User Score
7.8

Generally favorable reviews- based on 5428 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 20, 2016
    4
    This game was really painful to complete, esp. from Chapter 13 on. The only thing I really enjoyed about this game was being able to listen to the great soundtracks from previous Final Fantasy games while staring at the screen as the Regalia cruised around, only hoping to recoup the AP I spend on this and that.

    The combat was often a complete disaster in which I couldn't see where the
    This game was really painful to complete, esp. from Chapter 13 on. The only thing I really enjoyed about this game was being able to listen to the great soundtracks from previous Final Fantasy games while staring at the screen as the Regalia cruised around, only hoping to recoup the AP I spend on this and that.

    The combat was often a complete disaster in which I couldn't see where the enemy was -- the camera controls in the Wait Mode were often impossible. The only challenging fights were gimmicked -- you had to use a summon to win the fight. The price was also far too high for the quality of the gameplay.

    (For context, I completed the game before the first update & got 78% of the trophies.)
    Expand
  2. Apr 24, 2017
    4
    What a horrible experience... and they call this for fans and first time players??? Frameskips through the whole game, terrible Depth of Field, and the battle system.... oh my god it's horrible. Please do what other software developers are doing and go BACK TO THE ROOTS. Glad I bought it used to SE doesnt profit from my buy. Persona 9/10, FF15 4/10. Compared to this bullcrap FF13 is GOTYWhat a horrible experience... and they call this for fans and first time players??? Frameskips through the whole game, terrible Depth of Field, and the battle system.... oh my god it's horrible. Please do what other software developers are doing and go BACK TO THE ROOTS. Glad I bought it used to SE doesnt profit from my buy. Persona 9/10, FF15 4/10. Compared to this bullcrap FF13 is GOTY material. Expand
  3. Dec 3, 2016
    4
    The tidal wave of unwarranted 10's from fanboys is expected. Anyone who gives a 10 or a 0 should just be ignored.

    On topic of the game. Well, this is basically SE's interpretation of what they think westerners want. Nobody can argue that this game was most certainly not designed for the Japanese, or even traditional JRPG fans. In a nutshell, it's a graphical tech demo, not a
    The tidal wave of unwarranted 10's from fanboys is expected. Anyone who gives a 10 or a 0 should just be ignored.

    On topic of the game. Well, this is basically SE's interpretation of what they think westerners want. Nobody can argue that this game was most certainly not designed for the Japanese, or even traditional JRPG fans.

    In a nutshell, it's a graphical tech demo, not a game. The "game" elements are about as shallow and non existent as you can get. I simply can't believe the sunshine that people are blowing up this worthless pile of trash's butt.
    Expand
  4. Aug 26, 2017
    4
    I can't keep it inside any longer. These Final Fantasy XV pointless updates make me sick. Most of those contents should have been in the game since the very beginning.
    Final Fantasy XV is a bad and frustrating game: horrible story telling, quests poorly rewarded, nonexisting combat system, crazy camera angles and an extremely outdated concept of open world.
    Under Hajime Tabata direction,
    I can't keep it inside any longer. These Final Fantasy XV pointless updates make me sick. Most of those contents should have been in the game since the very beginning.
    Final Fantasy XV is a bad and frustrating game: horrible story telling, quests poorly rewarded, nonexisting combat system, crazy camera angles and an extremely outdated concept of open world.
    Under Hajime Tabata direction, the studio even managed to ruin the most characteristic and fun part of the franchise by removing the manual use of summons. Tabata made, in my opinion, a series of very poor business choices...
    Expand
  5. Nov 29, 2016
    4
    I'd like to start out by saying I am one of the biggest Final Fantasy fans of all time. I've played every single FF game since its conception (including the original 6 which was 3 at the time and the original 4 which was 2 at the time) multiple times each. I've cosplayed as FF characters including Cloud, Squall, Cid, Cain, and Vivi at Comic Cons across the US. I even started a league forI'd like to start out by saying I am one of the biggest Final Fantasy fans of all time. I've played every single FF game since its conception (including the original 6 which was 3 at the time and the original 4 which was 2 at the time) multiple times each. I've cosplayed as FF characters including Cloud, Squall, Cid, Cain, and Vivi at Comic Cons across the US. I even started a league for the Triple Triad card game from FF8. So it hurts my very soul to be putting a 4/10 for this game.

    Unfortunately, this game is really not a Final Fantasy game. The story is lackluster and there is no real character development as of yet (and I'm 15 hours into the main story, the half-way point). I loved all of the FF games for their stories, so to have a not-so-compelling story with little character development is a major issue. But that's not the only issue.

    You only control the main character in combat, which is, again, a HUGE deviation from previous installments. Controlling only the main character makes you feel far less invested in the side characters and it really takes out a level of strategy that I liked so much in previous installments. It feels like a button masher, beat-em-up game now. Don't get me wrong, the combat IS fun and good, but it's really not a FF combat system with a depth of strategy that I've become accustomed to.

    Furthermore, the game seems to have been focused on giving us the current trending gimmick of an open world. They focused so much on it that the other elements of the game mentioned above suffered because of it. Basically this game feels more like Skyrim, focusing on the open world aspects over story-driven content and strategic combat.

    Don't get me wrong, Skyrim was an awesome game and one of my favorites, but if I wanted more Skyrim, I'd just play that, or the Witcher 3. When I pick up an FF game, I want exceptional story and strategic combat.

    Now, the open world IS great and the combat IS fun, so that's why the game gets a 4/10 from me, but as an FF game it was greatly disappointing. Graphics are also decent, not the best they could be, but not bad at all either.

    I hope this review helps some of the die hard fans of FF. If you aren't a die-hard fan, though, and you like open world and a fluid combat system then you'll most definitely like this game. In fact, if this game did not bare the FF name, and it was just some new game that Square Enix was trying out I would have given it an 8 or 9 out of10.
    Expand
  6. Nov 29, 2016
    4
    Bad game, bad characters, bad secondary missions...

