Buy Now
- Critic score
- Publication
- By date
-
Aug 15, 2016Grow Up is a more enjoyable open game than Grow Home. What hasn't changed is its incredible vistas and sense of wonder when on top of some strange mountain stuck in the sky.
-
Playstation Official Magazine UKOct 16, 2016It's a wonderfully tactile, funny and warmhearted toy that's worth playing with. [Nov 2016, p.94]
-
Aug 24, 2016Grow Up is a more enjoyable open game than Grow Home. What hasn't changed is its incredible vistas and sense of wonder when on top of some strange mountain stuck in the sky.
-
Aug 15, 2016It's not as surprising as the original, but if you enjoyed Grow Home, you'll enjoy Grow Up. This episode offers more possibilities, but still may end up being repetitive.
-
Games Master UKOct 3, 2016Wonderful and full of charm, but it can't reach the heights of the first game. [Oct 2006, p.70]
-
Aug 24, 2016Despite we feel that a lot of opportunities with its open world were unexplored, Grow Home still has all the charming and good mechanics of its predecessor offering us an enjoyable adventure.
-
Aug 22, 2016Grow Up is larger, more beautiful and more entertaining than Grow Home. But we have to deal with a very complex control system that requires dedication to be appreciated.
-
Sep 5, 2016Grow Up hasn't really grown up yet, cause you get a full sand box to explore. It still fails to be a game that everybody will love, but if you enjoyed BUD's first adventure, you will definitely enjoy this one too.
-
Aug 28, 2016Compared to Grow Home there is not a lot of new stuff in Grow Up, but it still offers a great world to explore, addictive, relaxing and frustrating gameplay (it exists) and an arty game to really enjoy.
-
Aug 25, 2016In style and gameplay a decent sequel to Grow Home, an annoying camera and clumsy BUD keeps it from reaching lofty heights.
-
Aug 18, 2016A lesson in learning to appreciate what’s around you, while at the same time providing solid gameplay with a real sense of progression.
-
Aug 16, 2016Ubisoft goes back to something that was started as an experiment in order to create a straightforward and enjoyable game. BUD's adventure is not about great adventures, but a simple one, whose target are all those players who don't see top-notch visuals as a requirement for a great game.
-
CD-ActionNov 18, 2016Grow Home’s sequel is still charming, enjoyable and cute as a button, but increasing its scale was completely unnecessary. [11/2016, p.64]
-
CD-ActionNov 18, 2016Grow Home’s sequel is still charming, enjoyable and cute as a button, but increasing its scale was completely unnecessary. [11/2016, p.64]
-
Oct 12, 2016In a nutshell, Grow Up could be described as "just another indie platformer" especially with its wonky physics. There are some performance issues, but even with them it's a relaxing romp that can help you unwind during its 4-hour running time.
-
Sep 11, 2016Grow Up shares the same relaxing pace and exploration as its predecessor, Grow Home. With its satisfying upgrade system, enjoyable puzzles and pleasant game world, Grow Up is a nice way to spend a few hours and will no doubt appeal to fans of Grow Home even if this time you have to pay for it.
-
Sep 7, 2016I would still love to see what this game would be if B.U.D.’s rag doll body and movements were replaced with traditional animation and controls. It would mitigate a lot of the game’s frustrating problems without losing what makes it a special experience.
-
Sep 7, 2016If you enjoy a rather interesting, but occasionally frustrating approach to the physics of movement in your platformers you will also probably like this game.
-
Sep 1, 2016Grow Up expands the sandbox-like world of Grow Home, giving the players more gameplay possibilities and more room for movement, but the endemic flaws of the predecessor are still there. Despite all that, the experience can be pretty unique and mesmerizing at times.
-
Aug 27, 2016It's a gleeful game that is always aiming to make you smile, and though technical problems persist, it's hard to care when you're jetting aimlessly about, playing with the physics and climbing ever higher. Perhaps it could've afforded to change things up a little more, but at the end of the day, this is a neat little platformer that may well supplant your expectations.
-
Aug 24, 2016Grow Up is a great game which has taken what made the first game so enjoyable and has added some fun new abilities and mechanics to make exploration even more enjoyable.
-
Aug 22, 2016For the asking price of ten bucks, it would be difficult to find more enjoyment.
-
Aug 20, 2016It's a routine sequel and that's why the special nature of the predecessor gets lost in the huge game world.
-
Aug 19, 2016The best sequels improve from its predecessors in every important way, and this is sometimes true in Grow Up, but it’s mostly more of the same in a bigger space. That isn’t a bad thing, because it’s a ton of fun, but I was left with a sense of finality for B.U.D. and friends. It’s a wonderful thing that we live in a world in which Grow Home gets its big sequel, and we have one more great game because of it.
-
Aug 17, 2016The sequel to one of 2015s most charming games is just as much fun to explore, with a much bigger area at your feet. In spite of some hard-to-control movements – which are fixed with new abilities early on – this is just as much of a fun experiment as Grow Home, and one I recommend just as heartily.
-
Aug 15, 2016Some of the new features could’ve done with pruning, but Ubisoft’s willingness to nurture indie style experiments continues to bear fruit.
-
Aug 15, 2016Grow Up delivers a nice and fresh platform experience: if you liked Grow Home, this new episode will please you as well.
-
Aug 16, 2016A cool concept with plenty of opportunities for fun, Grow Up! is well-priced for 4-6 hours of fun. Unfortunately, a wonky camera and small irritations with controls detract from the experience, diminishing my interest in hunting for every last collectible or achievement.
-
Aug 15, 2016Grow Up is a videogame that is perfect for our eyes, but not for our controllers. Its mechanics are rough and difficult to get used to. However, this is a great sequel to Grow Home.
-
Aug 28, 2016The sequel to Ubisoft’s Grow Home is a charming follow up that gives gamers more to explore and collect, but ultimately fails to capitalize with further innovations.
-
Aug 26, 2016Drifting over the polygonal landscape looking for crystals is still a peaceful good time, if you can overlook a few flaws.
-
Aug 25, 2016Bud is adorable, the world is visually stunning, and the game itself enticingly oozes whimsy. But those pure moments of bliss are undercut by Bud’s frustrating controls in a world filled with moments requiring his best precision.
-
Aug 19, 2016Grow Up's got some significant technical problems, but if you can work past them, prepare for a fun and free experience.
-
Aug 18, 2016Grow Up takes everything that made Grow Home so entertaining and adds to it accordingly, but the predictability of any sequel means it falls a little flatter than before.
-
Aug 15, 2016Although there are moments of warm loveliness in Grow Up's story, beauty in its world and some brand new abilities, there's no getting away from the fact that this feels like B.U.D's difficult second album.
-
Sep 1, 2016Grow Up plays with gameplay elements that are unapologetically unwieldy. When even basic things like jumping and climbing feel clumsy, it’s difficult to get excited about playing with B.U.D., even if he elicits a laugh or two. There’s enough charm and visually rewarding exploration to make Grow Up worth a look if you can get past the control issues, but that's ultimately easier said than done.
User score distribution:
-
Positive: 21 out of 36
-
Mixed: 4 out of 36
-
Negative: 11 out of 36
-
Aug 17, 2016
-
Aug 17, 2016
-
Aug 16, 2016