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8.2

Generally favorable reviews- based on 6369 Ratings

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  1. Jan 4, 2016
    5
    This game was **** compared to the real Metal Gear Solid games. What kind of Metal Gear game has little to no story and spoiler alert the ending sucks dick, think of Raiden levels of disappointment. The open world is cool but how many times do I have to go to the same place to do different missions in a massive open world? Were is all the stuff to do in the open world, its like your in aThis game was **** compared to the real Metal Gear Solid games. What kind of Metal Gear game has little to no story and spoiler alert the ending sucks dick, think of Raiden levels of disappointment. The open world is cool but how many times do I have to go to the same place to do different missions in a massive open world? Were is all the stuff to do in the open world, its like your in a wasteland occupied by a few spare soldiers, there are no side missions to stumble on. I also hated the episodic way the game progresses, there is no flow, every time I get a mission done I get pulled out of the world and have to pick the next episode, I liked the flowing progression of the other games, were you wouldn't have to go from mission to mission, it was all one story and you picked your own way to get to the end. There are also parts that force you to redo missions on harder difficulties or do pointless side missions to get the next actual story mission....Really Konami? The Mother Base concept should have stayed on the Vita, its a fun diversion, but by no means should be the main goal or tide so deeply with the story. It seemed like every time I'd get to a mission id be more worried about getting some B or A ranked soldier out for Mother Base instead of progressing the story, because if I don't get the soldier out, my mother base will suck and limit all the weapons, equipment, and camo that I can obtain. It boils down to a ****ty card playing game were the soldiers are the cards. I'm not big on playing games with AI companions (I'm level 3 lone wanderer in FO4) I'm the star of this show, but the companions in the game are pretty cool and are integrated in the game well with multiple camo's and weapons for each person. Still, Snake roles solo and it would have been better if they hadn't been added. The villains in this game are also notoriously ****ty, not to mention that most characters are from other MGS titles and the one original character (Skull Face) isn't hashed out at all and dies half way through the game very unceremoniously. Having to listen to story details on a cassette tape player was the equivalent of Destiny style story telling, which in all honesty crushed me. Where are the epic cut-scenes like in MGS4 that reveal amazing story detail and awesome plot twists? All the while looking at my holographic 3D game menu (which made me ask why these tapes weren't in mp3 since they clearly had advanced tech)which is way out of its time, even compared to other tech in the game. My last and final comment will be WHY THE **** DID YOU STOP SOLID SNAKES STORY?!?!?!?! don't you understand, WE WANT TO BE SNAKE not his dad or uncle or ****ed up,whiny Raiden. This game was made for all the people who like to mindlessly shoot **** with no motive or story involved because they don't like long cut-scenes, but I submit that Metal Gear is nothing without its story driven campaign, half hour cut-scenes that paint beautiful and sinister story plots, and its partial linear qualities, so I morn the death of one of the greatest video game series of all time Expand
  2. Jan 3, 2016
    4
    While I have had some positive experiences with this game, for example the first hour, to me the game simply has no structure whatsoever, an information-overload and repetitive open world. I did enjoy the game for the first... 5 hours? Then, not following the story, because whenever they try to tell it some other voice keeps talking through the story, you're just playing the same locationsWhile I have had some positive experiences with this game, for example the first hour, to me the game simply has no structure whatsoever, an information-overload and repetitive open world. I did enjoy the game for the first... 5 hours? Then, not following the story, because whenever they try to tell it some other voice keeps talking through the story, you're just playing the same locations over and over again, just with something else to kidnap or take with you. The same location, just another guy to get.

    While I do appreciate the fact that you can extract soldiers to mother base, to me there was nothing useful to it. I tried just taking home a few soldiers at a time so I could try to assign them to proper positions (which is what you are supposted to do), but you're pushed quite early to take home more and it'll get repetitive. Soon, your mother base will expand and you'll have no idea why to even bother because the only thing to do is shower. Which just makes Snake clean again. No experience with any profits on enemy AI, except that they do start wearing helmets if you give them headshots.

