User Score
7.8

Generally favorable reviews- based on 5428 Ratings

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  1. Jun 25, 2018
    7
    The PS1 era Final Fantasy titles remain amongst my favourite experiences in gaming and, while this latest entry in the series isn’t quite up to those standards, it’s certainly an improvement over some of the rather forgettable recent efforts.
    In terms of story the attempts to create a sort of “brotherhood” amongst the four main characters will help to give players more of an investment in
    The PS1 era Final Fantasy titles remain amongst my favourite experiences in gaming and, while this latest entry in the series isn’t quite up to those standards, it’s certainly an improvement over some of the rather forgettable recent efforts.
    In terms of story the attempts to create a sort of “brotherhood” amongst the four main characters will help to give players more of an investment in their party than they perhaps did in Final Fantasy XII or XIII but, to be honest, the characters still aren’t as memorable as those from the PS1 days and the plot becomes a bit of a mess by the end. The open world itself certainly looks great but, outside of the enjoyable “monster hunting”, too many of the side quests are simple “fetch quests” and best just ignored. On a side note, and this is a criticism of open world games in general rather than Final Fantasy XV in particular, why do characters giving out side quests just stand in the same position for however long it takes you to get back to them? (One guy waited by his car in the middle of nowhere for 2 weeks until I brought him a repair kit to fix it!)

    Those that have been following the series will know that it has increasingly moved away from traditional turn based combat, something which does seem to have split fans. Personally I don’t have a problem with updating the old school RPG combat (did anyone actually like random battles?) as long as what replaces it is good and the combat here is pretty enjoyable, arguably even bordering on excellent at times. It certainly takes a bit of getting used to but, once you get a handle on it, it does prove to be suitably deep with a large selection of weapons and special moves available to tackle the enemies which all have different strengths and weaknesses to counter. The only real issue for me in the end was that the camera was pretty poor at giving you a decent view of the action, especially when you’re fighting in more confined spaces or when you get surrounded by large groups of enemies, you can manually move the camera but getting it in the right place in the heat of battle isn’t exactly easy.

    There are a few other issues, such as relatively long loading times when “fast travelling” or car journeys that require you to just sit and watch as a passenger for periods of up to 5 minutes, but these are minor annoyances rather than anything that completely spoil the game.

    To sum everything up Final Fantasy XV is a good game that will appeal to most fans of the genre, thanks to a few design decisions and camera issues that affect any combat in confined spaces however, it falls short of being considered an all-time classic in the way that some of the earlier entries in the series are.
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  2. Mar 15, 2017
    7
    I'm new to Final Fantasy, but I agree with the majority of folks. This game feels like it was meant to be a lot bigger than it is, and it has a lot of little details that you can tell were meant to be expanded upon, but then they got bored of the whole thing and decided just to release it. The first half of the game is a solid 8/10, the second half is a 5/10, so I'll compromise and give itI'm new to Final Fantasy, but I agree with the majority of folks. This game feels like it was meant to be a lot bigger than it is, and it has a lot of little details that you can tell were meant to be expanded upon, but then they got bored of the whole thing and decided just to release it. The first half of the game is a solid 8/10, the second half is a 5/10, so I'll compromise and give it a 6.5, rounded up to 7 for the fun I did have in the first half. Worth picking up used for $20 when it gets that low or borrowing from a friend, but not more than that. Expand
  3. Mar 27, 2017
    7
    un buen videojuego podria ser mejor pero creo que despues de el eterno tiempo de juego decidiron sacarlo incompeto pero siguen trabajando para solucionar los problemas con actualisaciones.
  4. Dec 16, 2016
    7
    A literal dream come true for some Final Fantasy fans, FF XV comes with alot of anticipation as we've waited about 10 years for this game to become a reality. And while the majority of the game succeeds in being a truly great FF game, it's severely hampered by the story and by some very unimpressive quests that are in the game.
    The elephant in the room is the story and how almost
    A literal dream come true for some Final Fantasy fans, FF XV comes with alot of anticipation as we've waited about 10 years for this game to become a reality. And while the majority of the game succeeds in being a truly great FF game, it's severely hampered by the story and by some very unimpressive quests that are in the game.
    The elephant in the room is the story and how almost unfinished it is at certain parts. The beginning is almost completely taken out of the game and put into the anime that follows along with the game. The middle portion suffers from little to no explanation about why certain things are happening and what is, frankly, going on half the time. I would constantly say to myself "why is this character here and what are they doing?" as very little is actually explained, even with some of the more important characters in the game. Square has said they are going to add additional cutscenes to the game but the damage is already done, especially since the game was already pushed back to fix the issues they saw with it. Throw in the very odd horror level late in the game that just dragged on for way to long and you have a recipe for disaster.
    It's a shame that the story is terrible as Noctis and his crew are very good characters and their interactions are one of the best parts of the game. Even the smaller side characters are memorable and the game really made you feel for them. And the combat system is one of the better ones I've played in an RPG in a long time, if you like Action RPG style games. For more traditional fans, the turn based mechanic has been taken out completely, with only a "wait" timer having been added so you can scan enemies and plan your attack. I personally loved the new system and I hope they build off of it for the future.
    At the end of the day, the game doesn't live up to the hype that people built for it. Especially after the last delay, to see a story as poorly done as this is truly pathetic in my book. And it's a shame as the final area is full of really cool monsters and the final bosses are very fun to fight. I frankly had no idea, beyond the general "kill the bad guy" objective, as to why we were there and what we were doing. And the game never does anything to clarify itself as to what is going on. The story feels incomplete and I can't recommend it to anyone till that point. My score is from the combat system and the wonderful characters that are in this awful set piece. They were enough to carry it for me to completion. However I have zero interest in going back into the game now. Between the really bad fetch quests that plague the open world, to the promise that they will add more cutscenes, it doesn't do enough to keep my interest. The game is both very enjoyable and almost unplayable at the same time for me and that is enough to make me finished with it for good unless something drastic were to happen.
    For anyone on the fence, wait for the next big cutscene addition to enjoy the game. You, frankly, won't get what you're supposed to out of the copy that is currently being sold in stores.
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  5. Nov 13, 2021
    7
    Good game. Good open world fun. But totally botched and ruined by the finale. This game is a wonderful example how you can ruin a great game at the end nonetheless.
  6. Nov 30, 2016
    7
    Much, much improved on the awful Final Fantasy 13, but it has many faults that stop it from becoming a classic.

    First of all, the plot - a convoluted mess that somehow manages to get worse the longer you play it, which is a death knell for any sprawling RPG. Second, the characters - I'm sorry, but it doesn't matter how much you try and add layers to them, they are ultimately emo boyband
    Much, much improved on the awful Final Fantasy 13, but it has many faults that stop it from becoming a classic.

    First of all, the plot - a convoluted mess that somehow manages to get worse the longer you play it, which is a death knell for any sprawling RPG. Second, the characters - I'm sorry, but it doesn't matter how much you try and add layers to them, they are ultimately emo boyband members running around a field more often than not. Compare them to the classic Final Fantasy games and these cut and paste characters simply don't hold up.

    Another issue is the illusion of an open world without actually being that open. It devolves into a combination of doing loads of stuff repeatedly that is essentially the same thing, or doing barely anything for a whole hour.

    The good? I like the combat. Sort of. I like it more than I hate it anyway - it is fluid, often fun, but hectic and times borderline incomprehensible; simply too much stuff on the screen, taking away the tactical element and sometimes coming across as a poor version of Dynasty Warriors.

    The soundtrack is also OK. Not the best in the series - probably not even top five - but competent.

    But what rescues the title almost wholesale from being a disaster is the sense of an epic journey. It is a majestic example of world building around a central character, so much so that it often disguises the poor plot and lack of a 'traditional' open world, simply because you want to know what part of this world you will be led to next. It is graphically fantastic and that helps immerse you in to what is on offer.

    And now we come to what actually saves the game from being around a 4 or a 5 - the boss battles. They are, in a word, awe-inspiring, and are the one section of the game where I'm glad it doesn't have turn based strategy as a combat system.

    All that said, FF15 is OK. Not great, certainly not in the same league as the classics of the 90s, but solidly OK. It was sort of overhyped for what it eventually is, but you'll get fun out of it nevertheless - if you ignore the laughable plot and ridiculously bland characters.
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  7. Jan 2, 2018
    7
    Great introduction of Final Fantasy into an open world game. The first half of the game is super chill, relaxing, and fun to play. The second half of the game/story feels like a different game than the first half though. It felt rushed and not very well put together. Not everything was explained.
  8. Jan 27, 2021
    7
    This game is a mess. It has lot's of fun elements, but on the other side, it is choked by game design disturbances and by a story that was obviously hacked apart to generate more money via DLCs.

    One of the questionable decisions was giving the player obvious cheat equipment right from the start. This is even worse with the Royal Edition. Those items can not be removed and permanently
    This game is a mess. It has lot's of fun elements, but on the other side, it is choked by game design disturbances and by a story that was obviously hacked apart to generate more money via DLCs.

    One of the questionable decisions was giving the player obvious cheat equipment right from the start. This is even worse with the Royal Edition. Those items can not be removed and permanently clog your inventory. The menus are no fun to navigate and the worst is, you are expected to utilize something like 8 different weapon and 4 magic categories and only have 4 usable slots available. So adapting to different encounters requires pausing the game and navigating through cumbersome menu screens. And then the gind ... seriously, at one point you would be expected to grind something like 24 hours, for 2 items you don't need, by WATCHING, not playing, a totally mind numbing betting "game" over and over ...

    Graphically it's nice, the warping in fights and generally the first 2/3 of the game offer many missions and challenges. Especially the dungeons are full of nice little dialogues. But 2 of your 3 "friends" have an annoying Know_it_all attitude, wheres the main protagonist hardly does anything else then sulk.

    The story is plain confusing and does not make much sense and character development hardly exists. Not even the main atagonist is really explained. A lot of this is because of the ripped content. It's ok for the open world part, but against the end it really spirales down into a depressing and quite unsatisfying end. And then there is the issue of total overleveling and that just by daring to do a few side missions. Ofcourse I did all I could before the end. In result, for the last third of the game I was about at double the levels I should have been ... nihilating any kind of challenge in an already far to easy game.

    I liked the game for many hours, but the end chapters, due to the destroyed story, just killed it for me.
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  9. Dec 6, 2016
    7
    It's not a bad game but it's not your typical FF experience. I've spent 62 hours in the open world doing all kinds of quests and whatnot, and then I traveled the sea only to find myself at the end of the game in ~5 hours. I wish the world would have been more littered with the main story-line, more cutscenes and important characters. The bad guy, and none of the other characters wereIt's not a bad game but it's not your typical FF experience. I've spent 62 hours in the open world doing all kinds of quests and whatnot, and then I traveled the sea only to find myself at the end of the game in ~5 hours. I wish the world would have been more littered with the main story-line, more cutscenes and important characters. The bad guy, and none of the other characters were built-up, they came and left too early so they become strong. I mean all the FF games had some pretty strong characters... I have very mixed feeling about it. Bottom line: this is a good game and you should play it, but don't expect FF style deep story.

    I would also mention that toward the end the cutscenes and other events tent to be short and they feel like being cut-down. Some scenes made no sense and were poorly made.
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  10. Dec 10, 2016
    7
    It's clear that much of what made it into FFXV was repurposed from its original intention, and as a result the story comes off disjointed and vague. The combat system is a fun, welcome change of pace, but it's also too easy - I only died once in the entire game, and that was from not realizing some random enemy was twice my level. Still, fans will find much to enjoy in this entry, fromIt's clear that much of what made it into FFXV was repurposed from its original intention, and as a result the story comes off disjointed and vague. The combat system is a fun, welcome change of pace, but it's also too easy - I only died once in the entire game, and that was from not realizing some random enemy was twice my level. Still, fans will find much to enjoy in this entry, from some beautiful music and character/creature design and a huge open world with plenty of silly things to do with your bros.

    Ultimately the decision to move away from a dark tale of an angsty prince reclaiming his kingdom might have been a blessing for us all, because what we get instead is a simple meditation on friendship. It's endearing in spite of itself and I did enjoy the voice acting of the villain quite a bit. Most importantly, the colorful nature of the open world and the attention to detail show Square Enix knows how to put some heart and levity into a game, something they've been having trouble with for quite some time.

    Hopefully, we get a more focused, well-rounded entry the next time around. I'm definitely still a fan through and through.
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  11. Jan 3, 2017
    7
    I just finished the game and i recommend to other reviewer that you finish it also if it's not done yet since the second half of the game is totally different and feels incomplete. This game is good but failed to deliver as a final fantasy game.

    Here's the pros and cons : + Graphics + Addictive + Some boss/hunt/quest encounter are really good + There are a few impressive
    I just finished the game and i recommend to other reviewer that you finish it also if it's not done yet since the second half of the game is totally different and feels incomplete. This game is good but failed to deliver as a final fantasy game.

    Here's the pros and cons :

    + Graphics
    + Addictive
    + Some boss/hunt/quest encounter are really good
    + There are a few impressive moments...

    - The few impressive moments are often combined with really bad control
    - The control. Who decided to puts the action and the jump button on the same button ? I didn't count the number of time i jump in front of a door or a NPC
    - Having to rely on a car that go so slow for movement. You even have to buy gas for that car !
    - The game have no identity, it tries to copy other game that are far better in their respective region (Witcher, Metal Gear, Resident Evil...) but fails to deliver in those segments
    - The open world is mostly empty
    - Chapter 13 should not exist and is the most boring things i've played in a videogame lately.
    - The story is a mess. It's look like they took already-developped mission from a story hat and decided that those mission should be part of the main story even if the connection is under-developed and makes no sense.
    - There are also a lot of gap in the story. Some events appears off-screen instead of going cutscene or full CGI to actually make us care. And after the character are all chilling out about it, no drama or anything involved. There's also a lot of missed opportunity but i can't go into details to not spoil anything.
    - Some glitches like Hunt / story element not spawning
    - Only one playable character

    And i'm probably forgetting some. Overall, it's a little better than FFXIII but that's about it.
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  12. Dec 11, 2016
    7
    I was excited to play this game when it was first announced as Final Fantasy Versus 13. The game was set in the world of 13 with a dark tone to it. It looked like a very interesting concept of a main Final Fantasy going hack and slash. Sadly enough though, the game was re-made into 15 which is still really good but with the many short comings from 15, it keeps it from becoming a greatI was excited to play this game when it was first announced as Final Fantasy Versus 13. The game was set in the world of 13 with a dark tone to it. It looked like a very interesting concept of a main Final Fantasy going hack and slash. Sadly enough though, the game was re-made into 15 which is still really good but with the many short comings from 15, it keeps it from becoming a great game. So does the game does its justice after a long 10 year development cycle or does it fall into the dark abyss where other highly-anticipated games fade throughout time?

    Story- The story in 15 is decent enough and easy to understand. You play as Noctic, Prince and future ruler of Lucis as his father King Regis was killed in a peace treaty that turned into an assassination ambush. With the help of your friends Gladiolus, Prompto, and Ignis, Noctic will have to go around the game and become more powerful to take back the throne. The thing is, the games world isn't thoroughly explained as you're put right in the world with no exposition to really tell what the hell is going on unless you play through the story. The story is simple enough but what makes the story better is the relationship between the 4 main protagonist. The way each character has their own personalities and goals as you progress through the game. The problem though is that you get more of a personal affection with these characters and the world itself after watching the spin-off Brothers Final Fantasy 15 and Kingsglaive Final Fantasy 15 to better immerse yourself on the world of Eos. That shouldn't be a thing since a game should be able to help the player be more involved in the lore and characters.

    Gameplay- The gameplay of 15 is different than most FF games in the series. It's a hack and slash that has the mix between Crisis Core and Type-0 . It's a very simplistic mechanic that is very fun to play with as Noctis has over several different uses for weapons. The problem with the gameplay is that everything else kinda sucks or an annoyance throughout the game. The driving feels very automated and you are constraint on the road like a safe-drivers ed teacher. You can't really crash unless taking turns on roads. The side-quest can be very bland at times as most of them is fetch quest but most of them also involves with giant or tough daemons to deal with, so it's not a bore to play through. The open world is a new refreshing idea as Lucis is pretty big enough to explore around. There are several different dungeons that are fun at times but some are just broken and tedious to go through. The use of different weapons is exhilarating as it gives a brand mix of something you get from Devil May Cry; very varied in its combat. The one thing they changed is the leveling up system isn't the same as other FF games. Throughout the game, your characters gain experience but you can only deposit them when you're resting. While you're resting, you can actually have buffs for eating different foods either by Ignis or a vendor. Other mechanics like you can only go one direction when either climbing up and down, X/A being the Jump button with it also being the confirming button, Amiger trigger buttons are glitched sometimes and not always responsive, Blocking doesn't always work, Broken boss battles like the Nalfgar, and the stupid requirements to do summons. Summons only come when they feel like it. It's stupid.

    Graphics and Sound- The world of Eos is beautiful and the main difference about most FF games is that 15 is takes the real world and puts recreates a bit of it into the living world of 15. Creatures look fantastic, MAIN character models look amazing, particle affects to lighting is superb, and it's stable enough to play through. The music is freaking fantastic as each battle music fits right in and the use of the southern bell feel as Noctis and his friends road trip together around Lucis is appropriate. The music has such an amazing orchestra beat to it that each battle feels epic and uplifting as things are about to go down. I love the fact that they are able to keep Versus13 soundtrack in the game.The only main draw is the the draw distance sucks in this game, making pop-ins blandly coming out but that's only if you in huge grass fields.

    With it's many faults, FFXV is still a good game to play for new comers and old final fantasy fans who accepts new change. I had a blast playing through the 96 hours and now I feel empty inside because I still want more from 15. There are gonna be updates that improve game mechanics and adding new features so I can't wait for those. It is a buy for new comers and FF fans( The ones that want something different rather than the turn-based gameplay).
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  13. Dec 9, 2016
    7
    Pros: The scale of the game brings awe at times. The world is gigantic. There is a real "bro roadtrip" feel to the game. Combat is deeper than it originally seems.

    Cons: The worst sidequests you can find in games. One is literally to run to a guys farm across the world, pick up like a single pea, and go back to turn it in. That isn't even the real problem though, many games can
    Pros: The scale of the game brings awe at times. The world is gigantic. There is a real "bro roadtrip" feel to the game. Combat is deeper than it originally seems.

    Cons: The worst sidequests you can find in games. One is literally to run to a guys farm across the world, pick up like a single pea, and go back to turn it in. That isn't even the real problem though, many games can have this sort of thing.

    The real problem is what all of the sidequests amount to: Pick up quest, return to car, fast travel to nearest parking spot, run to quest, kill/pick up single thing, fast travel back to car, fast travel back to hub to turn in. "Fast travel" is codeword for minute long loadscreen. Half your time is spent loading. Weak sidequests can be tolerable when you are pushing towards progression, but when you factor in all the extra wasted time, it becomes misery.

