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8.2

Generally favorable reviews- based on 6369 Ratings

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  1. Nov 6, 2015
    6
    METAL GEAR SOLID V is a great game in its own respects. The gameplay is best in the series no doubt, controls are great and translate smoothly into on screen actions. While there are still hiccups here and there overall the ideas surrounding the gameplay and the execution into the control scheme is fantastic. However, with the continuation of Big Boss' storyline, fans of the series hadMETAL GEAR SOLID V is a great game in its own respects. The gameplay is best in the series no doubt, controls are great and translate smoothly into on screen actions. While there are still hiccups here and there overall the ideas surrounding the gameplay and the execution into the control scheme is fantastic. However, with the continuation of Big Boss' storyline, fans of the series had some expectations of this title.
    Personally I expected something similar to Snake Eater and Peace Walker joined together. And while for the most part the more realistic take on the franchise is refreshing (e.g. having to use supply drops for a change in weapons and camo, as opposed to having magical pockets), the game suffers in many ways that make me nervous of calling this a true sequel (or prequel) to METAL GEAR SOLID.
    1. Where is the plot? I find it very strange that Kojima gets Kiefer Sutherland to be Big Boss, which actually fits very well, and have barely any lines. With that said, he has Troy Baker playing Ocelet, and while he speak more than Snake he still lacks any real character.
    That is pretty well it. The gameplay as I said is great, it is the best gameplay we have had in the franchise. But what makes a METAL GEAR game? Plot, story, cutscenes. Ya sure sometimes cutscenes in MGS IV dragged on, but the idea behind the cutscenes in all the SOLID games is that they create a real feeling of weight to your actions. All the Volgin stuff in Snake Eater, it makes you see how evil he is, how he needs to be taken care of. While Skull Face is arguably the main villain in this game, I never feel like he is really all that bad. I never feel that I should get on with the main story because barely anything happens it seems. Stuff just sort of pops up, but it never feels important. Also the twist ending is like a kick in the teeth to every METAL GEAR SOLID fan.
    I don't know what Kojima was thinking with this game, maybe he wanted to get a portion of the Skyrim or Witcher crowed, but ultimately this game pales in comparison to Guns of the Patriots. This was supposed to be the story of Big Boss' descent into the man he became, the one who tried to use METAL GEAR against the world, to fight against the governments of the world. I was prepared to see him become evil, instead I got a very diluted..."Snake"...(wink wink nudge nudge) running around a very boring Afghanistan or Africa. BTW, while I understand that the real world is not all cool looking, I think Afghanistan and Africa are a bit more interesting. Honestly some wild-life that felt authentic, maybe a bit more vegetation, like the savannas of Africa, could have made a huge difference in making the world a bit more fun to play in.
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  2. Sep 16, 2015
    5
    What a mediocre, under-developed, mess, of a game. If you have the PS3 HD edition (with Peace Walker), wait until this game goes down to it's proper price ($40-$30). The controls are laggy, I have also had issues with some control gitchiness. It seems that sometimes, the game makes you want to scale on top of an object (when you're really trying to hide behind an object), other times youWhat a mediocre, under-developed, mess, of a game. If you have the PS3 HD edition (with Peace Walker), wait until this game goes down to it's proper price ($40-$30). The controls are laggy, I have also had issues with some control gitchiness. It seems that sometimes, the game makes you want to scale on top of an object (when you're really trying to hide behind an object), other times you will get spotted when you're trying to reverse direction while prone. It seems that they should just rename this game Splinter Gear Solid, because like Ground Zeros, they have seemed to have copied it completely.

    The game also suffers from major under-development in the maps. As this game isn't a true "open-world" game. Heck, it's barely a decent "sandbox" game. The map designs are utterly bland. It's as if Kojima had another "awesome" idea, but the people actually working on the game realized half-way through that a fully open-world game would not work with the story they were trying to tell. You can tell by looking at a game that is incredibly linear. You're locked traveling from corridor to corridor (with maybe some short-cuts here and there), while trying to avoid CPs along the way.

    And speaking of the maps, they are two, and they are incredibly boring and bland. It's like they didn't even care to make it like FarCry. There are no tunnels, no underground pathways, and there is really no climbing. The last part of this irks me to no end, the setting for the MGS games have always been some quirky, alternate reality sort of thing, where technology advanced way more than it did for that time. You think that they could've easily figured out a cool grappling hook deal? It would really make the mountainous parts at least a little entertaining. But no, and this goes back to my theory that they realized that an open-world game would not work with their story, you're limited to climbing two things; ladders, and cracks along the mountain (and there are way too few of them in the game). As by allowing actually full freedom to the player would make most/all of their missions utterly exploitable. FarCry at least tried to make the map interesting! It felt alive, you could talk to other people, you had actual towns, even the outposts had character. This game has none of that, that is unless you call towns so boring that it would make Ben Stein jealous good level design. Needless to say, I had gotten so tired of this that when I do missions now, I complete then, then teleport back to my ACC to escape the mind-numbingly-awful tedium of traversing such boring maps.

    A cool feature from Peace Walker are in this game, the Deployable Missions. This is where you could send Motherbase soldiers out to complete missions for extra GMP, items, and other soldiers. They added in a cool ability to use these Deployable Missions to weaken the forces at the places where you could do missions at. This is a cool twist, but then you realize that you could weaken the forces in; Afghanistan, Africa, and South America...Except you will never, ever, do missions in South America. Does this make any sense? It sort of goes back to the ongoing theme of how underdeveloped this game is.

    The funny thing is that after Mission 30, you will basically end up repeating missions that you have done 15, or so, missions ago. Something's adding up to tell me that these repeat missions were probably South American missions that got nixed, and to fulfill the "50+ hours of gameplay!" They decided to go the lazy route and recycle missions you already beat. It's like they only had enough story for 20-25 hours, then decided to stretch it out with recycles that could easily have been Side-Op missions. It's really discouraging of how this picture is turning out, isn't it? For a game that is the last game the actual team of KojiPro (Kojima Productions) will make for the MGS series. And this was the result.

    On a good note, the graphics look incredible. It feels like a next-gen game for the PS4. The voice acting is hit or miss, but largely a positive. The story is really all over the place, it's hard to keep up, and the ending makes sense when you think about the Metal Gear games that follows this game. It's just that I could not really feel any connection to the characters. The game play could be fun (but the Splint Cell games has better AI, imo). All-in-all I think this is a mediocre game with a lot to be desired, so I'll give it a 5 and tell you to wait till the game drops in price first.
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  3. ket
    Jan 17, 2016
    7
    I've played MGS1,2,3,4, and now 5. TPP, unfortunately, is the worst of the lot. I have no problems with having to "level up" gear but the GMP cost for 99% of it is outrageous, which basically means you will never level up all of the gear unless you spend like 1000 hours on the game. I would of thought that if you find a weapon in the field and have it on you come the time you return toI've played MGS1,2,3,4, and now 5. TPP, unfortunately, is the worst of the lot. I have no problems with having to "level up" gear but the GMP cost for 99% of it is outrageous, which basically means you will never level up all of the gear unless you spend like 1000 hours on the game. I would of thought that if you find a weapon in the field and have it on you come the time you return to mother base you would at least unlock the first level of that weapon so you at least have some variety to choose from, but nope.

    MGS being open world has also resulted in a utter failure, not least because just by generally exploring you can bungle in to a story mission WAY before you have the gear unlocked to do it. Naturally, this can lead to gameplay problems and at the very least story continuity issues. For me MGS has always been about infiltration of a big base, things going south and dark ulterior motives coming to light. All something MGS1,2, and 3 did, departed from a bit for MGS4, but theres really nothing like that in MGS5 you might as well be running around playing one of those terrible COD or MW games.

    Lastly, I have to mention what a annoyance it is having to collect so many troops for mother base to "level up" that department never mind the fact theres really no visual way to tell what soldier is good at what you have to monotonously "scan" EVERY NPC to find out, its trite, repetitive, and dull.

    These are all big parts of the game so to see them so poorly executed is astonishing. A lot of it could be fixed with a patch, but will it? Of course not.

    That all said there are a lot of positives about the game, but it certainly doesn't deserve all the 9s and 10s its been getting. The game is good, with some glaring oversights and missteps, but a "masterpiece" or "perfect game" it is not.
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  4. Jan 4, 2018
    10
    - The greatest gameplay mechanics that I have ever experienced in a stealth game.
    - Incredible gadgets and buddies that aid you throughout your missions
    - Upgrades and base building is very unique yet accessible; keeping things moving along. - Main missions and side ops can be tackled in many different ways - The Fulton extraction system! - 2 huge and beautiful open worlds to explore.
    - The greatest gameplay mechanics that I have ever experienced in a stealth game.
    - Incredible gadgets and buddies that aid you throughout your missions
    - Upgrades and base building is very unique yet accessible; keeping things moving along.
    - Main missions and side ops can be tackled in many different ways
    - The Fulton extraction system!
    - 2 huge and beautiful open worlds to explore.
    - The story won’t blow you away as much as the gameplay, but is good none the less.
    - Finally...a MGS game that isn’t drowning in cut scenes!
    - Loading times are longer than they should be.
    - Chapter 2 is **** It’s just repeating the exact same missions on “hard mode”.
    - Too many “been there done that” moments.
    - Most of the games flaws can be overlooked entirely given how brilliant the game is.
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  5. Feb 23, 2016
    7
    I have played all the metal gears, hell even dragged myself through Metal Gear Ac!D which was a chore and a half but MGS V in terms of story is the least needed chapter in the MGS saga.

    The problem is that other games have told the story of big boss after he left the USA at the end of snake eater far better which leaves MGS V out in the cold. I though that this would be the story of
    I have played all the metal gears, hell even dragged myself through Metal Gear Ac!D which was a chore and a half but MGS V in terms of story is the least needed chapter in the MGS saga.

    The problem is that other games have told the story of big boss after he left the USA at the end of snake eater far better which leaves MGS V out in the cold.
    I though that this would be the story of how Big Boss takes over Fox Hound and sets up the original metal gear game.
    I can see the story strands are sets up to answer some lingering plot threads but fails to deliver which leaves the player in a state of limbo with even more unanswered questions and an even murkier mess of MGS lore.

    Maybe it was Kojima being pushed out of the project but everything after the first 20 main missions feel like repeats of the the first 20 levels except on a higher difficulty, hell they even make you go back and replay the hospital stage from the beginning on higher difficulty.

    There are so many positives on this game in terms of variety to tackle a mission along with upgrades that are both military based and also a fair few that are based purely in the MGS universe.

    MGS V will always feel compromised by the internal politics of Konami and the removal of the father of the MGS universe, this should have been Kojima's MGS masterpiece but instead will live on as the last real MGS game that is half finished and a shadow of what it could have been.

    Story is important but in MGS it is vital but how the game finished left me wondering where the rest of the game is, why didn't Konami allow the half finished third chapter be created and let the game end as it should have been.

    Looking back at what this game is and what it could/should have been, I cannot give it a score above average as Konami have stolen from both Kojima and the fans what should have been the perfect end to the Kojima led series.
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  6. Oct 7, 2015
    6
    This game is going to be Marmite for people you will love it or hate it. If you are new to the MGS franchise then you will probably love this game as it has been one of the best games this year but personally i feel there is not much to compare too as it has been a bad year for games. And the game feels like a glorified farcry to me. If this game was not called Metal gear Solid it wouldThis game is going to be Marmite for people you will love it or hate it. If you are new to the MGS franchise then you will probably love this game as it has been one of the best games this year but personally i feel there is not much to compare too as it has been a bad year for games. And the game feels like a glorified farcry to me. If this game was not called Metal gear Solid it would have been Brilliant but having to live up to previous MGS games this one falls miles short.

