User Score
8.1

Generally favorable reviews- based on 685 Ratings

User score distribution:
  1. Negative: 82 out of 685
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  1. Apr 16, 2018
    7
    Neat mechanics that add interesting elements to the gameplay. Fun characters and a good utilization of the PS4's controller. However, the gravity mechanics can be annoying and not as smooth as you'd hope at times. Combat in the air is a pain, and on the ground it's fairly simplistic. Story won't take too long, but it's a decent play through. Overall it's a decent game, that could've beenNeat mechanics that add interesting elements to the gameplay. Fun characters and a good utilization of the PS4's controller. However, the gravity mechanics can be annoying and not as smooth as you'd hope at times. Combat in the air is a pain, and on the ground it's fairly simplistic. Story won't take too long, but it's a decent play through. Overall it's a decent game, that could've been great if the mechanics worked a little more smooth. Worth getting for cheap. Expand
  2. Mar 14, 2021
    7
    The good:
    A new (very risky) installment of a game that did not sell very well on PS Vita. Kat, return...
    The bad: The multiplayer servers died very quickly (after 3 months they were already shutting down due to inactivity). Blurred and ill-defined textures, it is seen that this game was being developed for PS Vita and before the premature death of said console, the developments
    The good:
    A new (very risky) installment of a game that did not sell very well on PS Vita. Kat, return...

    The bad:
    The multiplayer servers died very quickly (after 3 months they were already shutting down due to inactivity). Blurred and ill-defined textures, it is seen that this game was being developed for PS Vita and before the premature death of said console, the developments changed to PS4. Lots of motion blur that makes beautiful backgrounds look blurry and avoids seeing glitches as well. Lighting that also covers many glitches and background renders

    What Meh:
    They first release Gravity Rush 2 on PS4 (which looks like it was already ready for PS Vita and forced marches did a graphic facelift taking some errors along the way and omitting light areas. Then they relaunched the game Gravity Rush 1 also on PS Vita on PS4 hoping to correct his mistake but the damage was already done, another disaster. There are people who talk about this game as a masterpiece ... the game is good, so first buy the game and finish it and you will see that it is not at all a masterpiece, it's a normal game.
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  3. Sep 4, 2022
    7
    7/10.......................................................................
  4. May 15, 2018
    6
    Improved game-play and open world, but the story is once again messy and some of the missions were pretty terrible.
  5. Jan 25, 2017
    6
    i love the cutesy anime art style. the characters and world are just adorable and very charming. Kat is a lovely character. the gameplay was barely improved from the first Gravity Rush. Camera and control issues are just as terrible as ever. the game's fighting engine and targeting system is pretty bad especially when flying. You constantly run out of gravity energy when u fly, thus u losei love the cutesy anime art style. the characters and world are just adorable and very charming. Kat is a lovely character. the gameplay was barely improved from the first Gravity Rush. Camera and control issues are just as terrible as ever. the game's fighting engine and targeting system is pretty bad especially when flying. You constantly run out of gravity energy when u fly, thus u lose that momentum at the moments you should feel like you're soaring and really kicking butt. You don't feel like you're in full control of your movements in this game. Expand
  6. May 18, 2020
    6
    The fantastic soundtrack and beautiful manga plays a big part in producing a charming atmosphere. A gorgeous open world with seamless transitions as you fly between different parts of the map. But once the real game-play starts the game quickly disappoints: poor mission design, messy controls, enemy lock-on lost mid-flight. Attacks on enemies don't connect well and feels really weak. It'sThe fantastic soundtrack and beautiful manga plays a big part in producing a charming atmosphere. A gorgeous open world with seamless transitions as you fly between different parts of the map. But once the real game-play starts the game quickly disappoints: poor mission design, messy controls, enemy lock-on lost mid-flight. Attacks on enemies don't connect well and feels really weak. It's so frustrating to play this game when it fails you for its poor controls. The flying experience feels more like Kat falling through space. In close spaces the camera doesn't know what to focus at. I've stopped playing it a few times because story missions was actually very tedious and boring. I really wanted to give this game a 10/10 for its charming open world but honestly the game-play sucks so much. 6/10 Expand
  7. Nov 4, 2019
    6
    One of the most inventive titles of the generation, Gravity Rush 2 is a blast to play...most of the time. The world is absolutely stunning, somewhere between the tropical fantasy of Final Fantasy XII and the skyward architecture of Bioshock Infinite, the cities you inhabit feel truly alive, bustling, full of secrets and charm. Character design and music echoes this and the entire sensoryOne of the most inventive titles of the generation, Gravity Rush 2 is a blast to play...most of the time. The world is absolutely stunning, somewhere between the tropical fantasy of Final Fantasy XII and the skyward architecture of Bioshock Infinite, the cities you inhabit feel truly alive, bustling, full of secrets and charm. Character design and music echoes this and the entire sensory package is a delight to experience. Seeing different districts of the city (upper, middle and working class in the first, then specific industrial districts in the second) is wonderful and each part of the game feels lived in and tangible. The story has strokes of genius (anti-corporation, class division) but I ultimately lost interest towards the end and was actually pretty lost with what was actually going on as the narrative leaps around nonsensically. However, the protagonist Kat is one of the most likable main characters I've experienced, endlessly hopeful and optimistic in the face of truly awful humans and situations. Why have Sony not promoted her more as a mascot? She is a fantastic role model!

