User Score
7.0

Mixed or average reviews- based on 86 Ratings

User score distribution:
  1. Positive: 47 out of 86
  2. Negative: 18 out of 86

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  1. Jul 11, 2016
    10
    As a long time fan of the original God Eater I thought Resurrection was really good. The new mechanics added more variety to the combat and the addition of online co-op was great. There are a few minor changes that I didn't like, but they were extremely minor and didn't take away from any of the fun.
  2. Nov 21, 2016
    6
    The game is a decent time and I had an overall good experience with it. Making your own character in the universe with a slew of hundreds of weapon combinations to use helps make your time with it more enjoyable. Though the issues I had with the difficulty as well as the super repetitive nature of the game makes it leave a slightly bad taste in your mouth by the end. Playing the entireThe game is a decent time and I had an overall good experience with it. Making your own character in the universe with a slew of hundreds of weapon combinations to use helps make your time with it more enjoyable. Though the issues I had with the difficulty as well as the super repetitive nature of the game makes it leave a slightly bad taste in your mouth by the end. Playing the entire game through Co-op can help tone down those issues, and if played on the Vita I'd say you could reasonably add a tick to the score as that's obviously the platform this kind of game is designed appropriately for. Expand
  3. Sep 10, 2017
    3
    It took 35 hours and it felt like 70.

    I've been gaming since the Atari 2600 was new and am always on the lookout for the next narrative gaming masterpiece. I'd hate to miss out on another Nier due to reviews by people who are only interested in gameplay, simple stories, and graphics. Well, here's a game targeted for them, minus the good gameplay and graphics. 1. Story. It's
    It took 35 hours and it felt like 70.

    I've been gaming since the Atari 2600 was new and am always on the lookout for the next narrative gaming masterpiece. I'd hate to miss out on another Nier due to reviews by people who are only interested in gameplay, simple stories, and graphics. Well, here's a game targeted for them, minus the good gameplay and graphics.

    1. Story.
    It's below-average. It starts out as "save the world from the monsters," then "save the world from the bad guy," and then "save the world and your friends from the monsters." There's no twists in the story that you can't see coming well in advance, and nothing new happens here narrative-wise if you've played any Japanese action game within the last 10 years. Good-story lovers will be disappointed with this one.

    2. World.
    Humanity is supposedly going extinct due to big monsters. You're in a apparently-small group of humans who is fighting back. Who knows if there's other groups. You don't get to see much of the wold and you're primarily limited to your tiny base and the 5-10 maps you repeatedly visit to fight monsters. You very rarely interact with someone not from your base, and when you do, they don't have much light to shed on the world. The world was obviously built for you to fight monsters and not for you to get immersed into it.

    3. Characters / Voices.
    They're not good. The characters don't seem to fit well into the world. They're like teenagers who are full of themselves and think it's cool to fight big monsters with big weapons, regardless of their friends dying constantly. There are a few instances of them trying to deal with hardship and loss, but they're handled poorly and the solution for the most part is to go out and kill more monsters. Voice acting is in English only and ranges from average to robotic to hilariously out-of-place, to bad.

    4. Gameplay.
    It's bad. It's about on par with the 3rd-person action games from the Nintendo 64 era. The camera is horrendous, lock-on is practically useless, lock-on is restricted for guns, guns are nearly useless, control rebindings are very limited, and some buttons perform multiple actions, even though there's other un-used buttons on the controller.

    This is where the game takes a big drop in score for me. Combat is supposed to be the primary reason for playing this game, but it's just bad. This is supposed to be a Monster Hunter clone. I've never played Monster Hunter, but I can't believe that it can be anywhere near as bad as this. I have played Tera online, which is another Monster Hunter clone, and the combat and customization in that game is far better than this. Let me try to cover some of the issues with the combat.

    Controls are sluggish. If you're in an attack animation, don't expect to be able to block or dodge any time soon. You simply will get hit if the monster pulls off a quick attack.

    Difficulty scaling and spikes are nuts. You'll go through the first few levels with ease, never using any healing items, never blocking, and rarely dodging, and then you'll get to your first difficulty spike where you're killed by some unimportant monster. Then it's time to learn how to block and use healing items. Difficulty goes up and down randomly. Some important story-monsters, although huge, are completely easy, while the next standard monster after that might take several tries for you to kill.

    At some point, I realized that attempting to block or dodge every hit was a waste of time. It is much more efficient to constantly attack the monster's weak spot while having auto-healing statuses on (healing while in burst mode and healing from devouring). Though at that point, it became a simple button-mashing game. Why would I do anything else when I was just trying to get through the repetitive combat as soon as possible?

    The missions, oh boy the missions are endless and go on and on forever. I eventually started skipping all side missions and focused only on the story ones. I could tell no difference. They're all the same monster-wise except the cut-scenes in between the story missions.

    Hit boxes are just stupid. Depending on your weapon, it will clip through a monster during an attack, and not hit it. And many monster attacks look like they don't hit you, but hit you anyway.