    The gameplay is good as the game plays smooth and i feel that they have improved greatly on the game mechanics and stealth. If you like open world games the map is quite big and you can invest loads of hours getting lost in the game and the graphics are awesome.

    The downside to this game is if you loved the stories of the previous games then this one is the worse in the MGS series because the story is short and bland and this game is seriously lacking the epic boss battles. Which is disappointing because there was a lot of potential but they never focused on some things like a better story around Eli and Venom Snake or even Skull face.
    And the game is very repetitive I feel the game is more based around building your base rather than actually playing the missions plus with you having to replay missions on a harder difficulty just to unlock new missions is a terrible concept, maybe after you completed the game it would have been better.

    For me the game was majorly hyped up and has been a failure maybe it was because of the problems between Konami and Kojima that affected the game? But what ever went on this game was a let down compared to the other MGS games and I think this is the first MGS game I wont go back and play again once I'm complete which I'm currently on 82% complete.
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  7. Jan 3, 2018
    10
    MGSV is my first Kojima game ever, and so my first foray into the vast complex world of Metal Gear Solid. Having zero knowledge and experience of a Kojima production, I am now absolutely a Hideo fanboy, so much so I'm seriously considering buying a PS3 just to play all his games in the Metal Gear Solid Legacy Collection. I hope Konami will release a PS4 version or even better,MGSV is my first Kojima game ever, and so my first foray into the vast complex world of Metal Gear Solid. Having zero knowledge and experience of a Kojima production, I am now absolutely a Hideo fanboy, so much so I'm seriously considering buying a PS3 just to play all his games in the Metal Gear Solid Legacy Collection. I hope Konami will release a PS4 version or even better, remasters/remakes of MGS1-4 using the mind blowing Fox Engine.

    There is a certain style to the cutscenes, direction and characters that I personally find super intriguing and mysterious. I was glued to every frame, slackjawed at how awesome the graphics and seamless transition from cutscene to gameplay were. I've not experienced such a unique style in any other game I've played. It may have a touch of Japanese anime flair to it (but not too over the top a la Final Fantasy, etc), which is why it feels so different than all the western games I've played. Kojima mixes east and west masterfully.

    What sealed a 10/10 for me was when I completed a side ops mission to the hypnotic music of David Oates' Maneater (a music tape collectible in-game). It was pure gaming nirvana for me. I had a HUGE GRIN on my face the whole time! Kojima has a superb taste in music!

    This game can be as simple or deep as you make it to be. I choose the middle road, and played a silent sniper/assassin the whole way. I can imagine someone who invests in all weapon/technology options to be able to let their creativity run wild when tackling missions. MGSV is so flexible in that regard. But me, I find it absolutely satisfying QUIETly taking out enemies and capturing outposts.

    I love the way the game makes use of cassette tapes to advance the story, on top of the amazing cutscenes in main story missions. Some might argue the game 'repetitive' but when you discover how fun the mechanics can be, each sideop/main mission becomes unique.

    I just only completed Chapter 1 (Mission 31), and getting started on Chapter 2, and boy oh boy am I enjoying the game. I normally count the days I play a game and kinda estimate how long more Im gonna take to finish the current game before moving on so I can reduce my backlog. But with MGSV, I just don't care, and I don't want it to end! The only other game this gen that did this for me was The Witcher 3.

    I am super stoked for Death Stranding now. Konami, Kojima, if you're reading this, THANK YOU for such a visceral gaming experience, despite whatever differences you may have. We have a saying where I'm from, "sometimes, even the tongue and the teeth may bite each other". Good luck with Death Stranding, I'm a new Kojima fanboy eagerly anticipating its release.

    And Konami, PLS PLS release all MGS games for the PS4!!
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  8. Nov 16, 2015
    5
    Repetitive gameplay and lack of story really brought my experience down. For me it was the worst Metal Gear game by a long shot. Mother base was a chore to keep going back to, and should have just not been in the game. Real shame.
  9. Apr 23, 2017
    10
    Masterpiece. Masterpiece. Best stealth game of all time. An example of a pefert game to be followed by generations, showing that gameplay details should always be above graphical details. MGSV is not only the best game of the genre ever created, it also has the best AI ever for a game. The depth in gameplay and immersion in the world is extreme and almost flawless. I finished MGSV twice,Masterpiece. Masterpiece. Best stealth game of all time. An example of a pefert game to be followed by generations, showing that gameplay details should always be above graphical details. MGSV is not only the best game of the genre ever created, it also has the best AI ever for a game. The depth in gameplay and immersion in the world is extreme and almost flawless. I finished MGSV twice, first time with 100% and the other with 96%. 379 hours. Expand
  10. Sep 18, 2015
    5
    Das Spiel ist kein Metal Gear Solid mehr, es war eher ein Splinter Cell.
    Das Gameplay ist verdammt gut aber die Story ist total belanglos. MGS schließt für mich mit Teil 4 ab, weil es genauso gut ohne den Twist aus The Phantom Pain funktioniert.
    Man merkte knallhart die Anpassung an den Massenmarkt und das man krampfhaft versuchte, alle Spieler zu bedienen, vor allem die, die keinen
    Das Spiel ist kein Metal Gear Solid mehr, es war eher ein Splinter Cell.
    Das Gameplay ist verdammt gut aber die Story ist total belanglos. MGS schließt für mich mit Teil 4 ab, weil es genauso gut ohne den Twist aus The Phantom Pain funktioniert.
    Man merkte knallhart die Anpassung an den Massenmarkt und das man krampfhaft versuchte, alle Spieler zu bedienen, vor allem die, die keinen Bezug zu den anderen Teilen haben.

    Also an alle MGS Fans, geht bitte nicht mit zu hohen Erwartungen ran, die Story ist auch mit den Kassetten quasi irrelevant.
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  11. Feb 4, 2016
    7
    MGSV is a.... Decent game. It has great graphics and Audio, The 80s soundtrack fits the game so well and I feel like a badass infiltrating an enemy base while listening to " a phantom pain" or laughing a little when I snipe some Russians when " She blinded me with science" is playing. It has a great vibe to it as well, set in the 80's from Afghanistan to Africa, both Areas being vast openMGSV is a.... Decent game. It has great graphics and Audio, The 80s soundtrack fits the game so well and I feel like a badass infiltrating an enemy base while listening to " a phantom pain" or laughing a little when I snipe some Russians when " She blinded me with science" is playing. It has a great vibe to it as well, set in the 80's from Afghanistan to Africa, both Areas being vast open areas to explore. This game has a great sense of humor despite its grim and dark setting, From a wolf companion with an eye patch that wields a knife, to using fulton to extract soldiers, animals, gun emplacements and specials and brutally smashing my fellow soldiers in the face with a bionic fist only to have them thank me and have moral go up.

    Gameplay is great as well. Whenever you are spotted by an enemy, time slows down and gives a short period to react, like getting spotted by an enemy soldier and using this short period to get off a head shot before he or anyone else can react. This game is all about improvising and rolling with your mistakes, which means no manual save or load options to fall back on if you screw up stealth. You also have multiple "buddies" that help you if you want them to. each have different purposes that support different play styles. Weather and time of day also factor greatly in this game. You could be be trying to get into a enemy base and a sandstorm rolls in, reducing both your and the enemies visibility. Guards change depending on the time and depending on how bright it is during the day can affect how easily enemies can see you. even your clothes affect your stealth

    However I am surprised how much praise this game gets. This game feels empty. Afghanistan and other areas are huge with weather and day and night cycles, but apart form side ops, clearing enemy bases and hunting for herbs and animals there isnt really much else to do. Just going from point A to point B over long distances. These areas feel empty as well. there are no native populace, just animals and enemy soldiers.The game get stale after a dozen hours or so, with a lack of variety for missions.

    Also the game feels like it needs to be like a T.V series. For some reason every story missions is called an episode with its own pre and post credits. This is annoying for several reasons. One is that they give spoilers about who is in the mission. I want to be surprised when I fight the Skulls like the first time I met them, not have the game say " special guest starring: The skulls parasite unit." And for some god forsaken reason, Kojima puts his name IN EVERY MISSION. "Written by Hideo Kojima", " Directed by Hideo Kojima". We get it. And Motherbase feels empty. apart from smacking your own troops around and taking a shower or driving to other parts of the base there is nothing to do with mother base. You can build more bases sure, but for a small bonus. This was a missed opportunity to add more substance to the game with Mother base.

    Overall, great gameplay and audio, but lacks variety and feels like an empty sandbox with a few tacked on features like base building and a annoying mission " T.V episode " structure.
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  12. Jul 9, 2016
    6
    Un juego bastante monótono, tengo la sensación de estar haciendo lo mismo una y otra vez. No veo que el mundo semi-abierto le haya sentado bien a la saga, o Kojima no ha sabido enfocarlo. Los anteriores MGS estaban muy bien planteados porque cada escenario era diferente y con ello diferente la forma de afrontar las áreas.

    La historia por descontando es poco o nada creíble. Kojima se
    Un juego bastante monótono, tengo la sensación de estar haciendo lo mismo una y otra vez. No veo que el mundo semi-abierto le haya sentado bien a la saga, o Kojima no ha sabido enfocarlo. Los anteriores MGS estaban muy bien planteados porque cada escenario era diferente y con ello diferente la forma de afrontar las áreas.

    La historia por descontando es poco o nada creíble. Kojima se flipa cada vez mas con escenas que mas que surrealistas son totalmente rocambolescas y hasta forzadas.
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  13. Mar 4, 2020
    10
    I first played this on PlayStation and now playing it again on PC. This game is so incredibly awesome, I cannot describe it!
  14. Nov 14, 2015
    5
    After putting 60 hours into this, here's my objective review:

    THE GOOD: - Best stealth mechanics I've ever played - Countless ways to conquer an objective - Missions have real replay value to achieve different objectives and unlockables - The graphics are beautiful. Zero framerate drops on ps4 - The controls, whether horseback riding, driving, or shooting, are expertly fine-tuned
    After putting 60 hours into this, here's my objective review:

    THE GOOD:

    - Best stealth mechanics I've ever played
    - Countless ways to conquer an objective
    - Missions have real replay value to achieve different objectives and unlockables
    - The graphics are beautiful. Zero framerate drops on ps4
    - The controls, whether horseback riding, driving, or shooting, are expertly fine-tuned
    - There is an abundance of subtle humor (lie down while in a cardboard box), and the 80s music seems to fit the scenarios in funny ways (ex. Being able to assign the track " Only Time Will Tell" or "Maneater" to your helicopter music).

    THE BAD

    - The narrative pacing is poor. The main story is spaced out by many irrelevant main missions which don't feel meaningful. If you're a gamer that likes feeling invested in a deep, dramatic story, you may be disappointed. You'll get more drama in 30 minutes of GZ than you'll get in 15 hours of TPP.
    - There is a big reduction in cutscenes. This may seem like a good thing, but remember that MSG is the godfather of cinematic gaming. The lack of cutscenes makes this feel like less of a MGS game, compounds the lack of narrative pacing, makes the player feel less invested, and ruins the opportunity for the star voice actor to make an impact.
    - The story is utter nonsense. There's no defending it. From japanese grudges turing people into demons, to flaming unicorns and flying flaming whales...to people who survive on photosynthesis....it's utterly ridiculous. There's a limit to how fantastic an espionage game should be, and I believe the original MGS reached that limit.
    - There is a feeling of redundancy when you're forced to redo missions in the same areas you've secured previously.
    - if you're a non-lethal player, the game begins to feel very repetitive: tranq the enemy, fulton extract them, repeat. You will become VERY reliant on this system, which seriously detracts from the multiple ways to approach an objective.
    - Microtransactions. Here's where I draw the line, and promise to never purchase another Konami game. Let me explain, I won't spoil anything:

    Konami introduces a microtransaction system, strategically, after you've invested dozens of hours in the game and are heavily invested. Many of your resources at this point can be stolen from other online players, and the only way to defend what you've worked for is to either A) spend real money expanding your online defenses, or B) spend real money on INSURANCE to protect your assets, or C) unplug your Ethernet cable. The problem here isn't the invasions-- it's the extortion of money out of the player, and if you own GZ, you've already invested over $80 in this game. If you don't have PS+, you're even more limited on how you can defend your bases.