    This is not Final fantasy
    So disappointing. 10 years to make this horrible game. Shame on square. The good times will never be back. Go play the Witcher 3 so much better than this.
  7. Dec 10, 2016
    4
    The good:
    - Graphics are excellent for the most part, some minor frame sync issues but otherwise fantastic.
    - Soundtrack is great, some tracks feel like out of place tie-ins but otherwise it's good. - The open world feels alive, and it's a real pleasure to explore during the first 9 chapters/post-game. The Bad. - The Story makes absolutely no sense and reeks of cut content. - The
    The good:
    - Graphics are excellent for the most part, some minor frame sync issues but otherwise fantastic.
    - Soundtrack is great, some tracks feel like out of place tie-ins but otherwise it's good.
    - The open world feels alive, and it's a real pleasure to explore during the first 9 chapters/post-game.

    The Bad.
    - The Story makes absolutely no sense and reeks of cut content.
    - The characters are bland and character development is almost non-existent, with most characters not even introduced.
    - The final six chapters are dire, with incredibly linear environments.
    - Set piece bosses look fantastic but are essentially huge QTE events.
    - Combat is shallow and doesn't evolve as you progress, you hold circle to kill, and hold square to not die, and press triangle to warp into range so you can continue to hold circle to kill.
    - During most battles enemies attack in large packs, telegraphing of attacks is poor, so evading damage is a matter of either luck or just not attacking at all.
    - Companion AI is bad, you have zero control over them, and you'll spend a good chunk of most boss fights either soloing or picking them up off the ground.
    - 9.4gb day one patch (might be higher if buying after the date of this post).
    - Loading times are horrendous.
    - Side quests are almost entirely fetch/kill quests.
    - Chapter 13 is the most tedious, poorly designed section of a game I've ever had the displeasure of playing.
    - The ending.
    Expand
  8. May 22, 2018
    4
    Rushed, unfinished, need to consume movies, comics, anime and follow forums to understand who are most of the characters.
    Uninteresting story, main protagonists are forced and really dumb why they're there in the first place.
    Cutscenes are for the most part low detailed in-game. Game clearly developed to sell the actual content down the road. Cannot recommend in it's current form
    Rushed, unfinished, need to consume movies, comics, anime and follow forums to understand who are most of the characters.
    Uninteresting story, main protagonists are forced and really dumb why they're there in the first place.
    Cutscenes are for the most part low detailed in-game.
    Game clearly developed to sell the actual content down the road.
    Cannot recommend in it's current form (Royal edition), surpasses the 100GB mark and i just cannot see where's all that DATA going.
    Couldn't care less to try the multiplayer.
    The game CAN be summarize like this:
    Main awesome movie, lots of low quality chatting, 80+ hours of fetch quests, beautiful incomplete lackluster ending, results; worst execution to a seemingly good story and promising good gameplay that under delivered hard.
    Expand
  9. kpc
    Dec 13, 2016
    4
    I think between this and Diablo 3, we can safely conclude that 10 years is just too much time to spend continually revising an iconic RPG that depends on a coherent story and deep character development. I simply don't get how you devote that much time to something and have the final product be this incomplete... full of holes and leaning heavily on some CGI movie prequel since the gameI think between this and Diablo 3, we can safely conclude that 10 years is just too much time to spend continually revising an iconic RPG that depends on a coherent story and deep character development. I simply don't get how you devote that much time to something and have the final product be this incomplete... full of holes and leaning heavily on some CGI movie prequel since the game can't be bothered to spend 15 minutes setting the stage or introducing the characters. This feels more like something that was thrown together in a few months, focusing primarily on combat mechanics and terrain textures over the kind of engrossing storytelling one expects from a Final Fantasy title.

    Overall, I played it, I enjoyed it, and it was worth the money I paid for it. That's far more than I could say for FFXIII. Still, this is more of a Skyrim + Shadows of Mordor clone than a Final Fantasy game. The combat is fluid, but way too simplistic. The magic of building up your character over time is lost to a skill tree that is, again, just a SoM clone. None of the choices you make meaningfully change how you play, it's just "gotta catch em all" AP farming through mundane tasks. The quest system feels like the love child of an MMO's "go kill boars" and Infamous's "run around the map and clear all these pre-marked objectives" grind fest. Graphics feel more like remastered previous gen than something developed for current gen consoles. Least likable/relatable FF protagonists ever, and even more forgettable villains. Female lead is reduced to a damsel in distress fetish with no reason to care what happens to her as a character, as her fate is just a (poor) plot point in the male lead's development. The story climaxes far too abruptly, with a Deus ex Machina finish.

    Looking forward to the FF7 remake and hoping against all hope they don't find a way to screw that up as badly.
    Expand
  10. Dec 6, 2016
    4
    It's like playing a bad anime without the benefits of the aforementioned medium. The story is slowed to a snails pace with forgettable bland open world and side quests. The characters really have no quality that makes them go beyond a complete one dimensional how to write a Japanese character guide. The graphics aren't as good as the screenshots we were shown. I thought this rpg could beIt's like playing a bad anime without the benefits of the aforementioned medium. The story is slowed to a snails pace with forgettable bland open world and side quests. The characters really have no quality that makes them go beyond a complete one dimensional how to write a Japanese character guide. The graphics aren't as good as the screenshots we were shown. I thought this rpg could be game of year with it's content and unique anime flair. The combat is really shallow and not engaging. Play Batman Telltale instead :) Expand
  11. Dec 8, 2016
    4
    This review contains spoilers, click expand to view. Because this probably matters to some reviewers, I've played all of the FF games from 4-15 (minus the MMOs), and the sequels of the ones that have them.

