- Publisher: SCEA
- Release Date: Nov 15, 2013
- Also On: iPhone/iPad, PC, PlayStation 3, PlayStation Vita
- Critic score
- Publication
- By date
-
Nov 26, 2013The sheer simplicity of flower makes it a difficult game not to fall in love with. It’s a relaxing, calming, and curiously moving experience that has the power to change the way that you look at the outside world. Moreover, the improved motion sensors inside the DualShock 4 coupled with the enhanced horsepower of Sony’s fresh hardware breathe new life into the experience, ensuring that this former PS3 favourite blossoms all over again on the PS4.
-
Nov 20, 2013It’s worth a replay if you’ve already got the PS3 version, and if you’ve never played it before, then there’s no prettier way to inaugurate your new console.
-
Nov 18, 2013For me, it’s like rediscovering an old friend who I'm delighted to find has actually gotten better with age.
-
Nov 13, 2013Whether you’ve never heard of Flower or you replay it regularly, the PlayStation 4 version is an excellent, unforgettable return to one of PlayStation’s finest games. It’s still profound, and now it looks and feels better than ever. For those who appreciate experimental artistry, Flower’s zen exploration is as good as it gets.
-
Playstation Official Magazine AustraliaMar 3, 2014A truly evergreen title that looks and handles noticeably better on your next-gen system. [February 2014, p79]
-
Playstation Official Magazine UKJan 7, 2014Embrace it like a comfortable pair of shoes. [Jan 2014, p.84]
-
Dec 19, 2013Flower is a unique game.
-
Dec 11, 2013Four years after its initial release Flower didn’t lose one iota of its fascination and still captures you from the very beginning.
-
Dec 3, 2013After 5 years, Flower is still a fantastic experience even on PlayStation 4 and PSVita.
-
Dec 12, 2013flOwer is a powerful emotional experience that manages to be much more than a video game.
-
Nov 13, 2013Just as you might improperly dismiss Flower as "not a game," you might also improperly dismiss it for its brevity: You could easily finish in an hour, and that hour progresses at a relaxed pace, lulling you into security rather than pumping adrenaline into your nerves. But value is more than a simple price-to-minutes ratio, and I'd sooner revisit Flower's serenity than countless 50-hour grindfests.
Awards & Rankings
User score distribution:
-
Positive: 466 out of 764
-
Mixed: 173 out of 764
-
Negative: 125 out of 764
-
Nov 20, 2013
-
Dec 5, 2013
-
Nov 26, 2013