    The movement control scheme is wonderful and I never tired of flying around cities, collecting gems and experimenting with each of the gravity styles (Terran, Lunar and Jovian). Choosing a point to redirect your character's gravity pull towards is genius and all the additional add-ons like sliding, super jumps, catapults and wall-walks make it even better. You'll frequently get distracted for half an hour at a time just wandering round the HUGE maps, seeing what lies around (and beneath) every floating island. Unfortunately, combat is a whole different ball game. Frequently frustrating, unwieldy and hampered hugely by the camera, battling is truly a huge annoyance more than anything and considering the game lends itself to being a fun, exciting platformer/collectathon at heart, combat is featured WAY too heavily. The overall effect means that I look back on the game much more negatively than I'd like, as I honestly hated any fights. Even basic enemies are a pain sometimes as you try to kick them, fly 50m out their reach, lose track of the camera and then get smashed with an attack. Boss battles against flying enemies are insanely frustrating. There's a lot of variety to combat but often it just does not work well. Furthermore, side quests are often quite dull and ridiculously long - often as long as story missions. The game drags out menial tasks to odd lengths and the momentum of the game is truly lost. I ended up forgoing side quests entirely til the end of the game.

    In summary, I wish Gravity Rush 2 was simply an exploration game with difficult platforming and a more chilled approach to missions, with shorted side quests and waaaaaayyy less combat. The style and brains behind the game cannot be faulted, it's truly amazing to see. But playing through it becomes a slog and detracts from the game's true charm. Regardless, Kat should be championed as a huge Sony mascot from now on - make Gravity Rush 3, sort the issues and make her a star!
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  8. Jul 6, 2020
    6
    Сразу скажу, что после великолепной первой части я ожидал большего. Не могу уверенно сформулировать что меня не устроило во второй части, но играть в неё было просто менее весело. Не смотря на это, это всё ещё отличная игра с уникальной неповторимой механикой, которая стоит того, чтобы дать ей шанс.
    Игра стала больше, красивее, появились новые территории, активности, механики.
    К
    Сразу скажу, что после великолепной первой части я ожидал большего. Не могу уверенно сформулировать что меня не устроило во второй части, но играть в неё было просто менее весело. Не смотря на это, это всё ещё отличная игра с уникальной неповторимой механикой, которая стоит того, чтобы дать ей шанс.
    Игра стала больше, красивее, появились новые территории, активности, механики.
    К сожалению, игра продалась настолько плохо, что её поддержку прикрыли уже через год после выхода. Многие онлайновые активности теперь не работают, что делает невозможным получение некоторых косметических предметов. Позор разработчикам за это. Могли бы хотя бы патч выпустить, который грамотно вырежет онлайн-функции, но нет, сервера тупо отключили.
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  9. Jun 23, 2018
    6
    A good game but lost potential:
    Pros:
    - Great art style , colorful world and characters - Gameplay mechanics and control scheme are good. - Free DLC Cons: - Side missions are boring - Challenges are also boring - weak enemy variety and design. The game has so much potential to be great, but it's wasted because of the need to create an open world. Stealth missions are just not
    A good game but lost potential:
    Pros:
    - Great art style , colorful world and characters
    - Gameplay mechanics and control scheme are good.
    - Free DLC

    Cons:
    - Side missions are boring
    - Challenges are also boring
    - weak enemy variety and design.