    I'm not sure how to express my disappointment with this game after 10 long years of waiting excitedly, ever since that first trailer quoting Shakespeare and depicting Noctis unleashing hell on the insurgents trying to take over Lucis. We can only imagine what this game would have been if Nomura had remained the director instead of Tabata, if it had vaguely resembled the original Versus 13 story instead of this rebranded one, if it had had the more complicated battle features the early trailers showed conceptualized, and most of all, if fans hadn't thrown an absolutely **** fit over 13's gameplay and linearity (which is no more or less linear than 10, but no one complains about that) and scared the developers into changing a game that was probably linear with a good story into a game that is sort of open-world and has a horribly paced story that feels incomplete and unrewarding.

    There were so many moments I was actually confused as to what I was supposed to do next. With the option to screw around doing fetch quests and a main quest line telling me to press onward into the plot, and what level it was appropriate to do it at, I eventually felt that by exploring the world more I was over-leveling and went to go forward with the story. I'd gotten a bit bored of all the dilly-dallying and shilly-shallying watching four men go glamping while the rest of their kingdom is literally at war, so on I went.

    Altissia and the Leviathan sequence are perhaps the best part of the entire game. These were the only moments I felt truly moved by the plot in an emotional way, the only moments the events unfolding seemed significant, and even the gameplay of this section was outstanding. The interview with the First Secretary reminded me of the courtroom scene in Chrono Trigger, and despite that Leviathan was basically a no-fail auto-battle, the cinematics and ensuing drama were a spectacle. During the FMV scene with Luna and Noct, I was awe-stricken. The art and visuals made me think "this is one of the most beautiful things I've seen in my life." I felt overjoyed to get to experience something like this.

    If only I'd have known that the plot completely falls apart and nothing more rewarding is to come, I'd have considered that the tragic ending and quit the game right there. Everything from here on just made me question what the hell went wrong in the making of this game. There is a time travelling dog that no one but Noctis seems to know about. This breaks the entire story. You are given the option to travel to the past before the events of Altissia. I was so excited thinking the game was about to take a time-travel twist a la Chrono Trigger, and that the guys would realize they needed to do something to change the outcome, to save Luna. Maybe if I collected all 13 royal arms this time I could go back and be strong enough to prevent that tragedy? But considering the high levels required to visit some of the dungeons which house the royal arms, I figured they'd be revisited later in the plot, so I pushed forward. By the time I hit the time lapse and the so-called "final battle" I thought I was at the mid-point of the game and that it'd be a false ending, and I'd have to time-travel and get the rest of the royal arms to get the real ending. NOPE. I finished the game with just 9 of the 13 royal arms, leaving me to wonder, what even was the point of collecting those?

    Summons are a letdown, hardly ever seeing them other than Ramuh. Magic was so limited. Look at what Nyx can do with the ring of the Lucii in Kingsglaive (summon the Old Wall), but all Noctis, the actual king of Lucis, can do are a few weak spells that rarely even work on basic mob enemies, and sure as hell don't work on bosses. Really?

    The story felt so rushed and so weak after Luna's departure from it, and all the other character deaths were completely unceremonious, happening off-screen and for almost no reason. Ravis's role in the story and motivations are still unknown. And what of the Empire? Did they all turn to daemons? Is the Empire truly a threat that is gone now? Surely they have various levels of rulers throughout the kingdom and aren't gone entirely. What of Noctis's ultimate sacrifice in the end? A Pyrrhic victory: the world gets daylight back and no daemons but the kingdom of Lucis, which is already reduced to a wasteland, literally has no heir to the throne now. So am I expected to believe their continued survival will be peaceful and there won't be continued warring over rulership? We’re supposed to accept all the characters we were supposed to have grown to love (but didn’t get enough backstory or development to love) are all dead but it’s okay because a bunch of rednecks hulled up in Lestallum survived? Yay?! The final "dream" scene was a depressing stab at a happy ending that didn't happen.
    Expand
  12. Aug 25, 2018
    4
    Horrible story and gameplay, this game hurts the franchise more than the 13 trilogy.
  13. Dec 14, 2016
    4
    This RPG is first of all, a crappy skyrim copy with final fantasy printed on it, and second of all, is literally annoying to play from start to finish, everything about it is tedious, too much travel, too much loading, the menus don't really function well, nothing feels convenient for the player, its as if they INTENDED for this game to be annoying to play.

    The battle system leaves you
    This RPG is first of all, a crappy skyrim copy with final fantasy printed on it, and second of all, is literally annoying to play from start to finish, everything about it is tedious, too much travel, too much loading, the menus don't really function well, nothing feels convenient for the player, its as if they INTENDED for this game to be annoying to play.

    The battle system leaves you feeling like you have no control of the battle, nor awareness of it, i'm constantly baffled by my own party's terrible AI and surprised when all of the sudden everyone dies and i honestly have no idea why, or what to do about it, not to mention you cannot focus your attack on one enemy strategically. Battles are boring, you just hold 'O' till it's over and hope you don't have to use too many items to keep your guys alive. Enemies sometimes have brutal knockdown mechanics or simply ARE FLYING and you have no way to counter it, nor any way of disposing of large groups of enemies effectively. You have to create and equip magic spells individually (all of which have splash damage that hurts you), and make sure not to use up weapon slots because you need them for weapons YOU DON'T USE, THAT JUST BUFF YOUR CHARACTER, because there's no armor system.

    The story?!?! Jesus Christ. You made a whole movie to set this story up, and halfway through the story, the entire storyline simply vanishes and gets replaced by a different villain, whose actions are barely explained, and none of the old characters get any exposition, nor is there any epilogue.

    There is so much stuff in this game that is cosmetic and adds nothing to the game, and so many UI decisions that literally inconvenience the player and force you to wait and wait and wait. Wait for the upgrade, wait for the call, do quests and hunts, spend the night, warp to the car, warp to the rest spot, warp back to town, warp to the parking spot. It feels like a mess, it feels like its not cohesive, it feels like a frankenstein project they tried to smooth over, but could never get everyone on the same page.
    Expand
  14. Nov 29, 2016
    4
    This is the Final Fantasy game that was created to attract new fans to the series, not satisfied their old long-standing fans.