    That would be fine if the game just had serious flaws around its side content, but that is what the bulk of the game actually is. The main story is fractured, messy, and not particularly compelling (despite having so much potential), and is actually quite short compared to FF standards. Its all the extra activities that are supposed to make the game what it is.

    This leaves a game with a ton of content, but a significant portion that isn't fun to do. Either due to it being shallow and/or the obstacles in place that hinder you from moving as swiftly as you would like.

    There are some enjoyable dungeons, and some post-game stuff that fares better, but for the most part I found myself perpetually let down.

    I can't help but think back to FFXIII's valid criticisms of linearity. This game is the complete opposite of that, to the other extreme, and with a whole new set of problems that unfortunately weren't addressed.
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  14. Dec 1, 2016
    7
    This review contains spoilers, click expand to view. Final Fantasy XV is a good game, but nothing nearing 10 years in development good.

    You can tell when Tetsuya Nomura left the project and the design team went into "hurry up and finish" mode. I couldn't shake the feeling that the game was somehow unfinished. As if they didn't really start working on it till like 3 or 4 years ago and they realized they had to hurry and pump something out because they announced it 10 years ago. The second half of the game is horrible and seemed rushed. You'll hear people complain about how linear it was but that wasn't the final straw for me. It was boring. Especially the section that basically turned the game into a survival-horror reminiscent of Galerians. This is also one of the longest segments of the game and plays a heavy hand in diminishing the vibe the first half of the game goes out of its way to establish. A lot of Final Fantasy games do the two worlds thing but usually the transition doesn't feel this jarring.

    This game definitely feels inspired by Kingdom Hearts and Advent Children (especially in the aerial fight scenes) so that may be a make-or-break deal for some people. For me it was unimpressive since I don't consider either of those things very Final Fantasy-ish.

    It's better than XIII and for most people (not me) better than XII but it won't touch golden era Final Fantasy games like 6 through 10.
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  15. Apr 13, 2019
    7
    The reason i gave 7 for this game is for the below:
    Pros: - The open world -New gameplay that stands out of previous FF turn based action combat and more like a kingdom harts style - NPCs looks ok for an RPG game - Graphics are good in general - voice acting is on spot for a JRPG - high level dungeons is where FFXV excels the most.
    Cons: -Camera angles with big bosses can be frustrating
    The reason i gave 7 for this game is for the below:
    Pros: - The open world -New gameplay that stands out of previous FF turn based action combat and more like a kingdom harts style - NPCs looks ok for an RPG game - Graphics are good in general - voice acting is on spot for a JRPG - high level dungeons is where FFXV excels the most.
    Cons: -Camera angles with big bosses can be frustrating - The X process button can be annoying at times, when you click you jump instead - the team your run with are very repetitive on what they say
    to each other - quests are all the same, get a quest from an NPC and slay monsters - Camp to exp can be annoying at times as you may end up camping and sleeping in different locations for you to save progress. - Royal weapons consumes HP, so you can not use them all the time. -Noct can be a jerk at times and not well synchronized with his team. - vast word is empty at times and seem unfinished.
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  16. Nov 29, 2016
    7
    Surprising that after 10 years in the making this feels rushed and uninspired.
    This clearly shows signs of a spin off turned mainline game. (started as "Versus XIII").
    Pros: - Has some true Final Fantasy feel to it. The classic monsters, the weapons, chocobos. The characters, while underdeveloped and plain, do feel like genuine FF characters. - The soundtrack has some really
    Surprising that after 10 years in the making this feels rushed and uninspired.
    This clearly shows signs of a spin off turned mainline game. (started as "Versus XIII").

    Pros:

    - Has some true Final Fantasy feel to it. The classic monsters, the weapons, chocobos.
    The characters, while underdeveloped and plain, do feel like genuine FF characters.

    - The soundtrack has some really nice tracks (though it's not as consistent as other FF entries)

    - The Open World is beautiful from an aesthetic point of view

    - The combat is actually fun and fluid, although it is not challenging enough imo.

    Cons:

    - The main character cast is one of the worst in the FF franchise. They are not annoying like in FF 13, they are just so uninteresting. Don't expect unique characters like Vivi / Cloud / Celes etc..

    - The world is kinda dry. This is a game that is open world just for the sake of being open world.
    The side quests are (usually) repetitive without incentive to do them and the towns and cities are lifeless.
    If you are going into this game expecting Witcher3 level of world and side quests - not even close.

    - Camera issues.. in a game 10 years in the making..

    - Some mechanics were obviously added on as an afterthought- magic and summons
    Magic in this game takes a backseat (kinda reminds the draw system from FF VIII) and battles usually revolve around physical attacks.

    - The story is a mess in my opinion, don't wanna go into spoilers

    If I had to compare it to other FF games I would say it's better than later iterations like FF XIII and FF XIII-2, but it is way less enchanting than the more classical entries like 6,7,10 and even 12.

    Not bad overall, but leaves me feeling a bit disappointed.

    7/10
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  17. Dec 22, 2016
    7
    7 for being okay.
    Storyline: Too short and bad.
    Characters: Noctis and bros great. But where is Luna, she is lost only in cutscenes and very few at that. Luna was promoted as strongest FF female by Tabata and I disagree. She is weakest FF character to date. Gameplay: 9/10. Action gameplay and Wait mode a great mix. Summons: Are a no show for most of the game. They are useless.
    7 for being okay.
    Storyline: Too short and bad.
    Characters: Noctis and bros great. But where is Luna, she is lost only in cutscenes and very few at that. Luna was promoted as strongest FF female by Tabata and I disagree. She is weakest FF character to date.
    Gameplay: 9/10. Action gameplay and Wait mode a great mix.
    Summons: Are a no show for most of the game. They are useless. In post game dungeons they are not in it at all.
    Replay: 4/10. Very little replay value. Dungeons are terrible and imbalance a lot with some with no monsters at all or some too much levels and no healing for most part.
    Magic: 2/10. No magic in game for most part. No white mage since again Luna is useless and not playable at all only around in CGI and never fights at all.
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  18. Feb 16, 2017
    7
    This review contains spoilers, click expand to view. Despite being different than previous titles it's still a good Final Fantasy game. The battle system is awesome except for the annoying camera movements. The story is quite weaker than other titles, they also offer free story dlc's after release which means they release the game in incomplete form and they use the dead-protagonist-girlfriend card which is quite overused already. You can't even summon espers/aeon/gf or whatever you like without certain conditions during battle and there are only 5 or 6 of them which is very quite disappointing it's actually one of the features in previous ff titles that I really love specially in ff10. Despite all those flaws it's not a bad game. I just feel like its almost on par with ff13. Expand
  19. Jun 4, 2020
    7
    Final Fantasy XV is a big mess that does not feel much like a role playing game or a action brawling game. The gameplay is weird. You play as a skinny kid who does not know how to run and looks like an anime cartoon living in the real world. His main skill is throwing his sword and then teleporting to it. In an excruciating tutorial, you learn to teleport to enemies to attach and teleportFinal Fantasy XV is a big mess that does not feel much like a role playing game or a action brawling game. The gameplay is weird. You play as a skinny kid who does not know how to run and looks like an anime cartoon living in the real world. His main skill is throwing his sword and then teleporting to it. In an excruciating tutorial, you learn to teleport to enemies to attach and teleport to the ceiling for defense. You can also order your 3 friends to conduct a special attack every now and then. After a few hours, I learned the best tactic was to have my allies conduct their special attack when the giant bosses were starting their attack animations. Then the game became simple button mashing and grinding levels to make the boss fights easier.

    The game world is inscrutable. The game in theory has an open world. What this really means is that there are large stretches of featureless, low texture terrain between cookie-cutter buildings. It also means roadblocks, cliff faces, and high walls to prevent the player from travelling out of the game area. Final Fantasy XV embraces the kind of open world we saw in the PS2 generation. There is little explanation of why people are fighting with swords in an age of guns and walking tanks. We also have no idea how people have cell phones and cars in a world that seems bereft of any kind of industry. There is mention of an asteroid that brought magic or whatever. After a 26 hour playthrough, I knew about as much as I did at the start of the game. The story is at least light on cutscenes for this type of game. There are few focused segments that tell the story through in-game dialogue and events. FYI, Square Enix, you can design a whole game where the story is told in-game.

    I have the strong feeling that this game was supposed to have launched in the PS3 era. In addition to the low quality environments, some of the boss fights have subpar graphics. None of the areas feature many people, certainly nothing to level we've come to expect in the PS4 era. (Assassin's Creed Unity, which launched in 2014, had enormous crowds.) The gameplay is also severely limited for a game that has historically let players customize their parties. Development clearly went awry and the final product was not better for it. I have a strong feeling that the odd fighting system was implemented to help may the game few "new".

    Total disclosure: I paid $2.50 for this game. Were I a fan of the series, I would have paid $60 to play on day one. Maybe because I am not a fan, my 26 hour playthrough was mostly confusing and off-putting. The gameplay was interesting enough to get me into the next fight but mostly in a grindy way that ensured the boss fight would be easier. (Though I do not like grinding, I find it preferable to dying and reloading.) I was also surprised to see little customization of the characters. This game is not so much an RPG as it is a fighting game with levels. I've played better fighting games with levels.
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  20. Mar 7, 2018
    7
    +Beautiful inspired open world
    +Wonderful character designs
    +Interesting moments like cooking meals to buff attacks +Side characters exhibit personality traits throughout the game to entertain you +Best in class sound design -Ropey / dated game mechanics -needlessly convoluted storytelling style that feels disjointed from the gameplay With so many excellent open world action RPGs
    +Beautiful inspired open world
    +Wonderful character designs
    +Interesting moments like cooking meals to buff attacks
    +Side characters exhibit personality traits throughout the game to entertain you
    +Best in class sound design
    -Ropey / dated game mechanics
    -needlessly convoluted storytelling style that feels disjointed from the gameplay

    With so many excellent open world action RPGs to choose, FFXV while an engaging experience, as a standalone product is too disjointed. I recommend watching Kingsglaive bluray before you play this as the film functions as an intro to the game. If you're a FF fan though this is a must play! Just dont go in expecting a modern style RPG, its more like an interesting if quirky Japanese mish mash of art and rpg lite game ideas ...
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  21. Jan 8, 2017
    7
    It's a mystery to me how FFXV can seem simultaneously dated AND unfinished.Some are saying that this game doesn't reflect 10 years of development and TBH I disagree. You can see the 10 years, just not in any positive capacity. The development of this title started in 2006 and it's obvious that they completely shifted direction partway through. Clearly, the focus turned to targeting andIt's a mystery to me how FFXV can seem simultaneously dated AND unfinished.Some are saying that this game doesn't reflect 10 years of development and TBH I disagree. You can see the 10 years, just not in any positive capacity. The development of this title started in 2006 and it's obvious that they completely shifted direction partway through. Clearly, the focus turned to targeting and drawing in new FF players rather than satisfying former fans of the franchise.

    The glitzy GTA style car, the overtly western setting, and the completely male party are testaments to this direction change. I wouldn't mind these changes if they'd at least committed to them. If you're gonna give us a car, make the world truly open. If you're making the cast all-male then you'd better give us some top tier character designs and interactions to bring the ensemble together. Unfortunately, with FFXV we get none of this. The world is Semi-open but bland, the driving is pointless, characters look out of place and embarrassingly dated and most of all, their development is all but non-existent. As others have mentioned, the expansive world feels lonely with few monsters and NPCs to interact with.

    In these times of extremely plot driven games, a lackluster story is frankly unacceptable. While I realize that there are other supporting media meant to supplement the story, I'm just not interested. I'm sure this would have flown a decade ago, but these days no one has the time nor the desire to trudge through an incomprehensible, piecemeal story concerning characters you don't care about.

    With all that said I gave this title a 7.The gameplay itself was painless and honestly, I had fun wasting a few hours mindlessly running around the forest.
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  22. Apr 10, 2017
    7
    After more than a hundred hours in this game, I have to say I have a love and hate relationship with this game. At first, I was telling myself it was amazing but the further I get in the game the more I saw there was no depth to the game.

    Pros : The graphics are amazing. The bromance is at it best. The action sequences are fun. The references to older games of the series are a nice
    After more than a hundred hours in this game, I have to say I have a love and hate relationship with this game. At first, I was telling myself it was amazing but the further I get in the game the more I saw there was no depth to the game.

    Pros :
    The graphics are amazing.
    The bromance is at it best.
    The action sequences are fun.
    The references to older games of the series are a nice touch.

    Cons :
    The fighting system doesn't get deeper.
    The magic system is one of the worse in the series.
    The story is so poorly told.
    The secondary characters are poorly written and you can't get attached to any of them because they don't have much appearance time.
    The Boss fights are way too easy to make any sense.
    The world is all the same and not that big because you can't even go everywhere you want.
    The post ending is pretty useless.
    There is too many back and forth travelling with the car.
    Most of the side-quests are completely useless and are nonsense.

    With no DLC, I would say this is a 7/10. I’m going to update this review after all the expansions are out.
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  23. Jan 11, 2017
    7
    I’ve been a fan of Final Fantasy since part VII on the PSOne, but because of the abysmal FF XIII, my trust in the series had been severely damaged.
    I went back for FF XV, but even though they had made some improvements over the disastrous piece of crap they shat out last time (of course I didn’t even bother with the two sequels), it’s still a far cry from the days when Hironobu Sakaguchi
    I’ve been a fan of Final Fantasy since part VII on the PSOne, but because of the abysmal FF XIII, my trust in the series had been severely damaged.
    I went back for FF XV, but even though they had made some improvements over the disastrous piece of crap they shat out last time (of course I didn’t even bother with the two sequels), it’s still a far cry from the days when Hironobu Sakaguchi was at the helm.
    I wouldn’t say FF XV is a bad game, but it certainly is not up to the standards that made me a fan in the first place.

    STORY: the thing that struck me the most while playing this game was the almost complete lack of a storyline. In previous games there was always this epic story and you controlled a group of characters that were adequately fleshed out for us to be able to feel an emotional connection to.
    We get none to very little of that here. In fact, you are given a few bits of story and before you even realize it, you are guided towards the conclusion, to fight an antagonist of whom we know too little.
    The story feels rushed, it’s much too short and at the end of it I simply didn’t care, no matter how many violins they throw against it. It’s amateur time when compared to previous installments.

    FIGHT SYSTEM: it’s kind of a mess to be honest. The biggest problem I have with it is that the camera jumps all over the place which creates confusion and this is especially a problem when you are fighting in tight areas or when surrounded by bushes for instance. The battle music gets me pumped up, but the awful camera is a source of annoyance. When they decide to do away with a turn based system, a system that had proven its value in the past, in favor of a new action oriented one, they had better make sure the new fight system kicks ass and it just doesn’t. It's an improvement over FF XIII, but it's not satisfactory yet.

    SIDE QUESTS: this comes down to hunts and mainly fetch quests. Whereas the hunts do a standard job of adding playtime to a game in a way that is enjoyable, unfortunately the same cannot be said of the latter. It’s just all very uninspired and downright lazy on the part of the developers. More could have been done here, but again you get the feeling that things have been rushed, a pity after 10 years of development.

    WORLD MAP: I’m glad there is a world again in which you can travel freely instead of having to select your destination from a menu, but perhaps they spent a little too much time on making an open world and not enough effort was put into actually filling this world with enough interesting stuff to do.
    You have a car, the Regalia, but many would criticize the fact that it’s mainly an on-rails experience, but it didn’t really bother me. I often took the opportunity to roll a cigarette or get something from the kitchen or whatnot. However, the flying Regalia does not get my approval. The controls are too clunky and if you don’t manage to land on a road, it’s crash and game over. An airship that can land anywhere like in the old days was too much to ask. Your car is restricted to the roads and so when you land it has to be on a road.
    Then there are also chocobos to ride and luckily all goes well there. When you’re off-road, chocobo is a good way to go, unless you like long treks on foot.

    CONCLUSION: for a game that has been in development for 10 years it can feel pretty empty at times.
    You can almost feel how they cut corners here and there. The story is almost non-existing, unforgiveable for a Final Fantasy game and RPGs in general and this damages the immersion and emotional connection players can have.
    But having said all this, the game is not all bad and fun can be had with it. It’s just a mediocre RPG and a watered down Final Fantasy. 6 out of 10 would be too low and it doesn't deserve an 8.
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  24. May 2, 2020
    7
    This one is a rollercoaster

    -great dynamically written characters -you need to watch other material to fully understand them -invented the Road Trip Rpg -rips the Road Trip Rpg out from under you half way through the game -cool unique fluid combat -any time you want to open a door your character will jump instead be ready for ups and downs [also, the story centers around
    This one is a rollercoaster

    -great dynamically written characters
    -you need to watch other material to fully understand them
    -invented the Road Trip Rpg
    -rips the Road Trip Rpg out from under you half way through the game
    -cool unique fluid combat
    -any time you want to open a door your character will jump instead

    be ready for ups and downs

    [also, the story centers around despair and powerlessness, this story is a huge downer]
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  25. Oct 8, 2018
    7
    Embarrassing on almost every level. Skippable. Frustrating in all the wrong ways. I hate it. Absolutely hate it. If it weren't for the great voice acting and graphics, I would demand a refund. There are literally commericals IN THE GAME FOR CUP NOODLES. Not only is this a new low for the series, but it is a new low for gaming in general. They've opened the gates to horrible thingsEmbarrassing on almost every level. Skippable. Frustrating in all the wrong ways. I hate it. Absolutely hate it. If it weren't for the great voice acting and graphics, I would demand a refund. There are literally commericals IN THE GAME FOR CUP NOODLES. Not only is this a new low for the series, but it is a new low for gaming in general. They've opened the gates to horrible things for years to come. I will never buy a Final Fantasy game every again. Trash. Garbage.

    Awful combat. Terrible camera.
    Not really open world. Car driving? Huge loading times. Annoying repetitive trash sidequests.

    Worst story of all the final fantasties. If a middle schooler wrote this, he'd get a C+ at best. It's less a story and more an outline of a story.

    An unbelievable failure.

    Only plus is the graphics (which big deal right?). And the voice actors. They were great.

    Skip. Delete. DONT NOT BUY THIS COMMERCIAL FOR CUP NOODLES AND COLEMAN LANTERNS.