    The game has so much potential to be great, but it's wasted because of the need to create an open world.
    Stealth missions are just not fun. as well as "treasure hunt" which is the most boring thing to do in this game.

    Combat is also not great and could be further improved for more stylish gameplay.
    Another thing that kinda sucks about the combat is the supers. you can barely control them, especially the first one.

    Story is fine, but IMO, the lack of proper voice acting for text is just lazy. let me hear Kat with a typical Japanese
    school girl voice instead of hearing "speralla" or "bulu-le!".

    Kat is a girl full of life and energy, so why does she have to help an old man snap pictures of young sexy women?
    Why is there a mission to help a rich lady send invitations to her **** friends ?
    The one good side mission is racing a damn goose.

    I'm being too harsh here so let me at-least give some credit. The style feature is nice ;).
    One is heavy and slow and the other is floaty and fast. The art design is beautiful.
    I really like the design of the main cast.

    If I were to create Gravity Rush 3 I would focus my missions around moving fast and smooth and kick butt.
    So a legit story around racing would be a great set-up for these missions pretty nicely.
    Also, if you can change the way you "turn" while shifting gravity that would improve a-lot the gameplay.
    Steering by aiming the camera isn't good when you want to constantly check on what the enemy is going to do.
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  10. Mar 1, 2020
    6
    Yet again we have a game with a fantastic premise and original concepts, however it cuts itself off at the knees due to annoying and cumbersome game designs, especially early in the game.

    The gravity shifting mechanism is fantastic in theory but still unpredictable and hard to control in execution. The camera also can work against you, especially when engaging in combat. Other
    Yet again we have a game with a fantastic premise and original concepts, however it cuts itself off at the knees due to annoying and cumbersome game designs, especially early in the game.

    The gravity shifting mechanism is fantastic in theory but still unpredictable and hard to control in execution. The camera also can work against you, especially when engaging in combat.

    Other smaller but annoying mechanics include the cut-scenes. They constantly shift between actual videos and comic-book styles where you have to continually press X to bring up the next line of dialogue, a very annoying mechanism!

    Also, the opening hours of the game are quite painful and tedious. Clearly they are trying to break players in slowly and introduce game mechanisms gradually, however they do this far too slowly and with too much hand-holding. This is especially bewildering given the cult nature of this game, meaning most people will likely have played the first game and be familiar with how everything works, since there is little new in the early stages.

    Lastly, again far too many of the missions are tedious, especially early in the game. One particular mission saw me engaging in combat without my powers against another human, who fought in an incredibly cheap manner, exposing the game's shortcomings and flaws. This really deterred me very early in the game when the game should be trying to suck me in.

    Overall, this series requires much more polish as it has great potential, but with two mediocre games it seems unlikely for a third to be in the pipeline, as much as I'd like there to be.
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  11. Oct 20, 2018
    6
    Much like its predecessor, Gravity Rush 2 suffers from an infuriating and at times downright awful camera, with which you’ll be fighting throughout the whole game. It doesn’t help that the game likes to throw around extremely boring -and clearly not well thought out- stealth missions and worst of all, PLATFORMING missions. If you can somehow get past the terrifying controls, you’ll findMuch like its predecessor, Gravity Rush 2 suffers from an infuriating and at times downright awful camera, with which you’ll be fighting throughout the whole game. It doesn’t help that the game likes to throw around extremely boring -and clearly not well thought out- stealth missions and worst of all, PLATFORMING missions. If you can somehow get past the terrifying controls, you’ll find what’s essentially “Fetch Quests: The Game”, and unfortunately, this holds true for both side quests and main quests. You’ll soon find that you are pretty much repeating the same tasks over and over, with the rare exception of some decently crafted boss fights (more aesthetically than gameplay wise).