    For example, I didn't purchase insurance or participate in the online side at all. When I loaded my game one day, I loss millions of GMP (in-game currency) that took me dozens of hours to earn. Forcing me to purchase insurance to prevent losing what I've worked for is literally low-level extortion, and no one should encourage Konami by participating in such nonsense.

    If you don't care about story, and are willing to pay for microtransactions, then this game is a perfect 10.

    If you really value story, and believe microtransactions are a cancer on the industry, you'll be disappointed.
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  15. Sep 21, 2015
    7
    este metal gear esta totalmente fuera de contexto.. y las misiones son aburridas en veces artantes la inteligencia artificial es muy predecible y lo peor es que no se puede mesclar un metal gear con un GTA
  16. Nov 29, 2015
    6
    This review is few months late but I still felt like I should write it.

    Okay so I've put about 100h into the game, completed the story and have to say it is a great game and succeeds in the open world element very well, which is also one of the reasons I and probably other old fans of the series didn't like the game that much. Gameplay is the strongest point of the game that kept me
    This review is few months late but I still felt like I should write it.

    Okay so I've put about 100h into the game, completed the story and have to say it is a great game and succeeds in the open world element very well, which is also one of the reasons I and probably other old fans of the series didn't like the game that much.

    Gameplay is the strongest point of the game that kept me going through the whole experience. I loved sneaking my way through an enemy village, maybe tranquillize few enemies and hide them behind buildings, or fulton and recruit them to my growing motherbase. Or I could've hide in the container of a truck and wait 'till it drives through the village and I'd remain undetected. Stealth in this game is the best you're going to get from any game out there now.

    Open world. I was never a fan of this idea. One thing in previous Metal Gears I loved was the change of areas. In MGS4 there was a lot different areas that were not big, but it didn't matter as long as they differed from each other. In V it's just the same desert, a bit of jungle-ish places, which are cool, for 10-15 hours. Then it's just the same view everywhere. Also buildings. This game doesn't have big buildings where you sneak in, hide in closets or under tables/beds. Though there is one manor in the game, where you spend 15 minutes to get in and 5 minutes inside. I for some reason really loved sneaking in buildings. Maybe it's just me.

    Story/content. Now this is the weak point of the game. Story isn't that bad but the way it's told ruins it for me; In other Metal Gear games everything you did on your missions affected the story somehow, and it really felt like it too. Well, in V Miller gives you random missions that don't affect the story in any way: "Gather intel" "Steal a truck". What the hell? In previous games every mission had something new to it, something cool would've happened, an unexpected boss battle maybe. But wait! Hear me out guys, In V you also get a cutscene sometimes! And they're usually about interrogating someone. Yeah cool right? ..right? -Konami
    Then there's this "Chapter 3: PEACE" which apparently was removed from the game and it would've had some really important cutscenes to the story, but then comes KONAMI that piece of poop company that didn't give Kojima enough time to finish that chapter. Or maybe I'm wrong and this is one of those Kojima's evil plans he so loves to do? Maybe we'll never know. Or maybe we'll get another open world MGS without Kojima.

    TL:DR Great gameplay, ruined for some players with open world and crappy story telling. Chapter 3 remains as a mystery

    6 outta 10 I say
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  17. Sep 12, 2015
    7
    This review contains spoilers, click expand to view. To say that I'm a huge Metal Gear fan is an understatement. Metal Gear is basically the reason I'm into videogames... and so, I've be waiting for this title since 2011, when it was kown just as "the new game from Hideo Kojima". I even preordered the Collector's Edition 10 minutes after it was announced. Well, all of that make this game one of the biggest disappointments I've ever encountered in my life. HELL I EVEN BOUGHT MY PS4 THINKING OF THIS GAME.

    Okay, to be fair I have to say that this game is technically impressing, the gameplay is superb, the mechanics and the A.I. are some of the best I've ever seen and it's extremely fun to play. But that's all when it comes to PROS.

    OPEN WORLD ≠ BETTER GAME. PLEASE, DEVELOPERS, KEEP THAT IN MIND.

    This game renounces on everything that made Metal Gear Metal Gear (Boss Fights, big amount of cinematics, a linear but immersive story that mixes perfectly between gameplay sessions making it work as a whole...). After some hours you find that the missions are repetitive, the storyline unattractive, and you just keep playing it for its addictive gameplay mechanics and cause you're hoping to find those distinctive signs that made you adore the franchise. The structure of the missions as a shopping list doesn't help, neither does the fact that the absolute majority of those missions add almost nothing to the plot.
    After a large number of hours I was hoping that the ending made me see the aggregate of elements as one whole masterpiece... but then IT slapped me right in the face, that plot twist that was alredy predicted by the fanbase two years ago, (but I refused to believe) killed the game the same way Naked Snake killed The Boss in 1964. WHAT THE **** WAS THAT. The whole experience made me miss MGS3 as hell, making me sad to think that no Metal Gear Solid will me that good never again. BUT TO TRICK ME INTO PLAYING WITH AN IRRELEVANT CHARACTER DISGUISED AS BIG BOSS, THINKING IT WAS HIM, WHILE THE ORIGINAL IS HIDING? THAT DOES NOT ONLY KILL THE GAME FOR ME, IT KILLS THE CHARACTER OF BIG BOSS, WHILE LEAVING A DAMN UGLY STAIN IN THE SERIES.
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  18. Sep 13, 2015
    6
    Long story short the story is not up to par with previous MGS with the bulk of it pushed to the cassette tapes!!
    And the gameplay gets repetitive and grindy toward the end if you want to progress the story!
    Plus I suffered a glitch where I couldn't get the secret ending! I have 75% completion and mission 46 still didn't show up! I have most of my mission S ranked and very little A and
    Long story short the story is not up to par with previous MGS with the bulk of it pushed to the cassette tapes!!
    And the gameplay gets repetitive and grindy toward the end if you want to progress the story!

    Plus I suffered a glitch where I couldn't get the secret ending! I have 75% completion and mission 46 still didn't show up!
    I have most of my mission S ranked and very little A and B ranks minimum and my mother base is around lvl 50 in all aspect.
    This means that 120 hours are down the drains and no platinum for me :(

    IF I DIDN'T HAVE THIS GLITCH I WOULD RATE THIS GAME AN 8/10
    and if it ever get fixed I'll change my score.

    The ending which I watched on youtube :P
    Is kinda cool and not as bad as people are making it!

    BUT SPOILERS

    It is a cheaper knock of the "you are the main character" that was done more brilliantly in MGS2 since Raiden is a more fitting and relatable character for the player than Venom/Big Boss.
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  19. Sep 19, 2015
    7
    The Gameplay of Snake and the things he can do are rather cool, but the world is death, the missions repeat too much. the Japanese extravaganza story is just to weird (not that you see much of it)

    For a ¨Stealth¨game the AI es not that great, Snake can take like 20 shoots withouth a problem. But again the World is deathhhhh and I don´t take high pride on games that does´t have
    The Gameplay of Snake and the things he can do are rather cool, but the world is death, the missions repeat too much. the Japanese extravaganza story is just to weird (not that you see much of it)

    For a ¨Stealth¨game the AI es not that great, Snake can take like 20 shoots withouth a problem.

    But again the World is deathhhhh and I don´t take high pride on games that does´t have civilians.
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  20. Oct 15, 2015
    5
    El que le pone un 10 no ha terminado NI SIQUIERA MEDIO JUEGO. Llevo jugando a la saga desde MGS de psx... Y este no es un mal juego pero es el peor metal gear de todos
  21. Apr 28, 2016
    7
    Oh god, I've got a Phantom Pain writing this review, the pain that isn't there.Where do I begin?
    Well, one, the game didn't really turn out to be as epic as I've viewed it. And the missing link the've promised isn't really there, with all the cut content controversy, there is a feeling of something missing.
    The soundtrack as well isn't really memorable, QUITE(no pun intended) a lot of
    Oh god, I've got a Phantom Pain writing this review, the pain that isn't there.Where do I begin?
    Well, one, the game didn't really turn out to be as epic as I've viewed it. And the missing link the've promised isn't really there, with all the cut content controversy, there is a feeling of something missing.
    The soundtrack as well isn't really memorable, QUITE(no pun intended) a lot of unnecessary characters which aren't really developed upon later in the game. The plot uncovers so quickly you won't have an idea of what's happened.
    The gameplay though, is a completely different thing! Yes, missions may be copy-paste, but the game FLOWS and is perfected!
    Love this game or hate it, this is a definite must-buy and is easily the best game of 2015.
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  22. Nov 13, 2015
    7
    In terms of the gameplay engine and graphics this game is a stunning 10. I poured in about 50 hours into the game and absolutely loved the gameplay. However. The story starts off in typical Metal Gear Style but it does not quite fit in with the open world style of gameplay. I literally could not care less about the story and really could not be bothered to listen to the tapes whichIn terms of the gameplay engine and graphics this game is a stunning 10. I poured in about 50 hours into the game and absolutely loved the gameplay. However. The story starts off in typical Metal Gear Style but it does not quite fit in with the open world style of gameplay. I literally could not care less about the story and really could not be bothered to listen to the tapes which elaborate on it. The gameplay was so good I kind of ignored it. The Motherbase seemed very vacant with very little to do, and god knows why the different sections are so far apart. Also the game can feel like a bit of a constant grind where you extract soldier after soldier with the fulton device. The boss fights are not massive and don't live up to the series reputation. Once I got to chapter 2 for some reason the game repeats previous missions with harder difficulty which is just bizarre and made me feel like the game was unfinished. At this point I got a bit bored and stopped playing. I am giving a 7 because I was fully immersed if a little disinterested, and really enjoyed the marvelous engine which made combat a joy. The repetitive nature of the missions, the lack of a flowing interesting and cohesive story, and the lack of motivation the game gives for finishing it brings the score down. Enjoyable and great playability, but repetitive and seemingly incomplete. I just don't think they pulled off the concept, but it was a damn fine try. Expand
  23. Nov 16, 2015
    6
    Have to start with, this game is literally UNFINISHED. There was an essential mission cut from the story that ties up a number of really important loose ends, you can find it on youtube. As well, data miners found title cards for an entire Third chapter that was cut from the game.

    This game is NOT complete, if you are bothered by unfinished plot points, and gameplay elements that are
    Have to start with, this game is literally UNFINISHED. There was an essential mission cut from the story that ties up a number of really important loose ends, you can find it on youtube. As well, data miners found title cards for an entire Third chapter that was cut from the game.

    This game is NOT complete, if you are bothered by unfinished plot points, and gameplay elements that are set up by never put into action (Battle Gear, the entire point of building Mother Base and assembling and army, etc) then you will be disappointed.