    EVER
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  26. Dec 13, 2016
    7
    You can not drive a car !!!!! The plot is bad, dumb and full of holes !!! The main characters of 4 pieces of 4 and all of Karl !!! Instead of turn-bais slasher !!! + Beautiful graphics, beautiful world, stylish main character, a beautiful machine.
  27. Dec 5, 2016
    7
    Fun and good looking action adventure with rpg elements. Would give it a 9 but takes too much space on the ps4 as it only has 500gb as default and fps is a bit off, looks like 30fps but has some strange stutter that makes my head ache, waiting for PC version so I can finish the game without vomiting.
  28. Dec 11, 2016
    7
    Big disappointmet with **** story and akward combat system. Great open world with awesome graphic sometimes, boring menu options, lack of magic and swords... just freaking weird FF game. Have'nt seen good FF game since FF12.
    But it is just ok game.
  29. Nov 30, 2016
    7
    I'm a fan of Final Fantasy (FF) series. I would be lying if I say I played all of it. I have completed 7, 8, 9, 10 and 12. I also played Tactics advance and Ogre. What drawn me towards the series are 3 different reasons. (from here on will be my personal opinion and I will compare it to FF15)

    First is great story telling. To me story is an important aspect of Final Fantasy, story
    I'm a fan of Final Fantasy (FF) series. I would be lying if I say I played all of it. I have completed 7, 8, 9, 10 and 12. I also played Tactics advance and Ogre. What drawn me towards the series are 3 different reasons. (from here on will be my personal opinion and I will compare it to FF15)

    First is great story telling. To me story is an important aspect of Final Fantasy, story defines worlds, its characters, and conflicts within it. Without good writings and story telling, FF is just a bland JRPG. Personally FF15 doesn't have a compelling story, I find it difficult to relate with the characters(lack of female cast in the party also a probable reason). The conflict isn't well define, it's too linear. The world which apparently "fantasy based on reality" is not what I'm expecting from the series. I can see one town influenced by Venice and another area by US countryside/highway, I prefer more unified culture since it's one kingdom. The town lack of characters, and the people inside of it mostly doesn't care about what happen to the kingdom. For example, there's a war happening in the capital, king is killed and yet town is fine and everyone driving around like there's nothing happening, soldiers don't even march or invade the town, what I meant is there's no panic or chaos like in FF7 or 10. The conflict should echo through the entire world, effecting population in it. I can go on and on about why the story is lacking and comparing things to previous FF, but I'll stop here.

    Second thing is the art style. Great art style has been defining Final Fantasy since the beginning. Colorful imaginary worlds, towering castles, unique characters, menacing monsters, cool items, and lots of amazing details. FF15 doesn't really nail that, the art style is not consistent. It has great monsters, cool weapon designs, and things like magic arts and summons. Yet it's feels like it's not design with one set of mind rather with confused, rushed, and mixed ideas. Lets focus on costumes, Noct and friends wears black leather and all. It's fine, but what's not fine is the inconsistency within the world. The town people wears t-shirt and modern clothing. This make no sense at all, especially within one kingdom. Culture what build a kingdom, if one wears a toga other wear it too. Buildings, cars, colors pattern all are inconsistent, it disconnect me from the world. In previous FF it never is the case, it was always consistent. FF10 has Okinawan style (Japanese style garment), beach, water, blue colors, very unique overly detailed pattern in weapons, summons, buildings. FF7 has dark industrial feel throughout, a touch of steam punk and it works. FF9 with medieval fantasy feels. FF12 has World of Ivalice which is great design. FF15 really doesn't have a pattern, I think "fantasy based on reality" design ideas doesn't really work.

    Finally the final main reason I'm a fan of FF is the music. Music gives feelings to the series, it brings life and drawn you even more into its conflict. Music makes you sympathize towards its characters or detest them. FF always has great music composed specially for each important moment. It easily recognizable since mostly composed by a guy name Nobuo Uematsu and his team. Battle and victory music always a classic, and on many occasions they even create original song like Suteki da ne(along with the cinematic, made me tearing up) and piano piece To Zanarkand (this one always weaken my heart, made me felt the pain of the party). Now comes Yoko Shimomura, super amazing brilliant composer. She made Kingdom Hearts stands out in the music department apart from other great reason. In FF15 Shimomura did it again, she nailed it. This another thing that make me give lots more points to FF15. The only personal thing I don't like is how they use "stand by me" as their main opening and ending for the series. Why not let Yoko create her own for the series, is it because how Tabata wants it to appeal more to the US audience? I'm not sure. Don't get me wrong, Stand by me by Ben E King is in my favorite list.

    Apart from all the things I mentioned, FF15 is a good game to play. It has great graphics, pretty fun combat, and an okay world to explore. It's not defining for the series but certainly is a step forward. I predict 5-6 millions will be sold. Am I disappointed? Yes in a way, because it is Final Fantasy main line series and I'm expecting more to it.
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  30. Dec 11, 2016
    7
    This review contains spoilers, click expand to view. I'm gonna have to break down this game into pieces because of all of the highs and lows.

    Music: the music in this game was fantastic it made almost every part of the game from the remake of stand by me at the beginning to the eic battle music throughout. 10/10

    Gameplay: the figjting mechanics were very fun and felt realistic, the link attacks make the fighting feel fluid and seamless. 9/10

    Characters: for the most part the main characters felt uninteresting. There was very little development beind then and i felt that the most interesting characters in the game were the supporting cast. (Arenea, Regis, Ardyn)5/10 slight redemption for the amazing support cast.

    Story: holy **** this story was all over the place, they tried so hard to make a great story and it shows in some places but it seems so rushed. Major SPOILER WARNING!!!!!!!!! There are cerain parts of the story where they are trying to add to the story and make it more intersting and it just fails horribly. Ardyn is your brother?? Prompto was apart of the Nifleheim MT project I think? I'm not really sure. The story was way too rushed and rhey didn't take time to explain these seemingly important plot points. 2/10.

    Over all the game did well in the music and gameplay departments which definitely saved the game. They also did well at playing off the nostalgia of the series with the familar summons of the game (the new looks of the summons are also completely badass) when you get past the story and the characters this game is very fun to play, and i would be excited to see a new game that helps clarify the story and bring some new interesring gameplay to the table, a Kingsglaive story playing as regis, or a spinoff playing as Arenea would be amazing!
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  31. Feb 4, 2017
    7
    I've finished the game and spent around 60 hours playing it.

    It's alright. The game presents a simple story, and focuses more on the characters However, in its speed to be a lot more character focused, I've had a hard time identifying with the characters on a more personal level. Maybe it's because the game isn't aimed at me? Oh wait... "For old and newcomers"- Yeah, it's for everyone.
    I've finished the game and spent around 60 hours playing it.

    It's alright.
    The game presents a simple story, and focuses more on the characters However, in its speed to be a lot more character focused, I've had a hard time identifying with the characters on a more personal level. Maybe it's because the game isn't aimed at me? Oh wait... "For old and newcomers"- Yeah, it's for everyone. So why do I feel detached? Maybe it's that the main character is a prince and while a lot of bad things happen to him, it also feels like a lot of things are given to him. Some of the story elements feel important but aren't stressed or made clear enough, and some might say to watch the added movies/shorts Square Enix put out for us for that, but... Why should I do that?
    Regardless, the story managed to bring me into it. I can't say why exactly since that'll be stepping into spoiler territory, however, it is suffice to say that even if you hate the characters, and don't understand the story, the game doesn't beat you around the head for it.

    More gameplay focused, the fighting system is simplified, and you don't have to understand or be very good at all its elements or tactics to move through the entirety of the game, which I always consider a plus- my problem is that those who do master a portion of it still have a very solid problem getting "Good" at it. Simplifying is good, but abandoning the 'Easy to use Hard to master' idea to streamline things, in my opinion, is a failure.
    Nevertheless, the game won't punish you too much for not being a two button master, and you could move through the game.

    Moving into open world territory, Square had a big problem with this thing called 'Immersion', Yeah, I know it's a word thrown around, but when I do something and get bumped by an invisible wall, or some prompt doesn't work fluently and I end up jumping like an ass for three times until it works, or you try to get into certain areas in End-Game territory- I won't spoil it, but listen if you may- and the game pushes you away from them, likely because it didn't actually model the area, it just wants you to sight see. And that's my issue, I want to BE there, no just SEE it. Whle most of the game doesn't have that sin, and does a very clean job of letting you look at a backdrop and also playing around in it, the fact it doesn't make the entire game world that way is highly disappointing. Back-Once-When, Final Fantasy worlds weren't that huge, and that allowed you to get everywhere at some point, and that was fine. Should they have cut down the world and made it only of the accessible areas? Yes. Instead of invisible-wall shoving, yes.

    Perhaps that's my biggest problem with it: On one side, I really like a lot of elements in it. On the other, I can't help but feel a lot of things are missed here that didn't happen in previous Final Fantasy games. That didn't happen in other games. I come to Final Fantasy for the story, and now there's also awesome gameplay. But...

    I just wish those two were polished more. Yeah, think about that, this game has been in the works for 10 years, and back in the Episode Duscae and Platinum Demo the combat system still felt bad up until the game itself.
    You can see Square is trying, but I can't say they're at that level yet.

    Try harder, Square- This is DEFINETELY better than FF 13 and its iterations.
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  32. Feb 21, 2017
    7
    I inadvertently reviewed this game for PlayStation. My review was meant for Xbox one.

    I originally rated this game a 4, but after returning to it for a second play thru I feel I was overly harsh. The game is much better once a better understanding of techniques, ascension, traveling, combat, magic, non-obvious content and travel is obtained. It's not my favorite game, but it does
    I inadvertently reviewed this game for PlayStation. My review was meant for Xbox one.

    I originally rated this game a 4, but after returning to it for a second play thru I feel I was overly harsh. The game is much better once a better understanding of techniques, ascension, traveling, combat, magic, non-obvious content and travel is obtained. It's not my favorite game, but it does provide many hours of entertainment. Below is my original review:

    FF XV was my introduction into the Final Fantasy series. I would say I have a love / hate relationship with the game, but I really don't love anything about it. I did play for over 100 hours so I imagine I did get some entertainment out of it.

    I tend to love open world, role playing games. I would say this game is half that, and half a linear, incoherent separate story. I never grasped how the open world portion of the game related to the main story line after the first few chapters. After completing the main story line, I researched it on the web to fill in some of the blanks only to find out I had completely failed to comprehend the story line ending. But with internet help I was able to unlock a time traveling dog and return to playing the open world game. Thanks for the help, someone.

    The car / travel system gets bashed ad nausea, as it should. The amount of time wasted via driving / fast (slow) traveling to a point to allow fast (slow) travel to a different point was borderline comical. The car drives at a game clock speed of 1 mph and only holds about a pint of fuel.

    Drive to location (wait). It's getting dark (whine). Fast travel to rest area (wait). Camp (wait). Fast travel to car (wait). Walk 1/4 mile to tomato. Pick up tomato. Fast travel to car (wait). Drive back to diner (wait). Run out of gas (wait longer). Give up tomato. A new recipe!

    The combat system didn't do it for me either. The camera is bad to say the least. If my character out-leveled my enemies it worked best just to hold the attack button while ignoring the TV. Most efforts I made to dodge / think / control the action resulted in me performing worse. When fighting enemies that out-leveled me, the game became a button masher (attack, dodge, take another potion). I did like the visual appearance of most of the animal enemies though.

    I didn't care for any of the main characters. The metro boy band look, shoes 9 sizes too large, trotting around like chimpanzees, constant whining, standing around while I kill everything made me wish I could just go it alone. "its hot...its cold...i'm tired....i'm sticky and gross....camping again....can't you catch something bigger....talk about back seat fishing...whoo hoo, bath time!" Good god. I turned their voice volume off for a while, but then I could not hear anyone else who was so eloquently instructing me to fetch another tomato in Dukes of Hazard style southern drawl.

    I found the end game dungeons to be a monotonous, repetitive drag as well. How can you have the same stair case enter the same room 100 times in a single mission?

    Character leveling was sad. Fishing, cooking, photography and buying new boots? How does this fit with some apocalyptic story line going on in the background? I caught some world record fish though. My 300 pound grouper yielded one meal. The fishing would be greatly improved if there was some way to stifle the commentary. It becomes grating in a manner of seconds.

    I was dumbfounded by the ascension tree for most of the game. I searched if for hours trying to find a way to kill Prompto. I had completed the main story before I comprehended creating simple spells as well. Maybe I am just slow in my old age.

    Anyway those are my thoughts. Thanks to all the web support that helped me get through this game. I was stuck many times.
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  33. Jan 5, 2017
    7
    The game really starts to finally hit its stride around Chpt 8. Aside from a quick story set up, the first set of hours feel like a waste of time. The visuals in this game are stunning and honestly the N'Sync band of characters do mesh well especially in battle, however, the battle camera is infuriating.

    I think the biggest issue I have with the game is...its called Final Fantasy.
    The game really starts to finally hit its stride around Chpt 8. Aside from a quick story set up, the first set of hours feel like a waste of time. The visuals in this game are stunning and honestly the N'Sync band of characters do mesh well especially in battle, however, the battle camera is infuriating.

    I think the biggest issue I have with the game is...its called Final Fantasy. FANTASY. Where are the talking animals? The humanoid robots? Magically created characters? Where are the mages? Why am I driving in a car? In this expansive world...why is everything only 3 miles worth of driving distance? Where's my Fire, Fira, Firaga?

    Now that I'm done complaining, the game is really good. Even FF fans have to say so. I've beaten 8 of the Final Fantasys and this one is among the good one's. As mentioned the landscapes are beautiful, the character development isn't bad, the action sequences are pretty cool as are the real time battles and boss fights (honestly the battle with Leviathan was freaking awesome), and Ardyn goes into my top 5 of Final Fantasy bad guys. He's like a subtle version of Kefka's sadistic personality mixed with Vayne Solidor's bravado and style.

    The game could have been better, but it could have been worse. The story was sub-par and the driving in the car was unnecessary. It seems like the side quests tried to borrow from Elder Scrolls style of filler with fetch quests. But the battle system is fun, the ascension system isn't bad, the characters are pretty pretty to relate to, and the modernization of it works to a point.
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  34. Dec 14, 2016
    7
    A decent game with a many small flaws.

    This is not a professional review; I will not bore you nor pretend that my opinion is superior. I see myself as an average game. I work in the city, I have a life, and I like to play video games when I can. I'm into all sorts of games, regardless of their genre, or setting. I played the old Final Fantasy games 7-10, 12,and 13. I think Final Fantasy
    A decent game with a many small flaws.

    This is not a professional review; I will not bore you nor pretend that my opinion is superior. I see myself as an average game. I work in the city, I have a life, and I like to play video games when I can. I'm into all sorts of games, regardless of their genre, or setting. I played the old Final Fantasy games 7-10, 12,and 13. I think Final Fantasy 15 is a decent game but it has many flaws.

    The plot, I feel like it was created with the developers throwing sticky papers at a wall with key words to suggest what the plot would consist of. The story has so many things; Astral (Gods), Rings of powers (Think Lord Of the Rings), and powerful kings who's power is like gods. It has demons, swords, and guns, magic, and all other stuff. Normally, Final Fantasy can make that stuff work, hell, it did with Final Fantasy X. However, in this game, it's told bad, they cut out key events in order to motivate gamers to watch the movie "Kingsglaive".

    The combat is fun. Unfortunately they have stripped it down to the point that it requires little attention to what you are doing. They have nearly removed all ability to control teammates except using their super attacks. The main protagonist is control with simple commands, holding Box to dodge all incoming attacks. Pressing O initiates a combo move. The design feels like they really did not want this game to be about a group, but rather one character, but they were scared to make that final leap. The result is a game where your teammates will constantly die as they are programmed to not understand what is going on. They will walk into enemy range despite having ranged weapons, they will walk into friendly fire for no other reason than bad programming. They will randomly dodge attacks and go on a bullseye spree. Meanwhile, the player (me and you), will be dodge 90%+ of all incoming attacks and using our nearly unlimited item inventory to make sure all allies are alive.

    The open world is great. It's HUGE. The best part is, you have to take a car ride to go any distance. It's a shame that you can't really control the car so it feels it's a loading mode; sure you can even fast travel there (if you have been there before) but the loading time when fast travel is shockingly long, even on a PS4Pro. The side quests are what you expect; you collect some random item for some random person who gives you a one-two sentence background. You will be collect dog tags, yellow frogs, blue frogs, red frogs.. You will get a chance to interact with dry valve pipes and other machinery like trees or rocks. It's quite fascinating! In fact, some quest will have you taking pictures of "nature".

    On the bright side, the game does look beautiful. I have a HDR KS8000 Samsung and Pro, it does look very nice.

    I give this game a 7/10 because it carries the Final Fantasy name. If it had another name, I'd be laughing at how some of these design decision got past the executives.
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  35. Oct 12, 2018
    7
    In the spirit of Noctis' enthusiasm over pretty much anything: "Meh...."
    I've already played Final Fantasy VIII, and that story was better, even if equally pointless.
    Square (the Squaresoft part of SE, or the little that is left of it) is without direction. So what do they do? They turn back to an old FF that was not quite as classic as its 2 predecessors. That's wright, I'm talking
    In the spirit of Noctis' enthusiasm over pretty much anything: "Meh...."
    I've already played Final Fantasy VIII, and that story was better, even if equally pointless.

    Square (the Squaresoft part of SE, or the little that is left of it) is without direction. So what do they do? They turn back to an old FF that was not quite as classic as its 2 predecessors. That's wright, I'm talking about Final Fantasy 8. What's that? What does FFVIII have anything to do with FFXV, you say? Well, let's see:

    - Angsty main character who likes to "Meh" and shrug for dear life? Check!
    - Enigmatic naive blonde with parakeet hairdo? Check!
    - Authoritative bespeckeled traveler who speaks a lot more than protagonist and should probably be the main character because of this? Check! (Oh... I meant Ignist of course... and Quistis, and yeah)
    - Buff dude with "take no prisoners" attitude? Check! (Think of Gladiolus as Seifer, had he been "good" from the start)
    - Cutesy short-haired girl who appears after about 3-4 hours of play? Check! (Iris)
    - Mystical character connected to mystical things and stuff? Check. (Gentiana aka Shiva... aka Edea)
    - High-ranking love match for the protagonist who is more emotive and has more military sense than protagonist? Check! Check! Check!

    Now we put these into a futuristic world where the main heroes dress like cadets, and we turn the protagonist into an orphan by killing his father after never really spending much time seeing their relationship in the first place...... and we have them drive in a car for their first official trip out of Homeland.......... and we have points where elemental magic can be drawn........ and we make sure the first place they visit is more of a quickstop than an actual town...... and then we take the car away for a bit....

    Oh dear.................................. this whole game WAS modeled after Final Fantasy VIII. No wonder they decided not to do an HD remake of that one. They didn't want people to see the similarities.

    Okay, so let's do a quick rundown of the good and bad:

    Good:
    -Music
    -Visuals
    -Map Design
    -Battle Mechanics
    -Attempt at "realistic" fan service for both genders (it is a JRPG after all)
    -Anime-like tropes in a non-anime package
    -Inventive beast/monster spawns (except those they just rehashed from FFVII: Advent Children; like the dog things)
    -Nice fauna ideas (esp. the animals you DON'T need to kill)
    -Vehicle Customization
    -Random encounters with SPOILER ALERT ... Galbadian Troops!!.... (to be fair, this has been Square's go-to since FFVI on the SNES.... it's just a representation of the US/Western Powers and their over-militarization for pretty much everything)

    Bad:
    -Story is bland (the various DLC "Episodes" were actually sometimes better than FFXV itself); FFXII, whose story I dislike for being lifted from Star Wars, actually has a better story
    -Character Design is uninspired... this is a game released for 2016, not 1996... we need to move on.
    -Not really an open-world game at release... yeah yeah, off-road tires update later added, but now my vehicle looks like a tractor
    -Bugs for enemy spawns (this is particularly a PS4 issue, as I have the game also on PC and it is not a problem)
    -Fishing (Ocarina of Time nailed what it meant to fish in a non-fishing game... Noctis will never beat my 34lbs. Hylian Loach! and....)
    -Photography (Pokemon Snap! nailed this one......... okay that's a joke, the photo stuff is pretty cool, but on a more serious note
    -Cooking....... because you can't actually cook.... but more importantly, although it's becoming a trend in Japan to show realistic dishes in games and anime, it's sort of a weird thing everywhere else in the world.... like, we don't care unless the game itself is realistic... for example, Witcher 3 or Kingdom Come: Deliverance, which both attempt certain levels of realism. Final Fantasy has never been realistic to us... except maybe FFVII and VIII

    Anyway... that's that.

