User Score
7.8

Generally favorable reviews- based on 5428 Ratings

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  1. Dec 22, 2016
    0
    The story is terrible nothing happens for 10 chapters then you suddenly have finished the game, combat system is made in the 90' and it's not a RPG at all, magic is boring and a complete waste of time.

    Everything that you loved about all the old good FF is not in this game.
  2. Dec 10, 2016
    0
    I am complete dumbfounded as to how this game currently has a user score of 7.9. Does SE have some kind of paid reviewer campaign to bump up the score?

    Don't be fooled. This game a complete sack of dog **** Do not buy this game if you're a final fantasy fan. Do not buy this game if you're a fan of ARPGs or WRPGS. Do not buy this game if you're a fan of games in general. It straight up
    I am complete dumbfounded as to how this game currently has a user score of 7.9. Does SE have some kind of paid reviewer campaign to bump up the score?

    Don't be fooled. This game a complete sack of dog **** Do not buy this game if you're a final fantasy fan. Do not buy this game if you're a fan of ARPGs or WRPGS. Do not buy this game if you're a fan of games in general. It straight up sucks no matter what type of game you are looking for.

    I'm keeping my review spoiler free but I'll just say this - The story sucks and it's short. You start off with your entire crew, NO BACKGROUND as to why they are even friends or together in the first place. You meet a bunch of people once or twice but apparently very familiar with them but the story explains none of it. Everybody you meet you leave the interaction asking "why does my character know this person and why do I care about what they have to say?" In summary, you will get nothing satisfying from the story.

    With that out the way, let me go into the pros and cons of the rest of the game:

    Pros:

    + Graphics are decent. However it is apparent that there is quite a bit of reuse from when this game was intended to be put on the PS3.
    + Townz and a World Map (barely, more on this)

    Cons:

    - The combat is complete ass. It's two button combat, there is no depth or strategy. Just attack an dodge by holding down the button (you dont even have to time it properly). They made the game so easy it's impossible to die. There is nothing tech or complicated about the system.

    - The magic system is complete ass. Instead of casting magic, you craft it using mats you find into a sort of alchemy bomb. Once you do this, you have to use your weapon slots for magic, there is a cooldown once you pop it, and you only get a maximum of 3 charges. One it runs out you have to go back into the menu, craft more, or equip something else or just run around like a dumb ass with one of your 4 weapon slots empty. Why would you ever create a system where you have to constant go back into the menu during battle over and over to use magic? Seriously what the ****

    - Townz and a world map are great, but they also decided to add roads to and from every town along with a car......yes a car. This is final fantasy right? Not only that, much of the game involves driving from town to town doing bull**** quests so most of the game you are just sitting there staring at the ass of your car. Boring. There is a fast travel option, but that pops a loading screen that takes as much time or even longer than traveling there manually. Oh by the way, even though you have "manual" control of the car you can't go off the road. Dumb. Next time, make the townz closer together and stick with Chocobos for ground travel.

    - Crappy characters. Why am I going on a adventure with 4 jpop stars that all look and dress the same? I couldn't care less about this sausage fest. No playable female characters seriously? Just the same emo dudes going on a bro trip all game. I couldn't even think of a worse idea than this.

    - The leveling system is ****ty. You get EXP for just talking to people or driving around instead of only from killing mobs or completing quest. You can talk around town talking to a few different people, sleep in the inn and pop a few levels. Oh yeah lets talk about that. In this game, instead of poping levels as soon as you get enough EXP, you have to sleep at a inn or camp to have that exp actually tallied. Why? What is the purpose of this system other than just to add extra annoyance for the player? These is nothing strategic about requiring sleeping at a inn for your EXP to really count. Also, levels dont add much to your stats anyway and there not even much stats in the game anyway. FF has been on a long trend of dumbing down the amount of stats characters have, well this game just took it to the logical conclusion of only having HP and MP (and not MP for magic.....) pretty much.

    - Another sphere grid, one I couldn't care less about. You get very very few new abilities from this sphere grid, nothing really all that exciting. Leveling up used to be a fun process to unlock tons of new abilities for your character, not so much here. From level 1 to level 99 you will pretty much be using your character the same way.