    That said, the gameplay is tight, visuals are amazing, music is great, and story wise it was gearing up to be an amazing experience, one of the best in the series. But again, this game is incomplete, and shame on Konami for selling an unfinished product.
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  24. Nov 21, 2015
    6
    Excellent strategic shooting game, great mechanics and creativity. However, bad story and weird game characters a big put off. Shooting becomes boring and repetitive after a few missions. Not worth keeping, rather spent time on other games.
  25. Nov 30, 2015
    7
    Este videojuegos rompio para mi los origenes de metal gear solid,es un juego con muy buenos graficos,pero carece de un buen argumento, ademas de ser muy repetitivo y tienes que repetir msiones muy parecidas todas,no tiene los momentos emocionantes de otras entregas de la saga y los personajes apenas interactuan en la historia.El peor metal gear solid.
  26. Jan 4, 2016
    5
    This game was **** compared to the real Metal Gear Solid games. What kind of Metal Gear game has little to no story and spoiler alert the ending sucks dick, think of Raiden levels of disappointment. The open world is cool but how many times do I have to go to the same place to do different missions in a massive open world? Were is all the stuff to do in the open world, its like your in aThis game was **** compared to the real Metal Gear Solid games. What kind of Metal Gear game has little to no story and spoiler alert the ending sucks dick, think of Raiden levels of disappointment. The open world is cool but how many times do I have to go to the same place to do different missions in a massive open world? Were is all the stuff to do in the open world, its like your in a wasteland occupied by a few spare soldiers, there are no side missions to stumble on. I also hated the episodic way the game progresses, there is no flow, every time I get a mission done I get pulled out of the world and have to pick the next episode, I liked the flowing progression of the other games, were you wouldn't have to go from mission to mission, it was all one story and you picked your own way to get to the end. There are also parts that force you to redo missions on harder difficulties or do pointless side missions to get the next actual story mission....Really Konami? The Mother Base concept should have stayed on the Vita, its a fun diversion, but by no means should be the main goal or tide so deeply with the story. It seemed like every time I'd get to a mission id be more worried about getting some B or A ranked soldier out for Mother Base instead of progressing the story, because if I don't get the soldier out, my mother base will suck and limit all the weapons, equipment, and camo that I can obtain. It boils down to a ****ty card playing game were the soldiers are the cards. I'm not big on playing games with AI companions (I'm level 3 lone wanderer in FO4) I'm the star of this show, but the companions in the game are pretty cool and are integrated in the game well with multiple camo's and weapons for each person. Still, Snake roles solo and it would have been better if they hadn't been added. The villains in this game are also notoriously ****ty, not to mention that most characters are from other MGS titles and the one original character (Skull Face) isn't hashed out at all and dies half way through the game very unceremoniously. Having to listen to story details on a cassette tape player was the equivalent of Destiny style story telling, which in all honesty crushed me. Where are the epic cut-scenes like in MGS4 that reveal amazing story detail and awesome plot twists? All the while looking at my holographic 3D game menu (which made me ask why these tapes weren't in mp3 since they clearly had advanced tech)which is way out of its time, even compared to other tech in the game. My last and final comment will be WHY THE **** DID YOU STOP SOLID SNAKES STORY?!?!?!?! don't you understand, WE WANT TO BE SNAKE not his dad or uncle or ****ed up,whiny Raiden. This game was made for all the people who like to mindlessly shoot **** with no motive or story involved because they don't like long cut-scenes, but I submit that Metal Gear is nothing without its story driven campaign, half hour cut-scenes that paint beautiful and sinister story plots, and its partial linear qualities, so I morn the death of one of the greatest video game series of all time Expand
  27. Jul 22, 2016
    7
    As a game this is good stuff, as a metal gear it is a bit disappointing and I’ll explain why.
    The game is superb in a lot of ways, the graphics, music etc. is fantastic. I think it is also worth mentioning the gameplay mechanics have been polished and feel great, it is the funniest mgs to play in terms of mechanics. Gameplay wise the open world approach has done a lot of good to this
    As a game this is good stuff, as a metal gear it is a bit disappointing and I’ll explain why.
    The game is superb in a lot of ways, the graphics, music etc. is fantastic. I think it is also worth mentioning the gameplay mechanics have been polished and feel great, it is the funniest mgs to play in terms of mechanics. Gameplay wise the open world approach has done a lot of good to this series, giving the player a lot of different ways to plan and perform a task.

    My main complain as a metal gear comes from the way the story is structured and told. I would say metal gear games have always been story driven games, meaning you play them more to see the next cutscene or codec conversation than because the gameplay is funny. The player was usually given a small chuck of story quite often. This is where MGSV fails in my opinion. The developers have given in to today’s game industry idea of an open world game both for the good stuff (as I mentioned above) and the bad. Basically, they’ve put an obscene amount of side missions and that affects a lot the rhythm of the story. Some people will say “I don’t understand the complaint, the side ops are optional, just play the story missions if you don’t like it”; normally I’d agree with that but for you to see all cutscenes and the real good ending you’ll necessarily have to spend a lot of time doing secondary stuff. Basically, some side ops need to be done to trigger specific cutscenes and, also, you need a lot of materials to improve mother base and make some cutscenes and ending stuff available. Only way to do this is playing online or doing side ops. Anyway, that means I found myself playing for days without getting any new piece of story information because I needed materials and stuff to unlock story stuff. Summarising, you want to see the whole story?, you’ll have to spend quite a lot of time doing pointless secondary stuff, it is not optional if you want to see everything. Now, the secondary mission stuff gets even worse and I’ll explain why. Some games, let’s say mass effect or dragon age, also have a lot of secondary missions; good thing about those games is that the side stuff usually has a context, mini-stories that motivate you to do it and maybe give you small pieces of nice, but not essential, info about the game’s universe. Well, MGSV fails quite badly again in this. There is only a very limited variety of missions in MGSV, maybe 6-7 different kinds of missions and these are repeated like 15-20 times. For example, one kind of mission is “free the prisoner” and there is around 15 of those and they are virtually identical, only thing that changes is the location of the prisoner. There are no context for the side ops whatsoever (for most a them, a few of them are actually story related but maybe only 5-10%), so, for me when I’ve done the exact same thing 12 times, it gets tedious.

    I’m not saying this is a bad game, it is decent and there are a lot of things to enjoy in it, but as a metal gear it is disappointing. As I said this is mainly related to the fact that you are forced to “farm” a lot in order to see the whole story. If you want to see the whole thing this game will probably take you between 60 and 100 hours to beat of which 70-80% will be pointless repetitive farming. In the end it is worth it just to see how Kojima explained/closed the story of the series, but be ready to potentially get bored quite a bit with the side ops.
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  28. Jan 15, 2016
    6
    If you fell in love with MGS1-2-or-3, I advise caution for this game. The game play is fun and fluid but after the story is completed, it feels there isn't much incentive to keep playing (And this is coming from a Peace Walker fan) . The story is par. If you are new to the MGS franchise, this game will seem amazing. But to die hard MGS fans (At least I felt this way), It feels like itsIf you fell in love with MGS1-2-or-3, I advise caution for this game. The game play is fun and fluid but after the story is completed, it feels there isn't much incentive to keep playing (And this is coming from a Peace Walker fan) . The story is par. If you are new to the MGS franchise, this game will seem amazing. But to die hard MGS fans (At least I felt this way), It feels like its missing some of its Hideo charm. Alot of this game falls to person preference and will be the best of Metal Gear to some, and the worst to others. Play it for yourself and decide. Expand
  29. Jan 15, 2016
    6
    As someone who did NOT play any previous Metal Gear games, my review is not biased in either direction. Metal Gear Solid V: The Phantom Pain is not a bad game. It definitely isn't the best game of the year, but it does deserve some merit.

    Gameplay is fun, basically what anyone would expect from a third-person shooter. Aim, shoot, and absorb bullets like you're on so much cocaine, Tony
    As someone who did NOT play any previous Metal Gear games, my review is not biased in either direction. Metal Gear Solid V: The Phantom Pain is not a bad game. It definitely isn't the best game of the year, but it does deserve some merit.

    Gameplay is fun, basically what anyone would expect from a third-person shooter. Aim, shoot, and absorb bullets like you're on so much cocaine, Tony Montana would cringe, all the while either stealth-killing or all-out-guns-a-blazing massacring any who dare repopulate the various bases around the map.

    The controls can be a little finicky at times, but are acceptably solid overall. Sound is alright, not bad, but nothing special.

    My biggest issue is that the game gets very old, very quickly. Missions are repetitive, and constructing your base (Building 4 rooms, then upgrading them) consists of grinding for materials that respawn in the same locations, daily. The story is hit-or-miss, being extremely melodramatic and having many clichés, if you'd rather play something that is bound to make you laugh than a serious or tense story, The Phantom Pain may be for you!
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  30. Jan 23, 2016
    5
    Game play And Graphics Are Very Good The Music and the soundtracks are also good but The story is disgusting and I have never felt that I was playing MGS first I thought it was another game which hideo kojami made with same engine.in conclusion I didınt like it at all.
  31. Feb 15, 2016
    6
    MGS5 without question has the best game play in the entire MGS franchise. A shame it loses all of Metal Gears good traits along the way in the process. I'm a big Metal Gear fan. I've played every Metal Gear game at least twice (except this one). Each and every Metal Gear game I've enjoyed greatly. My personal favorite being MGS3 mostly because of the characters. Thats one thing in thisMGS5 without question has the best game play in the entire MGS franchise. A shame it loses all of Metal Gears good traits along the way in the process. I'm a big Metal Gear fan. I've played every Metal Gear game at least twice (except this one). Each and every Metal Gear game I've enjoyed greatly. My personal favorite being MGS3 mostly because of the characters. Thats one thing in this game you wont be seeing...anyone with any real personality or interesting traits. They all seem so stock and stiff with everything they do. Snake in this title is border line a silent protagonist which is beyond insane giving the amount of dialogue and cut scenes this series is known for. The story in this title is without doubt put on the back burner which is a huge disappointment to any true Metal Gear fan. MGS5 is a first for the series in that its an open world title. The open world in this game is.....a boring empty hollow husk with reused environments over and over again. This is one thing wrong with the title....repetition. Its shocking how stale and boring this game can become, whether its the same old boring stock missions you rinse and repeat multiple times just to get to be able to play a story mission. Or seeing the same old reused bases that you infiltrated fifty times over in the past ten hours. You will surely be in shock at how boring you will find this game to be after a good 10 hours of play time. Its so strange because its intro is one of the strongest I've seen in the series...then it all goes downhill from there. Getting into the game play though this title truly does have the best game play I've seen in really any shooter series. Its so fluent and satisfying to shoot an enemy and there is so much to do game play wise its hard to name everything off. More or less if you are a game play fanatic and don't care for much of anything else this title is for you. Metal Gear fans however were put in the back burner I'm afraid due to how much content was taking out. I find that all of these near perfect reviews whether its from professionals or just users. I imagine them mostly to be from people who never were fully invested into the series like I was and many others. If you are a real Metal Gear fan you in no way shape or form could give this title anything beyond a 7/10. For example if you were to remove the Metal Gear title, get rid of Snake and turn this game into a stand alone title I'd probably give it a strong 8.5/10. The problem is this is a Metal Gear title! Its lost so many of its traits that I just can't enjoy it. To put into perspective how mediocre the story is here is a brief example. Remember Skull Face from Ground Zeros and all of the amazing trailers from Phantom Pain? You get to see him for maybe 10+ minutes out of the entire game....and let me tell you his fate is beyond laughable.

    To recap

    MGS5:The Phantom Pain is a great title game play wise. Story wise its border line Call of Duty tier. As a Metal Gear fan this game truly is skippable in my opinion. You wont lose or gain anything by playing or skipping this title. Rent it and see how it works for you.
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  32. Feb 22, 2016
    6
    To me it's not a true MGS game. I believe Hideo wanted to jump into the open world genre which disconnects this with the other MGS games. The mechanics, game play, graphics, etc are superb but me being a die hard fan, I was highly disappointed. It just didn't feel like MGS.
  33. May 27, 2016
    7
    At first i gave this game about a 9. Now its a 7 a year later because very little dlc has came out for single player. Most if not all dlc is for all thier ONLINE portion such as mgo and fobs. Another game lost to greedy corporations nickle and diming you for micro transactions and such. We cant get more sp missions? Expansions? Thanks konami
  34. Apr 22, 2016
    7
    el juego es muy bueno y disfrutable hasta cierto punto ya que se hace muy largo y aburrido, mas o menos por la mitad no estoy seguro pero realmente me cansa este juego o me cansaba porque ya lo pase pero creo que pudo ser mejor es mi simple opinion
  35. Mar 27, 2016
    5
    As a big fan of the MGS franchise, this installment is a big disappointment. Yes, the gameplay is very good, yes you have a lot to do, yes there are many things you can discover. But all in all it is not a MGS game.

