Comparing Lego Worlds to Minecraft, the Lego game lets you build with the same level of detail as the Lego toys and interact with the world using many more objects such as vehicles, a zoo's worth of animals, dozens of characters, insane weapons, and a few environmental objects. Unlike Minecraft, Lego Worlds is limited to two players only and the game isn't so much about survival as it isComparing Lego Worlds to Minecraft, the Lego game lets you build with the same level of detail as the Lego toys and interact with the world using many more objects such as vehicles, a zoo's worth of animals, dozens of characters, insane weapons, and a few environmental objects. Unlike Minecraft, Lego Worlds is limited to two players only and the game isn't so much about survival as it is about exploration. Oh, one more thing, Lego Worlds doesn't have a "creator" mode and you have to collect all of the bricks you need to build your dream playset, though thankfully you only need to collect those bricks once.
The game starts with what I consider an 8-10 hour tutorial that gets you ready to to build creatively. As you run around worlds doing little fetch quest for Lego mini-figures, you collect gold bricks, lego items, and lego sets. You can also scan item, vehicles, and mini-figures to rebuild them whenever you like. Larger sets like castles have to be collected by finding the set in the game world or by copying a pre-existing set built in the game world. The trouble, however, is that all of the tools you need are slowly unlocked as the game progresses, and the ultimate tool, the ability to make a custom Lego world, requires an exhaustive effort to collect 100 gold bricks. While I was on task collecting bricks, my kids enjoy exploring the world and at their leisurely rate, they won't collect 100 bricks for months. The gameplay is as shallow as shallow can be, and the same criticisms of Minecraft apply here. Maybe it's an age thing, because my kids could care less. I really don't mind the lack of compelling gameplay, as my goal is to build insane Lego sets.
The tools that you do unlock are powerful. You can reshape the world by raising or lowering terrain, removing or adding blocks, copying and pasting large chunks of the world, placing individual blocks, dropping down pre-made sets, or adding or removing blocks by shooting them with special guns. It is amazing. There are vehicles that help too, such as a digger for making tunnels and a steamroller that lays down a road underneath it. If you want to make a secret base, race course, flying city, or whatever, go ahead. And unlike Minecraft it, you aren't limited to 3 foot thick walls so let your inner builder free.
Performance wise, this game plays like a beta. The game was in beta on PC for years before it came to console, and I hope work is on-going. The game includes a respawn feature for minor glitches like getting stuck. Frame rates can often chug to the single digits and load ins can sometimes be so slow that fast vehicles like airplanes become useless. My son decided to walk everywhere because it seemed faster. Some quests seem glitchy as quest givers never seem to appear. Yet the premise of the game is solidly presented, and changes you make to the highly detailed world persist if you let them.
Something to keep in mind here is the price: $30. Not only is that competitive with Minecraft, its what the game is really worth. There is no thrilling campaign or cut-scenes. There is little of the trademark Lego humor. The stakes are low, with failure always an option. But for less than the cost of medium sized Lego set, you can build just about anything. It's a must buy for building aficionados.… Expand