    - Although this game is open world, which I consider a plus, there is actually only one continent you can freely explore. There is not really a entire world map with different kingdoms and different continents you can visit. Also, in the open world you can explore, it's largely empty and uninteresting.

    In summary, on it's own, this is just a bad game. Do not buy it.
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  3. Dec 6, 2016
    3
    Cliche'd story without anything happening and horrible pacing.
    No sense of progression. The first time something noteworthy happens is chapter 9/15.
    One chapter is literally: Use auto travel to get to another outpost. Thats 1/15th of the plot! In a story driven game!!! During one mission you are tasked to capture an imperial officer. After you capture him a party member sais that he is
    Cliche'd story without anything happening and horrible pacing.
    No sense of progression. The first time something noteworthy happens is chapter 9/15.
    One chapter is literally: Use auto travel to get to another outpost. Thats 1/15th of the plot! In a story driven game!!!
    During one mission you are tasked to capture an imperial officer. After you capture him a party member sais that he is taking him back to base only to tell you seconds later that he escaped. Even better: there was no reason to be on that mission in the first place. You simply get told to capture that dude by your party members and after he escapes it is like this mission has never happened.
    Cheap attempts of tragedy. Killing characters you have no reason to care for does not make an emotional story.
    Why have different costumes if your start with 3 additional custumes for each character that have worse attributes than the standard one? Only one costumes is obtainable later. Did the 3D artists run out of time?

    Walking cliches as characters. You play the moody teen boy traveling with the loud and friendly 'big guy', the 'mature' nerd who wears glasses (in case you don't notice he is the nerdy guy) and the annoying and kind of simple minded guy who wants to take selfies all the time.
    Weird out-of-character behavior during cut-scenes.
    There is no reason for having a party. Only one character can be controlled. The others don't have a role in the plot. There is no dialog except senseless banter.
    Your companions are incredible one dimensional and don't have anything interesting to say after the first one or two hours.
    It feels like the intra-party dialog was implemented before the story was written so the dialog doesn't have any connection to the plot.

    At one point. Noctis gets told that he can freely choose which three of his party members he wants to put on 'evacuation duty'. He cannot pick himself because he must fight the monster. Which three of his three companions might he choose for this important task?
    It is obvious that a bigger party system was planned but scrapped and the remnants are still all over the place.
    Glitchy 'interact' button. Every time you want to interact with something you will jump first because there is a tiny amount of velocity left. There is more than one button on the gamepad. Use them, dammit!
    Side quests are a bad joke. You can only run errants for shop owners etc. There are no side stories whatsoever. Weirdly, you don't talk to the shop owner to start a quest. Instead you interact with some arbitrary item in his vicinity. I know its not a big deal but its so weird. Especially with the super glitchy interaction button.
    The world is empty. Almost all quests amount to a bad walking simulator. No monsters, no treasures, no nothing. One level is a literal walking simulator on a train. Just walk for 10 minutes. Nothing to do. No one to talk to.
    The world doesn't feel big. It feels like your running around the same diner for the whole game. Every place has the same side quests.
    It feels like a camping trip instead of a journey to save the world. Plus: invisible walls everywhere.
    Horrible 'level-design'. Some places look like a $10 asset flip on Steam.

    A combat system that is basically one continuous QTE. There is no challenge. Press 'evade' until the parry event triggers. Then press Attack. Continue until everyone is dead. Works for hordes of weak enemies and huge bosses alike. Party members are simply a decoy.
    Your player level and equipment hardly even matters since you are practically invincible while pressing 'evade'. Fights will take a bit longer. That is all.
    Inconsistent cover mechanic. Why have a cover mechanic when nothing can be used as cover. A tiny piece of rock? Sure. A wall? Nope.
    Broken as hell 'Wait' mode. Boss fights wont work with Wait mode because occasionally you have to wait for the boss to do something. That doesn't work if time stops when you do nothing.
    Unresponsive controls.
    Glitchy lock-on mechanic and completely broken camera system.
    The game has a surprisingly elaborate cooking mechanic that does not work with the major part of the game.
    The main story missions rarely include opportunities to cook meals and even if you plan ahead and eat before starting the mission you can be sure that the first step of any mission is to stay somewhere over night thereby canceling to effect of meals.

    The whole thing feels like a tech-demo with some half-assed gameplay put on top afterwards. I was promised a story full of intrigue, treachery and tragedy. I must have gotten a faulty disc because none of that happened during my play through.

