User Score
8.2

Generally favorable reviews- based on 6369 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 24, 2016
    5
    Regardless of all the praise this game received, it has so many flaws that get overlooked in most subjective reviews. There is basically no story, no real narrative or ending, the game is one of the most repetitive games I have ever played. Missions actually repeat themselves on "harder" diffuclties and are considered one of the "main" mission. Most missions feel forced, meaningless andRegardless of all the praise this game received, it has so many flaws that get overlooked in most subjective reviews. There is basically no story, no real narrative or ending, the game is one of the most repetitive games I have ever played. Missions actually repeat themselves on "harder" diffuclties and are considered one of the "main" mission. Most missions feel forced, meaningless and unnecessary and there are about 5 different side missions that are repeated 150 times. Now what is good about the game ? The gameplay is phenomenal, smooth and I don't think I have seen better, and there is somewhat of a nice sense of progression. It is graphically and technically almost flawless but objectively the game has too many flaws to be an 10 or a 9 as many subjective reviewers gave it. If you're going to buy this game expect no story and repetitive missions, that way you'll enjoy it much more than I have. Expand
  2. Feb 13, 2021
    5
    Picked this up on PS4's winter sale for $6. First and only metal gear game. I wish I got the enjoyment out of it that so many others do, but I found the story forgettable and most of the time I just drifted to my phone out of bordem, game play is clunky (even for a 2015 game). Graphically it's fine. It's not bad but also nothing special.
  3. Sep 8, 2018
    5
    What Kind of Adventure?

    Third Person Shooter Was it fun? It was okay. By all accounts, I thought I would love this game but I just couldn’t get into it. Are there any similar games? Its a Stealthy Third Person Shooter so anything like that. Favorite Character? Snake is okay, I guess. Would you play it again? I kept trying to like it, I tried it 4 different times
    What Kind of Adventure?

    Third Person Shooter

    Was it fun?

    It was okay. By all accounts, I thought I would love this game but I just couldn’t get into it.

    Are there any similar games?

    Its a Stealthy Third Person Shooter so anything like that.

    Favorite Character?

    Snake is okay, I guess.

    Would you play it again?

    I kept trying to like it, I tried it 4 different times to get into the game but I just couldn’t. I don’t see myself trying it again.

    Any Complaints?

    I thought the game was really hard and I often times was just lost as to what I’m suppose to do.

    How many hours did you play it?

    I played it for about 5 hours.
    Expand
  4. Nov 10, 2017
    5
    I have no idea how this game gets so many of good scores. It's not well rounded.
    Story is abysmal
    Few events in game are like the worst events in whole gaming world (language thing to say and not spoil much)
    Gameplay is fun, but repetitive. If you strip this game from meh elements, not many elements left.
  5. Feb 23, 2017
    5
    Man what a **** disappointment. True there are aspects that work. The graphics are fantastic, and the mechanics are perhaps the best in the series. The game is crippled by a story that is incomplete and confusing even by Metal Gear standards, boring level design, repetitive missions, an open world so empty and pointless that you wonder why they even bothered, and a base building/onlineMan what a **** disappointment. True there are aspects that work. The graphics are fantastic, and the mechanics are perhaps the best in the series. The game is crippled by a story that is incomplete and confusing even by Metal Gear standards, boring level design, repetitive missions, an open world so empty and pointless that you wonder why they even bothered, and a base building/online competitive aspect of the game that is just annoying to say the least. The sad part is that I can see the potential this game had. Simply put; Kojima wasn't able to properly finish the game and it shows Expand
  6. Apr 24, 2017
    5
    The first half of the game was really good, it looked great, ran great, and played great, but the second half keeps the first two parts but completely forgets the 3rd. MGSV's not an awful game, but it could have been so much more.
  7. Oct 29, 2017
    5
    I. Cant believe this game got such a high rating. Yes the mechanics are near perfect and the graphics are amazing but its very repetitive. Exploring the same areas over and over. Then halfway through it forces you to do online FOBs, which is a total waste of time. Then after mission 30 your just repeating the same missions but on a harder setting. The load in before EVERY mission in theI. Cant believe this game got such a high rating. Yes the mechanics are near perfect and the graphics are amazing but its very repetitive. Exploring the same areas over and over. Then halfway through it forces you to do online FOBs, which is a total waste of time. Then after mission 30 your just repeating the same missions but on a harder setting. The load in before EVERY mission in the chopper is pointless and cant be skipped. I did enjoy the challenges and tasks but some are bugged and are annoying. Expand
  8. Oct 13, 2019
    5
    Welcome to the most overhyped and overated game of 2015. Sometime i wonder if reviewer ever played this game properly AT ALL?
    Remember that this is Kojima´s first Open World game. It is a daring attempt with a beloved franchise.. It goes ok but with a certain amount of failure as well.
    Probably the worst part is the story in the game. It throws you off from the very beginning.
    Welcome to the most overhyped and overated game of 2015. Sometime i wonder if reviewer ever played this game properly AT ALL?
    Remember that this is Kojima´s first Open World game. It is a daring attempt with a beloved franchise.. It goes ok but with a certain amount of failure as well.

