- Publisher: Deep Silver , Tripwire Interactive
- Release Date: May 22, 2020
- Also On: PC, PlayStation 5, Switch, Xbox One, Xbox Series X
User Score
Mixed or average reviews- based on 159 Ratings
User score distribution:
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Positive: 102 out of 159
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Mixed: 34 out of 159
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Negative: 23 out of 159
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Jun 6, 2020
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May 31, 2020it's an exclusive egs **** Don't bay that **** because it's **** o_O My raiting that **** is 5 from 10 because that ****
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Jul 29, 2020
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May 29, 2020
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Jun 8, 2020
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Jun 6, 2020
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Jun 2, 2020
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Feb 6, 2021
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Jun 11, 2020
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May 31, 2020
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Jun 28, 2020This review contains spoilers, click expand to view.
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Jun 23, 2020Story 6/10
Gameplay 9/10
Graphics 9/10
I really enjoyed this game the controls are solid, and the game play is fun. -
Jul 21, 2020Game is easy to platinum and can be beaten in less then 15 hours. The game had some performance issues on the base ps4. Sometimes if you got going to fast the game would get super blurry and i would say a quarter of the time it would crash. I liked the shark week style story.
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Jan 29, 2021This has similarities with Jaws: Unleashed (ps2) but this includes obvious improvements and a better upgrade system. This was good fun but a little short. The major drawback is it's total lack of replay value. No DLC and no multiplayer really make it limited. The trophies are also easy and getting platinum is no problem. It's a good laugh, but only worth buying at reduced sale price.
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Mar 6, 2021Great commentary and can be fun for the first hour or two, but after that there isn't much calling you back the story is weak, the side activities are all the same.
Awards & Rankings
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Jul 13, 2020Unfortunately, Maneater does not have very much post-game content or replayability, but it’s a tremendously epic, over-the-top open-world action RPG where you dominate the ocean as an apex predator, gaining new and improved bio-adaptations as you rank up. Kindly do yourself a favor and play it!
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Playstation Official Magazine UKJun 26, 2020A heck of a catch. There’s plenty below the surface: this shark RPG isn’t afraid to comment on cycles of violence and pollution, while also being a gleefully good time. [Issue#177, p.145]
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CD-ActionJun 25, 2020The quests are painfully repetitive, you wouldn’t also call them creative exactly. But throughout the 15 hours of gameplay the ‘one more mission syndrome’ was more than apparent. [07/2020, p.44]