    One time, a boss was stuck at 1HP and wouldn't trigger the next QTE. I had to re-watch 20 minutes of unskippable cut scenes and repeat 20 minutes of glitchy, un-losable fight (It is literally 'hold one button until the monster is dead' )
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  4. Dec 10, 2016
    0
    This review contains spoilers, click expand to view. This game is a mess with its story half of its chapter's is open world kinda, and the last half is super linear more linear then FFXIII. Imo FFXIII story plot was much better then FFXV i Felt like they rushed this game and didn't give it the attension it needed. i play Final fantasy For the amazing graphics and character design's i Love Nomura's character designs , plus i play for the story and beautiful cutscenes and of course combat diffculty. sadly this game only had one . and that's the Graphics which only looks good on a 4k HDR TV. it even haves a setting for HDR in the option. so if u don't have a 4k hdr 65" tv u wont get the full experience which is sad. plus the game doesn't even have a Hard mode. highest mode is normal mode. which is super easy. i was able to level up to lvl 70 on chapter 3 in the story with ease. since they allow you to do almost every side quest that gives you a bunch of Experiance and whats makes it more easy level is they give tally experience point bonus like 2x lodge so i pretty much got 600k+ experience in 4 in game days . Making me go from level 53 to level 68. game haves no challage. one other thing that is annoying is prompto asking me what he should shoot with his camera. every in game day. i wish their was a option in game that i can tell him what to shoot instead of having the game slow down to wait for him to ask me the same question over and over again. ok thats just a few small things i didn't about the game mechanic's. now for the story and boss battle's. What the ****was Hajime Tabata smoking when he made that leviathan battle? the camera was all over the place u can barely control are see warp spots. and if u fall in the water the camera get stuck looking down at the water for 4 top 5 minutes(for me it did) plus the second half of the fight reminded me of sonic Adventure chaos boss battle when sonic goes super sonic. its litearlly the same concept a giant water monster in the middle and u flying around it hitting it. compared to the 2013 e3 game trailer for that fight. you could tell it was downgraded by alot and rushed. when i met downgraded i mean tetsuya nomura had to give it to someone that mostly makes handheld/mobile games. chapter's 11-14. enough said WTH? more linear then ff13 one chapter is you in a train. just riding a train to lunafreya's home to talk to a old lady and then go back to the train. plus they kill off the main villien in kingsglaive off scree. okay i am done the only good thing is graphics on 4k hdr tv and free roam. there's alot more cons for this cons but i don't wanna spoil this mess of a story mode Expand
  5. Dec 4, 2016
    4
    TLTR: This game is a biiiiiiiiiiiig empty but pretty cardboard box.

    I will start by saying that I have played all Final Fantasy titles since the 4th, and this one is one of the biggest letdown of the century (placed right by Star Ocean : Integrity and Faithlessness). For sure the graphics are pretty good as well as the soundtrack, but to call this game a Final Fantasy, I am not so sure.
    TLTR: This game is a biiiiiiiiiiiig empty but pretty cardboard box.

    I will start by saying that I have played all Final Fantasy titles since the 4th, and this one is one of the biggest letdown of the century (placed right by Star Ocean : Integrity and Faithlessness). For sure the graphics are pretty good as well as the soundtrack, but to call this game a Final Fantasy, I am not so sure.

    -To begin, it has about 10h of main story, that is half-explained, the rest are all Fetch-And-Retrieve side quests, coupled with never-ending loading times. I mean, if I wanted to play Assassin's Creed/Infamous/Skyrim, that is what I would've played. I will repeat it again, the biggest disappointment is the main story, in his length, weird timeline and lack of depth.
    -Secondly, the hype building. I mean, you cannot hype a game for some years, cancel it, then bring it back as this half finished product. And can we say all those trailers we got over the last years aren't representing the product delivered ?
    -Finally, the interactions between characters. Yeah Gladio is rough but caring, Prompto is hyper and punny, Ignis is the smart-type, however that is the only depth they all have. No character evolution, no revelation, nothing.