    So while MGS5 does have some cool benefits, like the first hour and some cool stuff you can use during missions, when your game is so chaotic that I don't want to play after the first 7% (?), you are doing something wrong. Maybe it is because this is only my second MGS-game (with Ground Zeroes being the first), but I am going to resell it.
    If you would take the time to read yourself into this game, learn how to play it and figure out a way to play with the story and whatnot, I'm sure you'll have yourself a hell of a game. For me it just isn't working.
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  3. Jan 2, 2016
    4
    -Metal Gear from 1987 was NOT the first stealth game. Castle Wolfenstein from 1981 was.
    -Metal Gear Solid from 1998 was NOT the first game to feature cinematic story telling. Wing Commander from 1990 was.
    -Metal Gear Solid 5 has non-connected gameplay elements that rank it as a typical sandbox with an incoherent story than a stealth title like Thief, Hitman or Deus Ex.
  4. Dec 30, 2015
    8
    Even though it has pacing and structural issues and lacks the narrative heft of it's predecessors it's still immensely fun and will have you hooked for hours on end.
  5. Dec 30, 2015
    8
    truly a solid game! I haven't played a fun game in such a long time! hideo kojima is still one of the few developers making fun games nowadays! great story, fun gameplay, fun missions, great character development, great everything! wonderful graphics as well! the missions are varied and give you the option to tackle them multiple ways. the story is interesting and you will be playintruly a solid game! I haven't played a fun game in such a long time! hideo kojima is still one of the few developers making fun games nowadays! great story, fun gameplay, fun missions, great character development, great everything! wonderful graphics as well! the missions are varied and give you the option to tackle them multiple ways. the story is interesting and you will be playin mission after mission, to see what happens next! you meet great characters along the way, who you form a bond with over the course of the story! quiet, master miller, ocelot, etc! the story is unpredictable and will have you guessing what is goanna happen next! the bosses will throw you for a loop and leave you frantically guessing on what to do and how to overcome them! great game! I was a little upset actually when I found out the game was almost over! few games are able to do that to me!

    if the ending wasn't so anti-climatic, I would've definantly gave this game a higher score! I'm sure its not kojima's fault and I'm pretty sure konami shut the production down before the game could be fully finished! for what it is though, it is truly a wondrous game! game of the year for me!
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  6. Dec 30, 2015
    10
    Metal Gesar Solid V : The Phantom Pain REVIEW (PS4/XBOX1/PC)

    +Story ? Boss Fights - Story evolves slow +Characters ? Custscenes +Gameplay +Customization = 9.9/10 EARNS= " 1# Best Ps4 +Graphics
    Metal Gesar Solid V : The Phantom Pain REVIEW (PS4/XBOX1/PC)

    +Story ? Boss Fights - Story evolves slow
    +Characters ? Custscenes
    +Gameplay
    +Customization = 9.9/10 EARNS= " 1# Best Ps4
    +Graphics Game 2015"
    +Physics
    +Fox engine
    +NOT Bugs
    +Reward System
    +Multiplayer
    +Base Managment
    +Stealth
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  7. Dec 29, 2015
    10
    Some games rarely achieve the high point of a 10 out of 10 and deserve it. However this game, my god does it deserve it. I am going to say that I am a metal gear fan but even if I wasn't this game is... whoooah. Yes there are some flaws, but personally there is just to much good that over shines it. The game play is phenomenal, truly Kojima's metal gear swan song as the stealth is so wellSome games rarely achieve the high point of a 10 out of 10 and deserve it. However this game, my god does it deserve it. I am going to say that I am a metal gear fan but even if I wasn't this game is... whoooah. Yes there are some flaws, but personally there is just to much good that over shines it. The game play is phenomenal, truly Kojima's metal gear swan song as the stealth is so well done. But it surprisingly rewards players that go on full action as well. It deviates from previous metal gears by ditching the linear structure and creates and immersive, always tense open world. Yes the story wasn't engaging as much as the previous, but was still pretty engaging. It's clear that the main thing wasn't the story, but rather player choice, you can face any engagement with customized weapons, lethal, non lethal, crazy gadgets , or even just run away. It truly feels like I could do anything which is a major accomplishment. And the ending does make it even more obvious that the players are the most important part of the game. Multiplayer was pretty fun too, fultoning makes everything really tense and fob's are optional and really challenge you. So if you want a awesome looking, playing, sounding, fun, tense just anything this is really it. Expand
  8. Dec 27, 2015
    8
    This is a great game. A lot to keep the player involved: Mission list, side ops list, base development, weapon development, etc. I'm a first time Metal Gear game player so excuse me if I sound too excited. I have only 2 cons for this game: 1) I wished I was going up against a more factual or realistic enemy and 2) I wish I could do more in the mother base rather than running around andThis is a great game. A lot to keep the player involved: Mission list, side ops list, base development, weapon development, etc. I'm a first time Metal Gear game player so excuse me if I sound too excited. I have only 2 cons for this game: 1) I wished I was going up against a more factual or realistic enemy and 2) I wish I could do more in the mother base rather than running around and upgrading it. I don't mind more cutscenes too, but it's fine.
    Overall very good game.
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  9. Dec 25, 2015
    10
    MGSV is a controversial Metal Gear game. Some gamers will find it the best MG ever made, while others will see it as a big disappointment.

    No doubt its not a typical Metal Gear game, and fans are complaining about the story (or the lack of it) and some changes made by Kojima. Its not a secret that Kojima wanted to move away from Metal Gear games. MGSV feels more like a spin-off, or a
    MGSV is a controversial Metal Gear game. Some gamers will find it the best MG ever made, while others will see it as a big disappointment.