    In Gravity rush 2, Kat is still the same boring and underdeveloped character we’ve come to know from the first game, and if you were hoping you’d get to see more of her or her story, prepare to be disappointed up until the very end of the game (if you’ll have the patience to get there, that is).

    This game’s only saving grace lies in its art direction. At times, it can look absolutely gorgeous, and even when it doesn’t look as good, it still holds its charm. Not to mention the fantastic soundtrack, which in and of itself is worth half the price of the game.

    To sum it up, Gravity Rush 2 manages to be twice as big as the first one, and at the same time twice as boring. Whether this game is worth your time or not, depends on how much you liked the first game, and how invested you are in its -unfortunately extremely underdeveloped- universe. If you can get past the repetitiveness, the horrible camera and the bland story, you’ll most likely find some enjoyment in Gravity Rush 2.
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  12. Nov 23, 2019
    6
    (Very minor spoilers and a super long review incoming) I love the Gravity Rush series its characters and its admittedly amazing artstyle. Everything else is pretty mixed for me. Boss fights are broken and irritating, flying around is often confusing and buggy, the storylines really aren't that good, but I can't help but love this series because the characters and the artstyle are so good(Very minor spoilers and a super long review incoming) I love the Gravity Rush series its characters and its admittedly amazing artstyle. Everything else is pretty mixed for me. Boss fights are broken and irritating, flying around is often confusing and buggy, the storylines really aren't that good, but I can't help but love this series because the characters and the artstyle are so good that they overshadow all the downfalls of the series combined. Kinda. Unlike the first game, the artstyle has gravitated (I'm sorry) towards a cartoony feeling rather than the moody and dark theme that the first game had, and honestly, it feels pretty refreshing. Though, I have a major complaint. The game often feels a bit... empty.
    The people don't feel like people. They just feel like they're NPCs and nothing else, which they are, but it feels like it's emphasized more in Gravity Rush 2 rather than the first one. And yes, the world is bigger, but that makes it so half the game, you just fly to missions, and it's a shame, because I still do love the game. You can feel the passion of the developers shining throughout the game, and that makes it a relatively worthwhile experience. Although I don't wanna bash the game, there are many things that were just left unexplained. For example, where the hell did the Nevi come from? Seriously, there's no backstory to them, and their only known purpose is to get in your way. All these gravity storms and things like that; they're never explained, so the foundation of the entire game feels a bit shaky and unstable. The game felt as it started very fast but also very slow at the same time. Like, you spend about 40 or so minutes just mining and mining and it gets a bit tedious, and Mirai, the dude who was really mean to you in the first 5 minutes of the game, really predictably grows to like you. Then, you just kinda do random **** for like another hour and then the game finally gets going. I'm fine with the beginning's length, but I wish it'd be a bit more filled with fun things to do. Also, although I'm glad that it moved on (a bit) from the last game in terms of all the missions being fighting the Nevi and nothing else, it feels like that was replaced with flying around, and I don't know about you, but that's even more boring than fighting the Nevi. I honestly really want to say that I absolutely love the game and that I give it a 10/10, but its flaws feel like they're crushing the experience that I wanna have... But God, Kat is the perfect main character. She has all the personality traits that the makes her a really fun character, and she's one of the reasons why I still love the game.
    I'm feeling a bit conflicted to give it such a score, but overall, I'd give the game a 6.5 out of 10.
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  13. Jun 9, 2022
    6
    This game is a letdown after playing the better first game. This game has numerous flaws, such as being repetitive in order to lengthen the game; you would complete a task in a side mission, and they would make you repeat the same task three times in total. Some side mission's mission design was also frustrating; clearly, those parts were not tested. The first 99% of the game was boringThis game is a letdown after playing the better first game. This game has numerous flaws, such as being repetitive in order to lengthen the game; you would complete a task in a side mission, and they would make you repeat the same task three times in total. Some side mission's mission design was also frustrating; clearly, those parts were not tested. The first 99% of the game was boring filler, and the last 1% you'd think would be solid, given that we're supposed to solve this world's mysteries, but it was underwhelming. We were simply handed the story through tedious puzzles and corridor walking. Kat's story didn't require a brand new sequel, only a minor DLC. Expand
  14. Aug 15, 2018
    5
    Haiku Review: Gravity kick foe / Groan as you go flying by / No lock-on? Why? WHY?
    Favorite Thing: Raven. Definitely Raven.
    Least Favorite Thing: I don't remember hating the controls so much in the first one but oh boy did I hate them this time around. Fighting is extremely frustrating, almost as frustrating as the lack of a lock-on mechanic. Date Completed: 2018-08-16 Playtime: ~
    Haiku Review: Gravity kick foe / Groan as you go flying by / No lock-on? Why? WHY?
    Favorite Thing: Raven. Definitely Raven.
    Least Favorite Thing: I don't remember hating the controls so much in the first one but oh boy did I hate them this time around. Fighting is extremely frustrating, almost as frustrating as the lack of a lock-on mechanic.