    In summary, if this game was from another serie, I wouldd maaaaybe give it like 7/10, but as a standalone Final Fantasy, it deserves a 4/10. I was expecting Squeenix to save themselves with this title, after the whole FFXIII-2-3 flop, but they only went deeper. Take this from a real FF fan, not a open-world-empty-game fan.
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  6. Dec 21, 2016
    0
    This was barely final fantasy for me, the cooking, driving, camping, selfies forced on you to earn AP was less final fantasy and more mainstream culture shoved down your throat. This game definitely has its merit but it is not final fantasy and shouldn't be advertised as such.
  7. Jan 12, 2017
    1
    The combat system is incomprehensible to me, everything happens too fast and feels overly chaotic. I don't feel like I am making choices or that i have any ability to control the combat. I don't see how the game has as good a score as it does. It irks me to no end that I have to manually control the camera.

    I loved the early final fantasy games. I hoped to get back into them with this
    The combat system is incomprehensible to me, everything happens too fast and feels overly chaotic. I don't feel like I am making choices or that i have any ability to control the combat. I don't see how the game has as good a score as it does. It irks me to no end that I have to manually control the camera.

    I loved the early final fantasy games. I hoped to get back into them with this title... that didn't happen.

    P.S. I am amazed to see it included on many of the best games of 2016 lists and laugh to see No Man's Sky included on all the same lists.
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  8. Dec 14, 2016
    4
    This RPG is first of all, a crappy skyrim copy with final fantasy printed on it, and second of all, is literally annoying to play from start to finish, everything about it is tedious, too much travel, too much loading, the menus don't really function well, nothing feels convenient for the player, its as if they INTENDED for this game to be annoying to play.

    The battle system leaves you
    This RPG is first of all, a crappy skyrim copy with final fantasy printed on it, and second of all, is literally annoying to play from start to finish, everything about it is tedious, too much travel, too much loading, the menus don't really function well, nothing feels convenient for the player, its as if they INTENDED for this game to be annoying to play.

    The battle system leaves you feeling like you have no control of the battle, nor awareness of it, i'm constantly baffled by my own party's terrible AI and surprised when all of the sudden everyone dies and i honestly have no idea why, or what to do about it, not to mention you cannot focus your attack on one enemy strategically. Battles are boring, you just hold 'O' till it's over and hope you don't have to use too many items to keep your guys alive. Enemies sometimes have brutal knockdown mechanics or simply ARE FLYING and you have no way to counter it, nor any way of disposing of large groups of enemies effectively. You have to create and equip magic spells individually (all of which have splash damage that hurts you), and make sure not to use up weapon slots because you need them for weapons YOU DON'T USE, THAT JUST BUFF YOUR CHARACTER, because there's no armor system.

    The story?!?! Jesus Christ. You made a whole movie to set this story up, and halfway through the story, the entire storyline simply vanishes and gets replaced by a different villain, whose actions are barely explained, and none of the old characters get any exposition, nor is there any epilogue.

    There is so much stuff in this game that is cosmetic and adds nothing to the game, and so many UI decisions that literally inconvenience the player and force you to wait and wait and wait. Wait for the upgrade, wait for the call, do quests and hunts, spend the night, warp to the car, warp to the rest spot, warp back to town, warp to the parking spot. It feels like a mess, it feels like its not cohesive, it feels like a frankenstein project they tried to smooth over, but could never get everyone on the same page.
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  9. Dec 5, 2016
    4
    Having played final fantasy games all my life I had high expectations for the game. Ten years in the making and what they put out seems uninspired and poorly executed. The game works and that might be the best thing I can say about it, but let me break down the game.

    Let's start with the bad: MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place
    Having played final fantasy games all my life I had high expectations for the game. Ten years in the making and what they put out seems uninspired and poorly executed. The game works and that might be the best thing I can say about it, but let me break down the game.

    Let's start with the bad:

    MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially.

    Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in combat and sometimes you have to chase them trying to get the killing blow. Its not innovative or fun after awhile, it becomes more of a task.

    The open world design: I understand open world designs are popular with certain games, but I do not think Final Fantasy benefited from it. There is so much open world that there seems to be no purpose other than to hide things or make travelling take time. If the world were condensed it could look better and combat would probably be better due to added time to improve it during development.. They likely spent so much time to make this world and then littered it with monsters to slay. Random encounters in the old games could become annoying, but running around forever in a lifeless open world is definitely worse.

