User Score
7.6

Generally favorable reviews- based on 504 Ratings

User score distribution:
  1. Negative: 55 out of 504
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  1. Oct 8, 2019
    9
    Sure it's a little clunky and sometimes a bit janky. The voice acting has its moments and the animations are stiff on occasion, but it's new IP, the combat system is great and it's refreshing in a sea of sequals this year. Would definitely recommend.
  2. Oct 1, 2019
    10
    So fun and fast paced only gripe not as challenging as previous spiders games.
  3. Sep 30, 2019
    7
    GreedFall
    Full of Potential
    Greedfall is an open worldish rpg where you play as your own created character as they set out to find a cure for a plague taking over the lands… And im gonna get right to the point.. the story here is sooo boring, it wont pull you through this 19 hour adventure at all… I couldn’t tell your character names or plots.. I just couldn’t bother to care… except
    GreedFall
    Full of Potential
    Greedfall is an open worldish rpg where you play as your own created character as they set out to find a cure for a plague taking over the lands…
    And im gonna get right to the point.. the story here is sooo boring, it wont pull you through this 19 hour adventure at all… I couldn’t tell your character names or plots.. I just couldn’t bother to care…
    except for of course my character and my characters cousin…
    So naturally the game must rely on its gameplay… and thankfully this is where Greedfall shines.
    GreeFall very quickly reminded me of Dragon Age Origins with a slight hint of assassins creed and the witcher…
    As you progress the game youll gain a party with hteir own quests, you can equip them with better items and gear throughout your journey….
    structure wise the game is the same from start to finish.. run to a travel marker or campfire.. fast travel to the quest location.. run to the spot on the map while you fight enemies in between, listen to some boring dialog… rinse and repeat until you get to an exciting boss battle…
    If you’ve played 2 hours of GreedFall you’ve played all hours of greedfall… nothing changes.
    But there was just something about it that kept me hook, icouldnt put this game down…
    Im not quite sure what It is… but despite the gamplay not changing up, and the story being so boring.. I couldn’t help but want to see this journey through to its end…
    it had some sortve spell on me…
    Despite all of its problems..
    There are essentially 2 different section to the world.. city and forest…
    Every city, every forest look and feel nearly identical from the outside to the insides
    enemies are few and far between.. but the hook was there.. leveling up… dumping my skills into a tree, making my character stronger and stronger… which does bring me to the biggest issue I have with this game…
    Leveling here is painfully slow…
    Sadly you kind of have to stick to one thing and one thing only per playthrough…
    You cant have a character that can carry powerful weapons and have heavy armor for example.. you just cant…
    Due to how slow points are given for each of the 3 trees, you have to really specialize in one thing which I don’t mind too much… but that was until the game was basically forcing me to choose certain skilsl towards the end of the story.. youre forced to craft items only about 4 times in the story.. but still to craft those 4 items you have no choice but to dump two skill points into areas you may otherwise not care to build upon..
    If im a warrior I shouldn’t be forced to dump my skills into science if im not crafting potions the whole game…
    This breaks the otherwise feeling of freedom the game has…
    Youre free to treat character in this game any way youd like, there are no fail states to missions… if youre detected when youre told not to you just have to fight your way through and figure things out from there…
    But forcing you to spend your points in a game that rarely hands those points out just really bothered me.. if youre going to make item crafting necessary for story progression, you shouldn’t also tie it to a skill and force me to use my remapping crystals.
    All in all though GreedFall has so much potential…
    With more incentive to explore, less item binding to certain skills or at the very least more points to spend as you level and a better story I believe GreedFall 2 or whatever spyder decides to do next could be even better…
    I give GreedFall
    a 7/10
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  4. Sep 30, 2019
    9
    Jogo de uma empresa relativamente desconhecida mas proporciona uma experiência ótima em RPG de ação, uma história envolvente e personagens interessantes. Uma ótimo jogo inesperado. Têm alguns bugs mas nada que atrapalhe a diversão.
  5. Sep 30, 2019
    8
    Definitely fixing my rpg/exploring itch. It’s by no means perfect but I am so glad I got it as I have put in over 20 hours the last 2.5 days. Can’t wait to keep exploring!
  6. Sep 29, 2019
    9
    The game is a great 1st step into a new world. It delivers solid side and main mission stories that, while can be your typical “talk to this person” or “gather this item”, unfold into great stories and add good flavor to a well put together stew of a game.
  7. Sep 26, 2019
    5
    Pros:
    -Atmospheric
    -Decent combat (better then witcher). -Less wordy then Witcher 3. Less meaningless conversations -Average Story telling -Good voice acting -No filler MMO crap. Cons: -The story feels impersonal. You never feel like anything happens to the main character. Maybe the story is weak. -little glitchy. But nothing serious -teleporting forces you in a camping zome
    Pros:
    -Atmospheric
    -Decent combat (better then witcher).
    -Less wordy then Witcher 3. Less meaningless conversations
    -Average Story telling
    -Good voice acting
    -No filler MMO crap.