    Buy this game on sale if you haven't already. It's not worth more than $30.
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  36. Jan 23, 2017
    7
    This game makes it into my list of good games simply on the virtue of it's breathtaking art and design. So much care was given to making this a truly immersive experience. It's unfortunate that some stilted design choices ripped me clear out of the finely crafted experience. Namely, the quirks of the second half left me speechlessly baffled as the game went from totally open world toThis game makes it into my list of good games simply on the virtue of it's breathtaking art and design. So much care was given to making this a truly immersive experience. It's unfortunate that some stilted design choices ripped me clear out of the finely crafted experience. Namely, the quirks of the second half left me speechlessly baffled as the game went from totally open world to FFXIII level linear without communicating this to the player. It wouldn't be an issue if that wasn't, literally, the rest of the game and doesn't stop until you fully complete the story. Not a design choice I object to, just one that left me trying to beat my way through it so I could get back to the open world again not knowing I could go back at multiple points. Little did I know that that was what Umbra was for. The time travelling umbra mechanic was so poorly explained that it left me utterly confused as I hacked my way through increasingly frustrating sections where my character became more and more under leveled with each passing minute. This got so bad in fact that I got stranded in the second half while under leveled and wasn't near somewhere to call umbra. This led to a very, VERY tough boss battle that I had to beat while under leveled and under gunned. All of this tainted my first experience of what is, otherwise a very well crafted story. For how amazing everything else is in this game, the lack of a proper explanation of how to manage the second half of the game seems downright amateurish. Overall though, if that aspect were better explained to allow better flow to the narrative, this experience would still be one of the most cinematic and highly polished experiences in recent memory. I'm looking forward to a second play through now that I better understand the way the game is organized. But, if I weren't a video game enthusiast, I likely would be pretty turned off by this game. Expand
  37. Jan 17, 2017
    7
    This review contains spoilers, click expand to view. TL:DR All of the bad things people are saying about the game are true, some of us are just weighting things differently; I am going to give it a 7.

    I played the game for 60 hours and enjoyed my time and may have even shed a tear or two at the end; that being said, there are some absolutely weird things in this game.

    Plot/Story: I kept waiting and waiting for plot holes to get solved but more and more just opened up. Literally nothing important happened in my game for the first 45 hours (through chapter 8 or so?), and then 10 hours later the whole game was over. I even watched Kingsglaive to make sure I knew the backstory. I mean, an evil empire is on the warpath for 150 years... and then a month after they capture their biggest target, the entire empire just dissolves and is a footnote in the story? Cor tells us we need to gather all of the old kings weapons because we need their power but then you never hear about that again. Multiple characters go back and forth between evil and friendly without much explanation (Aranea... Ravus?...) Prompto has the big revelation about being born a magitek soldier, and they basically say "Ok fine" and move on. They try to force some love subplot with Iris (which they keep pronounce e-ris instead of eye-ris), but then you just never see her again. Yet, with all of these major story plot holes... the game takes the time to have Ignis wake my character up so I can help him stir soup in the morning after camping. Huh???

    I tried to do the basic side quests it kept giving me but then I ended up 30 levels higher than suggested for the climactic battles.

    I played the game on Active combat mode which was fine, but the targeting was off most of the time, especially if you could attack multiple points on a mob. I never figured out how to consistently target a mob's weak point. Having to stop what you're doing to craft a spell and then equip it like a piece of gear is clunky, there is no way around that.

    The summon animation is cool, but you hardly ever use the summons. I might have had 5 summons the entire game? And that is with a couple that happen right at the end.

    I fished a bunch, I guess that was fine. The Coleman camping gear ads every time I had a fishing cutscene with the npc were cringeworthy.

    My wife watched Kingsglaive with me and then the start of the game with me, she made it not 5 minutes before you meet the scantily-clad gas-station hooker whose chest is so large she is falling out of her shirt. I had built up the game to my wife on how they had spent 10 years crafting this amazing universe and then when that happened I had no defense. It is embarrassing. Aranea too. Just unnecessary. I expect that sort of thing in a campy game like Dead or Alive Xtreme Beach Volleyball... not in Final Fantasy.

    I guess they knew the music was bad and that you would be riding in cars and/or walking around for LONG periods of time, so they let you buy better music from their past games and listen to that instead. I probably spent 5+ hours either riding from one place to another in the car or walking through empty fields trying to do the fetch quests/'hunts'

    Obviously the game has a lot of issues, but at the end of the day, I had an enjoyable experience. Even if the combat targeting didn't work great, I got to where I enjoyed the combat teleporting around and calling for Gladio to hit some Downhammers when we had the tech points for it. Many parts of the game look pretty good, I enjoyed the scenery. The photo taking aspect of it was nice, and I liked how they worked that into the story at the ending etc.

    I was rating this game an 8 when I started this review, but now that I've typed all that out, I've decided to go with a 7. I will not be playing any DLCs, I assume they are stuff that should have been in the main game to flesh the story out but the devs wanted to make some extra money so they left them out of the primary game.
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  38. Feb 17, 2017
    7
    The first half of the game is pretty good, with an decent open-world. However, there's no story.

    The second half of the game, it's the opposite, now we got a plot going on, but we don't have an open-world. Instead, we have some linear levels that are pretty boring. The game also has a lot of issues: bugs everywhere, the camera doesn't work, the combat is a mess, etc. Overall, an
    The first half of the game is pretty good, with an decent open-world. However, there's no story.

    The second half of the game, it's the opposite, now we got a plot going on, but we don't have an open-world. Instead, we have some linear levels that are pretty boring.

    The game also has a lot of issues: bugs everywhere, the camera doesn't work, the combat is a mess, etc.

    Overall, an interesting game, but recommended for hardcore Final Fantasy fans and people who can deal with frustration.
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  39. Feb 8, 2017
    7
    I'm a fan since FF7 and eventhough I more or less enjoyed FFXII I just disliked FFXIII way too much, so much that I didn't even play it's sequels, being the first Final Fantasy games I missed. When FFXV was announced I was really into open world action RPG games so I got kinda hyped, this are the things I find positive and negative in the game.

    Positive: 1-Decent main story, good plot
    I'm a fan since FF7 and eventhough I more or less enjoyed FFXII I just disliked FFXIII way too much, so much that I didn't even play it's sequels, being the first Final Fantasy games I missed. When FFXV was announced I was really into open world action RPG games so I got kinda hyped, this are the things I find positive and negative in the game.

    Positive:
    1-Decent main story, good plot twists and unexpected scenarios, but fails at some points (see negative).
    2-Good combat system (this one is kinda mixed, the combat system is really interesting, but it can get really boring and monotone quickly if you start doing a lot of side-quests).
    3-Graphics. The game has obviously extremely good graphics, that help creating a great environment and inmersion.
    4-World. The world is extremely beautiful, as well as the cities.
    5-Character development system: Pretty simple but it's enjoyable.

    Negative:
    1-Story content. There are some points that are not well clarified, some trivial things, and some things they work with, then they completely left forgotten, and eventhough the main story is cool, most of the time you find yourself going through stupid or cliche dialogues between the characters that take way too long.
    2-Side-quests. I know the comparison might not be fair, but if you compare FFXV's sidequests to a game like say... The witcher 3, it almost feels like they shouldn't have made it an open world. The point of side-quests is that they should give a lot more of insight into the lore, the history, or just be fun, but most quests in FFXV are just go to X position and kill Y, and it really doesn't go beyond that too much, I had to quit doing side-quests after 2-3 hours because it was just the same all over again, I tried to redo a few when I was a bit more advanced into the game but it was still the same over and over again. I know optional content is hard to criticize, but it feels so bad and such a waste to have that world at your hand and not be able to enjoy it due to how tedious and boring the quests are.
    3-Characters. The characters are boring, uninteresting, and some of then even way too whiny, you don't get any insight on most of the characters past or what led them to where they are, most of the secondary characters have the same problems too. The characters do not follow the same line as most final fantasies, that's for sure.
    4-Magic and summoning. Probably the two most distinctive traits in the Final Fantasy saga. Guess what, they are completely useless and rarely seen, you just don't need them at all, and summons can only be used in certain circumstances (very rarely ones).
    5-OST, as much as I hated FFXIII, I thought the OST was pretty decent, just like with every other Final Fantasy before, but FFXV's OST is just the first I just don't enjoy at all, I actually don't remember any of the songs in the game.

    Overall: OK game, I was expecting more and I really wanted this to bring back the hype that Final Fantasy built with their good old FF6-10 games, and eventhough some of the things it introduces are a good step in that direction, this game just fails at some points that a final fantasy shouldn't fail at and makes me wonder is Square-enix is ever going to find the key to finally start making GREAT games again.
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  40. Jan 25, 2017
    7
    It is very fair to suggest that this game is unfinished and clearly rushed. For the most part the game works as an open world hack n slash however it all falls away and apart around the half way point
    Whilst I loved the open world, it did feel very empty and soulless. Only a handful of pit stops with the same cut and paste layout are spaced out sparingly across the map.
    Story wise, it is
    It is very fair to suggest that this game is unfinished and clearly rushed. For the most part the game works as an open world hack n slash however it all falls away and apart around the half way point
    Whilst I loved the open world, it did feel very empty and soulless. Only a handful of pit stops with the same cut and paste layout are spaced out sparingly across the map.
    Story wise, it is a mess.... I couldn't make head nor tails of it. Horror show, nearly laughable.
    It is fun to play and admittedly I did put over 40 hours in but it lacks serious direction and purpose.
    Here is hoping the DLC fills in the blanks and eventually becomes a complete game.
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  41. Dec 14, 2016
    7
    This review contains spoilers, click expand to view. Graphics - Good textures but it has too many pop-ins for monsters and the fps drops cause of these graphics are too unreal. The open world has some great set pieces but overall the world just feels empty.

    Gameplay - Fast paced combat is good but it offers no strategy at all. Magic is just a disappointment because it ends up hurting your team mates and there is no AI instruction for them to avoid friendly fire.

    Voice - It's more of a miss rather than a hit.

    Story - Highly convoluted and watching Kingsglaive and Brotherhood is a must. None of the past trailers you see is in the game. Luna's character development was lackluster. When you reach chapter 10, it's both a mess and had some good parts in it.

    **spoilers**

    The prologue does not add anything to the story. Ifrit was just there for the sake of being in the game. It adds nothing but simple padding. Bahamut can only be summoned once.

    Music - Both a hit and miss. A hit when it comes to larger battles and grand schemes. A miss when it comes to chilling in hub areas like outposts and lestallum because of generic music.

    Overall, this game is MGSV all over again. Good gameplay. Bad story. And just disappointments.
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  42. Mar 20, 2017
    7
    Once you realize all the different harsh obstacles Tabata, the director, had to overcome to make the game what it is now, it makes it an amazing feat. Although the story isn't completely fleshed out, there is still a lot of story hidden and subtlety told. Watch 'Final Fantasy Peasant' on YouTube to get what I mean. Most of the sidequest suck and are unimaginative but a good amount of themOnce you realize all the different harsh obstacles Tabata, the director, had to overcome to make the game what it is now, it makes it an amazing feat. Although the story isn't completely fleshed out, there is still a lot of story hidden and subtlety told. Watch 'Final Fantasy Peasant' on YouTube to get what I mean. Most of the sidequest suck and are unimaginative but a good amount of them are definitely worth the play. Especially the postgame content. Expand
  43. Dec 11, 2016
    7
    I have so far sunk 50 hours into this game so I think I could provide a fairly valid review (although there is a lot more content left to explore). Overall the game is definitely enjoyable on a plethora of planes, but there are downsides that do hinder the game.
    Pros
    The combat system is quite fluid and you can definitely get good at it (but at the same time you could just apply the same
    I have so far sunk 50 hours into this game so I think I could provide a fairly valid review (although there is a lot more content left to explore). Overall the game is definitely enjoyable on a plethora of planes, but there are downsides that do hinder the game.
    Pros
    The combat system is quite fluid and you can definitely get good at it (but at the same time you could just apply the same technique to every battle if you wanted to and still get away with it)
    (At first) the world feels extremely interactive and reactive, with constant dialogue going on within the team. (But this does become repetitive and other NPC lack any dept whatsoever)
    Enemies are all quite unique in their different combat styles and at first they will be quite difficult but you'll soon enough learn how to deal (Again almost all enemies could still be dealt with in the same way if you wanted to)
    There is a lot to do! I don't think I am even half way through doing everything there is to do (however there is a con in this that quite a lot of the side quests are rather uninspired, it would have been quite to see a side quest that ended up becoming quite significant and having a long chain of events, but instead they are mostly single event missions)
    The little extras to the game such as photos and fishing although fairly small, are neat little additions
    The is a satisfying sense of progression, both in terms of your own skill level and character level, there isn't a necessity to grind out levels and the like (although it is there if you're into that)
    The aesthetic of the game is really well done, with long draw distances and vibrant combat scenes

    Cons
    There are many moments that seemingly exist to just waste your time, from climbing ladders that take 30 seconds and going in elevators that take 2 minutes (not loading into a new area)
    Slow load times (primarily noticed when fast travelling)
    Lack of convenient access (A specific example I have is where there is a short wall (that should be jumpable) cannot be scaled is any way and the only way to the other side is a 2 minute run)
    There are a few bugs here and there (such as not being able to revive team mates and not being able to warp strike out of combat for faster travel)
    The camera can be really frustrating at times, especially in tight spaces or where there are many trees around, it can become almost a battle where you just hold down attack and hope for the best
    The boss battles in my opinion where pretty lackluster, pretty much every enemy is just a matter of wearing down their health by attacking as per usual
    The later part of the game is linear (not open world) and the game fails in some parts of this, some of it is just you walk around a bit, fight some enemies and then that;s it. (One quest includes waiting for your train to arrive at the station takes like 5 minutes and you can't really do anything)
    The game doesn't do a great job explaining everything, a lot of useful info is left out and this can often just be plain irritating
    An awful lot of time is spent just travelling to where you want to go, and this feels like a real chore especially when there is no gain in the process
    Quest system on your map could be improved just so you could see where all quests lay on the map instead of only showing one at a time
    The story felt quite unfulfilling, I had no idea what I was doing for half of it, I just simply traveled there finished it and moved on
    Music wasn't anything special
    Summons are painful at times, you have to hold down the summon button all the while trying to not get interrupt, when you do get the summon, it is the exact same cut scene and that's it. In addition to summons just randomly and rarely being available
    The car isn't really a car, it's more of a glorified loading screen or if you wish to manually control it, you hold R2 until you're at your destination (runs on a train track almost)
    There could have been so much more dept to the skill tree in this game but unfortunately after buying 1/4 of the them, you lose that feeling of anxiously waiting to get your next one

    After writing out all this I realized that I can't really give this game the original 8 I had planned, but nevertheless I definitely enjoy playing it and I would recommend it as long as you don't mind sinking more hours into it than should be necessary
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  44. Dec 9, 2016
    7
    A great concept ruined by many glitches and poor story telling. This game is fun. I had fun. But Final Fantasy relies heavily on story and characters. And they have to put in patches to help with that. But there is no saving this game. The DLC and any amount of extras they throw in will never be enough.

    It took 10 years and we got something that feels like a 2-3 year rushed game. It's
    A great concept ruined by many glitches and poor story telling. This game is fun. I had fun. But Final Fantasy relies heavily on story and characters. And they have to put in patches to help with that. But there is no saving this game. The DLC and any amount of extras they throw in will never be enough.

    It took 10 years and we got something that feels like a 2-3 year rushed game. It's very obvious this game was originally supposed to be a 3 part series. And it should've been. I have a huge feeling this was a decision Tabata made and ruined the story. Nomura should've had full focus on this game and released 2-3 games based on this story. Even scenes we saw a year ago did not make it in this final release. Too much was cut and changed.

    If you're still at the beginning of the game, you probably do not agree with my score and what was said. Even I wouldn't have agreed.
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  45. Nov 29, 2016
    7
    Final Fantasy XV is not a bad game, it's just an underwhelming experience, and I fear this game won't revitalize the franchise. Between a crumbled narrative and so familiar overly used character types this Final Fantasy is one of the weakest or maybe the weakest in storytelling. Although it fails miserably in those aspects the combat is fluid and can be very fun at times, it's not veryFinal Fantasy XV is not a bad game, it's just an underwhelming experience, and I fear this game won't revitalize the franchise. Between a crumbled narrative and so familiar overly used character types this Final Fantasy is one of the weakest or maybe the weakest in storytelling. Although it fails miserably in those aspects the combat is fluid and can be very fun at times, it's not very challenging but it has really nice moments of action brilliance when the game actually tries. The world is pretty empty, full of characters that have petty requests making it a heavy side quest fetch game, instead of actually trying to take back the crystal you're just messing around with strange people doing oblivious things. And for last, the best thing about this game and the reason I'm giving it a 7, after you beat the game there's tons of things to do, tons of bosses to defeat that can take hours to do so, this is by far the best aspect of the game, it's underwhelming, but it's not a bad a game, for those who like mindless action fun you might aswell try this game, for those seeking a good Final Fantasy this isn't. Expand
  46. Sep 18, 2017
    7
    For TLDR the game is extremely average with janky story line, extremely repetitive collection quests, small diversity in gear and insanly annoying repeating voice lines, but the game somehow keeps me wanting to play with its awsome combat, chocobo and skills systems and of course pretty graphics, i reccomend buying on sale.

    However, There is a lot of great elements in FFXV that
    For TLDR the game is extremely average with janky story line, extremely repetitive collection quests, small diversity in gear and insanly annoying repeating voice lines, but the game somehow keeps me wanting to play with its awsome combat, chocobo and skills systems and of course pretty graphics, i reccomend buying on sale.