    Progression: The ascension chart doesn't give you the depth or flexibility other final fantasies like 10 did. In 10 you could really build a character up the way you want. Here in 15 its pretty limited.

    Characters: The game opens with Noctis being a child as his father sends him away. Having seen Kings Glaive and what happens to his father and the capital it made it more bothersome that the main character would be such a child under such serious conditions of war and an arranged marriage to restore peace. Add on that he is travelling with his 3 best friends who all look like teenagers who exclusively buy their clothes at hot topic and I'm not going to care too much about them. Everyone wants to write about how the story is about these 4, but that's trying to pick one positive out of the game and the story and it really should be about the kingdom and over coming evil. When the story is so bad that we try to make the relationships between the characters the reason to call it good its an even bigger failure. Also you don't really see much character growth from them.

    There are not great characters that I want to see more of or admire. Go and look at FF4 or FF6. For SNES sprites those characters had more depth than the ones in FF15. Even FF10 had much better characters.

    Side Games: Ever since FF6 and FF7 side games/activities have played a big part in Final Fantasy games. Here they seem like an after thought. The arcade games are terrible, time consuming, and not rewarding enough. Chocobo racing is okay, but not great.

    That's it for the bad or I will never get to the good.

    First good thing is that combat is easy. Anyone can beat this game.

    For those who feel RPGs are too confusing this game makes everything very easy. Magic is kind of pointless and Summons make it even easier. Plus you can hide mid combat by hanging at certain points to heal.

    The food looks really good and the boosts are nice. Actually the boosts are almost too nice that in some cases it seems like they lowered the players stats to put more focus on the cooking. Seems like they are still coping MMOs a bit still.

    The auto pilot on the car is nice.

    It runs relatively well, but I do seem the frame rate drop quite a bit.

    that's all I have for good.

    Honestly this is not the game fans expected or deserved. I feel like true final fantasy fans will have to live in the past because square isn't capable of making good games anymore. When I was growing up they were the top in the industry. Their games were massive and played really well. Square used to be on the cutting edge of graphics and here in FF15 the hair on the characters looks chunky.

    I know a lot of people wanted this game to be great, so did I. The fact is that it isn't a great game. I don't care what critics say or release day reviewers. The game is not a 10, 9, 8 or 7. I could accept someone giving it a 6, but anything above that is a lie.

    Now I know I'm no authority on this, but check videos on youtube and really look at the game. Don't just listen to the media campaign. We know companies pay for reviews and part of me wonders how many of these user reviews are actually people square paid to give the game a ten. I know that sounds a lot like a conspiracy theory, but square spent too much on this game not to take steps to guarantee its success. We have all seen the power of marketing.

    I recommend waiting for the game to drop in price. Its not as good as people are saying. There are far better games made in far less time. Please don't be fooled.
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  10. Dec 19, 2016
    0
    - Terrible plot with many flaws and irrelevant characters.
    - Story had a great potential, mas Hajime Tabata's director ruined it.
    - The majority of scenes showed on trailers since 2013 doesn't appear in game.
  11. Dec 3, 2016
    4
    The tidal wave of unwarranted 10's from fanboys is expected. Anyone who gives a 10 or a 0 should just be ignored.

    On topic of the game. Well, this is basically SE's interpretation of what they think westerners want. Nobody can argue that this game was most certainly not designed for the Japanese, or even traditional JRPG fans. In a nutshell, it's a graphical tech demo, not a
    The tidal wave of unwarranted 10's from fanboys is expected. Anyone who gives a 10 or a 0 should just be ignored.

    On topic of the game. Well, this is basically SE's interpretation of what they think westerners want. Nobody can argue that this game was most certainly not designed for the Japanese, or even traditional JRPG fans.

    In a nutshell, it's a graphical tech demo, not a game. The "game" elements are about as shallow and non existent as you can get. I simply can't believe the sunshine that people are blowing up this worthless pile of trash's butt.
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  12. Dec 15, 2016
    0
    INCOMPLETE, RUSHED GAME. More than half a game is cut off.

    Wow what an insult to fans of the series. Having played the entire series multiple times and play this premaejac game is so disrespectful to diehards. You can fool the casual fans but this was just a hot mess. No prologue, no story focus, rushed chain of events, no character development or substance, boring fetch quests, too
    INCOMPLETE, RUSHED GAME. More than half a game is cut off.