    No doubt its not a typical Metal Gear game, and fans are complaining about the story (or the lack of it) and some changes made by Kojima.

    Its not a secret that Kojima wanted to move away from Metal Gear games. MGSV feels more like a spin-off, or a side story. Make no mistake, its not Metal Gear Solid 5, its actually V. V might stands for Venon, the major character in the game, or for peace sign, and indicates this game actually a sequel to Peace Walker.

    So, in Metal Gear Solid V Kojima actually moves away from the traditional concepts of previous games. The story is not in front of you, if I can put this way, but its a disservice to say the game has a poor storytelling, or even doesn't have a story at all. Its more like 2001, Space Odyssey, or like the first Alien, where there is a big plot behind whats happening in the screeen, but requires interpretation from the audience, very different from last games where you can just sit and watch long cutscenes.

    That was a change I believe came for good. Metal Gear games always had a b-movie flavor, with ridiculous lines, over the top anatogonists and some way too silly moments, that made impossible to take serious all the topics about death, loyalty, sacrifice, nuclear ploriferation. The more serious topics sounded way too pretentious and made the whole thing sound as cheesy as cheesy can be.

    In Ground Zeroes, it was already clear Kojima was changing MG's tone to a more darker and let's say mature tone. Paz, a screaming young lady that happend to be the final boss in Peace Walker, returned as a tragic character. The cartoonish David Hayter was replaced by Kiefer Sutherland, and that alone make a huge difference. David Hayter performance was always unnatural, forced and theatrical, and was one of the reasons for MG games silly and cheessy tone. He was the perfect snake for a polygonal snake from ps1 and ps2 era, but with games getting closer and closer of movie's language, a new Snake was required, and Kiefer was the perfect fit for a tragic character like Venon.

    Some over the top moments are still here and there, like main villain Skullface and Quiet's outfit (she happens to be a strong character, despite the juvenille approach in her presentation during the whole game), but MGSV is a pretty strong game in terms os story. Its a tragic one, that won't suit a happy ending. Its a story about loss and revenge, about buddies departing and neve returning, about your own identity getting stolen, about living as a phanton of someone else. The main character of the game is called "Punished". The Paz side story in this game give us one of the most powerful moments in video games story.

    The plot twist in the end of the game is Kojima not playing for the gallery, as he did in Metal Gear Solid 4, a game that actually ended Big Boss and Solid Snale story.

    The gameplay is stellar, but don't approach MGSV as an rpg or GTA V game, so you won't find civillians around the world. You are playing in large areas controlled by military groups. Every single mission you can approach the way you want. There is so much to develop, the game hardly gets boring even after hours and hours of gameplay. You can go full rambo, or you can have a 100% stealth experience. Few games got companions right as MGSV. Your buddies are part of the experience, and support coming from Quiet e D-Dog are crucial for completing some missions.

    Developing itens, armor and weapons are more complex than many rpg games around, since requires rational manegement of resources.

    Graphics are superb. There is no game around with better facial animations coming from characters. The landscapes, specially in Afganhistan, are amazing. Fox engine improved a lot since Ground Zeroes, and its almost flawless here. The shooting experience is as funny as possible, and a big for me was the 1st person perspective while pressing R1 button.

    Fulltoning soldiers and everything else seems something ridiculous at first, but after a while, believe me, you will miss that feature in other games.

    The open world adds an element of unpredictabilty here. If you wait too long to make decisions, the sun might appear and make everything more difficult for you, even though you can speed up the time by somoking weird cigar. A sand storm might save the day and hide you enough time to complete an objective, or a truck full of soldiers might appear in the base and force you to activate a plan B. Even of you capture an outpost, that doesn't mean everything is safe, since the soldiers of the next shift might be just arriving.

    The game's structure is a problem, though, since the "Chapter 2" is actually a epilogue, and most of main missions are actually repeated ones, while some os best momensts are hidden as side ops.

    MGSV is my 2015 Game of The Year. A masterpiece. MGSV is Kojima at his best.
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  10. Dec 23, 2015
    0
    They polished a turd to a mirror shine. It looks great, plays great, all the lovable characters are there, but its a boring repetitive mess of a game. I never I thought I'd ever describe Metal Gear Solid as boring, but it most truly is.
  11. Dec 23, 2015
    6
    This review contains spoilers, click expand to view. This is not a 10/10 game, but it's not the worst ever, and I feel like I'm being really forgiving for just giving it a 6. I'll give you the number of problems when I first played this game upon release. This is my open and honest opinion, the people below me giving this game 10/10 are either delusional or fake accounts just tossing in as many reviews as possible to keep this at a score of 80. I'll try and not spoil this for anyone if I can help it.

