User Score
6.2

Mixed or average reviews- based on 79 Ratings

User score distribution:
  1. Positive: 45 out of 79
  2. Negative: 28 out of 79
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  1. Sep 27, 2018
    6
    Immortal unchained
    Just A little too punishing for me
    Immortal Unchained is a 3rd person shooter souls like game where you play as your own created character from a choice of multiple claases across an around 8 hour long campaign where you run through every level collecting as many forgotten bits as you can throughout the world but mostly off of defeated enemies and using these bits to
    Immortal unchained
    Just A little too punishing for me
    Immortal Unchained is a 3rd person shooter souls like game where you play as your own created character from a choice of multiple claases across an around 8 hour long campaign where you run through every level collecting as many forgotten bits as you can throughout the world but mostly off of defeated enemies and using these bits to level your character up. .as they work like souls.. and much like the souls games, dying means you drop them and its up to you to go recollect them without dying on your way back…
    And this game was just a bit too slow paced for me..
    I didn’t beat it..
    I don’t have the patience, but from what I did see, before this game beat me into submission, I can tell this is a solid game..
    Its has all of the right things going for it… there are hidden loot chests with new guns and scraps to upgrade these guns, enemy encounters are all a threat, this game is challenging from start to finish..
    There are boss battles, there are doors you can unlock to shorten paths to new areas…
    the hook of grinding and killing enemies is there… getting strong if a boss is giving you trouble for example…
    However I just feel like there is an unbalance that kept the challenge from feeling fun to me..
    As while these types of games aren’t something I typically see through to the end… I still enjoy them humbling me, chewing me up and spitting me out..
    Here is just felt like immortal unchained was a tad more on the frustrating side than challenging…
    For starters the loot system… weapons have certain requirements before you can equip them which is annoying… you cant build your character around yoyur play style… you have to build them around requirements of the better weapon you just picked up… and the grind for leveling up your stats to meet these requirements is just too much…
    leveling up 1 stat increases your overall level instead of each stat having their own separate levels… this means that if you ignore a certain stat and later on want to level it up even once.. its gouing to cost you thousands of bits instead of 1 thousand for example… its just frustrating and makes the grind seem not even worth it…
    But all of this aside, enemies are just far too spongey… im a huge believer that no enemy in a video game should eat up multiple clips… there are times its forgiving like in borderlands.. but that’s only because there is ammo all over the place… in immortal unchained.. theres no ammo.. anywhere.. it only refills when you go to a save point which respawns every enemy in an area like a campfire in a souls game…
    this is frustrating because by time you make your way back to the boss that just killed you, you’ve got practically no ammo and have to rely on melee…
    But even still I could look over this if reaload speed wasn’t so god awful slow…
    The time it takes to empty a clips is almost identical to the time it takes to reload the clip.. its just unnacceptable and makes combat feel frustrating.. its ridiculous…
    all of the things are here to make this an enjoyable game.. but it sets out to punish you because that’s its goal.. to just be difficulty.. it succeeds in that, but youll need to be a gltuten for punishment to get the most out of this game
    I give Immortal Unchained
    a 6.0/10
    Expand
  2. Jan 6, 2019
    7
    Immortal Unchained es un juego infravalorado que tiene como único punto en contra un port en consolas bastante mediocre y el cual necesitaba 1 año más trabajo y optimización para mejorar modelos y texturas así como no omitir todas las sombras de los objetos como las han omitido en estas versiones. Una lástima. Podría haber salido mucho mejor. Por lo demás es un grandísimo Souls-like yImmortal Unchained es un juego infravalorado que tiene como único punto en contra un port en consolas bastante mediocre y el cual necesitaba 1 año más trabajo y optimización para mejorar modelos y texturas así como no omitir todas las sombras de los objetos como las han omitido en estas versiones. Una lástima. Podría haber salido mucho mejor. Por lo demás es un grandísimo Souls-like y original con su variante TPS. Divertido, desafiante, bien diseñado y muy recomendado para todos los amantes del género. Es un juego de 7 o 7,5. De Notable sin lugar a dudas. Expand
  3. Nov 14, 2018
    6
    Gute Soulslikes gibt es viele – doch nur wenige gehen über die bloße Kopie hinaus. Immortal – Unchained jedoch entfernt sich ein gutes Stück vom großen Vorbild Dark Souls, indem es mal eben den Shooter mimt. In puncto Spielgefühl funktioniert dieser Wechsel bemerkenswert gut, denn auch in Toadman Interactives knallhartem Action-RPG entsteht ein Großteil der Faszination durchsGute Soulslikes gibt es viele – doch nur wenige gehen über die bloße Kopie hinaus. Immortal – Unchained jedoch entfernt sich ein gutes Stück vom großen Vorbild Dark Souls, indem es mal eben den Shooter mimt. In puncto Spielgefühl funktioniert dieser Wechsel bemerkenswert gut, denn auch in Toadman Interactives knallhartem Action-RPG entsteht ein Großteil der Faszination durchs Immer-wieder-Sterben und gleichzeitige Lernen. Außerdem ist der an Terminator-erinnernde Dark-Sci-Fi-Look irgendwie gelungener als noch beim deutlich dickeren The Surge. Leider nerven technische Probleme wie Glitches, Ruckler, Textur Pop-ups und korrupte Savegames genauso wie echte Unregelmäßigkeiten im Gameplay: Viele Bosse frustrieren durch einen unfairen Stun, außerdem unterbricht der Feind jederzeit eure Nachlade-Animation. Insgesamt unterhält Immortal – Unchained Genrefans dennoch – vor allem wenn die anfangs lahmen Levels durch smarte Shortcuts immer komplexer werden. Expand
Metascore
49

Generally unfavorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 12
  2. Negative: 4 out of 12
  1. CD-Action
    Feb 13, 2019
    55
    Although I’m a huge fan of shooters, I had to force myself to play Immortal: Unchained. The game clumsily tries to marry two formulas: an action game built around firearms and a soulslike. It does some things right – the atmosphere is intriguing, the dismemberment system works fine, boss encounters are done well and the character development system is solid – but it failed in the most important aspect. Immortal’s cardinal sin is its mediocre gunplay, which makes shooting boring and therefore turns firefights into drudgery. [12/2018, p.54]
  2. Oct 12, 2018
    56
    Whilst an admirable attempt at offering a fresh take on what is already becoming a fairly staid genre, Toadman Interactive has unfortunately missed the mark when it comes to one of the most crucial elements of making these games work.
  3. Oct 1, 2018
    50
    Immortal: Unchained is a souls like third person shooter game developed and published by Toadman Interactive. The idea of a souls like with guns is amazing, but the way it is developed, it looks like a set of beautiful non-original ideas stuck together.