    However, There is a lot of great elements in FFXV that propell the series into a fresh new direction

    + One thing i really love is when i run into massive enemies and spend 20 minutes hacking it down as i
    strategize and use party techniques, even though its 15 levels higher than me.
    + The Nostalgic music from all the previous final fantasy games which you can listen to while driving or even while on foot

    + The chocobos are amaazing!! the customization and racing is sooo fun and very much needed since your car is glued to streets only.
    + I really like some of the skills in the game, particularly fishing and cooking which offer up fun passtime activities
    + Of course the game looks amazing and has intense landspaces with different weather systems and massive structures that wow you as you drive past them.
    - sometimes Very.....very.....very long load times
    - Dialogue system is extremely repetitive to the point where it will drive you insane when your fishing or driving at night
    - Story line falls apart as you plunder through the abundant side quests that have no significance with the story line
    - I really really hate the car system in this game, i was shocked when i found out it was basically an on rails system.
    - lack of diversity in wildlife/monsters, most of the hunting quests you go on will have the same exact monsters
    - World just feels like its missing life, its very bland and vanilla
    - Many invisible walls that are very annoying, forcing you to run several minutes in another direction to go around
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  47. Mar 28, 2017
    7
    All good ideas but horrible implementation. It had an insane amount of hype and expectations put on it. And as a FF RPG it fell short in many peoples eyes.

    Graphics: 10/10
    Story/Lore: 5/10
    Battle System: 8/10
    Character Development: 5/10
    Music: 8/10
    Open-World: 6/10
    Side-quests: 6/10
    Stat Growth: 7/10
    Voice acting: 8/10

    Overall Score: 7/10
  48. VTL
    Nov 17, 2019
    7
    Juego entretenido, pero corto para tratarse de un FF... en 40 horas lo tienes acabado y el 100% creo que en 60 tambíen... La historia muy plana... enemigos bastante flojos... el mundo plano y sin mucha cosa... los buenos tiempos de FF no acaban de volber
  49. Dec 4, 2016
    7
    FFXV is a pretty good game, but unfortunately it's not a very good 'Final Fantasy'. First, let's talk about why it's a good game. The combat is pretty good and relatively fun, albeit a little inconsistent and sometimes awkward. The story is reasonably good, if not great. Soundtrack is generally on point with some standout tracks. The main story line is long enough, and the side quests willFFXV is a pretty good game, but unfortunately it's not a very good 'Final Fantasy'. First, let's talk about why it's a good game. The combat is pretty good and relatively fun, albeit a little inconsistent and sometimes awkward. The story is reasonably good, if not great. Soundtrack is generally on point with some standout tracks. The main story line is long enough, and the side quests will keep you busy for a very long time. The game was an enjoyable experience.

    Now, what makes this game not a good Final Fantasy: lack of party members. You can't choose your party, arrange your party, or do any of that customization you're used to. The party you get is the one they give you. What the hell, SE?

    Poor magic implementation: I was not a fan of this magic system at all. Where are my sweet ass spells, like Ultima, Haste, etc. MP is just for warp strike and dodging. Awkward.

    Summoning Failure: Summoning is basically kind of arbitrary and random, and generally useless. Okay okay, I know certain conditions allow you to summon, but most of the time you don't want to be in those circumstances and even then it's hit or miss.

    Combat System: The combat system is good, but I don't like it for a Final Fantasy RPG. I would still prefer a turn based system, ATB, or something like that.

    In the end, it's a good game, but disappointing as a 'Final Fantasy game' due to the way that magic is garbage, summons are unreliable and pretty random, the combat system, and the lack of controllable party members/party customization.

    P.S. The English voice acting is atrocious. Just play it in Japanese with English subs. You'll thank me later.
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  50. Dec 15, 2016
    7
    An Incomplete Game

    While Final Fantasy XV offers a lot of good elements, its limits progressively become more clear the further you progress. The second half shows a lot of signs that this game was never actually completed and I can only assume that the developers basically tossed out as much detail as possible and dropped the rest of the story into a super linear structure just to get
    An Incomplete Game

    While Final Fantasy XV offers a lot of good elements, its limits progressively become more clear the further you progress. The second half shows a lot of signs that this game was never actually completed and I can only assume that the developers basically tossed out as much detail as possible and dropped the rest of the story into a super linear structure just to get the project out the door. Only the first 20-25 hours or so of the game are open and even then a lot of key events seem to be either missing or poorly defined. The first 25 hours really seem like they should have been the first quarter or third of the game but they are more like the first 2/3rds. Most of the game is also filled out with fetch quests, the games story actually takes very little time at all, especially when compared to past games in the series. This game isn't bad but it wasn't worth the wait and it isn't even close to the best in the series.

    Final Fantasy XV has a lot of good things going for it. The world is beautiful to behold, the few characters that are developed are done so in an organic way, the voice acting is good, combat is fun (although a bit shallow), the monsters have never looked better, Chocobo riding has never been better, and the summonings are more impressive than ever.

    With all that said, all of those good elements feel incomplete. The open world, as beautiful as it is, is full of invisible walls, it isn''t an open world, it is just a big path that looks open. Most areas in the game can only be accessed by following a straight path. Characters can't swim, or jump off mountain tops, or really access any important areas in the game without going down a very straightforward route. Many of the areas of the game that looked the most interesting to visit in the trailers such as Insomnia and Tenbrae are basically just backdrops. Summonings look incredible but the player has almost no control over them at all, they basically appear at random. It doesn't feel like you have any control of their power at all. I have no problem with summoning being rare but they should have at least given you the ability to store points towards summoning them or something. Most of the times that I was able to summon it was completely unnecessary or it was an automatic summoning for the sake of the story. Magic also looks cool but there are very few spells and they all basically just amount to the same thing with a different look. There isn't nearly the variety of magic that was available in past FF games, such as haste, reflect, shell, etc. Noctis is also incredibly powerful but since you can only use most of his powers in specific situations you never get to feel as powerful as he should be. His most powerful skills are locked to battles that might as well have been cut scenes based on how straightforward and limited they are.

    The most disappointing element of Final Fantasy XV is by far the story. It's a shame because there are actually a lot of good ideas. The problem is that none of those ideas are developed in a deep way. Key characters like Luna and Regis probably got far more scene time in trailers leading up to the game. I have seen brotherhood and Kingsglaive but even after seeing them I have no real attachment to Regis or Luna. We were told that this game was supposed to feature a complex relationship between father and son but that doesn't come across in the game at all. Noctis has almost no interactions with Regis or Luna at all. Likewise most of the plot with the villains of the story seems to have been cut. The emperor also made more appearances in trailers for the game than he actually does in the game. Pretty much the entire plot of the game is just narrated by Arden and while the concept of his character is very interesting his story is ultimately reduced to little more than a basic tale of revenge. I never felt like any of the characters had really complex motives. The Astrals themselves and the plague that is engulfing the world also have no depth behind them, they simply exist. Games like FFVI, FFVII, FFIX and FFX all had very complex and interesting reasons behind the problems that are threatening the world. FFXV doesn't even come close to that level.

    I have very mixed feelings on FFXV, while there is a lot of good here, the game feels incomplete in almost every way. I really enjoyed the first 9 chapters of the game but after that it goes down hill very fast. There are a lot of good ideas and intriguing characters but almost none are developed with any depth. Its really a shame. The game does a lot right but in all honestly without all of the technical wonder and visual spectacle this would probably rank as one of the worst Final Fantasy games. Even with all that it is far from the peak of the series. How Square Enix can possibly think that this would be the game to reclaim the RPG throne is beyond me. It's worth playing but it's far from being the masterpiece that it should have been.
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  51. Dec 3, 2016
    7
    Desapointing. Clearing a unfinished game: a dozen different kinds of enemies, no summons (only saw ramuh 3 times and leviathan once), very fill magics, only get the ring close to the end, most of the game, the combat is broken.
    Half through the game the enemies become super strong, even if your level is the same as theirs, they keep one hitting you to 0 hp and you have to use portions all
    Desapointing. Clearing a unfinished game: a dozen different kinds of enemies, no summons (only saw ramuh 3 times and leviathan once), very fill magics, only get the ring close to the end, most of the game, the combat is broken.
    Half through the game the enemies become super strong, even if your level is the same as theirs, they keep one hitting you to 0 hp and you have to use portions all the f time, very annoying.
    The enemies attack to much, you can barely connect a combo.
    I think there is no salvation to squareenix. Wasted too many time with graphics, forgot everything else.
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  52. Mar 6, 2017
    7
    A história não está bem contada ou cadenciada, além do mais o protagonista é muito melindroso e cheio de mi mi mi, Gladius é bem mais tri.

    Depois que se aprende bem como usar o sistema de deslocação do Noctus, as batalhas até que melhoram, porém tem horas que está um confusão infernal de tanto inimigo, deixando difícil de entender onde está o Nuctus e o que ele está fazendo, contudo,
    A história não está bem contada ou cadenciada, além do mais o protagonista é muito melindroso e cheio de mi mi mi, Gladius é bem mais tri.

    Depois que se aprende bem como usar o sistema de deslocação do Noctus, as batalhas até que melhoram, porém tem horas que está um confusão infernal de tanto inimigo, deixando difícil de entender onde está o Nuctus e o que ele está fazendo, contudo, geralmente ele irá precisar urgentemente de um "ELIXIR", o cara é um viciado!

    O que salva um pouco é o grande mapa, onde pode-se gastar bastante tempo fazendo side quests em busca de (PA), recomendo desde logo aprender a ganhar esses PA, passando pela pescaria à andar nas galinhas amarelas "Choco", comer, andar de carro...

    Vale a pena se pagares um preço razoável.
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  53. May 1, 2017
    7
    Final Fantasy XV es un juego memorable pero no rejugable ni recomendable.
    Pros:
    -Los 4 personajes tienen carisma -Tiene muy buena historia principal -Buenas gráficas y escenarios muy bien diseñados -Las invocaciones y algunas batallas son espectaculares -Me encontré con un solo bug -Amplia variedad de habilidades y diferentes modos de encarar la pelea, ya sea yo solo o integrando al
    Final Fantasy XV es un juego memorable pero no rejugable ni recomendable.
    Pros:
    -Los 4 personajes tienen carisma
    -Tiene muy buena historia principal
    -Buenas gráficas y escenarios muy bien diseñados
    -Las invocaciones y algunas batallas son espectaculares
    -Me encontré con un solo bug
    -Amplia variedad de habilidades y diferentes modos de encarar la pelea, ya sea yo solo o integrando al grupo en combos.
    -Buena banda sonora
    -El juego, algunos jefes y el final todos 3 son memorables
    -Gran variedad de enemigos con habilidades variadas.
    -Buena historia final.

    Contras:
    -Es un juego que Aburre en muchas ocasiones, especialmente en las cinemáticas o cuando uno se esta trasladando de un lugar a otro, inclusive montando en los Chocobos se aburre uno mucho.
    -Llega un momento en que se torna repetitivo y no quieres jugar más aunque haya pasado varios días.
    -Cuesta identificarse con los personajes principales, sobretodo al principio del juego los senti muchas veces más como unos prepuberes en vez de héroes principales de una historia, en ocasiones Prompto incomoda, no me queda claro si es homosexual o no.
    -No se puede manejar el Regalia (el único carro que uno puede usar) a voluntad, a veces lo maneja Ignis uno de los amigos del personaje ppal y uno queda viendo el paisaje o "escuchando" la música que por más alto que pongo el TV o cambio la configuración no se alcanza a escuchar casi nada, sin embargo uno puede "manejar" pero es una mierda, literalmente es como si manejaras en línea recta, no se puede manejar por fuera de la carretera lo único que puedes hacer es acelerar, frenar y cambiar un poco el sentido del carro.
    -Muy poca variedad de atuendos, nunca me gusto los trajes con los que vienen inicialmente parecen de una banda metrosexual de kpop o una mierda así, al menos, hay una segunda muda de ropa más aceptable que me permitió seguir con el juego, por ejemplo la ropa de Gladiolus es el mostrando el abdomen y con el jean apretandole el culo, una mierda estar aguantandose todo el tiempo eso en un juego que dura 30 horas aprox.
    -Solo se puede manejar a Noctis (el personaje principal), los otros personajes no. Gladiolus lo puedes manejar por un rato en cierto tramo de la historia pero es muy corto el tiempo en que lo puedes usar.
    -Las únicas misiones secundarias interesantes son las de caza para ganar dinero, de resto son una puta mierda de misiones secundarias
    -La rama de desarrollo muchas veces se quedaba sin hacer cambios en el juego, por ejemplo si escogía aumentar 3 veces la vitalidad del grupo no se modificaba, a pesar de que insistí en que apareciera éste efecto cargando varias veces la partida y nada.
    -Uno de los personajes que acompaña a Noctis debería poderlo manejar un multijugador online o local, esa hubiera sido un gran logro en este videojuego, lo que hace sentir muy desaprovechados los otros personajes.
    -Muy difícil entender la mecánica de las invocaciones, el ardid, coro espectral, nova espectral, entre otros, me rescate el juego entendiendo vagamente como se lograba obtenerlas para una pelea.
    -Promto debió ser hecho un personaje femenino, no masculino, o al menos que no todos sean hombres en el grupo (digo Prompto por ser el mas femenino del grupo).
    -Pudieron hacerle un minijuego a la comida que hace Ignis, no solo una pinche foto de la comida que el prepara, que hace dar hambre y ya.
    -Las habilidad de Prompto de fotografiar en muchas ocasiones le quita seriedad a éste personaje, sobretodo cuando es fotógrafo de guerra.
    -Gladiolus tiene la habilidad secundaria más estúpida o la que más sobra de los cuatro: supervivencia...
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  54. Dec 16, 2016
    7
    Overall, it is a game which you pay for the side mission, and the main storyline comes as a gift. So you can treat this game as two:
    1. A prince trying to save the world by gathering the power
    2. A demon hunter who is hunting around the open world For the first part, it sucks, which I refer to whatever is coming after chapter 8. Chapter 13 is a nightmare, hope they can fix it during
    Overall, it is a game which you pay for the side mission, and the main storyline comes as a gift. So you can treat this game as two:
    1. A prince trying to save the world by gathering the power
    2. A demon hunter who is hunting around the open world

    For the first part, it sucks, which I refer to whatever is coming after chapter 8. Chapter 13 is a nightmare, hope they can fix it during the coming DLC. I won't spoil anything here, but I can tell you chapter 1-8 and 9-15 is complete two different games. I know it's really hard to put 3 stories into 1.

    For the second part, It is perfect. You can do whatever you want, whatever you can image in a giant open world, hundreds of interesting side mission, lots of hidden information. Ride Chocobo, fishing, hunter, cooking...etc.

    So I give 7 out of 10. This game worth your money, just eat the **** ending and enjoy it as an exploration game.
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  55. Nov 29, 2016
    7
    Bueno pero con fallos importantes a nivel narrativo y gráfico importantes, carece de profundidad en cuanto a la historia, sus personajes son planos y a veces no te cuentan ni quienes son dichos personajes o te los meten durante la partida solo para forzar la historia. A medida que el juego avanza se vuelve más descuidado sobretodo a nivel grafico. No puede ser considerado un FF aunque siBueno pero con fallos importantes a nivel narrativo y gráfico importantes, carece de profundidad en cuanto a la historia, sus personajes son planos y a veces no te cuentan ni quienes son dichos personajes o te los meten durante la partida solo para forzar la historia. A medida que el juego avanza se vuelve más descuidado sobretodo a nivel grafico. No puede ser considerado un FF aunque si que es un juego recomendable. Una lástima porque si el juego estuviese más trabajado podría haber sido excelente. Expand
  56. Nov 29, 2016
    7
    FFXV is impressive as it is extremely flawed. The game brings with it good l steps for the franchise, with exploration returning, and constant interactivity between characters and the world they inhabit. The soundtrack is beautiful, and combat is fun, with a wide variety of weapons giving many options. Unfortunately, the balance of open world and story is not well maintained, and it takesFFXV is impressive as it is extremely flawed. The game brings with it good l steps for the franchise, with exploration returning, and constant interactivity between characters and the world they inhabit. The soundtrack is beautiful, and combat is fun, with a wide variety of weapons giving many options. Unfortunately, the balance of open world and story is not well maintained, and it takes a heavy toll on the story and characters. The execution of the plot is extremely barebones, and relevance of any of the supporting cast outside of Noctis is surprisingly minimal. Multiple big story moments happen off screen, and supporting cast are barely utitized, have minimal impact, and disappear from the story. The supporting characters with the most screen time - Luna and Prompto/Ignis/Gladio - primarily exist for Noctis' development, with little story of their own. The shortness of the main story within the game is unfortunate too, with very little content even in comparison to the extremely flawed XIII. The open world takes the player to very few locations, before it turns (literally) hallway linear. There is a potential greatness in XV, but the execution of the story and ideas are some of the weakest in the franchise, and not a return to form. Expand
  57. Nov 30, 2016
    7
    Coming from a huge FF fan, I found this game to be an interesting yet unoriginal take on FF gameplay.

    Graphics, the game is attractive though the HDR hype is a bit overrated. On a PS PRO and full HDR 4k television the graphics are at times grainy around characters. I don't noticed the lag that earlier reviewers noted. If you own Kingsglaive the movie (which I recommend to complete
    Coming from a huge FF fan, I found this game to be an interesting yet unoriginal take on FF gameplay.

    Graphics, the game is attractive though the HDR hype is a bit overrated. On a PS PRO and full HDR 4k television the graphics are at times grainy around characters. I don't noticed the lag that earlier reviewers noted. If you own Kingsglaive the movie (which I recommend to complete the XV experience and to receive a pretty sweet uniform perk unexpectedly) then you'll recognize the graphics. The game as you play it looks identical to the movie.

    Audio:
    Unlike similar open world games, the characters are practically not talking at all (mouths aren't even attempting to align with the words and for the most part the mouths don't move when you hear words spoken). This feels extremely lazy, even for FF which is notorious for this style. The music on the other hand is quite nice and for the FF fans out there, no matter your favorite game there is music from all games for sale to be played in your vehicle as you play from point A to B. I found this to be a long overdue perk for many games. Again, the game mimics Kingsglaive and the spoken audio style was one of the low points of the movie so it's no surprise.

    Story:
    This game takes place before the movie and after the movie. So again it's nice to have a bit of background and some closure to the movie. I think the story stays close to the standard for FF games. Slack prince out to find his way, fall in love, and grow up to fulfill his destiny. Most FF games are actually valued based on the bosses actually and this game doesn't have great bosses to be honest so it might come across as easy mode for some long term fans. Still, the somewhat unique interactions you have with your party (somewhat in that other games have a 4 man party that you can talk to in an open environment so this isn't exactly ground breaking) adds quite nicely to the experience. You get connected (though a bit bored) with these characters.

    Gameplay:
    To be honest, there are a few different FF fans. Those that like summons and magic and those that don't. I reside in the summon camp. I've found that any game that doesn't incorporate the summon/Aeon type of story fall short of what FF is. It's a telltale sign up front for any FF game on what kind of game it will be if you are introduced to a Summon early on and if magic is heavily introduced. This game doesn't introduce either (magic is an item/weapon slot) so it falls into the non-summon style camp though we see some short glimpses of a few of our summon friends in the story. This means that overall this game will fall pretty low on my all time favorite FF games in the long run. So if you were hoping for a 7, 8, 10 type of feel you aren't going to get it. Fighting is simplified so you aren't switching characters really. You are fighting as a group though and I felt that the gameplay itself is enjoyable. The warping is pretty intuitive and giving commands is pretty straight forward. I didn't find the game to be very challenging. It's pretty hard to die in casual fights you can always just run away and fight another day. So again its as if the developers planned for you to spend a month playing it and then restart, increase difficulty and do it again.