    Cons:
    -The story feels impersonal. You never feel like anything happens to the main character. Maybe the story is weak.
    -little glitchy. But nothing serious
    -teleporting forces you in a camping zome each time. So you have 2 loading screens
    -A little too orsnge/brown color palette in the world...
    -Cities are carbon copiea of each other. Unoriginal
    -Looting is hard, your charscter is too jumpy. Wish they had autoloot
    -No autosave or quicksave. Have to scroll menu each time
    -Missed opportunity to have meaningful decision based story telling

    CONCLUSION:
    This feels like a classic real RPG that doesnt try to be something else. It greatly strips the fat and bloat which is present in other largerscale games. Quests had a story and good plots to them. Everything felt more meaningful. The zones felt like condesced and focused. A welcome change. The combat was simple and effective. It is similar to witcher 3 but BETTER caracter movement and impactful sense of hitting enemies and better looking.
    P.S Dont listen to other reviewers about this being DAOrigin , its not. There was very little decisions that affect the story ark. I was mislead by other reviewes into thinking it shared core commonalities.

    EDIT: I just did the story quest for a companion which consisted of sneaking into a building and getting a document. Highly disappointed. The game is just bare bones. I don't know what anyone is talking about it was a fetch quest in my eyes.
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  8. Sep 26, 2019
    7
    So far so good, I think Greedfall is a '7' game that fits snugly between 'meh' titles like the Risen series, and solid titles like Dragon Age 2 and (the original) Witcher. I bump it up to an '8' because it is refreshing to get a game that doesn't rely on microtransactions, some kind of online/social component, or pay-to-win mentality that has taken over gaming. This is a single playerSo far so good, I think Greedfall is a '7' game that fits snugly between 'meh' titles like the Risen series, and solid titles like Dragon Age 2 and (the original) Witcher. I bump it up to an '8' because it is refreshing to get a game that doesn't rely on microtransactions, some kind of online/social component, or pay-to-win mentality that has taken over gaming. This is a single player game for people like myself who love to get immersed in a fantasy world by themselves.

    I'm still in the beginning stages of the game and I've been really impressed with the visuals - great lighting, great attention to detail, a lot of 'oooh that looks good' moments usually reserved for AAA titles. There are enough systems going on to qualify this as a robust RPG, though none of them (crafting, inventory-management, leveling, questing, combat, dialogue-choices) quite rise to the levels of the more popular franchises. They're all a bit clunky in their own way, but they all work as intended, and they're all there. The storytelling itself is actually quite good, with a solid story woven through the middle of a number of side-quests, and exploration is fun.

    This is an 'area exploration' game rather than an open world game - more in line with the earlier dragon age games or fable than the open worlds of later dragon age or witcher games (or any of the elder scrolls games) we've gotten used to. But this allows for more purposeful and creative design choices, and the exploration still works well.

    Combat is finicky for me so far - I'm pretty sure it's not supposed to be Souls-game challenging, yet because I keep forgetting what buttons do what, and the ease with which it is to die, it feels that challenging to me at the moment. Like all games, this will improve the more used to the controls I get. Just don't expect it to be a super smooth experience from the get-go, and don't be surprised if you get owned even in the combat training session. I was kind of hoping to go in guns blazing, but guns are just a side-thing, the real emphasis is on melee, even if you're devoted to being a gunslinger. I haven't tried magic yet.