    Frankly, if you're an old-school fan who is still trying to stay loyal to the title after the fiasco that was FFXIII, this your other chance to walk away. Square clearly gives no **** to the title anymore and it shows on how poorly designed this new game is.
    This is the Final Fantasy game that was created to attract new fans to the series, not satisfied their old long-standing fans.

    Frankly, if you're an old-school fan who is still trying to stay loyal to the title after the fiasco that was FFXIII, this your other chance to walk away. Square clearly gives no **** to the title anymore and it shows on how poorly designed this new game is. This is a Final Fantasy in name only and that was it. I predicted another FFXIII flop with this title, and as much as it pained to admit, it is another FFXIII flop. I guess that's what happened when you only care about money. Short campaign, bland characters and story, lack customization, you name it.

    If you're a new fan who is easily amused by the shiny graphic, go for it. Otherwise, skip the title or wait for a sale. Better yet, get The Witcher 3 complete edition as it was on sale recently.

    That would have been a better use of your cash.
    Expand
  15. Dec 30, 2016
    4
    JWhere do I even begin...... This game has so many flaws its beyond ridiculous. I've seen quite a few perfect or high scores and I can't help but think that SE paid people to review this game. I'll list my pros and cons to give you an accurate picture of the mess called Final Fantasy XV:

    PROS: Battle System The battle system has been streamlined to make it easier for newer players
    JWhere do I even begin...... This game has so many flaws its beyond ridiculous. I've seen quite a few perfect or high scores and I can't help but think that SE paid people to review this game. I'll list my pros and cons to give you an accurate picture of the mess called Final Fantasy XV:

    PROS:

    Battle System

    The battle system has been streamlined to make it easier for newer players to get used to. As a long time fan of the series I was somewhat disappointed that the battle system was not turn based as we have all become used to seeing. The battles are fast paced and I like that you can change gear mid battle. There is no hard thinking required whatsoever

    Graphics/Scale

    The world is pretty big and the environments look beautiful. I'm glad they invested time in making a large scale world that feels vibrant.

    CONS:

    Story

    This game has one of the worst and most confusing stories in the entire series. You spend half the game not even knowing what's going on. The first 8 chapters will bore you to death and the last few chapters are each less than an hour. Chapter 14 is nearly unbearable to play through. This is not what I was expecting from a FF game. Narrative is nonexistent, you basically had to watch the Kingsglaive movie to learn anything about the world you inhabit.

    Characters

    You play as the lead singer of an emo Jpop band. The 4 main characters are so cliché its pathetic. There is absolutely NO character development for anyone not named Noctis. You spend the entire game traveling with companions that you know nothing about. Even the villains fall flat. Most characters are poorly designed and have terrible voice acting. The majority of characters that you meet suddenly disappear and are nowhere to be found later on in the game with no explanation of what happened to them.

    Battle System

    The battle system is basically a button mashing system with one button. You can hold down the attack button and basically win every battle you fight. There is no strategy involved which is very big disappointment. The old FF games had large scale battles that actually felt like accomplishments when you beat them after multiple tries. This battle system has absolutely no soul. Its almost too easy. The magic system is such a chore and you can't even really die. They made it nearly impossible to die which takes the fun and challenge out of the battles. You spend long battles to acquire Astrals that the game gives you no information on how to use so they're basically useless.

    Car

    I was expecting a fast travel system/airship that all fans have become accustomed to. What we're stuck with is a car that is a pain in the ass. You can manually operate a car on rails or have one of your companions drive. You can't skip the driving part, you'll spend long spans of time just watching the characters drive from quest to quest. The loading times are ridiculous for the so called fast travel system.

    World

    For such an open world concept I was shocked at how empty it is. FF is usually filled with memorable locations that are truly a sight to behold. There is no such thing in this game. You'll spend a lot of time camping and at outposts that all look exactly the same.

    Music

    FF is usually blessed with some of the best music of any RPG. This game's music is pretty much forgettable. Not a single track worth replaying. Most of the music doesn't even feel like it belongs in a FF game.

    Conclusion

    This game feels like it was rushed. It feels unfinished. There is so much missing from it that I can't believe they released it. I'm sorely disappointed. If you were expecting a true FF game you'll be sadly mistaken. The hype surrounding this game was massive. The trailers all contained content that was not in the game at all. Classic Bait & Switch. You've been warned!
    Expand
  16. Jan 30, 2017
    4
    Pela primeira vez jogando um jogo da serie, achei os downloads demorados demais e muito tempo indo de um lugar ao outro no mapa, e as batalhas se perdem na posição da camera e voce fica perdido muitas vezes. Muita expectativa para um jogo bem mediano.
  17. Feb 20, 2017
    4
    Final Fantasy 15 feels like it should have been called Type-0 2. It lacks all the elements of a traditional Final Fantasy game. It starts off with an incoherent story. It feels like there are three story arcs going on in the beginning, but none of them result in a satisfying conclusion. Instead, we are sitting through Noctis's road trip. At no point in the game does it feel like a coherentFinal Fantasy 15 feels like it should have been called Type-0 2. It lacks all the elements of a traditional Final Fantasy game. It starts off with an incoherent story. It feels like there are three story arcs going on in the beginning, but none of them result in a satisfying conclusion. Instead, we are sitting through Noctis's road trip. At no point in the game does it feel like a coherent story. Noctis's friends already know each other very well and you only get to know them a little more through a few scenes at certain gas stations. It feels like three or four different stories were patched together to make a game with the final story arc being what should be the real story of the game.

    The game allows Noctis to switch between four different weapons and one of those can be magic. The problem is that magic is extremely scarce and hard to come by. If you give it to your allies, they blow all of it near instantly, forcing you to use it yourself. For the most part, magic feels impractical and you are forced to use your main weapons. There are also Royal Weapons that are acquired from tombs throughout the game, but they drain your HP and are thus also impractical.