    Other:
    I own the Collector edition guide. Probably the first time a guide was pretty much not needed. It's open world and there is always room for expansion per the guide and the developers (thus the season pass). There is plenty to keep you distracted from the full storyline but i've never found a guide to be more useless than in this game (beyond picking key sidequest drops to save time).

    Overall:
    This is an interesting twist on the same old open world game environments. If you remember to get back on the story, you won't get bored with it I find. Graphically it's very pretty but still off without the intricate voice overs that other games offer. It's as if you took weapons, items, and monsters from FF games and dropped them into an DA:inquisition/ES style game. You know they are there but ultimately will it resonate with fans like 7 did, not very likely. It's somewhere closer to 9 which was probably my least favorite of the series.
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  58. Nov 30, 2016
    7
    The game is ok.

    The combat is fine but nothing to write home about if action RPGs are your thing. The game is pretty but the world feels a bit empty. The story is not great and important characters just pop up to tell you what you need to to only promptly disappear again. The team is fleshed out but other characters in the game feel left out. Side-quests are filled with stupid fetch
    The game is ok.

    The combat is fine but nothing to write home about if action RPGs are your thing. The game is pretty but the world feels a bit empty. The story is not great and important characters just pop up to tell you what you need to to only promptly disappear again. The team is fleshed out but other characters in the game feel left out. Side-quests are filled with stupid fetch quests which are horrid. The combat can be deep but the game is just too easy. You can literally never be beat if you stock up on items. All in all it's just an OK game, nothing to to be overly excited about.
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  59. Nov 30, 2016
    7
    Solid game but nothing special at all The characters and story are alright at best. The combat is pretty solid and more interesting than most of the other ffs. The world is pretty huge but a lot of the time it's not all that interesting. Overall it's a solid game if you like jrpgs, but it's not a must play to me.
  60. Dec 1, 2016
    7
    FFXV in short words: GTA V + the WITCHER 3 + DRAGON AGE all together in a FF world...
    BUT where is the story when you start the most waited game of last years???
    what you expect froma FF is mainly an AWSOME story... Well "Bye dad me and my friends we go" is the beginning of the story and then you begin exploring(too big) zones and doing (boring) side quests... Sure cool hunts, awsome
    FFXV in short words: GTA V + the WITCHER 3 + DRAGON AGE all together in a FF world...
    BUT where is the story when you start the most waited game of last years???
    what you expect froma FF is mainly an AWSOME story...
    Well "Bye dad me and my friends we go" is the beginning of the story and then you begin exploring(too big) zones and doing (boring) side quests...
    Sure cool hunts, awsome graphic...but really I have to wait lot of chapters before I feel part of a story?
    Too much open world-oriented, and not the open world like witcher or GTA, epic and entertaining...
    Battling is fun and game has a lot of contents to leech your time, but I always preferd the STORY --> ENDGAME instead of ENDGAME ---> STORY, like FFXV looks....
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  61. Dec 1, 2016
    7
    A group of young men are on a cross-country journey with their Australian father to see One Direction live in concert. However the road is riddled with aggressive homeless people and aliens, so their journey is perilous.
  62. Oct 15, 2017
    7
    76/100
    Final Fantasy XV is a mediocre game.
    There is a lot to cover in this so I might as well start with the story (no spoilers). Final Fantasy XV's story is half baked with much of it being shelled out to a movie, 5 anime short clips, & character DLC paywalls. The presentation of the story lacks proper contextualization & cohesion with all of the previously mentioned products. The
    76/100
    Final Fantasy XV is a mediocre game.
    There is a lot to cover in this so I might as well start with the story (no spoilers).

    Final Fantasy XV's story is half baked with much of it being shelled out to a movie, 5 anime short clips, & character DLC paywalls. The presentation of the story lacks proper contextualization & cohesion with all of the previously mentioned products. The main quest is stiflingly short for a triple A RPG & is severely lacking in in game content.

    The next bit I am going to cover is the gameplay: what do you know, the combat animations are actually pretty good & seamless, but the lack of depth, poor leveling system, exploitable items, & exploitable utilization of central mechanics makes it easy to finish the game without a single game over on the highest difficulty. This game is an exploitable walk in the park for seasoned players of RPGs.

    Up next is the game's world design: Final Fantasy XV's world design suffers from the inexperience of making western like open worlds. The game is plagued by nonsensical invisible barriers all over the place, only to be stumped by the visible barriers which leave you scratching your head as to why those are there in the first place. I can't overshadow how beautiful some of the spots are in the game, but you will stumble upon **** textures even in story specific areas.

    Other stuff about the game: some of the in engine cutscene camera work is so poorly thought out that all you can do is cringe, while at other times it's exceptionally well done, but most of the time it's distasteful. The fact that you have to pay 60$ for a game, 20$ for a movie, watch 5 anime shorts, & buy character specific DLCs that are an integral part of the experience which were purposefully advertised in the story is bull****. Not only is it bull****, but you'll still have an unfinished product because the developers don't even know what they want to do with this game.

    Final Fantasy XV is an underwhelming experience because it has the pseudo attempt of trying to make you believe it's doing so much when it's doing very little. There's a huge world with very little content, poor textures, bad design choices, & an overabundance of reused NPCs. Character display is incredibly lacking, yet we're supposed to comply with the self serious motivations & emotions of these shallowly displayed characters. Combat can look spectacular but is entirely shallow, probably even for Hack N' Slash standards.

    Final Fantasy XV does a lot of things other games have done MUCH better. It's a nice buy if you can find it from around 20$ to maybe 30$ but I wouldn't suggest anything higher than that. If you're looking for a bang for your buck here are 5 RPGs that released within 5 months after Final Fantasy XV that scored higher: Nier Automata, Horizon Zero Dawn, Nioh, The Legend of Zelda: Breath of The Wild, & Persona 5.
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  63. Dec 2, 2016
    7
    + Looks and sounds very pretty
    + Riding around in the car is never actually unpleasant
    + Characters are good, mostly + Minigames are fun + The scale is exceptional, especially that of the astrals + Side quests aren't tedious + Camera feature is pretty cool + Villain is Kefka levels of awesome - Storytelling is horrific - AI is not particularly good - Very very frontloaded, the
    + Looks and sounds very pretty
    + Riding around in the car is never actually unpleasant
    + Characters are good, mostly
    + Minigames are fun
    + The scale is exceptional, especially that of the astrals
    + Side quests aren't tedious
    + Camera feature is pretty cool
    + Villain is Kefka levels of awesome

    - Storytelling is horrific
    - AI is not particularly good
    - Very very frontloaded, the open world does not last, leaving the game feeling rushed.
    - It opens more questions than it answers
    - The villain's motives seem very tacked on
    - The build up to the imperial threat just sort of waned out
    - Ignis and Prompto might as well be suicidal, they just stand in everything like idiots.
    - Levels feel like they mean nothing.
    - A lot of content feels like it's missing, like it's going to come as paid DLC.

    This is a good game, and I expect anyone will have fun playing it, but do expect to be frustrated it can be very vexing at times.
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  64. Dec 2, 2016
    7
    It would have been a masterpiece if it had a different name. But a Final Fantasy with such a short and incoherent story? Sorry, but just a big, fat NOPE.

    As always because of the open world focus, it lacks HEAVILY in storytelling. It also lacks tactics in fights because of the new, dynamic and fun fight system. (Yes, it is fun - but again, THIS IS MEANT TO BE A FINAL FANTASY GAME -
    It would have been a masterpiece if it had a different name. But a Final Fantasy with such a short and incoherent story? Sorry, but just a big, fat NOPE.

    As always because of the open world focus, it lacks HEAVILY in storytelling.

    It also lacks tactics in fights because of the new, dynamic and fun fight system. (Yes, it is fun - but again, THIS IS MEANT TO BE A FINAL FANTASY GAME - where is the tactic?)

    You can easily win against everything (if it doesnt out-level you by 30) just by pressing the attack button and use pots and phoenix feathers. And no, i didnt playthrough it on easy. I had 40k Gil at the end of the story even though i was using pots and feathers in every single "boss" fight.

    I am deeply dissapointed and will probabaly go finish my retro-gaming system over christmas. Seems its the only way to play a good story nowadays, because of Game-Devs focussing on the wrong aspects of games.
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  65. Dec 5, 2016
    7
    Note: Reviewed after finishing the main story in 36 hours of gameplay. I have not completed any quests post main story.

    Story - It is worth noting that you should not play this game without watching Kingsglaive first as it would make very little sense others. The story starts strong and ends strong. It is an epic universe and I found myself really caring about the fate of the Kingdom
    Note: Reviewed after finishing the main story in 36 hours of gameplay. I have not completed any quests post main story.

    Story - It is worth noting that you should not play this game without watching Kingsglaive first as it would make very little sense others. The story starts strong and ends strong. It is an epic universe and I found myself really caring about the fate of the Kingdom of Lucis The middle section of the game is riddled with plot holes however and the pacing of the story is inconsistent. You should also take your time to read notes left around the world and listen to radio broadcasts as unfortunately they often contain important story information that is extremely easy to miss. 7/10.

    Characters - Usually I'd bundle this with the story, but the 4 main characters are so strong in this game I had to make a new section. It has been a long, long time since I felt an emotional connection to video game characters on this level (Eli and Joel in the Last of Us the only ones that come to mind). They compliment each other perfectly, they make witty banter that never repeats itself too often and you genuinely want to see them succeed for each other. Even Pronto, who I felt was a weaker character at the beginning, turned into a favourite of mine. 10/10

    Music and Presentation - The world is gorgeous and the environments varied. It's not on The Witcher 3 level in this regard, but it beats 9/10 modern RPG's in this section. Deserts were barren and harsh, swamps were atmospheric and dark, cities were bustling and grand.
    The music was a let down by usual FF standards but the fact you could listen to old FF soundtracks while travelling in the Regalia (the name of the car in the game) was a nice touch. 7/10.

    Gameplay - I've read other reviews that laud the combat system as some kind of masterpiece. This was not the case for me. As you would know the series has moved away from the turn-based combat into a free-style action RPG type game with hints of RPG influences like potions/buffs/team-skills/etc, this work really well at times, but horrendously bad at other times. The main issues being 1. Fighting multiple enemies at ones and 2. fighting in certain environments.
    1. I found targeting in the game to be a real issue when fighting hordes of enemies, which the game seeming to want to switch me to a wrong target at times, often putting my squishy Noctis right into the heat of the battle. Then you would often be presented with a quick-time event to try to dodge an incoming attack, these quick-time events though were inconsistent and often impossible to complete, making for frustrating battles.
    2. When fighting in areas inside or under the cover of tree's the camera often had no idea what to do mean you often could not see the creature you were fighting or even Noctis himself, again less than ideal. 5/10

    Other - Two complaints I couldn't fit into any other section.
    1. Saving you game. Particularly in the last 5-6 chapters when the story becomes more linear there are whole sections of the game where it will not allow you to save and where it has not auto-saved recently. This often meant having to play for another 15+ minutes in order to get to a save point so you could turn off your console and go about your day. Very frustrating.
    2. Sprinting. There are sections of the game where it simply will not allow you to use the sprint function for seemingly no reason, causing those sections of the game to drag out as you tip-toe around the area. It may seem like a small complaint but a game taking the wind-out-of-your-sails can leave a sour taste in your mouth.
    Two pros I should mention.
    1. Chocobos. They are back (obviously) and they are a joy to ride, upgrade, race. Perfectly executed... (I just wish I could pick up items around the world without having to get off...)
    2. Mini-games. Justice Monsters 5, which is pinball-espe, is a nice little mini-game and I also enjoyed spending 15 minutes here or there fishing with Noctis.

    Overall - FFXV is a better than good game, but it isn't a great one. The story it tells is great however and the characters are worth the price of admission alone. Just be prepared for a few frustrations along the way.
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  66. Dec 5, 2016
    7
    If you do the sidequests and optional tasks, the game becomes something grand, yet it sins and a lot when the subject is major story.

    The plot is decapering and completing it does not require complexity, making it a very, very easy game.
  67. Dec 11, 2016
    7
    This review contains spoilers, click expand to view. I loved many parts of FFXV, but story didn't deliver to deserve any higher than 6-8/10

    +Battle Gameplay is THE BEST!
    +Movement Animation
    +Story wasn't bad but not wow! It lacked a lot of information
    +Beautiful World

    -Story lacked a lot in Information about characters
    -Luna is an Important character but wasn't given enough time in the game?!!
    -WTH WITH TABATA PUTTING SAD ENDING IN ALL HIS GAMES?! DO YOU HAVE A PROBLEM???
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  68. Mar 13, 2017
    7
    Do you enjoy hanging out with virtual bro's, driving around with daddy's car and explore huge world with ton's of side quests? Then this game is for you. Story is confusing and characters met in the main story are fast left behind. It contains Final Fantasy type plot twists, but for some reason the game doesn't feel like one.

    The thing I loved in Final Fantasy games was that you can
    Do you enjoy hanging out with virtual bro's, driving around with daddy's car and explore huge world with ton's of side quests? Then this game is for you. Story is confusing and characters met in the main story are fast left behind. It contains Final Fantasy type plot twists, but for some reason the game doesn't feel like one.

    The thing I loved in Final Fantasy games was that you can optimize your party and choose team leader, have multiple characters etc. now they have taken away that part and made the game more like kingdom hearts with 3 goofys running around and throwing one liners.

    There are good things too, the soundtrack is amazing. Graphics are good for PS4 standards. Summons are huge and epic.

    What comes for gameplay, you can beat the main story with just one button. Holding down square makes you auto attack. Summoning is not allowed always, you must meet the right conditions for it.

    They did many things great but also failed to amaze me, I must give credits to soundtrack, visual art and the effort the studio gave to actually publish this game.
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  69. Dec 24, 2016
    7
    After spending close to 40 hours playing this game, I still have mixed feelings about it.

    1. The “Open World” I wasn’t against the idea of an open world final fantasy game. I had played The Witcher 3 prior to this and was very impressed with the open world structure. Everything felt organic, continuous, and although there was a lot of monotony with the design, the regions you entered
    After spending close to 40 hours playing this game, I still have mixed feelings about it.

    1. The “Open World”
    I wasn’t against the idea of an open world final fantasy game. I had played The Witcher 3 prior to this and was very impressed with the open world structure. Everything felt organic, continuous, and although there was a lot of monotony with the design, the regions you entered had a sort of “personality” that went with it. This was not always the case for FFXV. Let me start by saying that yes, the world is beautiful and there is a lot of room to traverse. But in a lot of ways, it’s actually very limiting. Lucis sort of blends together across the board and a lot of it can feel like filler. Even the sidequests can feel like filler, most are a kill or fetch quest. Don’t get me wrong, the scenery looks beautiful, and there are specific areas that deviate from the norm, but there are many times where you’re barred from venturing into certain areas by an invisible wall. And the regions in the open world that you’re exposed to don’t necessarily feel significant and captivating. A lot of it actually looks the same with very little distinction. You find yourself driving back-and-forth across these areas several times feeling like it’s all the same. The exploration also gets cut short after a certain point. In essence, you can go back to it, but what if I want to explore more of the new areas we’re exposed to?
    2. The Storyline
    This series has always had a knack for making sure the main storyline took priority. They have definitely shown some major flaws with the way they tell it, but for the most part it felt as though they were trying to create a world with a lot of depth. The problem with FFXV’s story is the lack of depth. I wanted to care about these characters, and be drawn in to an enticing story. But, this game just didn’t manage to do that. The first half of the game drags a bit, and doesn’t do a good job of building things up. It felt as though sometimes they threw in random “sad” moments to try to make the player more interested, but instead it made me realize how little I knew or cared about some of these characters. A lot of the characters were hardly memorable. And in the second half (if you can even call it a half) once things started to gain momentum and depth, the game ends, literally. Lunafreya, Ignis, Prompto, and Gladiolus are all main characters yet their backstories all felt a bit shallow, or had a ton of plot holes (i.e. Prompto’s deep dark secret, what happened with that?) Things are introduced and then hardly elaborated upon. Why should I care about Ravus? What are his motives? And is Aranea good or bad? She just has a change of heart all of a sudden? What happens to Altissia? And why the hell can’t we explore the WoR??! Yes, I am aware of Kingsglaive, but I shouldn’t have to buy spin-off movies and anime cartoon series just to know what the hell is going on with my characters. If you’re going to design a storyline, give us the finished product. This game felt like a rushed job, and it definitely shows. In theory, this plot had so much potential and was actually very interesting, but this game suffers from poor pacing, poor story execution, and lack of character depth/progression.
    3. Battle System/Customization
    I really like the battle system in this game. Sometimes it feels a bit button-mashy, and the AI can be super irritating sometimes, but I still really enjoy it. It rewards attentiveness and being on que, and there are a few other things that make the combat feel strategic. I actually looked forward to random battles (which are continuous with the open world). But, the camera easily gets distorted (especially in crammed areas) and if there are multiple enemies, it can be hard to tell who you’re actually aiming for. The customization aspect was fine. There are a few powerful weapons to look out for and equip to your party, but other than that the game felt almost too easy (even by FF standards) and didn’t require much of this. The final boss battle (and most boss battles) were very disappointing and unmemorable. The way they’re introduced tends to run on the anticlimactic side. I want to feel the rush when I’m about to take on a deadly foe, not just be like “oh by the way here’s a boss fight, have fun.” Atleast combat was really fun though, I’m still enjoying it, even with its flaws.

    Bottom line: Do I regret buying this game? No. I think it’s a game that has a lot of good qualities, nice graphic design, and solid combat. But, after seeing the great work this series has done over the years, I’m a little sick of playing these newer games that feel like incomplete, rushed jobs.
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  70. Dec 28, 2016
    7
    First things first. This has nothing to do with the Final Fantasy series many PPL grew up with and Love. But this aspect away, then it is indeed a good solid Game you can have many good hours with. The Fighting System is a total Mess and far away from being innovative or even fun to play, most of the Time you are holding Down the attack button ,pressing the block button when asked to. YourFirst things first. This has nothing to do with the Final Fantasy series many PPL grew up with and Love. But this aspect away, then it is indeed a good solid Game you can have many good hours with. The Fighting System is a total Mess and far away from being innovative or even fun to play, most of the Time you are holding Down the attack button ,pressing the block button when asked to. Your Companions are worthless in Fights and get themselves Killed most of the Time because they are to stupid to move away when a boss does a Areal attack, and the lack of story telling CGI movies made me almost cry because this was what the big flair of FF was, watching a epic 30min cgi after struggeling through a chapter of the game was always great and a nice way to progress the story and get informed what happened behind the scenes while you fought a building high foe.
    these are the reasons for me this is no real FF but an ok rpg in a FF-esque world.

