason for this kind of punishment in a beat 'em up. No reward worth the risk of being set back fifteen to twenty minutes because you didn't see the Alpha 5 message telling you how to do a thing. A thing that you're supposed to know how to do in order to proceed or kill a certain type of enemy. There is a bug that holds you in place after a combo until you let go of the analog stick. I tried it with the d-pad, and the same results were obtained. Another similar bug allows you to control the character, but you find yourself against an invisible wall, only able to walk up or down. Luckily, this is often only a few seconds, but you can die from it easily. Both of these bugs are common in my experience, the later being somewhat less so, with the former being a constant problem. Then there is the experience system. I was so excited when I saw they had implemented an RPG like system of leveling up, complete with a skill tree. It was painfully apparent that it would give grinding a whole new meaning. Early in games with a leveling feature, you expect to get the first few level ups in a very short amount of time. In this game, on the other hand, it is a chore. You get two or three orbs from each enemy that go to your experience bar, no numbers, just a bar, and it moves incredibly slow. I played through the first area of level one three times, and the second and third once each, saving the experience as I went. This netted me about two-thirds of what I needed for a single level up. The boss at the end of the first level then pushed it up the rest of the way, with none left over for the following level. This tells me that grinding is pointless unless you're topping off after only beating a boss, as any extra experience gained when leveling up is forfeit. At that rate, rather than having experience be a thing at all, they could have just given you skill points for beating levels. I love that they made this game, but I hate that they put no work in to testing it. I realize that making games is hard work, and the people that made this did an amazing job with what they had. It's obvious to me that the people pulling the strings rushed this out to catch the Power Rangers Movie hype train, and nothing more. Think of the most tedious beat 'em up you've ever played. Now bump it out of the way, because this is going to take its spot. Full Review »
  2. Jul 5, 2020
    0
    Shift game is fucvvbddsdrhjhgbddsseefggbbbbnnnnccxxffccfffffjjtfvbbbbbbbbbhh
  3. Aug 9, 2018
    3
    Well this is my penance for not reading the reviews first. The game was reduced to £3.99 on the PSN store and I thought it couldn't be bad forWell this is my penance for not reading the reviews first. The game was reduced to £3.99 on the PSN store and I thought it couldn't be bad for that price, but I was so wrong. This game is awful in every way.

    Firstly, the game itself has crashed several times whilst I'm playing it, including on the very first level, meaning I've had to restart from the beginning of the level. The same also goes for when you die. There are no checkpoints mid-level, making for a very punishing and unrewarding game.

    The enemies are dull and repetitive, taking far too many hits before dying. The combat is somewhat fun but marred by difficult hitboxes and overpowered enemies. The experience point system seems to be useless.

    In short, avoid this cheap cash-in on nostalgia. Horrible little game. I'm so glad I did not pay £11.99 for it.
    Full Review »