    Probably the worst part is the story in the game. It throws you off from the very beginning. Obviously you "are" chasing a bad guy called Skull Face that we got familiar with in Ground Zeroes. But it takes so many twist and turns and leaves more questions answered that solved.
    SPOILER:
    Who saved you at the Hospital?
    What is it with this kids?
    The oddball storytelling of Kojima is going overboard in this game. Lot of zooms and slo-mo cutscenes that rolls your eyes. "God all mighty what it the point??". And the overall sexualisation of Quiet in every cutscene involving her. Close up of boobs and crotch.. come on. Is Kojima a little perv?
    It sometimes gets very comedic in places.

    The open world is nice looking but is already dated and preceded by many games since then. Stealth and open world CAN work, and this game still holds crown since there have not been any games in this style since. but it limits itself of too many revisits to the same spots over and over again. In the end it all smells burnt.

    The Buddy system is a good addition. D-Dog is probably the best companion here, The D-Horse is good for start but gets shelved as soon as you can take cars to your mission. (Go technology eh?)
    Quiet is most fun, but she sometimes are dumb and can not keep her finger of the trigger when you go in all stealth. Sometimes i can grab a soldier and she just opens fire on him as i grab him. It gets annoying. She can be dumb at times. But a lifesaver when the heat rises in battle.

    But at times you just wished the game could be more sandboxed in, and focused more on a story rather than having it all-over the place. Metal Gear Solid is the true classic, how this should be. But Kojima took it to a way to big scale and made it very very messy.

    PROS:
    - Excellent graphics
    - Good controls (except crawling)
    - Buddy system.
    - Quiet and her cleavage.. (yeah why not)
    - Fun stealth but the dumb AI at times makes your job too easy.

    CONS:
    - A large open world sandbox that offer no variation.
    - Off-the chart and nonsensical storyline with little dialogue
    - Awful AI at times.
    - Homebase is a joke, lifeless and terribly designed
    - Hard to take the game seriously at time.
    Expand
  9. Dec 22, 2019
    5
    The beginning of this game is very promising, and for people who are familiar with / are fans of the metal gear franchise, there are a lot of subtle reminders of Snake's past, with Ocelot in the beginning and then finding Kaz shortly after. This sets up to a pretty motivated first couple hours where the missions are still new to the player, and sneaky combat mechanics are

    However, these
    The beginning of this game is very promising, and for people who are familiar with / are fans of the metal gear franchise, there are a lot of subtle reminders of Snake's past, with Ocelot in the beginning and then finding Kaz shortly after. This sets up to a pretty motivated first couple hours where the missions are still new to the player, and sneaky combat mechanics are

    However, these missions get extremely repetitive, extremely quickly. And the reason is, all the previous Metal Gear games always had a reason to why Snake was doing the mission, thus giving the player also a reason to do it. But most of the mission in Phantom Pain, there is no genuine reason and no real connection of the missions with the storyline, as Ocelot asks you to do them because someone else instructed to, or because it for some reason has to be done.