    Positives first. The stealth gameplay is brilliant. You have a incredible amount of possibilities how you solve situations. From more realistic mechanics to the expected
    As a big fan of the MGS franchise, this installment is a big disappointment. Yes, the gameplay is very good, yes you have a lot to do, yes there are many things you can discover. But all in all it is not a MGS game.

    Positives first.
    The stealth gameplay is brilliant. You have a incredible amount of possibilities how you solve situations. From more realistic mechanics to the expected insane slapstick mechanics (nude poster).

    The mother base mechanics are fun. Upgrading several things and buying new stealth or combat technology will keep you motivated. But on the other hand, the resource gathering can be very annoying and repetitive.

    Unfortunately the quality of the story is nowhere near its predecessors. It really feels like it was rewritten some times and also cut at some points. The potential it had is huge but wasted. While Kojima shows his directing strength in the few cut scenes you encounter, you will see very poor storytelling by an ridiculous amount of audio log usage to explain important story elements. In my opinion audio logs and similar mechanics should only be used to explain unimportant background information but in this case you have to listen to almost every audio log. The most shocking thing was, that it felt like you saw basically every cutscene if you watched the 2 or 3 trailers in the past years, which is something a dedicated fanboy does :)

    Mission design will keep you interested for a while, but in the end there is simply no variety in what you do. There are about 150 side missions and you do always the same things, which in the end is very exhausting. Even more exhausting than any generic Ubisoft Open World game. There are some special side missions that are very good but the most part is just the same thing over and over.

    I think, the project was simply too big for Kojima Productions to handle and that is the reason why it lost the spirit of MGS. Many people say that the game is perfect. In my opinion its flaws are just too big and too visible.
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  36. May 1, 2016
    7
    if you are a metal gear fan then you will love what this game has to offer: Fantastic game play, great musical score and amazing production value. If you aren't a metal gear fan then you will love for what this game has to offer: fantastic game play, great musical score and amazing production value. However, i myself found that this game lacks in story and because of that it leaves moreif you are a metal gear fan then you will love what this game has to offer: Fantastic game play, great musical score and amazing production value. If you aren't a metal gear fan then you will love for what this game has to offer: fantastic game play, great musical score and amazing production value. However, i myself found that this game lacks in story and because of that it leaves more questions than answers and the ending of the game will either cause you to love it or hate it. Multilayer is no prize for its bugs and glitches but its still fun to play but the same can't be said for the F.O.Bs for i felt that it was tacked on so people would have something to play with before Metal gear online (the multiplayer) came out. In this year 2016, i would recommend people to go out and buy this game, even if you aren't a metal gear fan. Expand
  37. May 13, 2016
    6
    The mechanics and tech of this game are amazing and unrivaled. The problem is that the levels kind of get repetitive and the game's difficulty doesn't ramp up much past the first quarter of the game. I was having fun with it but eventually it just became a slog. The story is **** something I never though I would say for a Metal Gear game. The game just doesn't make the most of it's gameThe mechanics and tech of this game are amazing and unrivaled. The problem is that the levels kind of get repetitive and the game's difficulty doesn't ramp up much past the first quarter of the game. I was having fun with it but eventually it just became a slog. The story is **** something I never though I would say for a Metal Gear game. The game just doesn't make the most of it's game play by switching up the mission structure and challenges. Side ops just suck, Main ops are a blast, and while it is far from a perfect game it is certainly worth playing. Kind of weird that I ultimately thought it was just a good game because it was the whole reason I even bought a new console. Expand
  38. May 17, 2016
    7
    El juego tecnicamente es brillante, una obra perfecta. La jugabilidad y la tecnica, la accion, la fisica, perfecto.
    La historia, puede convencerte o no, ami desde luego me parece una autentica patada en la boca a todos los seguidores de la saga, pero es una gran historia bien contada y con ese aire de superproduccion de hollywood.
    El videojuego como tal, una gran decepcion, un juego en
    El juego tecnicamente es brillante, una obra perfecta. La jugabilidad y la tecnica, la accion, la fisica, perfecto.
    La historia, puede convencerte o no, ami desde luego me parece una autentica patada en la boca a todos los seguidores de la saga, pero es una gran historia bien contada y con ese aire de superproduccion de hollywood.
    El videojuego como tal, una gran decepcion, un juego en el que solo te diviertes cuando pasas la historia principal, el resto terriblemente repetitivo, decenas de misiones exactamente iguales las unas a las otras y subiendo la mother base horas y horas para conseguir todo el arsenal.
    Platino en ps4, se de lo que hablo. Me empeñe en conseguirlo pero me arrepiento de haber perdido tanto tiempo repitiendo misiones sin parar.
    El PVP horrendo, aburrido.

    Los dos primeros dias de juego pense que estaba ante el quinto elemento de los videojuegos, pasado un mes, guardado en su caja triste.
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  39. May 28, 2016
    7
    Its a good game if you think this is what Metal Gear Solid is..When in reality its a garbage game. The only reason they made this one is to appeal new fans and forget the old fans. The story was a complete cluster **** of a prequal. It did not make any sense what so ever. The open world is a thumbs up but the Cassette tapes and motherbase was a complete mess
  40. May 26, 2016
    7
    This was an excellent game until they started repeating missions and then it seemed like they ran out of ideas. Graphics are great, game feel and controls are great, story is decent but only thing that stung was repetition.
  41. Dec 1, 2021
    7
    Good, but an unfinished product and marred by Kojima & KONAMI office warfare.

    Upon playing this game a lot, AI is incomplete and incredibly exploitable as well.

    A real shame that this was the end of the Metal Gear franchise.
  42. Aug 15, 2016
    7
    It's a great game. It's not a Metal Gear Solid game.

    The gameplay is stellar, Venom Snake controls very smoothly, and you feel the weight of the character. I don't know how they did it, but it feels like the game is an extension of your arm. The world is very well built, roaming from post to post and messing with guards is fun, and bases like OKB Zero and that oil one in Africa are
    It's a great game. It's not a Metal Gear Solid game.

    The gameplay is stellar, Venom Snake controls very smoothly, and you feel the weight of the character. I don't know how they did it, but it feels like the game is an extension of your arm.

    The world is very well built, roaming from post to post and messing with guards is fun, and bases like OKB Zero and that oil one in Africa are very cleverly designed.

    I love the gadgets you can get from R&D and the crazy stuff you can do with them.

    But

    - It lacks crazy boss battles. That's what made a MGS. This game has only 3 (or 4 if you count Man on Fire) proper boss battles, and that is lacking. No, Skulls are not boss battles (except maybe the ones in Metallic Archaea mission).
    - The story is very disappointing
    - Lack of codec
    - Mother base could feel more "alive", like what was promised
    - There's no proper conclusion for some of the story arcs. Even then, I interpret Chapter 2 as an epilogue and not a true chapter. The real story of the game ends in Chapter 1 and it's ok by their own merits.

    To sum up, this games goes the way from Peace Walker and expands it, but removing even more classic Metal Gear Solid elements, and that's unforgivable. Even so, it's a fun game and it has lots of little details.
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  43. Aug 30, 2016
    7
    Mechanically, this game is one of the best stealth/action games I've ever played. The sheer amount of depth put into the gameplay aspect of this game, from the huge arsenal to the large array of camo to the buddy system and so much more, is kind of mind-blowing without being too complex to understand. The intro is ridiculously fun to play and watch. I feel like it perfectly blends theMechanically, this game is one of the best stealth/action games I've ever played. The sheer amount of depth put into the gameplay aspect of this game, from the huge arsenal to the large array of camo to the buddy system and so much more, is kind of mind-blowing without being too complex to understand. The intro is ridiculously fun to play and watch. I feel like it perfectly blends the cinematic feel of the game with gameplay.

    However, the episodic structure to the game feels a bit out of place and unnecessary. Not to mention that most of the later missions are just replaying earlier missions with added stealth or time constraints. I nearly stopped playing there, seeing as how those missions had literally nothing to do with the plot and felt like time fillers. Not to mention the mother base aspect of the game felt really out of place and poorly executed. It was tedious at times.
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  44. Jan 11, 2017
    7
    A game it still pains me to review fully, so instead I'll leave this stub I'll one day update.

    Beautiful both cross-platform and cross-generation (the fact the exact same environments can still run on PS3 and Xbox 360 is amazing). And a story with, initially, a lot of depth. My issues are mostly with the story and pacing... Things feel awkwardly left out or conveniently forgotten
    A game it still pains me to review fully, so instead I'll leave this stub I'll one day update.

    Beautiful both cross-platform and cross-generation (the fact the exact same environments can still run on PS3 and Xbox 360 is amazing). And a story with, initially, a lot of depth. My issues are mostly with the story and pacing... Things feel awkwardly left out or conveniently forgotten about... Leaving a game that feels like it's trying to be complex and intellectual... But doesn't quite hit the mark.

    My major problem comes from people complaining about others liking their story being "spoon-fed" and passing judgement on those people, as if their views are invalid. The best example I can think of is the French Surrealist film The Phantom of Liberty (no relation, but apt name)... I think it is a wonderful film full of potential interpretation... But I wouldn't argue it is an example of good storytelling whatsoever. The major difference is... you're not sure if MGSV is deliberately doing this, or because things had actually been cut... Not helped by Kojima's silence.

    However, it was my most played game of 2015 and 2016... Which definitely says something. This is the ultimate stealth simulator, with responsive and fluid controls that allow you to very quickly achieve what you need to.
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  45. Feb 24, 2017
    6
    TPP looks amazing and offers a vast game map that within the first few hours of play will make your jaw drop. The mechanics are also pretty spot on, with everything running smooth and appearing very slick.

    After some time, say 15-20 hours in, you realise how stale the game map is and how repetitive the missions are. Added to this the character and story development is laughable compared
    TPP looks amazing and offers a vast game map that within the first few hours of play will make your jaw drop. The mechanics are also pretty spot on, with everything running smooth and appearing very slick.

    After some time, say 15-20 hours in, you realise how stale the game map is and how repetitive the missions are. Added to this the character and story development is laughable compared to other MGS titles.

    I gave up after the Nth infiltrate and rescue mission. Just boring... Will be selling it on Ebay to some poor fool.
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  46. Apr 19, 2017
    9
    Best next-gen tactical stealth games. Easily. It is, however, not up to scratch when compared with the original MGS, MGS3, and MGS: PW. The nature of the story is flawed, but the gameplay more than makes up for it. Fantastic game in its own right.
  47. Feb 13, 2018
    10
    MGS V is as good as games get, and although I am a huge fan of the MGS series and this game was not really an MGS game, it did not matter: this is the best game that I have played on PS4 and one of the best of the current console generation.

    MGS 5 ditches the linear level structure and replaces it with an open world, full of soldiers, enemy bases and other things to explore. There are
    MGS V is as good as games get, and although I am a huge fan of the MGS series and this game was not really an MGS game, it did not matter: this is the best game that I have played on PS4 and one of the best of the current console generation.

    MGS 5 ditches the linear level structure and replaces it with an open world, full of soldiers, enemy bases and other things to explore. There are several gadgets, tools and weapons for you to unlock that allow for you to approach missions in a seemingly limitless number of ways, where replaying missions for different outcomes and replaying missions from earlier in the game with more advanced equipment is actually fun. There are numerous fun missions, and unlike past games, you are not punished for deviating away from stealth, so experimentation is encouraged.