    Now to the Good parts. The Open world and the possibilities to Explore via Chocobo are Great and you loose hours exploring a new found Dungeon ,go fishing or hunting Monsters for Cash while leeaving the Main Story behind.TheSummons are Epic and its just great watching Ramuh or Leviathan Destroying everything while you watch them from the Ground!Discovering new Receipes for Ignis and taking a Foto tour with Prompto are good fun too especially because they actually help you and give you new Perks/buffs for the next day after you ate them.In my opinion they should have taken a year more time, while canceling Kingsglaive and instead cut the movie (with additional Material) and add it as cutscenes into the game, also they should have wheter do a real Realtime Battle System ala DMC or something else or just leave it Round Based like FF always was just cooler looking (the wait mode they included as other method of Fighting isnt really a choice) also they hould have let you choose wich char of your party you want to control and switch between the OTF.also they should have added more Party members and let the group build up like in old games where u start alone or as Duo and meet everyone else on your journey.
    And what really bugged me was the last §rd of the Game as it was linear AF only getting on one path until the final Conclusion,wich felt just wrong after having so much freedom the last 40hrs before that finish., and they left huuuge story holes open, probably for future DLC wich is a shame!
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  71. Dec 29, 2016
    7
    Final Fantasy 15 is an interesting take on the whole series, especially with it's focus on drawing in newcomers. I have to give Square Enix credit for trying a different approach by introducing a wonderfully beautiful and large world that you can explore by running around, driving your car and even riding Chocobos. The environments are somewhat varied for this open world as it made me seemFinal Fantasy 15 is an interesting take on the whole series, especially with it's focus on drawing in newcomers. I have to give Square Enix credit for trying a different approach by introducing a wonderfully beautiful and large world that you can explore by running around, driving your car and even riding Chocobos. The environments are somewhat varied for this open world as it made me seem like I was in certain areas of mid-western United States.

    However, this becomes rather moot when the world is mostly empty. There are occasions when enemies fade in or appear from the sky, but interaction with anything outside of towns and gas stations is minimal. There is incredibly little variety to side quests. Most of what you'll be doing are repetitive hunts with recolored monsters or mindless fetch quests, and neither add much, if anything, to the world of this game. Even endgame dungeons are extremely repetitive with recolored monsters; there's simply very little variety to the content. There's also the fact that most of the "towns" in this game are not really towns. Most of them are the equivalent of gas stations with diners that you'll pick some your hunts from and maybe a NPC nearby that gives you a fetch or hunt-like quest, and that's it. There are two town-like areas and while the first does it somewhat well, the second feels largely incomplete and doesn't have much to do. Even the story pushes you out of this second area after spending roughly 30 or so minutes in it.

    Unfortunately, the story is its weakest point, and that is a massive problem considering Final Fantasy has been known as a series for being story focused. The story is an incomplete mess and while it does get you from start to finish, it's the content in between those two points that is missing. The first half of the story has a few problems with pacing and it's plot progression, but the second half completely falls apart with its pacing even more by going Sonic the Hedgehog levels. A lot of the important events are brushed aside and/or happen off screen. To get a better understanding of some of these events, you would have to watch a movie, anime and even read an official guide since the game doesn't even tell you of some information. If you haven't done any of those, you will likely be confused and annoyed at some of the events and characters. It's as if Square Enix originally had a 300 page book but decided to rip out 200 pages of important plot development, character development, world and lore building material and gave it to us.

    The game does focus well on establishing the bondship between the main 4 characters; it establishes their friendship really well, and you definitely get a roadtrip vibe going on with it. However, there is a notable lack of context with these characters. While the game develops their friendship well, their characters as individuals are incredibly underdeveloped. Brotherhood, which is the anime, develops their characters decently enough, but the game does not. The game never shows us how or why they have the motivations they have, and there are moments where they completely disappear from the game for a period of time and come back with no to little questions asked. Their backstories are either brushed aside with little development or not covered at all and even Noctis, himself, suffers from these problems in certain areas of his development.

    The combat system feels great, and you have control over your character and what you can do with him. However, the combat system is very simplistic, and this may draw away some people if they're looking for depth. While magic is useful, it's not necessarily and it's very situational. There's also the fact that you're only restricted to Noctis, and the others are restricted to their AI behavior. If a boss is about to do a massive AOE attack, you will movie away while your party members will still be in its face and get 1-shotted. There's also a horrible unbalance with your 3 party members, and you'll find that one of them will likely be dying more than everyone else combined.

    I have to give credit to Square Enix for trying something very new for Final Fantasy, and this game does exceed in some areas that probably will help future games if they stick with them and develop them even further, but it fails in a lot of other areas. It could have been an absolutely amazing experience if Square was able to achieve what they had wanted to and was given the time to achieve it, but as it is now, it ultimately falls flat. While Square Enix has provided a road map of patches and DLC to address some of the issues, I'm not confident that they will fix the major problems that the game has. It would need an massive rehaul to do this. While it's not a "bad" game, I don't consider it a "good" game either. I had fun with it, but I was frustrated with how unfinished the game turned out to be, and it's a shame it had to be like that.
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  72. Jan 5, 2017
    7
    Let me start off by saying there are a lot of things this game does right. character design is on point for a post ff7 final fantasy character, Lovable main cast of characters, and a great world. There is just something about this world that drew me in. It felt almost real, like this place could exist somewhere. I was enthralled most of the time I was traveling in the regalia (your car)Let me start off by saying there are a lot of things this game does right. character design is on point for a post ff7 final fantasy character, Lovable main cast of characters, and a great world. There is just something about this world that drew me in. It felt almost real, like this place could exist somewhere. I was enthralled most of the time I was traveling in the regalia (your car) and overall enjoyed seeing the world that the developers had created, but as you can see based on my score it had some problems that nag at me the more i think about them.

    Before I start focusing on only the bad parts of the game let me say that I enjoyed my initial play through of the game, and I have played damn near all the final fantasy games to completion aside from 13. lets get these problems broken down.

    Story: I don't really know what to say the story is different, and by different i really mean confusing as hell. I ended up watching KingsGlaive just to hopefully get a better understanding of the story, but alas i was still lost. Nothing is explained in this game and if it is i must have missed it because i ended up doing internet searches to try and understand character motivations. Its amazing how much hate FF8 got for its plot and this game is getting 9's and 10's. the developers loved FF6 i know that much after finishing the game, but a game with this long of a development cycle should have had a coherent plot, but i should have know we were in trouble when crystals came back into the fray. The villain is awesome one of the best written we've had in a long time. why he's the villain i don't know, but man he's good at it.

    Game play: to be honest it gets boring. the combat system works, and the witcher esque side quests function as intended, but it gets boring really boring. I finished in the neighborhood of around 50 or so hours and i didn't come close to completing all the side content, mainly because i lost interest and had renting the game so i needed to wrap it up, but even as a purchase i still would have lost interest and just moved forward so i could see the ending that while cool was lost on me as i didn't understand most of plot leading up to it. OK this is a personal gripe but you get the ability to "travel back in time" or go back to older content after you've passed it so you can complete side missions you missed or in my case ignored. well some of this content doesn't unlock till you finish the game. This includes ultimate weapons. now you don't need these to beat the story of the game, but whats the point in getting them if the game is already complete. imagine in FF7 if after you beat sephiroth you unlocked the ability to get the final limit breaks and ultimate weapons. whats the point? the game is complete. this is just hoping that the completionist in me will go hunt them down, but i was too irritated to bother. I'm not hunting down final weapons to use so i can go get some carrots for a lazy farmer for the 1000th time.

    Visuals: honestly i don't have too much to add here. the game looks great. the only complaint is this camera hates you almost as much as a souls games camera thankfully its fairly easy so the camera wont kill you.

    Final thoughts: despite the complaints i have you should at the very least play this game. I personally do not think its worth a purchase, but its certainly worth playing through. And besides, you'll need the practice with the combat system to prepare you for the FF7 remake from the looks of it.
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  73. Jan 12, 2017
    7
    A good game that should of been great.

    I find myself enjoying the game for the most part and I can see why people are upset with the game, but rather than putting it up on the stake I'll talk about the positives of the game. I find the game play to be the best in the series by far and the world isn't just some empty wasteland with nothing to do. I enjoyed the side quests and monster
    A good game that should of been great.

    I find myself enjoying the game for the most part and I can see why people are upset with the game, but rather than putting it up on the stake I'll talk about the positives of the game. I find the game play to be the best in the series by far and the world isn't just some empty wasteland with nothing to do. I enjoyed the side quests and monster hunts across the game.
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  74. Jan 29, 2017
    7
    I must confess, I never played a Final Fantasy Before.

    Therefore, I didn't expect anything for this game when it was released. After playing for around 60 hours and watching all the movies and the anime of this game i can came with a conclusion. Final Fantasy XV is a good game, but not the greatest. It's has some pretty nice graphics and a fluent (yet easy) combat. If you never
    I must confess, I never played a Final Fantasy Before.

    Therefore, I didn't expect anything for this game when it was released. After playing for around 60 hours and watching all the movies and the anime of this game i can came with a conclusion.

    Final Fantasy XV is a good game, but not the greatest. It's has some pretty nice graphics and a fluent (yet easy) combat. If you never played any final fantasy before and you ask the question: Is it worth 60 dollars? The simple answer would be no. If you want to buy it, i recommend you to buy the deluxe version, because it has the promise of a better future yet it's present it's not so great.

    The story, is a has huge plot holes that makes you question what was the real intention of it. Many aspects are a disaster yet i find the ending of the game very heart-touching.

    Final Fantasy XV:
    Score 7

    Buying price recommended: 30$ (normal version) 40$(deluxe version)

    Pros:
    +Great mechanics
    +Tons of secondary missions
    +AI Companions are somewhat likeable

    Cons
    -The story is full of plotholes (even with the movies and the anime)
    -The Driving mechanic of the Regalia
    -Combats depends more on Smashing buttons that on tactical
    -Tons of features hidden in the options menu as secondary( This is not necessary a con but i found it after 30 hours of gameplay and made my combat experience so much different)
    -Depends too much on the upcoming dlcs to save the plotholes of the story
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  75. Apr 7, 2017
    7
    The best way that I can sum up this game is that it feels like it should have released a console generation ago. While it was nice to see a more open world than FF usually gives, it was way too empty and dull. The whole game felt like it had about 12 different character models that just changed color to indicate different strengths and weaknesses. It honestly felt like it had about as manyThe best way that I can sum up this game is that it feels like it should have released a console generation ago. While it was nice to see a more open world than FF usually gives, it was way too empty and dull. The whole game felt like it had about 12 different character models that just changed color to indicate different strengths and weaknesses. It honestly felt like it had about as many different types of enemies as the old NES games did. The magic system was AWFUL. I probably used magic less than 5% of the entire game. It was bland and, too often, hard to control. Even with the ability to add items/ingredients/treasures to your magic to create (slightly) more and different spells, that felt more like a chore than anything else. A lot of items don't do anything to magic at all and are only to sell (I guess), as if money is ever hard to come by (it isn't if you do the Bounty Hunts). Much like with the enemies, FFXV felt like it had far fewer spells than FF games did even ten years ago.

    On a related note, let' talk Summons. BOOOOOOOOO. The Summon videos were some of the most tantalizing advertisements I saw for this game. Guess what? There are only six. Again, much less than previous installments. Also, you can't choose which Summon you want to use, and you can only use them when the game allows you the option (seemingly at random in some areas, unavailable completely in some areas).

    Another huge letdown? Yes. Boss battles. I think people who consider turn-based JRPGs to be in gaming's evolutionary past don't understand the timeless elements of that structure. Boss battles in JRPGs, and especially the classic FF games, always felt like chess matches to me. Planning several moves ahead and adapting on the fly when your enemy does something unexpected. In FFXV, boss battles are mostly chore-feeling, attack-and-heal, rinse and repeat. Because of this, it feels like there is little to no strategy in any of the battles, even the most difficult (which jump from repetitive and easy, right over "chess-like," and straight to patience-testing marathons).

    I am having trouble explaining what I did like about the game. But I did like something. I put 150 hours into it, and I did enjoy much of that. But, I think as time goes on, I will continually think less and less of it. Maybe I just want to justify those 150 hours.

    SPOILERS AHEAD

    Nearly every dungeon, and ESPECIALLY the extra/hidden dungeons, are bland and boring. They were one of the worst, instead of best, parts of the game. The hidden dungeons were the most ridiculous "bonus" content I've ever seen. Floor after floor of boring battle. I also looked forward to the battle with Adamantoise for most of the game. Unfortunately, it was just another button-masher, only with a worse camera than usual (although no QTE like the battles with the Summons). More of a marathon than anything else, once again.

    The story is way too short and, much like the open world of the game, mostly empty. It really doesn't do anything to drive you to complete the story missions. I liked the villain, but only until the reveal that explains his backstory and why he is doing what he is doing. Really, everything (in the main story) after going to Altissia stinks.
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  76. Mar 7, 2017
    7
    A potential masterpiece, but fail hard on telling you a story fit the FF name. Superb final, yet poor gameplay. Just an item spam. Overall it is funny but for me doesnt go over this vote.
  77. Mar 20, 2017
    7
    This game had 2 big flaws and that was the generic missions and the combatsystem that reduced it to a semi hack and slash buttonmashgame. I watched the movie before playing the game which i would recommend to everyone who wants to pick up this game. And Square please make it turned based next time and more Final Fantasy and less generic,
  78. Mar 21, 2017
    7
    No tenía muchas esperanzas en este Final Fantasy o en los Final Fantasys en general, visto ya los últimos. Quizás por eso me sorprendió gratamante. Está lejos del sobresaliente pero es un juego que cumple.

    La historia o yo no me enteré bien, o la cuentan mal. Pero bueno, podría estar mejor, va de más a menos. Lo mejor son el colegeo de los protas, Aunque Ignis parezca sobrar más que
    No tenía muchas esperanzas en este Final Fantasy o en los Final Fantasys en general, visto ya los últimos. Quizás por eso me sorprendió gratamante. Está lejos del sobresaliente pero es un juego que cumple.

    La historia o yo no me enteré bien, o la cuentan mal. Pero bueno, podría estar mejor, va de más a menos. Lo mejor son el colegeo de los protas, Aunque Ignis parezca sobrar más que Coentrao en el Madrid.

    Los gráficos están bien, aunque muchas texturas lo petaban, en la época de los 128 bits,,,
    El diseño de (personajes,enemigos,escenarios,mundillo) muy bien.

    El rol en este juego se queda muy corto, para llegar seguramente a más público. Pero de verdad, muy
    básico, el sistema de combate muy visroso pero menos estratégico que el sistema de juego de
    Sidosín Sidane con sus centros. SIento la comparativa otra vez con el Real Madrid. Los combates son
    en tiempo real obviamente, of course.

    El mundo abierto... bueno, yo los Final Fantasy los prefiero como antes.

    Tiene una buena banda sonora.

    Conclusión: Si le quitas el nombre de Final Fantasy, es un buen juego. Ahora que con ese nombre si es verdad que es muy mejorable.
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  79. Apr 4, 2017
    7
    While I'm happy that the game was finally released after a decade of waiting. It feels underwhelming, the number of characters that you can use (and that I can't switch to using any one of them as I please is a great letdown) and the battle system feels like a mess most of the time, I can see that there are similarities with FF12's battle system but somehow this game's version of it isWhile I'm happy that the game was finally released after a decade of waiting. It feels underwhelming, the number of characters that you can use (and that I can't switch to using any one of them as I please is a great letdown) and the battle system feels like a mess most of the time, I can see that there are similarities with FF12's battle system but somehow this game's version of it is chaotic. The story itself was ok, it's definitely new though you would feel that once you start the game, the story has already "played out" and it's like being trapped on the middle of the story already, like you're supposed to understand everything on hand (I know that there's the movie and the anime but that feels more like damage control since they must've felt that the story could've been told in a much better way).

    While I don't hate everything about the game, I love how they tried to make it seem like an "open world" game though it's clearly not. I still feel like the game's world is way too small and the quests are too repetitive for a game that's been in development for YEARS. Also, I found that this is the easiest FF I've played so far (and i've played almost every FF out there starting from FF3). Though the reason for that is they wanted to be accessible to the newcomers to the series but it feels like a letdown for long time fans.
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  80. Apr 4, 2017
    7
    Final Fantasy XV is a decent game, not ground breaking but it is fairly enjoyable on its own little way. The graphics is too notch especially how the hair and food looks like, the battle system too is quite fun and satisfying except for the consumables being too overpowered making you literally immortal just by chugging potions and elixirs. The sound design is somewhat decent but not asFinal Fantasy XV is a decent game, not ground breaking but it is fairly enjoyable on its own little way. The graphics is too notch especially how the hair and food looks like, the battle system too is quite fun and satisfying except for the consumables being too overpowered making you literally immortal just by chugging potions and elixirs. The sound design is somewhat decent but not as memorable as the previous Final Fantasy games.

    The story however is a complete mess, it goes all over the place, you can kinda get the gist of it but there is this lingering aura that it was rushed and incomplete. It also didn't helped that the missing story parts are sold as DLC. The characters too had little character development and their twists were lacking in impact. All in all, Final Fantash XV may not be for everyone but it is certainly not a very bad game as other people claim it to be.
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  81. Apr 20, 2017
    7
    Great story, badly told.
    Poor magic powers, poor summons and you can not summon when you want.
    Great artwork, graphics and excellent OST. Could have been a 10/10 Final Fantasy game with only a little bit of more work. I had played all final fantasy games since VII, except MMORPG (XI and XIV). Final Fantasy saga has lost its essence, despite XV has a great story it seems a group of
    Great story, badly told.
    Poor magic powers, poor summons and you can not summon when you want.
    Great artwork, graphics and excellent OST.