    Combat isn't that good as well. It feels like a dumbed down version of one of Square-Enix's action RPGs. You just hold Square to defend and Circle to attack. Triangle and the D-Pad are basically for special attacks at this point. There just seems to be very little when it comes to combat. I feel like most of the time, I am just defending until I can get a Parry and Counter. Most enemies do not flinch from your attacks, forcing you onto the defensive while they just attack aggressively.

    The large world itself is massively disappointing. There are a few diverse regions, but it is populated by a whole lot of nothing, just open fields and if you are lucky, you will see a few monsters. Most monsters are encountered through instanced hunts until much later in the game. You will rarely run into anything in the wild, even if you are deliberately looking for a fight. There are invisible walls around many rocks that appear for no apparent reason, even when you should be able to clearly jump to them. You will spend a majority of the game just watching Noctis and his friends ride in a car as you go from point A to point B. They needed to cut the distance between destinations by like 90%. There was no justification to having such a large and pointless world when you're not even going to populate it with anything.

    A big problem I ran into during the course of the game was extremely long load times. When I press Load Game, it takes the game up to two minutes to load sometimes with two separate loading screens. Using fast travel results in massive load times. There are times when the game loads into a black screen and I have to wait even longer before I can move or do anything.
    Expand
  18. Dec 11, 2016
    4
    Way too many glitches for a game that took 10 years to make, froze up on me in a dungeon which i couldn't save in lost an hour of game play. Story is WAAYYY too short and unfulfiling, not enough character development and side missions are generic and boring. Probably one of the worst Final Fantasy games ever, Square Enix should be ashamed of this giant piece of crap.

    Camera angles are,
    Way too many glitches for a game that took 10 years to make, froze up on me in a dungeon which i couldn't save in lost an hour of game play. Story is WAAYYY too short and unfulfiling, not enough character development and side missions are generic and boring. Probably one of the worst Final Fantasy games ever, Square Enix should be ashamed of this giant piece of crap.

    Camera angles are, horrible. Allies block you from going into places and you cant move them or go through them and they also get lost while doing some dungeons because the creators clearly didn't care about Final Fantasy fans when they made this game. Lost all of my respect for Square Enix.
    Expand
  19. Dec 11, 2016
    4
    What is FF's company doing? Pls... -.-

    Let's start with the bad: MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially. Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in
    What is FF's company doing? Pls... -.-

    Let's start with the bad:

    MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially.

    Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in combat and sometimes you have to chase them trying to get the killing blow. Its not innovative or fun after awhile, it becomes more of a task.

    The open world design: I understand open world designs are popular with certain games, but I do not think Final Fantasy benefited from it. There is so much open world that there seems to be no purpose other than to hide things or make travelling take time. If the world were condensed it could look better and combat would probably be better due to added time to improve it during development.. They likely spent so much time to make this world and then littered it with monsters to slay. Random encounters in the old games could become annoying, but running around forever in a lifeless open world is definitely worse.

    Progression: The ascension chart doesn't give you the depth or flexibility other final fantasies like 10 did. In 10 you could really build a character up the way you want. Here in 15 its pretty limited.

    Characters: The game opens with Noctis being a child as his father sends him away. Having seen Kings Glaive and what happens to his father and the capital it made it more bothersome that the main character would be such a child under such serious conditions of war and an arranged marriage to restore peace. Add on that he is travelling with his 3 best friends who all look like teenagers who exclusively buy their clothes at hot topic and I'm not going to care too much about them. Everyone wants to write about how the story is about these 4, but that's trying to pick one positive out of the game and the story and it really should be about the kingdom and over coming evil. When the story is so bad that we try to make the relationships between the characters the reason to call it good its an even bigger failure. Also you don't really see much character growth from them.

    There are not great characters that I want to see more of or admire. Go and look at FF4 or FF6. For SNES sprites those characters had more depth than the ones in FF15. Even FF10 had much better characters.

    Side Games: Ever since FF6 and FF7 side games/activities have played a big part in Final Fantasy games. Here they seem like an after thought. The arcade games are terrible, time consuming, and not rewarding enough. Chocobo racing is okay, but not great.

    That's it for the bad or I will never get to the good.

    First good thing is that combat is easy. Anyone can beat this game.

    For those who feel RPGs are too confusing this game makes everything very easy. Magic is kind of pointless and Summons make it even easier. Plus you can hide mid combat by hanging at certain points to heal.

    The food looks really good and the boosts are nice. Actually the boosts are almost too nice that in some cases it seems like they lowered the players stats to put more focus on the cooking. Seems like they are still coping MMOs a bit still.

    The auto pilot on the car is nice.

    It runs relatively well, but I do seem the frame rate drop quite a bit.

    that's all I have for good.

    Honestly this is not the game fans expected or deserved. I feel like true final fantasy fans will have to live in the past because square isn't capable of making good games anymore. When I was growing up they were the top in the industry. Their games were massive and played really well. Square used to be on the cutting edge of graphics and here in FF15 the hair on the characters looks chunky.

    I know a lot of people wanted this game to be great, so did I. The fact is that it isn't a great game. I don't care what critics say or release day reviewers. The game is not a 10, 9, 8 or 7. I could accept someone giving it a 6, but anything above that is a lie.

    Now I know I'm no authority on this, but check videos on youtube and really look at the game. Don't just listen to the media campaign. We know companies pay for reviews and part of me wonders how many of these user reviews are actually people square paid to give the game a ten. I know that sounds a lot like a conspiracy theory, but square spent too much on this game not to take steps to guarantee its success. We have all seen the power of marketing.