    All in all,
    This is a very sub-optimal game at best, and will only satisfy people looking for good combat experience, but will disappoint anyone who is looking for a story to go with it, or anyone who has played the previous Metal Gear games.
    Expand
  10. Apr 18, 2020
    5
    Autant le gameplay est excellent, autant le reste est bancal. On a l'impression de faire encore et toujours la même chose. On est très loin de la qualité des précédents opus, dommage.
  11. Nov 24, 2019
    5
    This review contains spoilers, click expand to view. Metal Gear Solid was the game that introduced my to action games. I remember it like it was yesterday I watched my brother play MGS1 on his PS1 console. Granted I was veeery underaged to play or watch such a game, but that's in the past, and not the point. Point is Metal Gear Solid is my very favorite franhise of all time. My right arm has a Metal Gear character mural tattoo, I love this game to the very root of my heart and soul. This game was a huge disapointment to me, and I tried to see it from an objective point of view, but it's very hard for me as a hardcore fan.
    Right off the bat I was very angry they went with a new vocieactor, and not the legendary voice of David Hayter. So I guess it was a good thing that Big Boss, or "medic" doesn't talk barely at all. Mechanicely this game is near perfect with some gimmicks I didn't really appreciate.
    The story tries to make sense and have a perfect closure, to bridge the gap and the tell the story of why Big Boss became the bad guy in the eyes of the world. Why Solid Snake was sent to kill him in MG1 and MG2. Yet it fails to do so in my opinion. We didn't need to know about the body double, and his reason. I wanted to play as Big Boss, see his demons that made him corrupted. With maybe just a little CASSETTE TAPE on his clone and where he was stationed and what he was tasked with.

    The cassette tapes and why I put them in all caps is because thats one big stinker to me. A really, extremely lazy way of feeding us the story with all these characters. It is understandable with some of these, but come on. I completed this game to a platinum (because it's a MGS game, and I need to). Not one of these tapes caught my attention at all, most of them just seem like collectible.

    It is too bad that this game is so highly praised, because to me and many other MGS fans it was a letdown, a slap in the face. I realise I haven't even said half of what the game has to offer. But I'm writing this in 2019 and everyone already knows. I just had to let some frustation out.

    This, especially storywise and characterwise is my least favorite game in the franchise. It was a fart in the wind compared to MGS1 or MGS: Snake Eater. This is of course just my opinion, and I truly wish for a better game. Even with Kojima gone I still hope we could get a MG1 or MG2 remake like they did with RE2 in 2019. Just don't give us another MGS: Survive. Ok Konami? They can't make a new MGS game without Kojima, that's true. But I still think they can make a solid remake with the same story, just current gen graphics updated.
    Expand
  12. Nov 25, 2019
    5
    Однообразная игра с кусками сюжета и полностью профуканной концовкой
  13. Jun 21, 2020
    5
    لعبه خاله من البشر قصه ناقصه
    خريطه كبيره لكن غير مستفاد منها
  14. Jun 23, 2020
    5
    I don't like it. And I didn't finished it. I tried it so many times, based on review scores and personal recommendations, but storry didn't interest me a bit, and gameplay is just OK, nothing really interesting for me.
  15. Jun 6, 2021
    5
    No idea how this game is highly rated. Resource scarcity in the world makes boring, highly repetitive grinding necessary, the ending is deeply dissatisfying, and the mechanics are a half-baked mess. Take the character's propensity to cling behind walls as one example of this game's many problems, among so many others. Kojima was trying to boost their game play hours instead of just makingNo idea how this game is highly rated. Resource scarcity in the world makes boring, highly repetitive grinding necessary, the ending is deeply dissatisfying, and the mechanics are a half-baked mess. Take the character's propensity to cling behind walls as one example of this game's many problems, among so many others. Kojima was trying to boost their game play hours instead of just making a polished, non-repetitive, non-grinding game that was fun. Miserable fail. Expand
  16. Mar 15, 2021
    5
    Metal gear games have never been my thing and this game shows just why. This game is missing fun and the world feels way too empty. The enemy AI is not good and story feels underdeveloped. There are some good things about this game like the graphics and stealth combat for example. But the bad things outweigh the good for me in this game.
  17. Jun 11, 2023
    5
    Metal Gear Solid V: The Phantom Pain is a action-adventure stealth video game developed by Kojima Productions and published by Konami.

    + Good Graphics, The Cutscene looks great + Best Gameplay of the series - Boring Story - Skull Face Is A Weak Antagonist - Wasted Characters - There's nothing to do in Mother Base and it is boring to walk around it - Repeat Missions - Some Main
    Metal Gear Solid V: The Phantom Pain is a action-adventure stealth video game developed by Kojima Productions and published by Konami.