    With an open world game comes a lesser emphasis on story. I enjoyed the plot of the game, and there are many epic moments, but there are less cutscenes and the story is not always well explained, where the game requires you to listen to cassette tapes for more story details. I did not mind this, but those hoping for a cinematic experience like in other MGS games may be disappointed. I preferred a stealthy approach, where quietly taking out or capturing soldiers was more fun to me, but I also had a lot of fun in intense gunfights and chasing scenarios.

    There is also a base building side to the game, similar to MGS Peace Walker. With this system, you are able to expand your base with resources that you find throughout the game and by capturing enemy soldiers, where you can develop new weapons and equipment. I found it very fun and addicting to continually build and upgrade my base.

    Also, the ending is abrupt, which was disappointing.

    However, MGS V is still one of my favorite games of this generation. Excellent controls, graphics, mechanics, and nearly endless opportunities in ways to take on missions make this game an absolute blast, and worth checking out for any gamer.
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  48. Jun 2, 2018
    9
    Metal Gear Solid V: The Phantom Pain is a near perfect concluding chapter of the Metal Gear series. The story is fantastic and I loved Venom Snake and Kiefer Sutherland did an amazing job playing him. I liked all of the characters and the graphics were flawless. The controls were perfect and the gameplay is still fantastic. I also really loved the open world and freedom in the game. In theMetal Gear Solid V: The Phantom Pain is a near perfect concluding chapter of the Metal Gear series. The story is fantastic and I loved Venom Snake and Kiefer Sutherland did an amazing job playing him. I liked all of the characters and the graphics were flawless. The controls were perfect and the gameplay is still fantastic. I also really loved the open world and freedom in the game. In the end, most people will disagree but this game is amazing. Expand
  49. Nov 3, 2022
    0
    I hate the mission select format it kills all immersion , this isn't a metal gear game that i loved through childhood.
  50. Jul 27, 2022
    8
    One of the few games I played back when i had a console. It was a challenging thrill with a story just as good if not better than the game play. The levels were reasonable and the graphics great for their time.
  51. Jan 4, 2021
    0
    Я уверяю вас - вы уже играли в эту игру несколько сотен раз, даже если вы никогда её не запускали. Просто вас ждёт тот же самый геймплей, что и тысячах других подобных игр. Как в это говно наиграть более 20 минут - мне не ясно. Меня не хватило и на 10, я просто не мог терпеть этот уебищный геймплей, мне было плохо, я альт-табался каждые 2 минуты от скуки, чтобы в очередной раз проверитьЯ уверяю вас - вы уже играли в эту игру несколько сотен раз, даже если вы никогда её не запускали. Просто вас ждёт тот же самый геймплей, что и тысячах других подобных игр. Как в это говно наиграть более 20 минут - мне не ясно. Меня не хватило и на 10, я просто не мог терпеть этот уебищный геймплей, мне было плохо, я альт-табался каждые 2 минуты от скуки, чтобы в очередной раз проверить соц-сети. Expand
  52. Nov 6, 2019
    10
    One of the best incomplete game I've played. The gameplay makes up for the incomplete story completely. It gets you so much into it,with a wide range of approach to its missions.the level design is also the best so far in the series. Jus if hideo Kojima had been given some more time with the game, this would be easily the best game of this generation.
  53. Nov 8, 2019
    10
    The gameplay is god like. I swear to god. The story doesn't make sense, but this is one of the few games where I have to say that the gameplayed carried the game. im giving it a 10/10 simply for the gameplay
  54. Apr 18, 2020
    5
    Autant le gameplay est excellent, autant le reste est bancal. On a l'impression de faire encore et toujours la même chose. On est très loin de la qualité des précédents opus, dommage.
  55. Nov 24, 2019
    5
    This review contains spoilers, click expand to view. Metal Gear Solid was the game that introduced my to action games. I remember it like it was yesterday I watched my brother play MGS1 on his PS1 console. Granted I was veeery underaged to play or watch such a game, but that's in the past, and not the point. Point is Metal Gear Solid is my very favorite franhise of all time. My right arm has a Metal Gear character mural tattoo, I love this game to the very root of my heart and soul. This game was a huge disapointment to me, and I tried to see it from an objective point of view, but it's very hard for me as a hardcore fan.
    Right off the bat I was very angry they went with a new vocieactor, and not the legendary voice of David Hayter. So I guess it was a good thing that Big Boss, or "medic" doesn't talk barely at all. Mechanicely this game is near perfect with some gimmicks I didn't really appreciate.
    The story tries to make sense and have a perfect closure, to bridge the gap and the tell the story of why Big Boss became the bad guy in the eyes of the world. Why Solid Snake was sent to kill him in MG1 and MG2. Yet it fails to do so in my opinion. We didn't need to know about the body double, and his reason. I wanted to play as Big Boss, see his demons that made him corrupted. With maybe just a little CASSETTE TAPE on his clone and where he was stationed and what he was tasked with.

    The cassette tapes and why I put them in all caps is because thats one big stinker to me. A really, extremely lazy way of feeding us the story with all these characters. It is understandable with some of these, but come on. I completed this game to a platinum (because it's a MGS game, and I need to). Not one of these tapes caught my attention at all, most of them just seem like collectible.

    It is too bad that this game is so highly praised, because to me and many other MGS fans it was a letdown, a slap in the face. I realise I haven't even said half of what the game has to offer. But I'm writing this in 2019 and everyone already knows. I just had to let some frustation out.

    This, especially storywise and characterwise is my least favorite game in the franchise. It was a fart in the wind compared to MGS1 or MGS: Snake Eater. This is of course just my opinion, and I truly wish for a better game. Even with Kojima gone I still hope we could get a MG1 or MG2 remake like they did with RE2 in 2019. Just don't give us another MGS: Survive. Ok Konami? They can't make a new MGS game without Kojima, that's true. But I still think they can make a solid remake with the same story, just current gen graphics updated.
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  56. Nov 25, 2019
    5
    Однообразная игра с кусками сюжета и полностью профуканной концовкой
  57. Jun 25, 2020
    1
    This review contains spoilers, click expand to view. Gameplay is basically a constant repetition. And the part with the child soldiers just seemed like some crazed 14-year old animé-fan wrote it. Expand
  58. Jan 12, 2021
    9
    +Super sandbox game play with a lot of details.
    +Long play time.
    -Chapter 2 is repetitive and story is not completed
  59. Nov 5, 2022
    10
    the gameplay is so much fun. so many ways to go about and amazing how all systems interact
  60. May 12, 2023
    9
    Best MGS after Snake Eater, more open ended infiltration make MGSTPP the best MGS, story wise snake eater still hold the crown, but gameplay this topped snake eater
  61. Apr 12, 2020
    1
    Must play?! Yeah right! All you need to know is that the only good part of this game is chapter 1. The rest sucks Ocelots revolver. It’s basically one of the single most repetitive and boring games ever where the boring and tedious gameplay supersedes the plot. The plot is probably the weakest of the series. Yes, more weak than Big Boss hatching a scheme to kill his operatives to falsifyMust play?! Yeah right! All you need to know is that the only good part of this game is chapter 1. The rest sucks Ocelots revolver. It’s basically one of the single most repetitive and boring games ever where the boring and tedious gameplay supersedes the plot. The plot is probably the weakest of the series. Yes, more weak than Big Boss hatching a scheme to kill his operatives to falsify documents or having to kill your own mentor as a secret ploy for the CIA to use you killing her to prevent world war 3. This game also messes up the already convoluted timeline by suddenly saying the Big Boss you fought in Metal Gear was a “Phantom “. Something never mentioned before in the roughly 30 years to the date of this games release in any of the previous games. Not even in 4 by the man himself. No no. He acts entirely like he was there twice. Don’t waste over 60 hours of your time on this lazy cash grab. Expand
  62. Jun 26, 2020
    7
    Among past Metal Gear's this one is definitely different. Graphics, sound, gameplay are all there, but storyline and the execution of it isn't on par with previous generations.
  63. Aug 22, 2020
    9
    As a MGS fan, i hated the game during my 1st playthrough on launch date for ps4 . I was hooked with the gameplay mechanics and the cassette tapes, loved the big boss creating outer heaven setting, but when i was near the end I could see something wrong about the whole story and events. By the time i completed the story I was so disappointed that I wish I never even played it. Almost 4As a MGS fan, i hated the game during my 1st playthrough on launch date for ps4 . I was hooked with the gameplay mechanics and the cassette tapes, loved the big boss creating outer heaven setting, but when i was near the end I could see something wrong about the whole story and events. By the time i completed the story I was so disappointed that I wish I never even played it. Almost 4 years later, after watching some youtube videos about complex theory about the game plat, I came to terms with Kojima and his decisisions. During a second playthrough now in 2020 I loved the game, and accepted the ending. Expand
  64. Oct 4, 2022
    8
    I love the game. Its almost perfection from Kojima. The only reason it is a 8 and not a 10 is the game is unfinished due to Konami
  65. Sep 6, 2021
    10
    прекрасная игра которая останется в памяти у меня на всегда
  66. Oct 19, 2021
    10
    Это грёбаный шедевр. Прошел и на пк на старте и на пс4 позднее.
    Сюжет прекрасен! Катсцены прекрасны! Геймплей прекрасен! Квает прекрасна! Музыка прекрасна! Стелс прекрасен! Всё прекрасно! Ну, кроме конами...
    Да, гринда много, но если играть базу, то вообще пофиг. Каждый зафултоненый солдат = кайф! Я прям упоролся в развитие базы. Потом были вторжения на базы других игроков... И это тоже
    Это грёбаный шедевр. Прошел и на пк на старте и на пс4 позднее.
    Сюжет прекрасен! Катсцены прекрасны! Геймплей прекрасен! Квает прекрасна! Музыка прекрасна! Стелс прекрасен! Всё прекрасно! Ну, кроме конами...
    Да, гринда много, но если играть базу, то вообще пофиг. Каждый зафултоненый солдат = кайф! Я прям упоролся в развитие базы. Потом были вторжения на базы других игроков... И это тоже кайф!
    Совет тем, кто играет в первый раз, сначала сюжетка и только по необходимости гринд. Не стоит от неё отвлекаться.

    Из минусов:
    Конечно же увольнение Кодзимы...
    Вырезанная последняя глава... Из-за чего игра как-будто обрывается на полуслове.
    На старте я и куча народа, независимо от платформы, не могли поиграть в онлайн. Их кормили странной ошибкой. Хз как это решилось, но щас в онлайн пускает...Тока там никого нет уже...
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  67. Jan 1, 2021
    9
    it felt a bit read at first. the movie part of the hospital was a little too slow. after a while I started to get up, it is from the first hours I can say that pleasure begins.
  68. Sep 13, 2021
    10
    In this game you can magnetize enemies with prosthetic hand and then make them fall asleep with record of a lullaby. What else could gamer ask for?

    The only one good stealth sandbox, there is nothing similar on the market so far, unfortunately. However this game does have many flaws — uncompleted story, empty open-world, blank characters and etc. But execution of gameplay outweights
    In this game you can magnetize enemies with prosthetic hand and then make them fall asleep with record of a lullaby. What else could gamer ask for?

    The only one good stealth sandbox, there is nothing similar on the market so far, unfortunately.

    However this game does have many flaws — uncompleted story, empty open-world, blank characters and etc. But execution of gameplay outweights all of them.