    Some weapon attacks are just plain stupid. For example if I jump into the air with a spear and press the heavy attack, I dash forward and down, normally over the monster's head, which makes this particular attack useless in most situations. There's another weapon where if you're dashing and attack, you will jump *backwards* and start attacking. Why on earth would I dash forwards and then want to jump backwards and attack?

    I could go on about the poor upgrade system, crafting, item management, graphics, and more, but I'm about out of space. I'm just glad it's over and will probably play a different genre before tryingGod Eater 2.
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  4. Feb 13, 2018
    4
    The the story is generic, but is a hunter game. How care the story in this games?
    The combat is bad and the system of crfating, is so wasted. In my opnion, i recommend this game only fans of hunter ,games.
    The soundtrak is nice.
  5. Jul 7, 2016
    10
    I have been waiting for this game for far to long......................................................................................................................................................
  6. Apr 12, 2019
    1
    Truly painful, boring experience.
    There is nothing to be gained by playing this.
  7. Aug 18, 2016
    8
    This game greatly exceeded my expectations. As a port of a PSP game, and having never played the genre before, I wasn't expecting much. Instead, I've been playing for a month and a half to the exclusion of other games. There are some rough edges, particularly with finding a crafting material in the giant, non-filterable list. Overall though, a little gem of a game, especially if you got itThis game greatly exceeded my expectations. As a port of a PSP game, and having never played the genre before, I wasn't expecting much. Instead, I've been playing for a month and a half to the exclusion of other games. There are some rough edges, particularly with finding a crafting material in the giant, non-filterable list. Overall though, a little gem of a game, especially if you got it free with God Eater 2. Expand
  8. May 4, 2019
    4
    Generally a revival of a game is forgivable for the time it was released but the clunky combat and camera made this almost unbearable to enjoy. Sadly the story was ok and delivered itself in the first half as very informative and direct which i always find a plus with a unique world to want to explore.

    All in all, the upgrades aren't all that great, the lock on is broken, the camera
    Generally a revival of a game is forgivable for the time it was released but the clunky combat and camera made this almost unbearable to enjoy. Sadly the story was ok and delivered itself in the first half as very informative and direct which i always find a plus with a unique world to want to explore.

    All in all, the upgrades aren't all that great, the lock on is broken, the camera makes you sick after a certain point with the hitboxes still feeling as punishing as it would be on ps2. It hasn't aged well for my tastes and it's only worth a youtube summary if you can't stomach the lower end of monster hunter style game at this day and age.
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  9. May 7, 2022
    4
    Quite fun at first, but the repetitive combat and mission structure soon begin to bore. The story is ok, what there is of it, and the anime style graphics are well done. If you like repetitive damage sponge combat by all means buy this game.
  10. Jun 7, 2017
    8
    + Remaster of God Eater Burst
    + Adds new weapons introduced in God Eater 2 & GE2 Rage Burst
    + Special gameplay mechanic: Predator Style + Update with mechanics that were introduced in God Eater 2 & God Eater 2 Rage Burst - Didnt remake the God Eater Burst cutscenes to be the quality in God Eater 2 Rage Burst - The 3rd arc feels rushed - Lack/minimal of post game content - Removed
    + Remaster of God Eater Burst
    + Adds new weapons introduced in God Eater 2 & GE2 Rage Burst
    + Special gameplay mechanic: Predator Style
    + Update with mechanics that were introduced in God Eater 2 & God Eater 2 Rage Burst

    - Didnt remake the God Eater Burst cutscenes to be the quality in God Eater 2 Rage Burst
    - The 3rd arc feels rushed
    - Lack/minimal of post game content
    - Removed DLC that was added in God Eater Burst (there are lots of DLCs in GEB)

    Final verdict:
    If youre new to the series, definitely play. If youre old, just skip this
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  11. Aug 11, 2019
    10
    Vale la pena,un desarrollo mas que decente para un juego de cazeria, con mecanicas rapidas y personajes que si bien no son todos algunos llegan a tener un desarrollo exelente
  12. Nov 14, 2019
    10
    This review contains spoilers, click expand to view. You will feel like playing a fusion between MH and Devil May Cry, with a good Plot and a very good Villian. Also you can obtain it buying the pack with God eater 2 . Expand
  13. Apr 12, 2020
    10
    This title is everything to me, its an amazing game, i played this game since his psp realease, God Eater Burst, and for those who arent aware, this game was released in 2010, and then remastered in 2015 with a diferent name (God Eater Resurrection), its story is actually amazing and immersive, the soundtracks are great, some reasonable bugs, the game has good mechanics.
    A funny thing i
    This title is everything to me, its an amazing game, i played this game since his psp realease, God Eater Burst, and for those who arent aware, this game was released in 2010, and then remastered in 2015 with a diferent name (God Eater Resurrection), its story is actually amazing and immersive, the soundtracks are great, some reasonable bugs, the game has good mechanics.
    A funny thing i wanna share, everytime you play with scythe weapon and your character says "lets give them some slashes" (i dont remembre the right sentence, it happens when you use ur special melee abilitie), well, i was the one getting slashed or "hit by a truck", but yeah, be aware of that o.O
    Sidenote: The second title after this game, its more of the same, bcs they used different characters with the same backstory as this one, a full repeat in my opinion, but graphically worst and not a bit emersive.
    Hope i helped, and you can check my review of the second game also.
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  14. Sep 11, 2020
    8
    This review contains spoilers, click expand to view. The game's opening is very good, but it has spoilers so I don't recommend watching until God Eater Burst is cleared. This game has been released 3 times, each with new additions. And because of that the story is basically divided into 3 arcs, God Eater, God Eater Burst and Ressurection.