    + Good Graphics, The Cutscene looks great
    + Best Gameplay of the series
    - Boring Story
    - Skull Face Is A Weak Antagonist
    - Wasted Characters
    - There's nothing to do in Mother Base and it is boring to walk around it
    - Repeat Missions
    - Some Main Mission feels like side missions
    - Repetitive Side Missions
    - Clunky Boss Fights
    - Boring Open World
    - Fighting the Skulls are Clunky and Annoying
    Expand
  18. Oct 1, 2022
    5
    I knew a lot about MGS5 long before I started playing it. I have played all games in the MGS series including the portable Peace Walker, and I have delayed my MGS5 playthrough for several years after the initial reviews. Despite being a great open-world stealth action game, with flawless game design and military aesthetics, the game was said to be clearly unfinished, so I decided to skipI knew a lot about MGS5 long before I started playing it. I have played all games in the MGS series including the portable Peace Walker, and I have delayed my MGS5 playthrough for several years after the initial reviews. Despite being a great open-world stealth action game, with flawless game design and military aesthetics, the game was said to be clearly unfinished, so I decided to skip it and not get myself disappointed. But a couple of months ago I picked it up in a sale and finally decided to check it out. And oh god it is bad. The gameplay is enjoyable, yes, but what happened to MGS? Where is all the story? Why is Snake so silent most of the game? Why do the story missions just repeat themselves? You just feel like the devs had no time or money (Kojima? No time? No Money??) and they just ripped cutscenes and turned them into cassette messages. The new villain Skullface has no backstory or motivation except some anger against the English language (what?), colonel Volgin from MGS3 is back from the dead (what??), a naked sniper deprived of words can shoot a jet with a sniper rifle but can't write something down with a pen or kill a crippled wounded guy in a hospital (what???), a lot of useless hassle with kids that has no resolution whatsoever, and I can go on and on. The game literally ends with nothing as the final act with Solidus and a big mech is simply missing. That is clearly not what should be in an MGS game. Basically, it is just half a game - gameplay with little to no consistent story. And it deserves half of a score. Expand
  19. Sep 20, 2022
    5
    Dopo 4 capitoli bellissimi, ecco il quinto capitolo della saga, stavolta open world.
    Anzichè una trama progessiva, qui è stato preferito un approccio a singole missioni, con elementi anche gestionali.
    Trama molto più piatta di quanto ci si potesse aspettare, mondo di gioco inutilmente vasto e vuoto. Missioni ripetitive e alla lunga noiose. Persino le boss fight sono molto meno ispirate
    Dopo 4 capitoli bellissimi, ecco il quinto capitolo della saga, stavolta open world.
    Anzichè una trama progessiva, qui è stato preferito un approccio a singole missioni, con elementi anche gestionali.
    Trama molto più piatta di quanto ci si potesse aspettare, mondo di gioco inutilmente vasto e vuoto.
    Missioni ripetitive e alla lunga noiose.
    Persino le boss fight sono molto meno ispirate di un qualunque altro capitolo della saga.
    Deludente, droppato dopo una decina di ore.
    Expand
  20. Sep 29, 2022
    5
    És una lástima que esta saga haiga terminado así! Un juego incompleto, repetitivo y un mundo tan vacío que aveces piensas porqué??? Aunque a mi me ha gustado, no és del todo un buen "Metal", y la trampa del "Ground Zeroe", eso de pagar un "DLC" antes de jugar al juego final.... Pues está feo. Así que 5 esta bién!
  21. Sep 3, 2023
    5
    This review contains spoilers, click expand to view. Gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamessss!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Expand
  22. Oct 1, 2015
    4
    This game doesn't understand how to leverage the concept of open world. It seemingly adopted this model because it's the cool thing to do nowadays, without giving anything thought to what it brought to the actual gameplay.

    You'll essentially be riding your horse from one identical mission to the next while dealing with the insanely over-thought and bloated iDroid system. A tedious
    This game doesn't understand how to leverage the concept of open world. It seemingly adopted this model because it's the cool thing to do nowadays, without giving anything thought to what it brought to the actual gameplay.