    Overall, I'm pleased. I think it's overall value (given that people are saying the game lasts between 30 and 60 hours) is about ten dollars cheaper than where it's at, but we 'Western' RPG fans need our fix and Greedfall delivers that fix. It's not as challenging as a Souls game, it's not as robust as an Elder Scrolls or Witcher game, it's not as strategic as a Divinity or Pillars game - but it contains all of these elements, and does so in a fully-realized, beautifully-rendered world with a lot to offer.

    I can see Greedfall being Spiders equivalent to the original Witcher. Good enough to get our attention and get mostly good ratings, but a better introduction to a series that can only get better with time. If I were a betting man, I'd say that Spiders will have a Witcher 3 success somewhere down the road.

    Now, back to that boss that keeps owning me....

    EDIT (9/26): Now 21 hours in, I have good news and bad news. The good news is I feel like I'm only about halfway through, if that. The game has scope. The bad news is, this middle part is a real slodge. I am spending the vast majority of my time merely running back and forth between NPC's, in different areas of the map. Battle is actually fairly scarce. And to make matters worse, and why I'm dropping my initial score of '8' down to '7', is the fact that this 'looks' like an open world game, gorgeous vistas, amazing art all around, really - but the linear nature of the maps is frustrating. I can be heading straight toward the goal on my map, only to be confounded (for the millionth time) by a 'wall' of trees or mountains. We're in the open world era of RPGs now. This absolutely kills immersion and causes me to just quit the game more often than not, knowing that even getting to my destination simply means being told to go to another one. I should also point out that combat (the few times here and there that it occurs), is still fun, batman-style, but it's now overwhelmingly easy instead of overwhelmingly challenging as it was in the beginning.

    I'm still very happy about the lack of online necessity and micropurchases, so I still think this is an above-average game. But now I've got it at a '6' with the lack of online and microtransactions bumping it to a 7. I still want to see this through, but it has become repetitive and frustrating through these (what I'm assuming are) middle parts.
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  9. Sep 24, 2019
    9
    Great game for a small studio. Phenomenal story, deep side quests, diverse characters, and fun gameplay. I had some minor gripes with the facial animations and area glitches, but once you put that aside, the immersion is real. I can't wait to see what Spiders does next.
  10. Sep 24, 2019
    10
    By far one of the best games I have played in years and I always buy the best rpg titles. Days gone didn't keep me intrigued or this immersed in the game for even half the time that greedfall has. One of the best rpg games I have ever played hands down.
  11. Sep 10, 2019
    8
    Fantastic AA game. A perfect blend of Dragon Age Inquisition and Witcher 2.
  12. Sep 23, 2019
    9
    Just finished the game and it's really really good!
    If you are a fan of fantasy role playing games, don't hesitate to try it!
    The pros : No fetch quest at all! They are all well scripted and often surprising. Beautiful landscapes (I was often in awe and felt invited to walk a path just out of curiosity) Believable characters for witch you feel attached to. Multiple combat system so
    Just finished the game and it's really really good!
    If you are a fan of fantasy role playing games, don't hesitate to try it!

    The pros :
    No fetch quest at all! They are all well scripted and often surprising.
    Beautiful landscapes (I was often in awe and felt invited to walk a path just out of curiosity)
    Believable characters for witch you feel attached to.
    Multiple combat system so you are sure to find one that suits you.
    Easy way to change your skill points (so your combat system)

    The cons : Not an open world. But I rather a fragmented world with lots of things to do, than a big open world full of repetitive combats and fetch quest, (yes, I look at you Assassin's Creed Odyssey).
    When you've chosen to help a companion, you can't abord the mission if you don't like the way it turns out (or at least I didn't find a way to do it other than loading a previous saved game)