    The first arc is really good. The beginning of the story is really cool, it makes you curious about some mysteries and the way you introduce the characters is okay (except for Alisa, which I thought was better done). In the first two or three hours there is even a very heavy moment (the death of a God Eater and then shows his family at the base and everyone in 'mourning') that I found very interesting but the problem is that the character didn’t have time or to present yourself properly. Another thing was that they tried to make a 'sentimental' moment for Lindow too soon, if they had waited another chapter and made more interactions it would have been a lot better. I divide the first arc into 2 parts, pre-Shio and post-Shio, pre-Shio I found the story very good post-Shio it is weaker even though it has some really cool things like its character development. My problem with this part was Shio itself, I didn't think she was a good character despite the enormous development she provides to Soma and moreover most of the interactions between the party characters in cutscenes were exchanged for moments of interaction with Shio ( if she had half the focus and it wasn't something so important to the story I would have liked it more). But the villain and his whole plan and its consequences I thought were really good and his motivation made total sense. The outcome was very cool even though it was open. The world that the story takes place is very interesting and its lore is very good. Something that surprised me was the characters, all of them developed during the story and add to it. Even the secondary characters I found nice and some even realistic. HQ conversations between missions are very good.

    The second arc is cool (certainly inferior and simpler than the first original arc / game), it is almost an epilogue. It shows some consequences of the events of the first one and focuses mainly on the dangerous routine of the God Eaters while the Lindow's arc takes place slowly in the background until it reaches its climax. This climax of the story is cool, mainly thanks to Lindow and his great ending (but when you stop to analyze the explanations / resolutions that the script created you realize that it doesn't make any sense). Aside that Rem was a 'Shio again', it could have been something other than sacrifice as a means of resolution. The dialogues between the missions are still very good. The number of cutscenes has decreased dramatically and their quality has increased slightly. Just a few new Aragamis, and they're all just reskins of the classics (apart from Hannibal and one more). The new characters are okays, I liked how the recruits interacted in the story but it was good just because they were recruits. The scene that the MC talks about is very badass, and because it is the first one so far, it gives one more emotion, but it definitely doesn’t make up for not having more lines from him. The outcome of this arc gives the impression of something much more 'complete' than that of the first (even though it still ends in the open lol). And when the wedding design appeared, I almost didn't believe it. :)

    The number of couscous is lower than in the first arc here too, but higher than in the second and the quality of the animations is better (and most of them were done in a different way). Again only a few new Aragamis, but they are different and well made. Some new songs, but they are inferior to the original ones and most are just remix. The story and the script are definitely simpler than the first arc. This bow takes too long to engage in the story but when things start to get serious (after the cutscene that your team is defeated if I'm not mistaken) it gets good, it creates some tension even in hunting Aragamis and the resolution of this bow was the that I liked the most (even if nothing is too much, it's better than a cliché sacrifice). In this arc the recruits develop a little, stop being recruits and I started to like them a little (even though they are inferior to the other secondary characters). There is also some development of Soma in that arc. The outcome is really cool, the cutscene of the battle with the protagonist talking is badass and that farewell to Shio was cool too (but it's an open ending, humanity just keeps surviving).

    The gameplay is very deep and I really liked it. The Predator Style at first does not seem like much, the game gives the illusion of being nothing too much at first, but throughout the game you unlock more movements and the predator style becomes practically essential and very badass. The variety of weapons is quite large, there are 10 types of weapons, each with a huge variety.
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Metascore
70

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 18
  2. Negative: 0 out of 18
  1. Sep 6, 2016
    70
    God Eater Resurrection is quite fun and enjoyable, but if you play alone it gets repetitive after a few hours. Still, its mechanics and core gameplay are good, so it's worth a try.
  2. Sep 5, 2016
    74
    Released in Japan last October, God Eater Resurrection has given back to the original game the popularity it deserved. To this day is undoubtedly the best alternative to Monster Hunter.
  3. Aug 31, 2016
    70
    There’s nothing here you haven’t already seen in Monster Hunter (and many games released since), but God Eater is nothing if not effective, and thanks to its strong premise, impressive Aragami and fantastic selection of utterly outrageous weaponry, Resurrection represents a genuine alternative for those who find themselves a little overawed by Capcom’s unforgiving equivalent.