    Date Completed: 2018-08-16
    Playtime: ~ 20h
    Enjoyment: 5/10 (Dragged way down by those terrible controls)
    Recommendation: Only if you're invested in the story or characters from the first Gravity Rush.
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  15. Dec 19, 2018
    5
    pros:
    - unique and fun gameplay
    - beautiful art design
    - challenges are really fun

    cons:
    - terrible missions design (you're not allowed to enjoy the fun gameplay, instead the game will often get rid of your powers)
    - way too easy and simple fights
    - side missions are done by a different company and they're just awful (you're pretty much a dog, searching and fetching things)
  16. Mar 23, 2017
    5
    I considered writing more but it seems no matter how well you explain your viewpoint on this game, criticism is considered "unhelpful" so I'll just go with my own personal viewpoint boiled down to its core:

    I very rarely found myself thinking "this is fun."
  17. Jul 15, 2023
    5
    I played this game for 11 hours without doing any sidequest until chapter 20 of 21 or 26 chapters because it was too difficult for me to beat an enemy. Maybe if had done few sidequests, improved my skills and had more patience I could had continue the game but I think I would get stuck again soon with another enemy. It was just too stressful to go on playing. I watched the ending onI played this game for 11 hours without doing any sidequest until chapter 20 of 21 or 26 chapters because it was too difficult for me to beat an enemy. Maybe if had done few sidequests, improved my skills and had more patience I could had continue the game but I think I would get stuck again soon with another enemy. It was just too stressful to go on playing. I watched the ending on youtube and ok, it tells you the story of the main character but I enjoyed more the first game than this one I still recommend the first game if you want to try something different. Maybe if this game was easier I could give it a 6 but that's all. Gameplay is very similar to the first Gravity Rush and you'll have problems with the camera. Also an autofocus would had been a great idea to beat faster your enemies but unfortunately this option doesn't exist... Expand
  18. Aug 28, 2017
    5
    I didn't play GR1, so i had only an idea about what's the game about. I was expecting a lot more, the missions were extremely repetitive and boring, and the camera literally sickened me. Yeah, there's what some fun in some parts of the game, but i didn't enjoy it as i thought i would.
  19. Mar 23, 2022
    5
    Очень жаль..... Не понравилась мне 2 часть. Первая была какая-то самобытная. Тут масштаб увеличился, постановка улучшилась, но.... Что-то меня утомило в ней, бросил на половине, слишком большая игра и мир. Очень утомило меня всё.Очень жаль..... Не понравилась мне 2 часть. Первая была какая-то самобытная. Тут масштаб увеличился, постановка улучшилась, но.... Что-то меня утомило в ней, бросил на половине, слишком большая игра и мир. Очень утомило меня всё.
  20. Mar 22, 2018
    4
    These people need to go back to game design school to learn how to make a game that actually controls well. The controls are worse than mobile game. Every fight you're not fighting the enemy, you're fighting with the game's control. Skip the game, watch the cutscenes on YouTube.
  21. Dec 30, 2022
    4
    Average and predictable game. It repeats almost everything from the first one, but what's good stays at the same level, and what's bad is increased. The missions are extremely boring and repetitive, and so is exploration and crystal collection. The story is boring, silly and predictable for the first 2/3 of the game, and before I got into it I was forcing myself to play. Only the endingAverage and predictable game. It repeats almost everything from the first one, but what's good stays at the same level, and what's bad is increased. The missions are extremely boring and repetitive, and so is exploration and crystal collection. The story is boring, silly and predictable for the first 2/3 of the game, and before I got into it I was forcing myself to play. Only the ending becomes interesting. Expand
  22. May 8, 2022
    4