    But first and foremost, I want to say thank you to Spiders Studio for bringing such a polished game, witch despite the "XVIIth century" setting has a very actual plot.
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  13. Sep 22, 2019
    0
    Просто ужасная игра. Плохой сюжет, плохая анимация, плохой геймплей! 0/10
  14. Sep 22, 2019
    9
    Fantastic world-building, lore, and dialogue is reminiscent of Dragon Age and Mass Effect. The combat keeps you actively involved in each fight, and there's menus and stats to pour over and a great crafting system. The technical issues of pop-in, occasional jerky movement, and poor facial animations cannot be overlooked but are easily forgiven due to how much fun the game is. Highly recommended.
  15. Sep 21, 2019
    5
    This game is a lie. Actually this game worth 25-30$ but they sell for 50$. It's not an open world game, it's a semi-open world game with a weird travelling system and a useless map. The graphics are ok, but a facial animations are ugly. Gameplay is boring. The fighting is not fluid. You have to walk a lot from travelling point to travelling point and nothing happens for minutes. This gameThis game is a lie. Actually this game worth 25-30$ but they sell for 50$. It's not an open world game, it's a semi-open world game with a weird travelling system and a useless map. The graphics are ok, but a facial animations are ugly. Gameplay is boring. The fighting is not fluid. You have to walk a lot from travelling point to travelling point and nothing happens for minutes. This game is very disappointing! Expand
  16. Sep 21, 2019
    7
    How much you get out of Greedfall will depend largely on how much you enjoy the story, for me it was the best part of the game and kept me consistently entertained throughout the 40 hours I spent with it. The combat, and RPG systems are also thoroughly enjoyable, but unfortunately they start to get very old towards the end of the game. Combat doesn't really change too much from the firstHow much you get out of Greedfall will depend largely on how much you enjoy the story, for me it was the best part of the game and kept me consistently entertained throughout the 40 hours I spent with it. The combat, and RPG systems are also thoroughly enjoyable, but unfortunately they start to get very old towards the end of the game. Combat doesn't really change too much from the first to the last hour, and the RPG mechanics that hands out hard earned and useful ability points which at first seem so vital, are far less impactful towards the end. Another thing of note is the world, it's a joy to explore each zone and discover the campsites and for an AA game the art direction is stunning, however towards the end you'll encounter missions that take you from one zone to another, this leads to most of your time being spent looking at loading screens as you fast travel to the campfire closest to your objective, running 20 meters then repeating. Other little niggles like repeated in door layouts and assets may break immersion for some, but they didn't bother me too much. If I'd reviewed the game at 20 hours I'd have had no qualms giving it an 8 maybe even a 9 as it captured that Bioware magic of old, however it failed to stick the landing. It's still well worth playing the conclusion of the story, but I felt like I was struggling towards that finish line. Expand
  17. Sep 20, 2019
    10
    This game has apparently slipped under the radar and it has been quite a challenge to get a physical copy. For me, this has been one of the top games of the year so far, and quite a good surprise. It does have some issues, but these have not taken from the enjoyment this game has to offer. Spider has put a lot of effort into producing this title, and imagine if they had more resources theyThis game has apparently slipped under the radar and it has been quite a challenge to get a physical copy. For me, this has been one of the top games of the year so far, and quite a good surprise. It does have some issues, but these have not taken from the enjoyment this game has to offer. Spider has put a lot of effort into producing this title, and imagine if they had more resources they would have beaten the AAA players at their own game with no trouble at all! Expand
  18. Sep 20, 2019
    10
    Fun main story with interesting characters, immersive atmosphere and fun diverse combat. Better than many of the rpgs that have come out recently, looking at you Dragon Age. If you are a fan of classic rpgs you'll really enjoy yourself playing this AA game.
  19. Sep 20, 2019
    10
    The quests and characters in this game help set the tone for me. There were really no boring fetch quests, or go here and come back with "x". You can tell from playing this game that a lot of heart was put in from a smaller studio. I can't say I liked Spider's previous games, but they have me sold on Greedfall.
  20. Sep 20, 2019
    10
    I've always liked to support smaller studios and Spiders previous games were ok, but Greedfall takes a major step forward for them. This game gives me the same type of vibes that I got when playing the Witcher and Dragon Age games. The unique setting and factions to join and be a part of are also very well done. Can't wait to see what Spiders puts out next, these consistent improvement toI've always liked to support smaller studios and Spiders previous games were ok, but Greedfall takes a major step forward for them. This game gives me the same type of vibes that I got when playing the Witcher and Dragon Age games. The unique setting and factions to join and be a part of are also very well done. Can't wait to see what Spiders puts out next, these consistent improvement to their games should only provide good results. Expand
  21. Sep 20, 2019
    10
    Fantastic game from a small studio, I've enjoyed every minute I've played so far and am pleased by the $50 price point. I can say I highly recommend this game.
  22. Sep 18, 2019
    9
    It's pretty nice. Greedfall is a game with strong immersion! I just can't stop playing. All quest is wondrous. It's not a "perfect game", but we have get in mind that this game is only double A. It's is a good surprise and I will take it at deep of my heart.
  23. Sep 18, 2019
    0
    Having a game-ending bug in the main questline is unacceptable. I'm 25 hours in, and do not have a save prior to two much earlier quests that must have been completed in a particular order, that have now locked my game from progressing any further.