    I recommend waiting for the game to drop in price. Its not as good as people are saying. There are far better games made in far less time. Please don't be fooled
    Expand
  20. Apr 12, 2017
    4
    FFXV : This game has many problems : the dialogue is very repetitive, they say the same things over and over again, it's so annoying. Plus, if you fight enemies in a place where there is bushes the bushes get in front of the camera and you can't see what you're doing. Also, the driving scenes are so tedious, you can't fast travel anywhere and you have to sit there and just wait, and whoFFXV : This game has many problems : the dialogue is very repetitive, they say the same things over and over again, it's so annoying. Plus, if you fight enemies in a place where there is bushes the bushes get in front of the camera and you can't see what you're doing. Also, the driving scenes are so tedious, you can't fast travel anywhere and you have to sit there and just wait, and who thought it would be a good idea to make us refuel the car all the time? Reminds me of ghostbusters for the NES. Another problem is that you can accidentally warp too far away in a battle and if the battle takes place on a bridge you cannot get back up there, it's so messed up. Lastly, they don't bother explaining the plot a lot and this is very confusing. I am very disappointed with you guys. I have been playing ff since ff 7 but no more. Expand
  21. Jan 5, 2017
    4
    Para um jogo que está há mais de 10 anos em produção é uma vergonha, ainda mais quando se trata de uma empresa renomada, tal como a Square. São tantos problemas em um único game que citarei apenas alguns: missões secundárias repetitivas e desmotivadoras, que se resumem no defasado sistema de leva e traz de determinado item de um ponto A ao B; ausência de magias e summoners; falso "mundoPara um jogo que está há mais de 10 anos em produção é uma vergonha, ainda mais quando se trata de uma empresa renomada, tal como a Square. São tantos problemas em um único game que citarei apenas alguns: missões secundárias repetitivas e desmotivadoras, que se resumem no defasado sistema de leva e traz de determinado item de um ponto A ao B; ausência de magias e summoners; falso "mundo aberto" (os personagens não trafegam livremente por todo ele, por exemplo: você não consegue atravessar um córrego, tem de contorná-lo até encontrar uma ponte parte para fazer a travessia; você não tem total liberdade para controlar o Regalia (automóvel utilizado para longas distância - vai tudo no automático) e a versão melhorada dele que o transforma em "avião" consegue ser mais absurda ainda; narrativa confusa; árvore de habilidades desinteressante; jogo de pescaria monótono... ...ah, cansei... Expand
  22. Nov 29, 2016
    4
    don't believe the trailers or demos - they're quite literally an ad campaign.

    10 years in development and we get a game with - ps3-tier graphics - a story worse than FF13 (which was a mess) - an "open world" filled with invisible walls and emptiness - every map aside form the overworld is just a straight line - probably the worst characters in all of FF-series - no real difficulty
    don't believe the trailers or demos - they're quite literally an ad campaign.

    10 years in development and we get a game with
    - ps3-tier graphics
    - a story worse than FF13 (which was a mess)
    - an "open world" filled with invisible walls and emptiness
    - every map aside form the overworld is just a straight line
    - probably the worst characters in all of FF-series
    - no real difficulty levels - they're all just as easy
    - the only towns in the game can't even be called towns - there's like 2 streets filled with nothing to "explore"

    the only redeemable feature of this game is the combat - and even that gets boring before you beat the main story, which is only ~20 hours if you take your time.
    Expand
  23. Nov 29, 2016
    4
    This review contains spoilers, click expand to view. A game 10 years in the making...where does one even start?

    I followed this game for all of the 10 years, my excitement renewed with the bombastic, and triumphant re-announcement in 2013. And yet, as time went on it became clear, that this was becoming less, and less the game I had been waiting for.

    Now that I have had a chance to complete it, I cannot help but feel lied to and betrayed, robbed of something I will never know.

    The game fails at many things, one of the most important being the combat, the other being the story. To say that the story feels rushed, or hacked to pieces is an understatement. Many important characters have little to no screentime, no time to truly know or understand them, and many seemingly major events happen off-screen, presumably to be sold as DLC later.

    The combat is flashy and pretty, but that is the extent of it on a visual level. It is truly a shame given how wonderfully designed many of the monsters and enemies are. This is no Devil may Cry, or even Kingdom Hearts. This game plays like an action rpg, designed by someone who doesn't actually know how to make such games, or even bother to play or test them.

    There is very clearly, a supreme lack of meaningful boss encounters, and the huge setpiece battles like Titan and Leviathan are all nigh impossible to lose, and play like something right out of a western game, which are often maligned for being mechanically simplistic and overly cinematic to the detriment of fun, challenging, gameplay.

    Many monsters and enemies, have extremely lacking or brief tells to their attacks, and at times it looks as though the monster merely brushes against you in order to damage your characters. This is bad gameplay design, and there is little to no force, or momentum to most attacks, which simply come out of nowhere.

    Sidequests are strewn all over the place, but they are so bland and awful, that it is clear the developers took to a quantity over quality approach. The world map itself, is many, many times smaller tha one would have assumed, with an overall lack of variety.

    The mass marketing blitz, and such as creation of a custom car, making an entire movie, and a multi-part anime series among other things, all sting and feel as though the money expended could have been better spent on the game itself.

    The game's engine is yet another issue, as many areas the game can be beautiful, but at times there are horrible issues with low resolution textures, aliasing, framepacing, and overly exposed or otherwise deficient lighting that drowns out color and detail.

    Another big disappointment is in the Astrals, the famed summons the series is practically known for. There are 7 in th game, yet only 4 of which are "usable". Now I have those in quotes, as the conditions to trigger them seem incredibly obtuse, to the point where you can go almost the entire game without summoning some of them.

    In addition, one of the most iconic summons, the dragon king Bahamut, has one of the most poorly conceived designs in the entire series, appearing as a humanoid knight-like figure, that does not even use their trademark, megaflare attack. One would think that such an unfaithful depiction, would be outright named differently. This is not the legendary Bahamut of Final Fantasy VIII or IX, which perfected his design, and yet the series seems content to continually ignore and drift away from, always in favor of awful, overdesigned, overly busy and toyetic depictions.