    Los controles son muy malos y desesperantes en muchas ocasiones por su imprecisión; pero ya es el colmo cuando te ponen pruebas y desafios en los que hay que ser preciso para poder superarlas. Es horrible el control.
  23. May 15, 2020
    4
    В игре есть одна интересная игровая механика и разработчики не долго думая построили всю игру вокруг неё. Все остальные геймплейные элементы очень посредственные, например бессмысленные побочные квесты, которые мало того, что скучны, так и награждаются каким-то мусором или кривая система стелса, ужасная камера, которая делает управление еще хуже. В целом игра простая и визуально приятная.В игре есть одна интересная игровая механика и разработчики не долго думая построили всю игру вокруг неё. Все остальные геймплейные элементы очень посредственные, например бессмысленные побочные квесты, которые мало того, что скучны, так и награждаются каким-то мусором или кривая система стелса, ужасная камера, которая делает управление еще хуже. В целом игра простая и визуально приятная. Но очень скучная и однообразная. Не рекомендую. Ощущение такое, что игру делали "на коленке". Expand
  24. Jan 25, 2020
    4
    This review contains spoilers, click expand to view. Gravity rush 2 is a STALE ,BORING game, the quest are repetitive , the controls and combat or frustrating you will be missing your attacks constantly. Quest and boss fight carry on for now reason in chapter 27 you ll fight the same boss 4 time then the boss right have another 4 times for no reason, just a terrible game all around !!!!! Expand
  25. Jul 20, 2019
    3
    Sadly this game is about 70% filler and towards the end is really very boring indeed, not a patch on the first game.
  26. Sep 6, 2018
    3
    Good main story. Retarded side story. Repetitive missions. Very bad camera control.
  27. Sep 21, 2020
    3
    Me ha parecido peor juego que el anterior y eso que tampoco me pareció ninguna maravilla. Estéticamente bonito, con una curiosa forma de contarte la historia. Y hasta aquí, las cosas buenas que creo tiene este juego. Historia que termine importándote un pito, el capítulo en el palacio es demencial, controles que siguen siendo un caos, la cámara hace lo que le da la gana, los combates enMe ha parecido peor juego que el anterior y eso que tampoco me pareció ninguna maravilla. Estéticamente bonito, con una curiosa forma de contarte la historia. Y hasta aquí, las cosas buenas que creo tiene este juego. Historia que termine importándote un pito, el capítulo en el palacio es demencial, controles que siguen siendo un caos, la cámara hace lo que le da la gana, los combates en gravedad en ocasiones se hacen imposibles, se hace muy pesado (poco más de 23h que me parecieron 500), te sacan los títulos pero sigues jugando y no ves el momento de que termine, el combate final parece no acabar nunca. Pero lo peor de todo y no termino de entender: jugándolo en normal, hasta la mitad del juego se hace muy llevadero, un paseo. Pero de repente, la dificultad se eleva con los jefas de forma brutal, en ocasiones apenas podremos tocarlas. Eso unido a cierto cansancio apenas habremos llevado 10h, se hace odioso. Expand
  28. Jul 18, 2021
    3
    It makes we wonder whether any of the developers actually played this game? Or whether any reviews actually attempted to finish it. It lacks the charm of the first gravity rush and the side missions seemed like they were created as fillers. No-one here has even mentioned Chapter 12 and how horrible you keep dying repeatedly in a timed corridor taking away the experience Dead IP. Sad end toIt makes we wonder whether any of the developers actually played this game? Or whether any reviews actually attempted to finish it. It lacks the charm of the first gravity rush and the side missions seemed like they were created as fillers. No-one here has even mentioned Chapter 12 and how horrible you keep dying repeatedly in a timed corridor taking away the experience Dead IP. Sad end to what could have been a good game with interesting mechanics. Expand
  29. Jul 5, 2019
    2
    A disappointing poorly designed waste of time.
    The gravity powers in Gravity rush 2 are its only saving grace and yet it constantly rips them away from you or severely limits them so you can slowly and painfully trudge through the incompetently designed main/side missions,