    1. The story...It's easily the worst in the series and if you're a MGS fan that plays for the story, you're going to be disappointed of how badly paced this game is. The game throws you into an hour long prologue with no real gameplay other then "run!" The cinematic's look pretty, the cut scenes throw a lot of action at you, but you'll not really do much of anything in this segment, it's just an "ooh ahh" moment. The tutorial is nice only because it shows you how much tighter the controls are. After the prologue though, a wave of confusion sets in, like why Ocelot reversed roles with Miller (Miller being pretty sadistic while Ocelot feels like the voice of reason, which is weird considering previous games.) The main villain is easily the worst in the series, and you don't even get to fight him in the end, he ends up getting stepped on by Metal Gear, it's just terrible. Basically he hates Zero and he wants to cause mass genocide for no real reason other then **** it." Quiet is another character added just for eye candy, which is fine, honestly, since they've done this to every female lead other then Meryl (somewhat.) But at least give her a better background, having her butt naked so she can "breath" is the worst game writing excuse to have a nearly butt naked woman running around, That kind of **** is for horny teenagers stuck in moms basement. Come on...Psycho Mantis, a long time favorite of the series is in this, but plays a surprisingly small role, and it baffles me that they contradicted themselves when making this game without thinking of the earlier games...Like hard drives (See MGS IV, memory card easter egg.) Liquid is also in this but is never fleshed out either, he's just there to cause trouble. None of your questions will be answered, and if anything, will leave you with more questions when the game abruptly ends. Why they chose not to focus on Zero and what made him the villain is beyond me.

    2. There's micro transactions in the game. They snuck this under the radar gents. It's a $60 game, there's no reason why you should have micro transactions in a $60 game. If you defend this aspect, you're an idiot.

    3. The open world isn't really open...There's 2 levels, a very small Afghanistan and an equally smaller Africa, neither really separate one another from being different other then one is desert, and the other is a jungle, and that's it. There are no actual large bases to infiltrate, but medium sized to small outposts with a few checkpoints. It tries to give you the incentive to explore, but after a few hours, I guarantee you, you will see not anything new, and it turns into a chore when you need to hunt down specific targets to unlock more aspects of the game. (Instead of real story progression like how the game has always been). Hardly any wild life, both in Africa and Afghanistan (I would know about the latter, there's plenty, believe me.) Both are just giant wastelands with pockets of outposts to raid.

    4. MGS has been known for it's stealth mechanics and promoting that sort of gameplay...There isn't a point and it almost encourages you to just full on rampage, with some of the missions just outright denying you the stealth aspect. What made this game difficult was the stealth, but there are so many people now-a-days who just want to run and gun, I can kinda see why they did it this way. There is still stealth in this game, but it's a joke. Camo is definitely worse then III and IV. Want to change camo? Air drop it in! That's stealthy! It breaks a lot of the stealth immersion which is a damn shame.

    5. Snake isn't really Snake...As a character mind you, but he just acts like a mopey idiot. He says maybe a total of 40 lines in the entire game.

    6. A lot of the locked items takes hours if not days to complete. That's outright stupid in my opinion and it belongs in ****ty facebook aps. Don't agree with me? Have fun sitting there waiting to complete your "research" for 3 hours. That isn't fun, sorry.

    7. For a guy with an army at his beck and call, you sure don't do anything with them. Sure you can switch characters but what is the point? It's a merc army, and yet I never interact with them at all. Totally missed out on what could have been a great game mechanic. Dropping the ball and sending them out on missions and...You guessed it, takes hours.

    8. The gameplay is actually great, plenty to do after you unlock everything...Which takes an absurd amount of time, even for an MGS game. But again, you'll get bored quickly.