    Could have been a 10/10 Final Fantasy game with only a little bit of more work. I had played all final fantasy games since VII, except MMORPG (XI and XIV).
    Final Fantasy saga has lost its essence, despite XV has a great story it seems a group of teenagers roaming the world. Photos, fishing, camping,...
    I think Final Fantasy saga needs mature histories like this one (XV) but well told, not as this one. Lots of magic, summons,... and remove all unnecessary teenagers stuff. Greatest Final Fantasy (VII) didn't have this stuff.. and it was the best of all.
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  82. Jun 2, 2017
    7
    About 70 hours played, Final Fantasy XV, in his most part, have a lot of fun to offer, amazing boss fights, cool giants bosses that you ever played, and a great variety of monsters to fight of. About the story, until the game starts to not be open world anymore, it gets kind of faster, trying to end it to quick, some dlcs wich should be in the game, but it's not bad, just not so good as itAbout 70 hours played, Final Fantasy XV, in his most part, have a lot of fun to offer, amazing boss fights, cool giants bosses that you ever played, and a great variety of monsters to fight of. About the story, until the game starts to not be open world anymore, it gets kind of faster, trying to end it to quick, some dlcs wich should be in the game, but it's not bad, just not so good as it could be, the characters are the best here, the dynamics that you have while traveling, fighting and in the story, principally at the chapter eleven, makes the game so much fun and enjoyable. Poor side quests, in my opinion, just a feel really worth to get it done. The landscape is beautifu, had never seen a blue so touching in the sky or the sea like it is in this game. Expand
  83. Jun 10, 2017
    7
    Compared to previous games, this one felt rather basic. I really enjoyed the gameplay though, it felt refreshing to have free combat instead of turn-based fights. Visually amazing
  84. Aug 15, 2017
    7
    Game definitely grew on me. Platinum'ed it around 55 hours. The story moved quick..not the best of plots but the fighting of different large creatures was entertaining. Overall, not my favorite final fantasy....FF2 and FF7 was the best....this was my 3rd favorite just based on graphics and fun factor. Give this game like 15 hours and it will grow on you. I hated it at first...thought theGame definitely grew on me. Platinum'ed it around 55 hours. The story moved quick..not the best of plots but the fighting of different large creatures was entertaining. Overall, not my favorite final fantasy....FF2 and FF7 was the best....this was my 3rd favorite just based on graphics and fun factor. Give this game like 15 hours and it will grow on you. I hated it at first...thought the fighting was awful...but once you get the hang of it you realize its more than just holding down one button. Expand
  85. Sep 2, 2017
    7
    I've never played a FF game before, so i had no idea what i was getting into. First, i can say that the atmosphere, environment and the art direction is really good, i like it a lot, and the main characters were nice too. But the story seems like it's all over the place, sometimes it seems interesting, and other it seems extremely forced, and there are many sidequests that are extremelyI've never played a FF game before, so i had no idea what i was getting into. First, i can say that the atmosphere, environment and the art direction is really good, i like it a lot, and the main characters were nice too. But the story seems like it's all over the place, sometimes it seems interesting, and other it seems extremely forced, and there are many sidequests that are extremely boring. I don't find the game bad but i can't say is great either. Expand
  86. Feb 6, 2021
    7
    The game is good, but, the Square Enix maliciously sold it to us, Half game in launch, and sold the other parts in DLC's. MercenaryEnix.
  87. Dec 12, 2017
    7
    Better than XIII, but not a patch on the classics, Final Fantasy XV has more than enough going for it both in the context of the franchise and as a 4th-gen RPG. The game takes brave risks with many aspects of the game and while some of these are worth the wager, some moves feel like a step backwards in terms of what we have come to expect from the long-running title.

    The gameplay is
    Better than XIII, but not a patch on the classics, Final Fantasy XV has more than enough going for it both in the context of the franchise and as a 4th-gen RPG. The game takes brave risks with many aspects of the game and while some of these are worth the wager, some moves feel like a step backwards in terms of what we have come to expect from the long-running title.

    The gameplay is good, with solid mechanisms and exhilirating combat. The skills system is actually deeper than I first thought, as are the amount of weapons and accessories available, but there is definitely something missing by shifting the game entirely to the action RPG category. For me, Final Fantasy XII was the sweet spot between turn-based and action RPG, and the move in XV abandons a wealth of tactical opportunities in lieu of pace and drama. Magic is useless, summons are randomly generated, most controls are automated and there is a severe limit on what you can do other that just smash enemies repeatedly with weapons. However, the Armiger system, warping, parrying and link strikes are fun and furious.

    The open world gameplay is fantastic, and the sheer size of the map makes it truly feel like the roadtrip experience the designers went for. Yes, it's unfocused, but there's an amazing sense of scale and scope to the exploration in this game. I often found myself pursuing side quests, hidden dungeons and hunts for hours on end with not a bad word to say about them. The four main characters are the first in Final Fantasy history to not contain an insufferably annoying member, and I'd agree with the majority that the team dynamic is one of the game's selling points.

    While the game is absolutely gorgeous sonically and visually, the story lacks the power to complement the world. I've seen all spin-off material and the story still confused me, to the point I didn't actually know why I was completing some main missions. There is a lot missing in a narrative sense, and what's there is OK, but the game definitely doesn't feel complete in this sense. I just wanted, and expected, more from the series built on its plot-driven experience. The lack of female playable characters was strange too, and could definitely have been incorporated with ease.

    In general, I really enjoyed this game, but as a long-time fan, certain disappointments were all too apparent throughout. While combat is fun, it lacks depth. The characters are excellent, but their story is lacklustre. The pace is very erratic, but did allow for extensive camping, trekking, dungeon crawling, cooking, fishing, photography, racing, relaxing and more. Sections where plot was focused on were linear and rushed, and ultimately spoiled the last few hours of the game. The world is nostalgia-filled, glorious to behold, and breathtaking in detail, but I just felt there was something missing, and I think the back-seat story was this thing. Whereas Final Fantasy X has the ever-impending arrival of Sin, Final Fantasy IX had the existential dread of the meaning of "life" and Final Fantasy XII had the true spirit of odds-against rebellion, XV was very hard to fully immerse yourself in.

    It's an odd game, on reflection, but certainly worth playing, as it has true glimpses of excellence.
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  88. Oct 29, 2017
    7
    The game has a lot of charms but unfortunately there so many things that ruin the experience.

    Characters: Besides the boyz and the main antagonist, the rest of the characters are filler and they are just there for the sake of being there. Iris, Cindy, even Luna were never expanded upon and developed. Hell, if you skip some cut scenes you might not even know of Luna at all. Iris and
    The game has a lot of charms but unfortunately there so many things that ruin the experience.

    Characters: Besides the boyz and the main antagonist, the rest of the characters are filler and they are just there for the sake of being there. Iris, Cindy, even Luna were never expanded upon and developed. Hell, if you skip some cut scenes you might not even know of Luna at all. Iris and Cindy get a couple of meaningless dialogues that show nothing about their emotions and relationship.

    The open world: Even though its open world, it doesnt feel like one. The game is littered with gas stations that are identical, boring sidequests mostly involving you collecting or hunt something. The places although aesthetically pleasing, offer no story. They just are there for the sake of being an open world. And every time you want to travel somewhere far you have to 'drive' the regalia which feels like a loading screen.

    The combat: The combat is very smooth and fun but at times it can be frustrating due to the awful camera. The camera would rotate crazily if you're in a dungeon or when you try to warp around and often enough its blocked by trees or other objects so you cant even see noct or the enemies. The dodging system doesnt work that well either especially when there are a lot of enemies. But overall it works fine and its really fun can be deep with different customizations.

    The bosses and enemies: One of the best things about this game is the awesome enemies and bosses. Some of them having you fly in the air and doing aerial combat which is freaking sick. The bosses are epic and satisfying to fight with godlike music. Seriously the music makes the fight a million times better.

    The boyz, camping and stuff: For the first half of the game, you're gonna spend majority of your time with the boyz fighting monsters, camping, taking photos, chilling in the regalia, fishing, ride chocobos, chatting, etc. This is actually the best part of the game in my opinion. It helps you see the emotional bond between them and its relaxing to play.
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  89. Apr 22, 2018
    7
    Final Fantasy XV was overall very enjoyable and memorable for me. However, I don’t think I have ever played a game that gave me as many conflicting feelings as this one. After several months since my last playthrough, I think I now have the perspective to express my final thoughts: it is a game of extreme highs and lows. At times, I felt like it could have been my favorite game on the PS4Final Fantasy XV was overall very enjoyable and memorable for me. However, I don’t think I have ever played a game that gave me as many conflicting feelings as this one. After several months since my last playthrough, I think I now have the perspective to express my final thoughts: it is a game of extreme highs and lows. At times, I felt like it could have been my favorite game on the PS4 (long time FF fan here), and at others it was laughably bad. The high points luckily save the game for me, as I still really enjoy it and will likely revisit it to play again sometime.

    What I loved (+):
    -Road-trip w/ chocobros through an americana-inspired world mixed in w/ classic final fantasy was a very unique, generally well-executed concept (when it comes to just traveling and exploring the open road)
    -Constantly entertaining and dynamic interactions between the 4 protagonists
    -Beautiful art design including many of the locales, monsters, cities
    -Immersive dungeons
    -Amazing soundtrack (Yoko Shimomura put so much love into this)
    -Hunts: frightening and epic battles with some classic FF monsters was a blast.
    -A solid ending that redeemed some of the agonizingly bad parts of the 2nd half

    What I hated (-):
    -Patched together storyline; I seriously cannot believe the game was released in its initial state w/ characters that are presented as critically important only to be never mentioned again, dramatic scenes expecting you to care about empty characters (JARED!!!), innumerable plot holes, and a bizarre hodgepodge of lore that didn’t really mesh well
    -Empty-feeling world; while being out in the wilds of Eos was awesome, it felt really empty when it came to cities and NPCs. The world is essentially made of two major cities you visit (lestallum and altissia) and then dozens of nearly identical gas stations that were just cut and pasted. The NPCs also looked like they were from entirely different game worlds (dudes with polo shirts and khakis), which was completely jarring in comparison to the main protagonists, Aranea, Iris, etc. who look like proper FF characters.
    -Side Quests: the laziest, most uninspired side quests that have zero connection to the overall story; seriously, I encountered the same cut-and-pasted NPC several times with a broken down car asking for help.
    -Undeveloped back-stories: while I loved the 4 main protagonists, there could have been so much more development and flashbacks to backstories. The same goes for characters like Luna, Aranea, and Ardyn.
    -Battle customization: while the battle system was actually really enjoyable, character customization was almost nonexistent, with hardly any cool new skills or mechanics to look forward to.
    -Difficulty: far, far too easy. The low difficulty gave no incentive to actually strategize for battles.

    All in all, this is a game that had so much potential to be a masterpiece for me, but ultimately ended up being an enjoyable, albeit highly flawed experience.
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  90. Apr 28, 2018
    7
    The new combat revamp is great! Graphics are great! One big major problem is that this is a incomplete game and the game doesn't even hide it. This game could've easily been a 9+/10 but there's no character development at all in this game. After a certain chapter the game becomes very linear and the open world pretty much vanishes until you complete the game. Very disappointing indeed forThe new combat revamp is great! Graphics are great! One big major problem is that this is a incomplete game and the game doesn't even hide it. This game could've easily been a 9+/10 but there's no character development at all in this game. After a certain chapter the game becomes very linear and the open world pretty much vanishes until you complete the game. Very disappointing indeed for the people that have waited 10+ years for this game Expand
  91. May 15, 2018
    7
    I played this when it first released and its an underwhelming game despite all the hype and controversy associated with it. I liked the modern day setting for the game is interesting given past games are either fantasy era with steam punk/,magic elements or futuristic and high tech. With that in mind, it does not feel like a FF game.

    The combat seems ok but its nothing special. Magic
    I played this when it first released and its an underwhelming game despite all the hype and controversy associated with it. I liked the modern day setting for the game is interesting given past games are either fantasy era with steam punk/,magic elements or futuristic and high tech. With that in mind, it does not feel like a FF game.

    The combat seems ok but its nothing special. Magic is almost non-existent and very basic compared to past games and while you can summon creatures and entities, they are usually situational. Story was kind of jumbled and doesn't make a whole lot of sense without the new content they released. There are sections of the game that seem like they borrowed ideas from the Metal Gear Solid and Resident Evil franchises. Driving around in the car is cool for a while but it quickly becomes boring. Unfortunately they tied this aspect of the game as a way to build up your AP to unlock skills. A few of the boss fights are cool.

    Ultimately, you're better off playing the complete or "Royal" edition as it has all the content that was supposed to be in the game when it first released. If you're a fan of the newer FF games, you might like this but fans of the older games are going to want to steer clear.
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  92. Apr 20, 2018
    7
    This game is fine, the story is fine, the music is fine (except 1 or 2 songs that are awsome), the combat is meh (you don't really know what is happening), graphics are good, characters aren't really good except noctis, all the weapons from the same genre feel the same... and the worst part is the huge amount of dlcs, if you want the full game either you wait 3 years for the goty versionThis game is fine, the story is fine, the music is fine (except 1 or 2 songs that are awsome), the combat is meh (you don't really know what is happening), graphics are good, characters aren't really good except noctis, all the weapons from the same genre feel the same... and the worst part is the huge amount of dlcs, if you want the full game either you wait 3 years for the goty version or you have to pay 100€ for the full game. 6.5/10. Expand
  93. May 2, 2018
    7
    I enjoyed the game overall but there were some important flaws (at least in my opinion) I played the game at release and there were some annoying bugs and some really bad camera sometimes. The story was decent but that's it. Graphics were good, though.
  94. May 20, 2018
    7
    I've finished the game's whole storyline at 40 hrs, and I must say that it was worth my time. The graphics were very beautiful, and the combat was amusing to say the least. The music was not bad, I find some of it to be enjoyable and memorable, although most of them are not.

    The story though, was an absolute mess. I'm not saying that FFXV has a bad story, it has a brilliant story, but
    I've finished the game's whole storyline at 40 hrs, and I must say that it was worth my time. The graphics were very beautiful, and the combat was amusing to say the least. The music was not bad, I find some of it to be enjoyable and memorable, although most of them are not.

    The story though, was an absolute mess. I'm not saying that FFXV has a bad story, it has a brilliant story, but the story telling was awful. This includes the connection between the game itself, the DLCs and Kingsglaive movie. Some of the plots from the DLC and the movie, Kingsglaive: FFXV does not add up, and I am disappointed to say that a good opportunity for deep and thorough storytelling was wasted. SE wasted the opportunity to make the game connect deeper with the players, and to make it worse, most characters significantly lack depth.
    All in all it was a good game, but very disappointed at the bad story telling and character development. I felt that this game could be so much better than it was.
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  95. Jun 27, 2018
    7
    I have mixed feelings about this game. I think it's a very good game, I like the exploration in this game, although for as open as the game is, I feel like it falls into the trap that many open world game do and thats having a huge world that doesn't feel very rewarding to explore. But that doesn't mean it isn't a nice and interesting world to explore. I actually think this is one of theI have mixed feelings about this game. I think it's a very good game, I like the exploration in this game, although for as open as the game is, I feel like it falls into the trap that many open world game do and thats having a huge world that doesn't feel very rewarding to explore. But that doesn't mean it isn't a nice and interesting world to explore. I actually think this is one of the better Japanese Open World RPGs out right now. But my main problem is that leveling up feel unsatisfying. I don't care if Noctis is Level 12 or if he's level 70, the games almost feels like an action game with RPG elements. Kingdom Hearts feels more like a RPG than FInal Fantasy XV does. I was really hyped for the game when it was first coming out and when it did, I couldn't help but feel underwhelmed by my lack of out-put with how I could affect my characters stats, and thought that It would open up as I get further in the game. But the changes I made to Noctis through leveling up feel insignificant at best. Expand
  96. Oct 7, 2018
    7
    La gente puede decir todo lo que quiera, pero Final Fantasy XV no es un mal juego; quizás un mal Final Fantasy, pero ni de lejos un mal juego.

    Para empezar, es de los pocos juegos que me han hecho sentir interés y preocupación por el resto del grupo (Ignis, Prompto y Gladiolus) y que de verdad los he sentido como compañeros que como un lastre desde principio hasta final, y eso vale su
    La gente puede decir todo lo que quiera, pero Final Fantasy XV no es un mal juego; quizás un mal Final Fantasy, pero ni de lejos un mal juego.

    Para empezar, es de los pocos juegos que me han hecho sentir interés y preocupación por el resto del grupo (Ignis, Prompto y Gladiolus) y que de verdad los he sentido como compañeros que como un lastre desde principio hasta final, y eso vale su peso en oro.

    Gráficamente es bastante portentoso, con enormes y vastos escenarios que explorar, muy bien integrados con la tecnología y el aspecto realista del juego. El combate me parece una muy buena variante del más puro estilo Kingdom Hearts, y dado que a mí los juegos de RPG por turnos se me hacen muy cuesta arriba, lo agradezco infinitamente. Ahí se nota de sobra la influencia de Nomura (tanto en el combate como en el diseño, sobre todo de la ropa, de los personajes).

    La historia no es gran cosa, pero cumple su cometido, y el malo final es bastante digno dentro de lo que cabe.

    Realmente si os gusta la estética, Kingdom Hearts o juegos Action RPG, echádle un ojo, que para nada es tan malo como la gente dice.

    Recomendado.
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  97. Nov 17, 2018
    7
    A solid game, but unfinished. The combat was fun and rewarding, if a little repetetive and basic. The game is VERY glitchy and does not run well on ps4 standard. I had between 8 and 10 full ps4 crashes where neither the game or the ps4 would respond with no playstation error message. The progression system was also basic but not grind heavy in the slightest. The music lacked depth but wasA solid game, but unfinished. The combat was fun and rewarding, if a little repetetive and basic. The game is VERY glitchy and does not run well on ps4 standard. I had between 8 and 10 full ps4 crashes where neither the game or the ps4 would respond with no playstation error message. The progression system was also basic but not grind heavy in the slightest. The music lacked depth but was still good: especially the collectible CDs you could buy. The story however was disappointing. I waited for two years to see if the could fix it and they could not. If you are looking for a final fantasy story this game is not for you. If you like real time action combat with good visuals and fetch quests in an expansive open world then there is a lot of enjoyment to be had. If you are a completionist, maxing out and completing everything takes about 80 hours. Expand
  98. Dec 6, 2018
    7
    This game isn't bad, it's even pretty good. I actually love the fishing mini-game and a lot of the sidequests. However, the main quests are dreadfully easy if you do even half of the sidequests you get along the way and it isn't reallyfascinating. The characters are fine but not exceptional and, tbh, the inal boss is meh at best.
    The visuals however, are gorgeous and it's an excellent way
    This game isn't bad, it's even pretty good. I actually love the fishing mini-game and a lot of the sidequests. However, the main quests are dreadfully easy if you do even half of the sidequests you get along the way and it isn't reallyfascinating. The characters are fine but not exceptional and, tbh, the inal boss is meh at best.
    The visuals however, are gorgeous and it's an excellent way to kill time, driving in this open world and killing monsters as you go.
    One more critic I'd have is the post-game quests, the bonus dungeons (the ones that go underground) are bo-ring. Awfully so.
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  99. May 21, 2019
    7
    Finished in 2019, 100 Hours at least not bad, but not the game that the websites describes
  100. Aug 15, 2020
    7
    The game has it's issues, but it is solid overall. Good acting, nice dynamic between the characters and combat is not bad. Doesn't hold up to the Final Fantasy name in my opinion, but it's a fairly decent Action RPG.
Metascore
81

Generally favorable reviews - based on 109 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 109
  2. Negative: 0 out of 109
  1. Feb 14, 2017
    70
    After so many years of development, Final Fantasy XV is not what I expected it to be. The universe is immense and beautiful and the characters are just fine. But the story is short and disappointing and the gameplay suffers from lack of depth. FFXV is a good game, but it can never bring the former glories back to the series.
  2. Edge Magazine
    Feb 14, 2017
    70
    Even as you reflect on the rarity of a blockbuster that's willing to take real risks, you'll be left with the uncomfortable realisation that ten years wasn't quite long enough, after all. Those jagged edges are, in the end, just a little too sharp. [Feb 2017, p.110]
  3. Feb 7, 2017
    83
    Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.