    At the very least there should be an acknowledgment with some sort of ETA on a fix...

    I'm not restarting this game.
  24. Sep 17, 2019
    10
    Игра замечательная, невероятная атмосфера. Напоминает старые игры, это да, но это не плохо. Хорошая боёвка, приятная графика и не плохой сюжет
  25. Sep 17, 2019
    10
    Everything I needed in a game and didn’t know, very unique ideas, great combat and fun quests, still have a long way to go and for the first time in a while I want to get everything done instead of getting bored halfway through and decide to just get the main quests done.
  26. Sep 17, 2019
    9
    Game is a break from the standard. Good storytelling games are hard to come by nowadays. Thankfully I found this one.
  27. Sep 17, 2019
    8
    great oldschool bioware-like RPG with a fresh setting and a pretty good story with a few twists and turns!
  28. Sep 16, 2019
    8
    It's got a little jank and a lot of heart. If you liked Mass Effect or Dragon Age type games this is a must buy
  29. Sep 16, 2019
    8
    This is a flawed game. Facial animations are not great and poorly aligned with dialog. Movement when trying to open a chest can be a little janky. I've seen a couple of minor graphics glitches. I once saw some dialog that spoiled something I hadn't actually encountered. The UI, and fast travel in particular is a pain (I hate that they give me a list of fast travel locations instead ofThis is a flawed game. Facial animations are not great and poorly aligned with dialog. Movement when trying to open a chest can be a little janky. I've seen a couple of minor graphics glitches. I once saw some dialog that spoiled something I hadn't actually encountered. The UI, and fast travel in particular is a pain (I hate that they give me a list of fast travel locations instead of showing me a map with them, but love that they indicate which fast travel location is closest to my current quest destination).

    That said, I'm also enjoying it quite a bit. The quest lines are telling interesting stories and that your official job is diplomat gives you an opening to some interesting quest ideas. I chuckled a bit when, after setting up a meeting between two other factions, I was politely told to leave while they actually negotiated because I wasn't part of either faction. The voice acting is pretty good and I like that every group is at least a little shady. The skill tree is fun, if nonsensical (it is really that much harder to fire a rifle than a pistol? - I'm pretty sure historically, rifles came first). The Attribute and Talent advancement always have me debating, Talents, in particular, are a difficult decision because all are so useful.

    I would not recommend this for anyone expecting a post-Witcher 3 level of graphics, but if you're willing to look past its flaws, this is a very fun game.

    I bought this almost on a whim and did not expect to finish it. However, it has really pulled me in and I fully expect to complete the game.
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  30. Sep 16, 2019
    10
    The issues are apparent when playing, but as this is from a AA developer, and is original in concept and lore, it's top notch. Hopefully this is just the first installment and Spiders will build on this world more and more as time goes on. Definitely enjoying this game and all it has to offer. Hopefully Spiders will take up the mantle Bioware seemingly threw out the window
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 37
  2. Negative: 0 out of 37
  1. Nov 19, 2019
    70
    Ultimately, GreedFall is another step forward for Spiders and is its strongest entry to date. Its previous releases may elicit some skepticism, but GreedFall, while not perfect, is a welcome addition to the gaming canon. It is a fine example of what smaller developers like Spiders can offer to complement the other experiences out there. Even with its faults, RPGamers should welcome GreedFall into their personal collections.
  2. CD-Action
    Oct 25, 2019
    70
    GreedFall won’t win over those who can’t stand certain gameplay half-measures and lack of polish but those who are not opposed to playing budget games should enjoy it just fine. [12/2019, p.44]
  3. Sep 30, 2019
    82
    Even though it resembles other WRPGs that came before it, GreedFall is a solid gaming experience for those wanting a choice-heavy narrative.