    Impartially The Phantom Pain deserves 8/10 but this game gave me hundreds of hours of incessant fun like no other game did, so 10/10
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  69. Feb 7, 2021
    10
    just a masterpeice in the same level of greatness as bioshock for me but the effort and genius put into this game is insane and the passion is immaculate
  70. Feb 25, 2022
    8
    Me encantó, Kojima. Pero no tiene un final. ¿Como no le vas a poner un final?
  71. Oct 22, 2021
    10
    I have nothing to say ...............................................................
  72. Sep 26, 2021
    10
    This review contains spoilers, click expand to view. This game is a PS4 masterpiece, the best in the series in terms of gameplay/mechanics, genius diversity of controls and choices, the base building and recruting is complicated and fun, which gives the multiplayer the meaning it needs, the intro is the best I’ve ever seen in a video game, the smart/shocking plot twost ending makes you relise the greatness of this game and it’s plot, the characters, bossfights, soundtrack were all badass and great, not to mention the cassette dialog, long but never bored of it
    The chapter 2 had some reptitive missions as an error that should’ve not happened
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  73. Nov 13, 2021
    9
    Epic gameplay. Would be a 10/10, but I think it’s missing an ending… ;P
  74. Feb 21, 2022
    10
    Classic gmae that every action/adventure like gamers would like. This game is great
  75. Feb 22, 2022
    10
    Wow great game, one of the best out there.
    Snake is always great and a great superstar
  76. Feb 27, 2022
    10
    4th best game of the series and still a 10. At the time of release was so far ahead of everything else out.
  77. Mar 25, 2022
    3
    Not a metal gear game...is a peace of **** open world. Please...bring back the real metal gear.
  78. Sep 22, 2022
    8
    Masterpiece gameplay, disappointing story, but it's worth a playthrough just for the gameplay.
  79. Jun 27, 2023
    10
    incredible masterpiece
    story 9
    gameplay 10
    sound and music 10
    graphics 10
    kojima 10
    this game is art
  80. Nov 27, 2020
    2
    This review contains spoilers, click expand to view. I know the MGS series require a certain taste in video games, and I did enjoy MGS IV, even though those cutscenes were a bit long and dragged on a bit. After seeing how good the reviews were for MGS V, I got it. The intro was definitely interesting but after a few hours of playing the game, it was not only frustrating because the controls weren't very precise (hit a bottle and the entire complex discovered me) or the fights weren't that interesting. The story got even weirder and I gave up after about 5 or so hours of playing it. This is definitely NOT a must play and you gotta really LOVE the series to like this game. Expand
  81. Aug 26, 2017
    9
    Well...here is the long awaited conclusion to the great MGS series. And this is really the last one as Kojima has left Konami. Sorry Konami, MGS is only MGS with Kojima. So is this the conclusion we wanted? Well...it's a good conclusion, but not a great one.

    First. the gameplay. It's the best in the series. It's like Peace Walker improved in almost every aspect. Micromanagement,
    Well...here is the long awaited conclusion to the great MGS series. And this is really the last one as Kojima has left Konami. Sorry Konami, MGS is only MGS with Kojima. So is this the conclusion we wanted? Well...it's a good conclusion, but not a great one.

    First. the gameplay. It's the best in the series. It's like Peace Walker improved in almost every aspect. Micromanagement, recruiting soldiers, etc. etc. Also, I love how the enemy learns your style of play. Like to do missions at night? They'll start wearing NVGs. Like to use the sniper rifle? They'll start wearing helmets (and send they're own snipers too!). It blows PW out of the water...at least in gameplay.

    Now for the negatives. And that is in, you guessed it: the story. It is poorly-paced. Hope you enjoyed the first hour of the game, as that's the only intense moment of the game for a while. You'll have to do 15-20 missions before the story picks up again. By this moment you lose interest. This is so unlike MGS. Plus the bulk of the story is told via cassette tapes, so unless you listen to them, you'll have no idea what's going on. They are interesting, but I don't understand why they couldn't be cutscenes. I understand the controversy of this MGSV as we expected more from Kojima, but it still has its moments. And there will be a moment that will blow you're mind. A moment only Kojima can pull off. Some will like it. Some won't.

    And the weapons...are fictional. Really? This was one of the things which made MGS appealing to me. I was looking forward to using Cold War weapons in the FOX engine. Granted, they're all based on real-world weapons but still, the immersion is ruined.

    Despite all the problems, I would be lying if I gave this game anything below a 9. It is worthy to be played, especially for the MGS fans. Was it unfinished? Yes. Could it be better? Absolutely. But still, MGSV does bridge the gap to the very first Metal Gear. Granted, it's may not be the bridge we wanted, and it should have been built better, but at least you can cross it. And you'll still have fun doing so!
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  82. Jan 8, 2020
    9
    Game is very pretty, gameplay is true king, very addictive, story is standard Kojima nonsense.
  83. Nov 2, 2017
    5
    Biggest let down of all time. I wanted to love it so much, and it was great right up until you had to start replaying missions as part of the main story. The mechanics and graphics are superb, but everything else is a disappointment, especially the story. I wish the series would have stuck with linear storytelling/gameplay instead of going for an open world, because that's always what itsBiggest let down of all time. I wanted to love it so much, and it was great right up until you had to start replaying missions as part of the main story. The mechanics and graphics are superb, but everything else is a disappointment, especially the story. I wish the series would have stuck with linear storytelling/gameplay instead of going for an open world, because that's always what its done best, push you forward in search of answers. Expand
  84. Dec 10, 2022
    10
    Screw the bad ratings, they are mostly hate on konami for the game not being finished! if you want an unforgettable experience with 1000 reasons to keep playing, this is the game for you! everything about it is almost perfect! gameplay, machanics, graphics, building mother base, characters, stroy, soundtrack, it is simply perfection in many aspects. it even has a story towards our societyScrew the bad ratings, they are mostly hate on konami for the game not being finished! if you want an unforgettable experience with 1000 reasons to keep playing, this is the game for you! everything about it is almost perfect! gameplay, machanics, graphics, building mother base, characters, stroy, soundtrack, it is simply perfection in many aspects. it even has a story towards our society and the world itself- i can´t praise this game enough and i played thousands of games in my life.

    5 years later i still get chills if i watch trailers or listen to the soundtrack. just another true masterpiece from Kojima, not finished but who cares?! play it, and you won´t be disappointed.
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  85. Nov 17, 2017
    8
    triste nao dar um 10 pra um metal gear, mas tem falha demais, tem muita ideia boa mas mal executada, li que teve altas tretas entrekonami e kojima, vai ver o problema ta ai.
    mas ainda assim o jogo é fantastico, a historia é ótima, graficos lindos etc etc
  86. Oct 12, 2017
    10
    Review EDIT for FREE FOR PS4 PlayStationPlus~
    *THERE'S A REASON THIS IS THE 4th HIGHEST RATED PS4 GAME EVER!!!!
    *The game has the same fun open world concept of GTA V.. but it has something soooo fun & addicting that no other game has.. You have to purchase upgrades for EVERY WEAPON,Gadget,outfits,gear,vehicles etcetc in the game by spending resources..AND the upgrades are-NOT
    Review EDIT for FREE FOR PS4 PlayStationPlus~
    *THERE'S A REASON THIS IS THE 4th HIGHEST RATED PS4 GAME EVER!!!!
    *The game has the same fun open world concept of GTA V..
    but it has something soooo fun & addicting that no other game has..
    You have to purchase upgrades for EVERY WEAPON,Gadget,outfits,gear,vehicles etcetc in the game by spending resources..AND the upgrades are-NOT instant. They start out 15 minutes,then tier 3 is 2 hours,,,then tier 4 is 6 hours,,,then tier 5 is 12,,,then 18 hours,,to finally tier 8,and 9 take 6-10 days....
    this is NOT a negative= it makes you feel excited to finally get that gun...
    **Hand of Jehuty~ Snake has a prostetic hand and the hand ALWAYS either makes u faster,,a weapon etc,,BUT the favorite is HandOfJehuty or "FORCE PULL" hand...lol
    *It is upgradeable just like everything in this game..And it starts out pulling 10m away but once you get it maxed out= it's sooo fun and impossible to not have it..
    **The best stealth weapon because they are stunned for 2 seconds after you pull them to you so you can kill/incapacitate and you maintain youre stealth..

    **This game gave me 6 straight months of pure addicting gameplay and still to this day I log in once a month as I still haven't maxed out the upgrades.....
    *FOB is the best online version because it's not PVP in the normal sense...it's you vs the base of a real person and that person gets notified and if they are online= they can defend it and kill you..
    They get respawns= you do not. so if they kill you=they successfully defended and all kinds of rewards etc......
    if you like "open world playgrounds,,,addicting games,,espionage,,stealth= this game is for you...
    Its the 1st Metal Gear game ive played since metal Geasr 1 on the NEW when I was a kid....
    *It passed Fallout Vegas for my #1 spot ALLTIME and it's also #1 alltime for most hours spent in any non MMO game passing Diablo games...........
    /end PlayStation Plus updated review.....from here down is my original review which I have no memory of what I typed .lol play this game you deserve it..I have Xboxone too and I tried it on there and it's inferior..That big button on ps4 controller is a must...plus the framerate LAGS on Xbox..

    ADD ME TO FOB - McSipp
    (I add/protect everyone who adds me)

    ~~This game is a perfect 10 and the best campaign/single player game ive ever played..
    And my 1st Metal gear game since the very 1st Metal Gear on old school Nintendo waaay back in the day..
    yeah I'm that OLD...

    ***F A C T = THE GREATEST THING ABOUT MGS V IS THE PURPOSE OF GRINDING MISSIONS AND FREE ROAM..
    ~Capturing soldiers instead of killing them is brilliant! just brilliant! it makes ALL OTHER CAMPAIGNS FEEL LAME AND STALE....

    ~~I'm just now starting to get bored. I'm 1140 hours deep!!!
    breaking my previous single player campaign record of 270 hours on Fallout Vegas,..

    ~Everyday for almost 5 months I would sign in, get the daily online bonuses and develop weapons,,gear, and then after 700 hours I discovered FOB...FOB sure is a brilliant way to add multiplayer without actually being PVP...
    **The person whos base you invade can and will defend it if they are online when you attack them. you can and will thrwart them and its a timer so you can respawn. they have to kill all you're guys and this gives the defender all the advantages....FUN TIMES YAH!!!

    **I owned this game for 6-8 months b4 I even played it...it really does get good once you get over the initial hump that ALL new games have...

    **The only bad news is = it raises the bar for all single player campaigns for me....
    I hated the Battlefield1 campaign. and I'm bored with run n' gun PVP.....

    MOST OF MY GENERATION who have Socom,,Halo 2 roots, and Modern Warfare PVP roots etc
    are bored with same ole same ole,,PVP is fun if it's not repetitive and boring...
    10/10 all day MGS!
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  87. Apr 26, 2021
    5
    +: it has excellent graphics

    -: opening level is meh, just brutal to be brutal
    Liked every MGS game before so I actually wanted to like it and kept playing for 5 hours, but I simply did not have (any) fun
  88. Jun 1, 2019
    9
    Story: 8, Gameplay: 10, Graphics: 10. This game could be perfect if not for the story
  89. Feb 20, 2019
    9
    One of the greatest games I've played. Pretty big Metal Gear Solid fan, having played Metal Gear Solid, Snake Eater, Peace Walker & Ground Zeroes. I always loved how crazy and bizarre the story gets while yet maintaining this strong sense of realism. The story is action-packed and always kept me interested. The game-play has great mechanics and interconnected systems which allow you heapsOne of the greatest games I've played. Pretty big Metal Gear Solid fan, having played Metal Gear Solid, Snake Eater, Peace Walker & Ground Zeroes. I always loved how crazy and bizarre the story gets while yet maintaining this strong sense of realism. The story is action-packed and always kept me interested. The game-play has great mechanics and interconnected systems which allow you heaps of freedom in these semi open world maps to how you carry out objectives. You have a base you can upgrade and fill with staff by recruiting them while on missions, and let me tell ya, nothing will ever beat fulton ballooning people to the sky. I feel if you enjoy previous Metal Gear Solid games or stealth action games this one could be for you. Hands down in my top games ever. My only complaint is the ending and tiny parts of the story and it is because the story wasn't actually finished and part were cut to make the release. Expand
  90. Dec 20, 2022
    10
    Very good game full of weapons, enjoyable looting system, buddies are great, missions are fun to play and you can easily spend more than 100 hours in this game. I strongly recommend it!
  91. Jul 4, 2018
    10
    An open world stealth game with a hundred different ways of playing each mission and a kickass, deep, symbolic story. And with the genius Hideo Kojima there to tie everything up, MGS:V is one of the greatest games ever released.
  92. Jul 13, 2017
    9
    Metal Gear Solid V is darn near perfect and a masterpiece in its own right. Writing about this game's flaws is almost a waste of my time. The quantity of this game is massive and the quality is surprisingly excellent this generation.