    Ran out of room sadly.
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  12. Dec 21, 2015
    9
    MGSV is a game that changes its tones so often that it's ridiculous. From talking about the brutalities of war and then showering us with fan-service from the scantily clad Quiet, you already know it's a Hideo Kojima game. It has GORGEOUS graphics and the gameplay is really fun as well. There is a new "reflex-mode" that allows players unfamiliar with MGS games to correct their mistakeMGSV is a game that changes its tones so often that it's ridiculous. From talking about the brutalities of war and then showering us with fan-service from the scantily clad Quiet, you already know it's a Hideo Kojima game. It has GORGEOUS graphics and the gameplay is really fun as well. There is a new "reflex-mode" that allows players unfamiliar with MGS games to correct their mistake should they get caught and can be turned off by those who don;t want it. There is a surprising amount of different weapons for a game focused on stealth and several buddies offering diverse gameplay styles. You get your own Mother base that essentially becomes a simulation of having your own private army, a pretty fun mini-game that adds several hours into an already large game. The map is thankfully detailed with lots of secrets as the maps aren't that big and unfortunately sends you to similar locations when playing side ops. The biggest problem this game has is that compared to previous games with HOURS of cutscenes and story, this game has a lot less. Depending on your previous stance you may or may not welcome this change as it is clearly meant to make the game more accessible to franchise newcomers. What story that is there is still engaging however. MGSV is a game that should be played by all, even if you haven;t played any previous games. Expand
  13. Dec 20, 2015
    10
    Metal Gear Solid V: The phantom Pain absolutely a masterpiece which created by a "mad scientist" hideo Kojima. When you you first saw this game, you'll soon realize that all the amazing things Kojima has done flowed all over in this game
    and yes, like ppl said : "Welcome to A Hideo Kojima game"
  14. Dec 10, 2015
    3
    Alright, so as a game I went into to have fun with because of all the wonderful reviews it was given. I am completely disappointed. So disappointed that I deleted it off my home screen. Many reviews said this game was all about the gameplay, and let me tell you something, it surely is. And it is fun... For maybe an hour and a half. After you're tired of looking at the amazing motions snakeAlright, so as a game I went into to have fun with because of all the wonderful reviews it was given. I am completely disappointed. So disappointed that I deleted it off my home screen. Many reviews said this game was all about the gameplay, and let me tell you something, it surely is. And it is fun... For maybe an hour and a half. After you're tired of looking at the amazing motions snake does when getting on the ground, or moving from wall to wall, you have nothing. The story is lackluster with the terrible villain, same old rescue the prisoner missions and kill this guard. It gets repetitive and boring way fast. And I'm not one to say this because I'm a huge RPG fan because of it's massive world and side missions. But dang, this world is too big, way too many missions, if you are a completionist have fun with this one. Expand
  15. Dec 10, 2015
    4
    This is an awful letdown, kept alive in reviews by one of those sonic-tier fanbases dedicated to tirelessly trolling by reporting reviews for honesty and upvoting reviews for blatant lies. It's as incoherent and poorly written as usual, but no longer has the humor that justified garbage dialogue. The gameplay is an improvement over earlier MGS titles, but the campaign is idioticallyThis is an awful letdown, kept alive in reviews by one of those sonic-tier fanbases dedicated to tirelessly trolling by reporting reviews for honesty and upvoting reviews for blatant lies. It's as incoherent and poorly written as usual, but no longer has the humor that justified garbage dialogue. The gameplay is an improvement over earlier MGS titles, but the campaign is idiotically designed. Virtually every feature outside of sneaking and shooting is an absolute waste.

    The best part about this game, is they fired the douche who took credit for ruining it.
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  16. Dec 8, 2015
    10
    PLZ REMOVE THE SMOKERS IN THIS GAME, trying to go full stealth without killing everyone but I just cant stand seeing those guys popping cigarettes, I just gotta pop their faces all the time, I gotta clean the world from canceric toxic trash humans (only reason I love games so much I don't have to tolerate retards as much) reduce the religious context too would be awesome (at least from thePLZ REMOVE THE SMOKERS IN THIS GAME, trying to go full stealth without killing everyone but I just cant stand seeing those guys popping cigarettes, I just gotta pop their faces all the time, I gotta clean the world from canceric toxic trash humans (only reason I love games so much I don't have to tolerate retards as much) reduce the religious context too would be awesome (at least from the missions name titles,, nicknames and conversations remove the context hell angel and all this crap have some respect to other beliefs/none beliefs be more neutral plz

    exept that this is the most brilliant game ive played for like ever, but they have no brain when it comes to online matchmaking,, aww ofc im not surprised, think this game is almost as good as the game I would have made if I had the power to, but without the online this game will eventually die
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  17. Dec 7, 2015
    10
    I am tired of developers only designing games to maximise profit. Yearly releases rendering the previous one redundant. In App purchases you must buy to progress through the game. Holding back so much for cost saving efficiency.

    Then once in a generation (in consoling terms at least) you are given a masterpiece. A game that has it all. Taken years of effort and thought to develop. Metal
    I am tired of developers only designing games to maximise profit. Yearly releases rendering the previous one redundant. In App purchases you must buy to progress through the game. Holding back so much for cost saving efficiency.

    Then once in a generation (in consoling terms at least) you are given a masterpiece. A game that has it all. Taken years of effort and thought to develop. Metal Gear Solid V is just that! For the sophisticated gamer, requiring intelligence, skill and knowledge. Rewarded with a wonderful story revolving around real life events and accurate science. Moments that will make you furious, and times, you'll feel a lump in your throat.. a bright yellow one (the Snakes out there will get what I mean by that)!

    I spent 100 great hours on this game, and now I have clocked it I feel a sense of emptiness. I had become Big Boss, and his life was mine. This game has topped it as the best game I have EVER played! I salute you Kojima.
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  18. Dec 4, 2015
    4
    This game is over hyped, and the worst in the Metal Gear Solid series.

