User Score
7.8

Generally favorable reviews- based on 214 Ratings

User score distribution:
  1. Negative: 27 out of 214

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  1. Dec 12, 2018
    3
    I very much enjoyed the first Hotline Miami but Hotline Miami 2 unfortunately was a massive disappointment for me. To be frank, i wasn't able to finish the game because it was simply to hard and frustrating. Here are some of the reasons why:
    Playable characters are worse than in Hotline Miami. Ash is completely broken with the companion getting stuck in every corner.
    Map design and
    I very much enjoyed the first Hotline Miami but Hotline Miami 2 unfortunately was a massive disappointment for me. To be frank, i wasn't able to finish the game because it was simply to hard and frustrating. Here are some of the reasons why:
    Playable characters are worse than in Hotline Miami. Ash is completely broken with the companion getting stuck in every corner.
    Map design and enemies make the game significantly harder than Hotline Miami 1. The maps are massive and enemies have guns more often while also being able to snipe you from off screen throughout the giant levels, as well as windows. You are much more limited in the weapons you can use. Enemies are much more brutal than the first game, some of them being almost unbeatable for me since they were tanks + incredibly fast + had to be killed with a specific weapon + it usually means you would aggro other enemies with guns.
    The levels are too large with no option to save the game in the middle of a session. This leads to you having to replay huge chunks of the game when rebooting. For me this meant that near the end of the game i was so stuck that i quit because every time i rebooted the game i had to beat a boss and clear multiple giant maps with tough as nails enemies. I had to quit because I often wasn't even able to get to the part I was actually stuck at in the time I had available for gaming.

    In conclusion I have to say that Hotline Miami 2 feels really off. It is much more frustrating than the first game. I'm used to challenging games but this feels like the worst kind of **** that you would maybe find in an old NES game. I had to finally give up because it simply wasn't fun and I have no clue how on earth you are supposed to finish the game. There is so much going on that you can't possibly plan the whole stage ahead and even then the combat is challenging already. 90% of the time i was just praying for good RNG and retrying until I somehow made it through a map until, well, at some point I didn't and had to give up
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  2. Mar 17, 2016
    3
    Lacked the charm and feel of the original Hotline Miami, this felt like a healf hearted attempt to milk the franchise. Minimal effort, and maximum profits. Not good.
  3. Mar 25, 2015
    4
    I really liked the original game and I thought I would enjoy its sequel but I feel very disappointed.
    I liked how the first game was fast paced and how nervous its gameplay was. Although far from perfect, the gameplay in Hotline Miami allowed you to do well. The level design and the scoring system are really what makes the sequel not enjoyable at all, especially when it comes to getting
    I really liked the original game and I thought I would enjoy its sequel but I feel very disappointed.
    I liked how the first game was fast paced and how nervous its gameplay was. Although far from perfect, the gameplay in Hotline Miami allowed you to do well. The level design and the scoring system are really what makes the sequel not enjoyable at all, especially when it comes to getting A+ on a level. Basically, there s just not much to do besides being patient and lucky and retrying until the game allows you to get it right. Hotline Miami has never been about skill, it was about knowing the layout of the map and one shoting everyone in a row, and it was fun. In the sequel, it just does not work. There are just too many enemies that you cant see with guns, and their location is somehow random when you restart a phase, making things really tedious. The thing is you cant go and one shot everyone in a row because there are too many enemies with guns, thus requiring you to take it slow at times. If you take it slow, no combo, if no combo, no good score. How could you not realise that guys? Floor kills will slow you down and either cancel your combo or get you killed. the camera does not help at all and doors...you WILL hate those. They are combo cancelling material because enemies will get stunned and you ll have to floor kill them, getting you either killed or having to restart if aiming for a good score. And of course, like in the first one, sometimes one shoting just dun work. Sometimes you kill an enemy, sometimes you dont, it s just random, no skill, just cheap retries. So basically the devs just expect players to retry and retry while knowing very well it s not a matter of skill, you won t get better over time, you might just get lucky. This is not challenging at all, rather tedious and merely based on random facts. the fun is gone guys.... If you want a challenge, go and play a good shmup or a souls game.
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  4. Aug 9, 2017
    2
    Awesome premise with the most garbage controls of any console game ever. Some levels are litterally unplayable on the ps4 because of how bad the lock on system is. The game will assume you'd rather aim at an enemy across the map than one of the 3 charging at you. It makes for one of the most frustrating experiences on console available today
  5. Mar 13, 2015
    4
    Hotline Miami 2 while consisting of the same game play as the previous game, it lacks in many categories. The enemies will often notice you while off screen causing you to have to divert from the fast-paced game style and slow down, which the games scoring system punishes you for. There are many times where enemies will end up getting caught up on a wall and become glitched or even glitchHotline Miami 2 while consisting of the same game play as the previous game, it lacks in many categories. The enemies will often notice you while off screen causing you to have to divert from the fast-paced game style and slow down, which the games scoring system punishes you for. There are many times where enemies will end up getting caught up on a wall and become glitched or even glitch out of the map causing you to have to suicide in order to fix the issue. Along with these 2 problems the games story and ending aren't anywhere near as well put together as the first games with going though multiple characters stories that have no connection, the game feels like the creator cared to little about a story. Another downside is that they had even removed some features by limiting the number of masks / added abilities down to 3 which is was another let down. Expand
  6. May 6, 2015
    4
    It feels like Hotline Miami, an epic mashup of a blazing soundtrack and buckets of gore, didn't need a sequel. Wrong Number is fast, boring, and buggy. Just how I wanted it! (Sarcasm). It has the soundtrack which is brilliant, the pixelated graphics are there, but somehow the controls feel awkward on PS4. The PC version of Hotline Miami 1 (let's call it the good one) made me feel like IIt feels like Hotline Miami, an epic mashup of a blazing soundtrack and buckets of gore, didn't need a sequel. Wrong Number is fast, boring, and buggy. Just how I wanted it! (Sarcasm). It has the soundtrack which is brilliant, the pixelated graphics are there, but somehow the controls feel awkward on PS4. The PC version of Hotline Miami 1 (let's call it the good one) made me feel like I was in control. The bugs are horrendous, the game crashes frequently, the characters glitch out and and glitch in again. The story is made up of hilarious degrading stereotypes and demeaning monsters. Overall, get the soundtrack. Ignore this disappointment. Expand
  7. Mar 3, 2021
    0
    The control is just horrible, this games should've been played on a PC with mouse & keyboard.
    Though the whole game is terrible. Glad didn't pay for it and played it on ps now.
Metascore
75

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 18
  2. Negative: 0 out of 18
  1. Playstation Official Magazine Australia
    May 26, 2015
    80
    Wrong Number isn't a classic like its sibling, but it is still bloody good fun. [June 2015, p76]
  2. Playstation Official Magazine UK
    May 20, 2015
    60
    The unravelling of a tightly focused classic. [May 2015, p.84]
  3. Apr 7, 2015
    70
    For what it’s worth Wrong Number is the typical cliched mixed bag, with the best bits of the original dressed up in the excesses of what the developers thought they needed to add to make this a bigger, badder sequel.