    You'll essentially be riding your horse from one identical mission to the next while dealing with the insanely over-thought and bloated iDroid system.

    A tedious and boring game.
    Expand
  23. Nov 19, 2015
    4
    The hype on this AAA title is just ridiculous. If you like to start a game sliding on your digital belly for the first hour in a hospital gown then by all means play this game. I was literally a snake like the guy's name. Sorry just not my cup of tea not to mention sending people up in the sky with balloons so I can create a master army of brainwashed idiots. Great amount of subliminal inThe hype on this AAA title is just ridiculous. If you like to start a game sliding on your digital belly for the first hour in a hospital gown then by all means play this game. I was literally a snake like the guy's name. Sorry just not my cup of tea not to mention sending people up in the sky with balloons so I can create a master army of brainwashed idiots. Great amount of subliminal in this game. Expand
  24. Nov 16, 2015
    4
    everything starts great but then ends up being diluted like sugar and just being repeated over and over again, same scenarios, upgradable heads, and endless repetitions of the same is as if the game never had finished and to fill you pretend missions one and again
  25. Dec 3, 2015
    4
    This game is not metal gear. It's something completely different. It reminds me of more of a VR mission game. Where you do the same repetitive things over and over.

    There is no story, and from what there is, it is extremely weak. Cancer Patient forth stage weak. There is no connection with any of the characters. You have no bond towards Otocon, like in the previous metal Gears, The
    This game is not metal gear. It's something completely different. It reminds me of more of a VR mission game. Where you do the same repetitive things over and over.

    There is no story, and from what there is, it is extremely weak. Cancer Patient forth stage weak.
    There is no connection with any of the characters. You have no bond towards Otocon, like in the previous metal Gears,
    The boss fights were non existent - The last boss fight was a absolute joke. I get it Kojima Metal Godzilla scares you.
    Quiet's character... Seriously... No wonder women think gamers think this way.

    It felt like a incomplete game. I don't understand why so many people give this game a free pass. It is absolute garbage in its release state. I remember when MGS 2 came out. All my friends were upset that they had to play as raiden, everyone wanted to play snake.

    Now I laugh and think, at least that game still held true to the original formula.
    Expand
  26. Sep 1, 2015
    4
    Nowhere near the best Metal Gear game. It's a great game in its own right, but it doesn't stand in well with the rest of the series.

    If you think of it as a game separate from the series, it truly is amazing.
  27. Sep 5, 2015
    4
    After several-hours playing, I think I have to down-grade the game from 10 to ... because I have almost lost motivation to continue on those sprinkled and repetitive missions with our bounty hunter.

    I've no compliant on its gameplay design which is nearly perfectly crafted except for a bit of lack of environmental variation and the base accessibility(I mean although the base is huge but
    After several-hours playing, I think I have to down-grade the game from 10 to ... because I have almost lost motivation to continue on those sprinkled and repetitive missions with our bounty hunter.

    I've no compliant on its gameplay design which is nearly perfectly crafted except for a bit of lack of environmental variation and the base accessibility(I mean although the base is huge but not very explorable inside it). After all, for pure gameplay, You are guaranteed by the game.

    However, where are those signature high quality cutscenes, emotional speeches, most importantly inspiring story and our hero? Even the main mission line contains lots of trivial events, and also the story itself is not that moving as usual. It seems you are only a relentless robot-like bounty hunter paid to finish bunch of repetitive missions without a reason.

    Also, the Kiefer Sutherland voiced Big Bose seems very not in his play in sharply contrast to other roles and IV's David Hayter voiced Solid Snake. Not only does he merely speak, but also speaks like reading script...

    It seems everything is carefully crafted but the story.
    It seems every actor/actress got into their roles but the protagonist.

    It would be so fun to play the game if it has a reason and inspiration, but no! because it loses heart.