    Lets start with some amazing facts about MGSV. It has its own in-game soundtrack that mixes pop songs with the game's score. It also has hours worth of
    Metal Gear Solid V is darn near perfect and a masterpiece in its own right. Writing about this game's flaws is almost a waste of my time. The quantity of this game is massive and the quality is surprisingly excellent this generation.

    Lets start with some amazing facts about MGSV. It has its own in-game soundtrack that mixes pop songs with the game's score. It also has hours worth of audio logs. You can play all of these in the background while conducting missions. The game features celebrity voice talent and spot-on perfect motion capture. There are a couple of hours worth of cutscenes here. The game has the traditional "trippy" Metal Gear storylines the themes of revenge, loss, language, and atonement run deep. The toolkit is massive and after 40-some missions I have not come close to using it all. The game has two enormous open world maps in addition to a few linear mission segments. I've read that this game was an $80M venture and I believe it.

    For, the gameplay feature that sets MGSV apart from other games is the Fulton recovery system. You attach a balloon to something or someone and it then flies them into the air to disappear and return to your base. Thus your army can go from dozens to hundreds. Cleanup of sleeping bodies is also simple if you don't mind recruiting subpar soldiers. My favorite use is capturing vehicles while the drivers are still in them. Sorry, getting off track. The use the Fulton recovery system to capture soldiers and materials is part of the metagame of building your base and unlocking new weapons and support abilities. You finally start to care about these grunts because keeping them alive might let you unlock that silenced sniper rifle.

    My few complaints, which by the way are not worth the time it takes to write this paragraph, are the seemingly aimlessness of Chapter 2, weapons switching, visiting the same bases too often, and that one mission where you are swarmed by tanks and those tank drivers can spot you no matter how much your are crouched or how far you are away. Maybe I should have used the cardboard box more often.
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  93. Apr 8, 2020
    9
    Безумно красивая и отличная игра-песочница в своём жанре!
  94. Mar 23, 2017
    8
    I'll try to keep this short. It's a good game, but the story feels a bit rushed/incomplete. The chance to use stealth in this game is actually fun, and the game doesn't punish you as much as other stealth games for going right into combat. The controls are complicated, even for a PS4 game, but you can become adjusted to it. When fans heard there was going to be an open-world Metal GearI'll try to keep this short. It's a good game, but the story feels a bit rushed/incomplete. The chance to use stealth in this game is actually fun, and the game doesn't punish you as much as other stealth games for going right into combat. The controls are complicated, even for a PS4 game, but you can become adjusted to it. When fans heard there was going to be an open-world Metal Gear game, I'm sure a lot of them thought it might be like Grand Theft Auto. Which it sort of is, but it has enough unique stuff about it to differentiate it from the gta clone pack when it comes to gameplay. Good stuff. Expand
  95. Apr 13, 2017
    8
    I started my adventure with MGS from part 3, Snake Eater. What a brilliant game that was.
    After playing every other game from the solid series Im amazed that Kojima was able to create Snake Eater - every other game in the series is well below this, I hated MGS4 and those idiotic fight between Raiden and VAMP but MGS 5 by far is the worst game in the series. Lets write this in some order:
    I started my adventure with MGS from part 3, Snake Eater. What a brilliant game that was.
    After playing every other game from the solid series Im amazed that Kojima was able to create Snake Eater - every other game in the series is well below this, I hated MGS4 and those idiotic fight between Raiden and VAMP but MGS 5 by far is the worst game in the series. Lets write this in some order:
    What I like:
    - The story. Its good. But only, when I read it on WIKI. Its badly shown in game, if I didin't read what the hell is going on. Its presentation is chaotic.
    - Overall gameplay and base management. Its really fun manager game, the best I played in recent years. And there is so much content that its overwhelming.

    Whats ok:
    - A/V - not great but ok, environments seems dead and level design is idiotic, snake is super soldier who cant climb small rocks, mother base is confusing shiet - I never know what to do there and how to get from where I am to where I want to go, it gets so tedious so I instantly go to the chopper,

    What I dont like:
    - LOADINGS!! All i friggin see are loading screens!!! Example of completing a mission from start on mother base. Open the idroid - 3 sec loading (if it opens and not the options menu which is quite random - so fkin hate it!!!). Call the chopper. Wait till it arives - 20 seconds. Get to the chopper - wait till it takes you up 20 seconds. Loading 30 seconds. Chopper menu. Open idroid (wait as above). Select some misc stuff like dispatch mission, manage squad and mb - from 1 to 10 minutes with loong loading times between options. Select mission - equipment sellect screen ~1 minute. Loading ~30 sec. Chopper landing ~2 minutes. Mission starts (in which are also loading if You need to open this stupid iDroid to micromanage **** which Youll do more often than You want to and it is also timed - dispatch missions which lasts 5 days? Oh, You can pay with real money to end them sooner - REALLY?!?!?!?! WTF!!!!). Go to the designed point - with horse/car 2 minutes, without everything from 2 to 20 m. Finally action (from 30 seconds to 1,5 hour depending your playstyle and mission type - thats fine). And mission end - call the chopper wait for couple of minutes for liftoff and then again loading AND EPISODE END SCREENS??!!! DAMN SO MUCH TIME WASTED TO ACTUALLY PLAY 30 SECONDS ON SHORTER MISSIONS (I just ended mission 38, the one with microfilm, actually it took me about 2 minutes to get it and get to safety)?

    Ending note - the first mission was excellent. And what really sucks - the same mission is the last mission! And its tutorial mission with "pres x" to crouch **** After playing over 50h of the game the last mission I play is tutorial again? This is the end of Metal Gear by Kojima and I play tutorial? Really? I understand that there is twist in the story but come on, You didnt had to make me to play the WHOLE tutorial mission again, I almost fell asleep..and its not a big climax I was hoping it to be.
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  96. Apr 18, 2017
    8
    Metal Gear Solid V is the very definition of a mixed bag. While the stealth and gameplay mechanics are practically superb and fantastic, the story suffers heavily, is structured very poorly, and has bland characters. The game opens right where Ground Zeroes left off, Big Boss wakes up from a 9 year coma in 1984. The opening is puzzling, interesting and quite nightmarish, and it reallyMetal Gear Solid V is the very definition of a mixed bag. While the stealth and gameplay mechanics are practically superb and fantastic, the story suffers heavily, is structured very poorly, and has bland characters. The game opens right where Ground Zeroes left off, Big Boss wakes up from a 9 year coma in 1984. The opening is puzzling, interesting and quite nightmarish, and it really introduces people to the Metal Gear universe and Kojima's wild imagination and style. From there, you build up your Mother Base under a new PMC called Diamond Dogs and take revenge on Skullface. But to best honest with you, If you are a newcomer to the Metal Gear Solid franchise, or even a fan who hasn't bought the game yet, I would not recommend you buy this game for the story. If you wanna buy it for the perfect and expertly-crafted stealth mechanics, go ahead. But do not buy this game if you want to enjoy a great story because you will not find one here. Why? A few reasons. 1. Kojima being bored of making MGS games. He has been forced by Konami to continually make them, and felt he had to because he couldn't find anyone who could succeed him, and the one person who could, died of cancer. No joke. So, with MGSV Kojima decided to focus only on making a good STEALTH game, and barely gave any interest to the story. 2. Konami mucking around and getting needlessly involved with Kojima Productions' development process, which caused chunks of the game to be unfinished when they shouldn't have been. 3. Konami pushing the game out the door when the story wasn't truly finished. So there. You can find heaps of videos and comments on YouTube criticizing the game's plot. I'll repeat myself one more time to hit the nail through the plank of wood. Do not buy this game for the story. Overall, MGSV is a great stealth action game but has a lackluster story, which Is a shame because MGS has always espoused great stories. But I guess It's a testament to what happens if a man is forced to make something he was finished with decades ago. Now that Kojima has established his new Kojima Productions and partnered with Sony, and has announced his next ambitious project, Death Stranding, I'm quite glad his involvement with the franchise is over. Expand
  97. Dec 2, 2018
    10
    3 years after its long-awaited release, it's strange to say that The Phantom Pain still haunts me without any doubts for obvious reasons that could be controversial for some people.

    In fact, the award-winning Metal Gear Solid V's gaming experience is the most memorable and unique one I experienced since my passion for video games began. This powerful arty blockbuster offered me way more
    3 years after its long-awaited release, it's strange to say that The Phantom Pain still haunts me without any doubts for obvious reasons that could be controversial for some people.

    In fact, the award-winning Metal Gear Solid V's gaming experience is the most memorable and unique one I experienced since my passion for video games began. This powerful arty blockbuster offered me way more than I expected from it by immersing me into a genre-bending weird interactive adventure that intelligently associates complex hard science-fiction, dark psychological drama, disturbing war depiction, mind-blowing philosophy, terrifying surreal horror, grotesque sense of humor and good historical transcription.

    But aside from its artistic madness, The Phantom Pain is also inevitably a remarkable game design achievement that knows how to mix a rich sandbox emergent gameplay system with a captivating, intense storytelling. As the hours go by, the player freely writes its own story, building its base and choosing how to approach objectives thanks to a vast, well designed open world and a whole panel of gadgets and weapons. Hopefully, that's not all as acclaimed director Hideo Kojima, in addition to these modern elements, introduces into the game's structure everything we want from a Metal Gear Solid game: challenging bosses, beautifully executed cutscenes, jaw-dropping moments, fourth wall breakings and a dense, fluid narrative that will keep you on the edge of your seat until the final twist drops.

    But of course, the famous game designer isn't the only one to provide great genius, indeed, what would be Metal Gear Solid V without Kojima Productions' talent, experience and mastery of the gaming medium? Because thanks to them and surprisingly high production values, The Phantom Pain also delivers outstanding visuals, phenomenal soundtrack/sound design, perfect technical presentation, excellent controls and some incredible performances from the cast.

    Everything combined logically creates an unforgettable and visceral gaming masterpiece that transcends its own medium in original ways. Brilliant, innovative, violent, funny and emotionally powerful, Metal Gear Solid V: The Phantom Pain is a pure art work for the ages that will clearly be remembered by History.
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  98. Nov 10, 2018
    8
    This is the first MGS game I've played until the end. At the beginning I was extremely surprised by the graphics, storytelling, dramatic fiction. Secondly, I was also astonished by how SMOOTH this game is, constantly performing at 60 fps, perfect. Than, I started to notice that the missions and the scenario are near the same every time. There is only Afghanistan and Africa fields,This is the first MGS game I've played until the end. At the beginning I was extremely surprised by the graphics, storytelling, dramatic fiction. Secondly, I was also astonished by how SMOOTH this game is, constantly performing at 60 fps, perfect. Than, I started to notice that the missions and the scenario are near the same every time. There is only Afghanistan and Africa fields, stealth/rescue/kill missions. The cutscenes feels like a movie, it's impressive. The last missions are the best. It's a great game, but for those with patience. Expand
  99. Jun 19, 2017
    8
    Well the wait is over for another MGS game directed by Hideo Kojima. The open world aspect of this game really was refreshing. I feel like the story was really good, but there wasn't really much there, which has now become clear Hideo wasn't given enough time to flesh it out. The combat is superb and the best in the series. Still an extremely enjoyable memorable game.
Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]