- Publisher: Penny Black Studios
- Release Date: Nov 29, 2016
- Critic score
- Publication
- By date
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Playstation Official Magazine UKFeb 19, 2017It's not on par with Flower or the like, but its similar vibe impresses. [Feb 2017, p.96]
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Dec 14, 2016There's a lot of potential, but it would be much cooler with dragons. And fire.
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Dec 5, 2016As a lower-key alternative to the high-octane flying games in the VR space, How We Soar has found its niche, and it'll serve those players well. It strikes a good balance between letting you unwind and also making sure you're adequately challenged and engaged. The story doesn't quite do enough to draw you into the author's plight and keep you hooked, but the flying alone carries this game far.
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Jan 5, 2017How We Soar has a lot of potential, but it’s left unrealized in what ultimately amounts to a very unfulfilling game.
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Dec 8, 2016How We Soar doesn't score highly for gameplay but as a PSVR experience, it is one that owners of the hardware shouldn't miss out on.
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Dec 14, 2016How We Soar feels like a mixed bag. It’s a visual treat and features a great soundtrack, but the monotonous gameplay and boring objectives hold the game back.
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games(TM)Feb 21, 2017A clever story married to dull gameplay. [Issue#183, p.83]
User score distribution:
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Positive: 4 out of 8
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Mixed: 1 out of 8
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Negative: 3 out of 8
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Dec 2, 2016
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Dec 5, 2016
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Feb 5, 2019