    I am so disappointed to you, Hideo.
    Expand
  28. Jan 2, 2016
    4
    -Metal Gear from 1987 was NOT the first stealth game. Castle Wolfenstein from 1981 was.
    -Metal Gear Solid from 1998 was NOT the first game to feature cinematic story telling. Wing Commander from 1990 was.
    -Metal Gear Solid 5 has non-connected gameplay elements that rank it as a typical sandbox with an incoherent story than a stealth title like Thief, Hitman or Deus Ex.
  29. Sep 20, 2015
    4
    This review contains spoilers, click expand to view. As a huge and long time fan of Metal Gear I am for once truly disappointed. I'll start with the only good thing this game has, the gameplay. The freedom to decide on how to tackle a mission is great. The buddy system is a new and useful addition. Being able to use vehicles is fun and all the equipment available gives the gameplay a high level of variety. Snake moves as smooth as he never did before and his new CQC and sneaking moves were long awaited for. Rebuilding mother base is rewarding but it just needed to be more lively. There is nothing much to do, while the idroid has too much to do. The open-world is not the problem, but the repetitive areas and missions are. What I think would have worked is set open sandbox areas to go to.
    Metal Gear is a game built by the story and everything else follows it, but not this time. It seems all the key elements that define Metal gear have been taken away to appease to the majority of gamers that are only entertained with shooting. I've always felt that Metal Gear was one of those few games that was moving the gaming industry to evolve into art and no longer just be an entertainment medium. For this franchise in particular, the story drives the gameplay and gives it meaning. As much as the gameplay is fun it soon falls stale because there is no story to give you purpose to continue on.
    Codec calls and cut scenes can be skipped so there was no reason to rip away more pieces of metal gear. I wonder why there can't be an even balance of cut scenes and gameplay to make the best Metal Gear possible. The game was advertised as the missing link to the saga, the story of what led Big Boss to descend into a darker path and start Outer Heaven. Revenge was suppose to be a big theme but only Miller portrays it. The real Big Boss is not even there to seek revenge with his own hands. Instead we get to be his double, in this story that doesn't add anything important to the Metal Gear saga. The shrapnel in his head is suppose to depict his change into a demon but nothing truly happens in the story to make him one. I think the story would have been better if we would play as both the real and fake Big Boss as they worked together to seek revenge and bring the rise of Outer Heaven. It would have given more room to include a larger cast of characters such as Gray Fox, Naomi, etc. The game is already set in Africa why not add more of Metal Gear history for us to see? Then it makes no sense to me that Big Boss would agree to use the Medic to be his double without consent. Big Boss was used himself in previous history and I find hard to believe he would do that when he believes soldiers deserve better, hence Outer Heaven.
    Epic boss battles are missing, which Skull Face should have been one. Skull Face's motives are not really portrayed and he seemed to have great potential to be a purposeful villain. Volgin's appearance should have been only to torment the real Big Boss and maybe Ocelot, it has no meaning for any other character. Metal Gear always has its large cast of characters and this time it lacks that. If there was a good story to tell, Quiet would have had more potential to shine. Wearing almost nothing wasn't necessary either, even with her powers she could have at least worn shorts. Eli is just thrown out there with not much focus either and the same goes for Psycho Mantis.
    Instead of chapters, the game should have just kept running in episodes, with Skull Face and Metal Gear ST-84 being the epic finale. Big Boss should have been shown taking in child soldiers and actually training them for Outer Heaven, therefore showing him change. The chapter where Diamond Dog soldiers must be killed to stop the spread of the parasites definitely could have been more dramatic. You only kill a few in the short chapter and Snake is not shown to be utterly broken by having the blood of his comrades in his hands. It also would have been more impactful if Skull Face would have done this rather than Huey. The need for revenge would have gone more deeper. As history repeating itself is a theme of Metal Gear, Huey would have been just fine as the scientist who was used, for old Metal Gear sake. The way it happens in the game, Huey should have been killed but was not to avoid a time paradox.
    Overall, the themes of revenge and race and rarely felt in the game. Then to add to the negativity, pieces of the game were not included like the famous Mission 51. Cut scenes shown in some of the trailers are not in the game. This game had nothing meaningful to say (maybe that explains the lack of dialog) or show as the previous ones. It was a long wait for this game, much anticipated because it is the last one, only to end up in shock with what we actually got. A Metal Gear game that doesn't feel like one at all. I am left wondering what happened between Konami and Kojima that lead to the ruin this game. In the end for me, Metal Gear will always be my #1 game but I say goodbye with sadness instead of happiness
    Expand
  30. Sep 1, 2015
    4
    The whole game feeling like a random "side mission" simulator might turn some people off. Personally I wished it had another structure and focused more on story, like the old MGS games.
Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]