    It's unfinished. Lacks story. Lacks "character" in the characters, and has a really silly twist in who Big Boss is in this game. The graphics are beautiful. However the game play is boring and repetitive. Its literally doing the same missions over and over about 15 times, going back to the same locations about 15
    This game is over hyped, and the worst in the Metal Gear Solid series.

    It's unfinished. Lacks story. Lacks "character" in the characters, and has a really silly twist in who Big Boss is in this game.

    The graphics are beautiful. However the game play is boring and repetitive. Its literally doing the same missions over and over about 15 times, going back to the same locations about 15 times. The landscape is devoid of any life...only enemy soldiers and occasional animals.

    It also has the worst iteration of Metal Gear Online. MGO3 is garbage compared to MGO2.

    And it's almost laughable people calling this a masterpiece, when clearly, it isn't. If you want to play an epic MGS game... pick up Guns of the Patriots.
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  19. Dec 3, 2015
    1
    Terrible awful game with defect that does not allow the user to save game progress after hours invested in game play. Avoid this game it is not worth the frustration. By the way, yet another reason to purchase physical discs that can be returned because they are defective instead of downloading from the PlayStation Store which will not allow refunds of defective games.
  20. Dec 3, 2015
    4
    This game is not metal gear. It's something completely different. It reminds me of more of a VR mission game. Where you do the same repetitive things over and over.

    There is no story, and from what there is, it is extremely weak. Cancer Patient forth stage weak. There is no connection with any of the characters. You have no bond towards Otocon, like in the previous metal Gears, The
    This game is not metal gear. It's something completely different. It reminds me of more of a VR mission game. Where you do the same repetitive things over and over.

    There is no story, and from what there is, it is extremely weak. Cancer Patient forth stage weak.
    There is no connection with any of the characters. You have no bond towards Otocon, like in the previous metal Gears,
    The boss fights were non existent - The last boss fight was a absolute joke. I get it Kojima Metal Godzilla scares you.
    Quiet's character... Seriously... No wonder women think gamers think this way.

    It felt like a incomplete game. I don't understand why so many people give this game a free pass. It is absolute garbage in its release state. I remember when MGS 2 came out. All my friends were upset that they had to play as raiden, everyone wanted to play snake.

    Now I laugh and think, at least that game still held true to the original formula.
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  21. Dec 2, 2015
    10
    I've been playing Video Games for over 25 years now, in fact I've been playing Metal Gear games for about 25 years now. I thought I hit a point in my life where I could no longer say what game is "My favorite" or "the best game"

    MGSV has changed all that, after completing it 100% and putting 250 hours into it I can say without doubt this game is a 10/10. I don't think I've ever cared
    I've been playing Video Games for over 25 years now, in fact I've been playing Metal Gear games for about 25 years now. I thought I hit a point in my life where I could no longer say what game is "My favorite" or "the best game"

    MGSV has changed all that, after completing it 100% and putting 250 hours into it I can say without doubt this game is a 10/10. I don't think I've ever cared enough to 100% a game, but even after 250 hours I still want more of MGSV.
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  22. Dec 2, 2015
    7
    i want to give this game a red review so bad because it let me down on so many levels. but i am trying to look at it as a separate game and not as a metal gear solid let down. as a game it is a 7. it's a fun concept building your base, but the missions are all repetitive. both the story and the side missions. as a metal gear solid game i give this a 4. what i expect from MGS is a story.i want to give this game a red review so bad because it let me down on so many levels. but i am trying to look at it as a separate game and not as a metal gear solid let down. as a game it is a 7. it's a fun concept building your base, but the missions are all repetitive. both the story and the side missions. as a metal gear solid game i give this a 4. what i expect from MGS is a story. not a game made to work with microtransactions. it taints the image of the GMS franchise. it is ok if MGS is a railroad shooter, leading you along the way. that's ok.. it's metal gear. But it was taken in withe the idea it had to be open world, it had to be more. but MGS was always enough. if it wasn't broke don't fix it... or should i say... if it was always good why the hell are you changing it now! Expand
  23. Dec 2, 2015
    8
    The gameplay is absolutely gorgeous, the graphics stunning, the game is amazing in multiplayer online mode the reply value very cool but this game I won't give a high rating for the next point I need to say I don't just get why people rating this game as 10/10 if they were truly fans of the series they will know perfectly the story line is just an incomplete inconsistent without any replyThe gameplay is absolutely gorgeous, the graphics stunning, the game is amazing in multiplayer online mode the reply value very cool but this game I won't give a high rating for the next point I need to say I don't just get why people rating this game as 10/10 if they were truly fans of the series they will know perfectly the story line is just an incomplete inconsistent without any reply value in storyline is a joke, this game is just Peace Walker on1080p nothing less or more, I respect people like open world thematic but play an open world not mean will get any story reply value. Don't confuse rating value with loyalty to Hideo this game will be the last is two different things people need be honest. Expand
  24. Dec 1, 2015
    8
    overrated game fun at first the best stealth game out there but gets repetitive where i got to the point i did not want to play it anymore.
    it has stupid missions like clear mine field of clay mores. parts of your mother base take ages to get to just annoying when they could be closer together.
    just cant see how ign gave it 10 wtf
  25. Dec 1, 2015
    9
    I'll have to say that this game does feel like more of a Metal Gear Spinoff that a true Metal Gear game. However, that's great for me, because my 2 favorite in the series were Peacewalker (the remake for ps3) and MGS3. This game is more along the lines of those two, offering much more freedom than the standard MSG formula of moving through a room and watching a 30 minute cutscene followedI'll have to say that this game does feel like more of a Metal Gear Spinoff that a true Metal Gear game. However, that's great for me, because my 2 favorite in the series were Peacewalker (the remake for ps3) and MGS3. This game is more along the lines of those two, offering much more freedom than the standard MSG formula of moving through a room and watching a 30 minute cutscene followed by a 15 minute codec conversation. Don't get me wrong, all MGS games have been stellar, but I found MGS4 and 2 to be the worst as it offered the most limited gameplay and terribly long cutscenes.