    Oh and the camera sucks too.
  30. Sep 16, 2020
    2
    Uff~ die positiven Bewertungen über 7 kann ich nicht nachvollziehen. Ab der zweiten Hälfte stürzt alles ins Bodenlose. Die Map is langweilig, die Story wird immer schwächer.... sich wiederholende bosskämpfe (wobei bei einem direkt 2 mal den selben dreck machen) und gleich noch sind Angel bosse in 90% der Zeit unantastbar.... + zu wendig/schnell kombiniert mit dem grauenhaften Focus....
  31. May 28, 2020
    1
    How can a game such as gravity rush turn into a big pile of trash in the second version. Horrible horrible camera, horrible impossible missions unless you get really lucky. I had to switch to easy mode and still having trouble getting spotted or defend a store with crates that hit everything except for the enemies. Did they even beta tested this stuff ? Also a lot of unlockabels areHow can a game such as gravity rush turn into a big pile of trash in the second version. Horrible horrible camera, horrible impossible missions unless you get really lucky. I had to switch to easy mode and still having trouble getting spotted or defend a store with crates that hit everything except for the enemies. Did they even beta tested this stuff ? Also a lot of unlockabels are disabeld because there i no longer online support which is gonna make you farm farm farm. I wish i never touched this game. Let the series die i will always remember the great first game and this well this is just junk. Expand
  32. Apr 10, 2020
    1
    I loved the first Gravity Rush, it wasn't perfect but it had its charm. I can't say it about Gravity Rush 2, repetitive gameplay is not the worst problem. Main story is overly stretched, if you take out "riddles" that repeat every 2-3 chapter you would get solid 5 hours of gameplay. In fact you can't call it a riddle, it's all about "kill enemies", "kill enemies within designated time",I loved the first Gravity Rush, it wasn't perfect but it had its charm. I can't say it about Gravity Rush 2, repetitive gameplay is not the worst problem. Main story is overly stretched, if you take out "riddles" that repeat every 2-3 chapter you would get solid 5 hours of gameplay. In fact you can't call it a riddle, it's all about "kill enemies", "kill enemies within designated time", "kill enemies without using gravity" and "collect X amount of gems" over and over. I dropped this game right at the end, because I felt like developers spat on my face and slapped it. It's pathetic how side missions are better than main story in this game. Expand
  33. Jan 31, 2017
    0
    Gravity Rush 2 - realy sucks. Its not a game. Its a technodemo. It has so many useless mecanics and features, like sound from DS4, so boring gameplay, so many "so". Its a bad, baa, BAD game!
    010.
  34. Feb 8, 2021
    0
    This is the worst game I have ever played.

    Controls are nonsense and broken,

    Camera is just Broken.

    Your biggest challenge in this game is to face the way you want and hit anything.

    Whoever scores this mess more than a 0 is a maniac.

    Burn all the copies of this nonsense.
Metascore
80

Generally favorable reviews - based on 94 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 94
  2. Negative: 1 out of 94
  1. Sep 18, 2017
    80
    Gravity Rush 2 feels like a true sequel to the original game. Kat feels and looks amazing, the world she lives in is astounding and the OST and sound design really give this game an anime movie look. The game looks like it would've benefited from a higher frame rate, and the stealth missions do feel dull, but overall it's a good game and a great addition to your PS4 library.
  2. Games Master UK
    Apr 2, 2017
    79
    A bigger, better sequel to an interesting idea, but one that falls slightly short of greatness. [March 2017, p.74]
  3. Playstation Official Magazine Australia
    Apr 1, 2017
    80
    Beautiful carnage, free gravity cat, and no consequences. How can you not go head over heels about a game like that? [March 2016, p72]