    All in all, this may be a harsh review, as there are some things that were good, however the sheer disappointment and dishonesty in just how much has been gutted from the original concept, leaves one bitter.
    Expand
  24. Nov 29, 2016
    4
    What can I say, after eagerly waiting for this title for so many freaking years? Utter disappointment? Yeah... Took me less than 40 hours to clear the game with most of the side content included. I mean it started off fun enough (while still ignorant about things to come), but ultimately I have not been challenged. I have not been amazed by incredible scenery. I have not been blown away byWhat can I say, after eagerly waiting for this title for so many freaking years? Utter disappointment? Yeah... Took me less than 40 hours to clear the game with most of the side content included. I mean it started off fun enough (while still ignorant about things to come), but ultimately I have not been challenged. I have not been amazed by incredible scenery. I have not been blown away by the depth of an engaging tale. I have barely been satisfied...

    This is No Man's Sky 0.5 as in it doesn't deliver on many of its promises and many things are just mediocre. Game lacks difficulty, the open world disappoints and is not even that open, often linear en uninspired. Driving cars is plain boring. Combat is just WEAK, I mean, not having challenge is one thing, but this uninspired garbage we've seen 1000 times (and done better) before manages to become stale even before you reach the end of this game's surprisingly short storyline. There is no creativity! There is nothing new... What have they done in all these years? I mean, the game's content IS polished, but that content itself is just nothing to write home about...

    The characters are just... awkward, it must be the first time I not only felt no connection, but abhorrence towards them. Bad character development, bad writing... It depresses me to say this, but no person who takes themselves/FF seriously can deny that this is a huge disappointment... Unless blinded by the media's overrating/overhyping efforts (those idiotic "critic" reviews), which ultimately just make this so much more of a let down. It just is NOT that great FF resurrection we all want so much and we better get used to waiting some more...
    Expand
  25. Nov 30, 2016
    4
    Three hours into the game I'm still searching for the "Final Fantasy" bit. I think if this game was branded *any other name* (even something like Final Fantasy: Red Dead Redemption version) it would probably be pretty good, but as it stands, I had certain expectations that just aren't being met, at all.
    It's missing key elements that Final Fantasy core series (even 13!) incorporated.
    Three hours into the game I'm still searching for the "Final Fantasy" bit. I think if this game was branded *any other name* (even something like Final Fantasy: Red Dead Redemption version) it would probably be pretty good, but as it stands, I had certain expectations that just aren't being met, at all.
    It's missing key elements that Final Fantasy core series (even 13!) incorporated.

    The Combat doesn't feel very final fantasy, it feels like Shadows of Mordor. It's pretty good in its own right, just not Final Fantasy. (Final Fantasy Type-0 was a great example of a real-time combat system that still retained a strong final fantasy feel)

    The party composition ... well, there isn't any. You're stuck with these 3 dudes all wearing black leather, like the protagonist (PS: You cannot change your active playable character)

    Objectively it seems like a fun game, but I loaded it up to play a Final Fantasy game, and after hours of play I was still wanting to play a Final Fantasy game. (In fact, I bought and downloaded FF9 on Steam immediately after shutting down my PS4)
    Expand
  26. Dec 1, 2016
    4
    This review contains spoilers, click expand to view. Hey,
    I just finished the game after 32 hours and I have to say that I'm totally disappointed! Most of the time you're just walking around for side quests (the Fallout experience ;). I guess you could finish the main story line in a mere 20 hours.
    So, why is this game actually bad? First of all, the story has some pretty strange plot devices. I won't spoil you but there is the sudden and unnecessary death of two characters in the game which has absolutely no impact on the gamer because the characters just don't have enough background for you to get sad. Secondly, something will happen to one of the main characters and it has no connection to the story whatsoever. They won't even show how it happened which is pretty bad for a supposed AAA game. Last, the whole second part of the story is just ridiculously boring. They are building up some bad and tough guys in the movie and the preview just for them not to be in the game. I really don't know what geniuses worked at Square Enix...
    I won't critize the action timed press one button bosses. I'm too disappointed in them.
    If you're looking for a solid game with a good story line and developing characters, don't play this game. It's pretty nice to look at but that's that.
    Expand
  27. Dec 2, 2016
    4
    + Main characters relationship
    + Huge world
    + Monsters + Music + Aranea - Lack of background for some characters such as Luna, Ravus, Cor, Ardyn etc - World is huge but feels empty at times - Magic System is boring, you spend more time crafting it than using it - Story is quite a mess and is a bit too short (Tabata promised 40-50 hours without doing side quests and we get like
    + Main characters relationship
    + Huge world
    + Monsters
    + Music
    + Aranea

    - Lack of background for some characters such as Luna, Ravus, Cor, Ardyn etc
    - World is huge but feels empty at times
    - Magic System is boring, you spend more time crafting it than using it
    - Story is quite a mess and is a bit too short (Tabata promised 40-50 hours without doing side quests and we get like half of that)
    - Cannot explore some areas that were worth it (train part killed it all)

    FFXV is not a "bad" game, but it's definitely far from being a very good game. Nomura should have kept his original vision : 3 Versus games. Too bad this is never going to happen.
    Expand
  28. Dec 5, 2016
    4
    Having played final fantasy games all my life I had high expectations for the game. Ten years in the making and what they put out seems uninspired and poorly executed. The game works and that might be the best thing I can say about it, but let me break down the game.

    Let's start with the bad: MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place
    Having played final fantasy games all my life I had high expectations for the game. Ten years in the making and what they put out seems uninspired and poorly executed. The game works and that might be the best thing I can say about it, but let me break down the game.

    Let's start with the bad:

    MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially.

    Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in combat and sometimes you have to chase them trying to get the killing blow. Its not innovative or fun after awhile, it becomes more of a task.

    The open world design: I understand open world designs are popular with certain games, but I do not think Final Fantasy benefited from it. There is so much open world that there seems to be no purpose other than to hide things or make travelling take time. If the world were condensed it could look better and combat would probably be better due to added time to improve it during development.. They likely spent so much time to make this world and then littered it with monsters to slay. Random encounters in the old games could become annoying, but running around forever in a lifeless open world is definitely worse.

    Progression: The ascension chart doesn't give you the depth or flexibility other final fantasies like 10 did. In 10 you could really build a character up the way you want. Here in 15 its pretty limited.