    That being said, for 60$ or less depending on when you get it, the bang for your buck is astounding. Go on missions, free roam, or do side ops while building up your base, with an option to further things with the online portion which is also pretty robust. The story is fleshed out with long casette tape recordings so if you want in on it, play the tapes. Or don't, it's up to you. I love the freedom. After completing about a 2 hour session of missions and free roaming (extracting specialists for my base and scrouging for precious supplies) I sat and listened to a few tapes on the way back to Mother Base to fill in the story a bit. Everything you do in the field has an impact on your base and while the world is a little sparse, it's really all about infiltrating outposts and finding stuff to extract and build your resources. The amount of weapon variations and gadgets is huge and once you start cruising with R&D you won't even know what to do with all the possibilities at hand. Also, having buddies come with you on missions to build trust is also essential and really enhances the gameplay. Any hey, if you don't feel like stealthing it and just want to blow **** up, you can do that too. The controls are as tight as any game I've played on new gen thus far, so you can shoot it out with high caliber weapons if you so desire. Or go ahead and call in that support chopper to rain hell as you sit back and enjoy the view from a hilltop with your horse.

    Gameplay is emergent and things happen that you would not expect. You can do things that seem logical and they work, like shining a flash light at a guard with night vision which will blind them. Leave an unconscious guard on a bed and no one will notice, or they stop and complain that they are lazy, lol. I recently had an incident where I deeply infiltrated a base to extract a specialist, but as I pick him up to carry him out I was spotted. I booked up a cliff under heavy fire I noticed he got clipped a couple of times by his buddies. I thought nothing of it, except that when I tried to extract him out he was dead, lol. That sucks but at least it makes sense. Stuff like this that you don't expect frequently happens during gameplay. For instance, guards can clearly see you from a long distance during the day, but they have rely on spotlights and flashlights at night, so doing missions in the dark is logically much easier. Other times they will shoot flares out in an effort to spot you. Simply put, things feel natural and if you think you can do it, you probably can actually. If you put on green camo, you hide better in tall green grass. Put on the yellow camo and you hide better in the desert. It makes sense and the game doesn't need to explain it to you.

    The one thing that detracts from all this though is the addition of boundaries at certain places. You can climb a cliff as long there is a crack, but sometimes you can't traverse up a 5 foot high stone for instance. It's kind of distracting when it happens. Another thing, for some reason soldiers sometimes act really dumb and I'm wondering if they don't all have there own hidden skill levels. Every once in a while you will see them make some stupid decisions. Also, sneaking around in a box has always been ludicrous, but it's a staple of series at this point but I choose not to use it too much. I guess no game is perfect, but overall gameplay wise this might be the deepest game I've come across yet.

    Tell ya what, if you liked Peacewalker just get the game and you won't regret. The lack of major cutscenes in the game is a little jarring if your a fan of MGS4, but otherwise the game is superb. It's not like there are no cutscenes, it's just that they are not as developed and snake barely says anything in them.