    Characters: The game opens with Noctis being a child as his father sends him away. Having seen Kings Glaive and what happens to his father and the capital it made it more bothersome that the main character would be such a child under such serious conditions of war and an arranged marriage to restore peace. Add on that he is travelling with his 3 best friends who all look like teenagers who exclusively buy their clothes at hot topic and I'm not going to care too much about them. Everyone wants to write about how the story is about these 4, but that's trying to pick one positive out of the game and the story and it really should be about the kingdom and over coming evil. When the story is so bad that we try to make the relationships between the characters the reason to call it good its an even bigger failure. Also you don't really see much character growth from them.

    There are not great characters that I want to see more of or admire. Go and look at FF4 or FF6. For SNES sprites those characters had more depth than the ones in FF15. Even FF10 had much better characters.

    Side Games: Ever since FF6 and FF7 side games/activities have played a big part in Final Fantasy games. Here they seem like an after thought. The arcade games are terrible, time consuming, and not rewarding enough. Chocobo racing is okay, but not great.

    That's it for the bad or I will never get to the good.

    First good thing is that combat is easy. Anyone can beat this game.

    For those who feel RPGs are too confusing this game makes everything very easy. Magic is kind of pointless and Summons make it even easier. Plus you can hide mid combat by hanging at certain points to heal.

    The food looks really good and the boosts are nice. Actually the boosts are almost too nice that in some cases it seems like they lowered the players stats to put more focus on the cooking. Seems like they are still coping MMOs a bit still.

    The auto pilot on the car is nice.

    It runs relatively well, but I do seem the frame rate drop quite a bit.

    that's all I have for good.

    Honestly this is not the game fans expected or deserved. I feel like true final fantasy fans will have to live in the past because square isn't capable of making good games anymore. When I was growing up they were the top in the industry. Their games were massive and played really well. Square used to be on the cutting edge of graphics and here in FF15 the hair on the characters looks chunky.

    I know a lot of people wanted this game to be great, so did I. The fact is that it isn't a great game. I don't care what critics say or release day reviewers. The game is not a 10, 9, 8 or 7. I could accept someone giving it a 6, but anything above that is a lie.

    Now I know I'm no authority on this, but check videos on youtube and really look at the game. Don't just listen to the media campaign. We know companies pay for reviews and part of me wonders how many of these user reviews are actually people square paid to give the game a ten. I know that sounds a lot like a conspiracy theory, but square spent too much on this game not to take steps to guarantee its success. We have all seen the power of marketing.

    I recommend waiting for the game to drop in price. Its not as good as people are saying. There are far better games made in far less time. Please don't be fooled.
    Expand
  29. Dec 4, 2016
    4
    Very attentive to detail for Art, but lacking the gameplay quality that most RPG's have to offer. Traveling elements of gameplay is dull and no fun; due to traveling taking so long. As a previous FF fan, this just isn't my cup of tea. Game breaker bugs can also harm the player's experience. And I can see this being a hard game to wrap your head around especially for casual gamers. MissionsVery attentive to detail for Art, but lacking the gameplay quality that most RPG's have to offer. Traveling elements of gameplay is dull and no fun; due to traveling taking so long. As a previous FF fan, this just isn't my cup of tea. Game breaker bugs can also harm the player's experience. And I can see this being a hard game to wrap your head around especially for casual gamers. Missions may feel repetitive, and levels aren't as interactive and engaging. Expand
  30. Dec 4, 2016
    4
    TLTR: This game is a biiiiiiiiiiiig empty but pretty cardboard box.

    I will start by saying that I have played all Final Fantasy titles since the 4th, and this one is one of the biggest letdown of the century (placed right by Star Ocean : Integrity and Faithlessness). For sure the graphics are pretty good as well as the soundtrack, but to call this game a Final Fantasy, I am not so sure.
    TLTR: This game is a biiiiiiiiiiiig empty but pretty cardboard box.

    I will start by saying that I have played all Final Fantasy titles since the 4th, and this one is one of the biggest letdown of the century (placed right by Star Ocean : Integrity and Faithlessness). For sure the graphics are pretty good as well as the soundtrack, but to call this game a Final Fantasy, I am not so sure.

    -To begin, it has about 10h of main story, that is half-explained, the rest are all Fetch-And-Retrieve side quests, coupled with never-ending loading times. I mean, if I wanted to play Assassin's Creed/Infamous/Skyrim, that is what I would've played. I will repeat it again, the biggest disappointment is the main story, in his length, weird timeline and lack of depth.
    -Secondly, the hype building. I mean, you cannot hype a game for some years, cancel it, then bring it back as this half finished product. And can we say all those trailers we got over the last years aren't representing the product delivered ?
    -Finally, the interactions between characters. Yeah Gladio is rough but caring, Prompto is hyper and punny, Ignis is the smart-type, however that is the only depth they all have. No character evolution, no revelation, nothing.

    In summary, if this game was from another serie, I wouldd maaaaybe give it like 7/10, but as a standalone Final Fantasy, it deserves a 4/10. I was expecting Squeenix to save themselves with this title, after the whole FFXIII-2-3 flop, but they only went deeper. Take this from a real FF fan, not a open-world-empty-game fan.
    Expand
Metascore
81

Generally favorable reviews - based on 109 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 109
  2. Negative: 0 out of 109
  1. Feb 14, 2017
    70
    After so many years of development, Final Fantasy XV is not what I expected it to be. The universe is immense and beautiful and the characters are just fine. But the story is short and disappointing and the gameplay suffers from lack of depth. FFXV is a good game, but it can never bring the former glories back to the series.
  2. Edge Magazine
    Feb 14, 2017
    70
    Even as you reflect on the rarity of a blockbuster that's willing to take real risks, you'll be left with the uncomfortable realisation that ten years wasn't quite long enough, after all. Those jagged edges are, in the end, just a little too sharp. [Feb 2017, p.110]
  3. Feb 7, 2017
    83
    Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.