    My one ohter disappointment is that there a clear lack of boss battles like some of the legendary ones in games past. Those were the highlights of previous games but they are almost non-existent here or are completely underwhelming. You won't any find battles like the one against Psycho mantis or The end,etc. So I have to knock the game down a notch to 9 because of that, but hey it's already got plenty of straight 10s
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  26. Dec 1, 2015
    9
    I am a long time fan of MGS series. MGSV is a visual masterpiece and the game mechanics are superb. Every nuanced detail of snake and the environment is a joy to behold. I am enjoying every second of my experience, however with the good also comes the bad. Although Kiefer Sutherland does an exceptional job at bringing snake to life, David Hayter is still the snake we want. The story is notI am a long time fan of MGS series. MGSV is a visual masterpiece and the game mechanics are superb. Every nuanced detail of snake and the environment is a joy to behold. I am enjoying every second of my experience, however with the good also comes the bad. Although Kiefer Sutherland does an exceptional job at bringing snake to life, David Hayter is still the snake we want. The story is not as flushed out as one would hope but still has that characteristic Kojima charm and the "WTF is going on" factor... I would highly recommend this game to anyone who is a lover of the MGS series, but Snake eater, Peace walker and MGS4 still hold the number one spots in my heart. Expand
  27. Nov 30, 2015
    7
    Este videojuegos rompio para mi los origenes de metal gear solid,es un juego con muy buenos graficos,pero carece de un buen argumento, ademas de ser muy repetitivo y tienes que repetir msiones muy parecidas todas,no tiene los momentos emocionantes de otras entregas de la saga y los personajes apenas interactuan en la historia.El peor metal gear solid.
  28. Nov 30, 2015
    6
    Graphic are amazing, game play is smooth for the most part. Story is a bit eh. There is a lot to do but most of it is repetitive. The world might seem open and it it to a certain level but it all honesty it's linear. There's no real reason to explore other than for resources and side missions which again are repetitive. Great game but defiantly overrated by a lot.
  29. Nov 29, 2015
    6
    This review is few months late but I still felt like I should write it.

    Okay so I've put about 100h into the game, completed the story and have to say it is a great game and succeeds in the open world element very well, which is also one of the reasons I and probably other old fans of the series didn't like the game that much. Gameplay is the strongest point of the game that kept me
    This review is few months late but I still felt like I should write it.

    Okay so I've put about 100h into the game, completed the story and have to say it is a great game and succeeds in the open world element very well, which is also one of the reasons I and probably other old fans of the series didn't like the game that much.

    Gameplay is the strongest point of the game that kept me going through the whole experience. I loved sneaking my way through an enemy village, maybe tranquillize few enemies and hide them behind buildings, or fulton and recruit them to my growing motherbase. Or I could've hide in the container of a truck and wait 'till it drives through the village and I'd remain undetected. Stealth in this game is the best you're going to get from any game out there now.

    Open world. I was never a fan of this idea. One thing in previous Metal Gears I loved was the change of areas. In MGS4 there was a lot different areas that were not big, but it didn't matter as long as they differed from each other. In V it's just the same desert, a bit of jungle-ish places, which are cool, for 10-15 hours. Then it's just the same view everywhere. Also buildings. This game doesn't have big buildings where you sneak in, hide in closets or under tables/beds. Though there is one manor in the game, where you spend 15 minutes to get in and 5 minutes inside. I for some reason really loved sneaking in buildings. Maybe it's just me.

    Story/content. Now this is the weak point of the game. Story isn't that bad but the way it's told ruins it for me; In other Metal Gear games everything you did on your missions affected the story somehow, and it really felt like it too. Well, in V Miller gives you random missions that don't affect the story in any way: "Gather intel" "Steal a truck". What the hell? In previous games every mission had something new to it, something cool would've happened, an unexpected boss battle maybe. But wait! Hear me out guys, In V you also get a cutscene sometimes! And they're usually about interrogating someone. Yeah cool right? ..right? -Konami
    Then there's this "Chapter 3: PEACE" which apparently was removed from the game and it would've had some really important cutscenes to the story, but then comes KONAMI that piece of poop company that didn't give Kojima enough time to finish that chapter. Or maybe I'm wrong and this is one of those Kojima's evil plans he so loves to do? Maybe we'll never know. Or maybe we'll get another open world MGS without Kojima.

    TL:DR Great gameplay, ruined for some players with open world and crappy story telling. Chapter 3 remains as a mystery

    6 outta 10 I say
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  30. Nov 25, 2015
    10
    This is my first time playing a metal gear title since the old NES days and my God it's amazing. Open world with a sense of freedom and purpose. While I typically enjoy gaming with friends online I can get lost in this detailed and authentic world very easily.

    For anyone with even cursory knowledge of the Soviet / Afghan conflict in the 80's you will really appreciate the detail that
    This is my first time playing a metal gear title since the old NES days and my God it's amazing. Open world with a sense of freedom and purpose. While I typically enjoy gaming with friends online I can get lost in this detailed and authentic world very easily.

    For anyone with even cursory knowledge of the Soviet / Afghan conflict in the 80's you will really appreciate the detail that went into this game!

    You get over the constant credits quickly as you can skip them and the game play is intense. It also makes base building fun and an enjoyable side game if you will.

    Not sure how multiplayer works yet but that didnt' stop me from giving this game 10 / 10. Best Game I have ever played in a long time.
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Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]