    Wow what an insult to fans of the series. Having played the entire series multiple times and play this premaejac game is so disrespectful to diehards. You can fool the casual fans but this was just a hot mess. No prologue, no story focus, rushed chain of events, no character development or substance, boring fetch quests, too much time driving, trying to hard to be emotional when the characters themseleves aren't fleshed out, multiple plot holes all over the place, lack of closure, and is probably the shortest FF in terms of story. This is such a try hard wannabe RPG. JUST STOP! Tabata has once again proven to be an incompetent director like the mess that is Type 0. I rather have waited 20 more years for Nomura to direct this than the quickie given by Tabata. The only good thing is the fishing, they might as well have done a mobile game out of that and it would be more enjoyable. What a sad excuse for people waiting for 10 years...
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  13. Nov 29, 2016
    4
    I'd like to start out by saying I am one of the biggest Final Fantasy fans of all time. I've played every single FF game since its conception (including the original 6 which was 3 at the time and the original 4 which was 2 at the time) multiple times each. I've cosplayed as FF characters including Cloud, Squall, Cid, Cain, and Vivi at Comic Cons across the US. I even started a league forI'd like to start out by saying I am one of the biggest Final Fantasy fans of all time. I've played every single FF game since its conception (including the original 6 which was 3 at the time and the original 4 which was 2 at the time) multiple times each. I've cosplayed as FF characters including Cloud, Squall, Cid, Cain, and Vivi at Comic Cons across the US. I even started a league for the Triple Triad card game from FF8. So it hurts my very soul to be putting a 4/10 for this game.

    Unfortunately, this game is really not a Final Fantasy game. The story is lackluster and there is no real character development as of yet (and I'm 15 hours into the main story, the half-way point). I loved all of the FF games for their stories, so to have a not-so-compelling story with little character development is a major issue. But that's not the only issue.

    You only control the main character in combat, which is, again, a HUGE deviation from previous installments. Controlling only the main character makes you feel far less invested in the side characters and it really takes out a level of strategy that I liked so much in previous installments. It feels like a button masher, beat-em-up game now. Don't get me wrong, the combat IS fun and good, but it's really not a FF combat system with a depth of strategy that I've become accustomed to.

    Furthermore, the game seems to have been focused on giving us the current trending gimmick of an open world. They focused so much on it that the other elements of the game mentioned above suffered because of it. Basically this game feels more like Skyrim, focusing on the open world aspects over story-driven content and strategic combat.

    Don't get me wrong, Skyrim was an awesome game and one of my favorites, but if I wanted more Skyrim, I'd just play that, or the Witcher 3. When I pick up an FF game, I want exceptional story and strategic combat.

    Now, the open world IS great and the combat IS fun, so that's why the game gets a 4/10 from me, but as an FF game it was greatly disappointing. Graphics are also decent, not the best they could be, but not bad at all either.

    I hope this review helps some of the die hard fans of FF. If you aren't a die-hard fan, though, and you like open world and a fluid combat system then you'll most definitely like this game. In fact, if this game did not bare the FF name, and it was just some new game that Square Enix was trying out I would have given it an 8 or 9 out of10.
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  14. Dec 21, 2016
    0
    Hajime Tabata ruined FF for me once and for all.
    Story, which is quintessential for every FF game, is garbage here. I was so dissapointed with the story, that post game didn't do any better. Deleted the game from my console and sold the disc. I'll never play any FF from Tabata. (Played almost all FF games and huge fan of series)
  15. Dec 11, 2016
    4
    What is FF's company doing? Pls... -.-

    Let's start with the bad: MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially. Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in
    What is FF's company doing? Pls... -.-

    Let's start with the bad:

    MMO style questing. I'm not sure why this is even in an Final Fantasy, but it has no place in a single player RPG. It stretches the game out artificially.

    Combat: The combat is easy, but lacks depth. Holding square for automatic dodging seems like a cop out in terms of making the combat fun. The enemies run around in combat and sometimes you have to chase them trying to get the killing blow. Its not innovative or fun after awhile, it becomes more of a task.

    The open world design: I understand open world designs are popular with certain games, but I do not think Final Fantasy benefited from it. There is so much open world that there seems to be no purpose other than to hide things or make travelling take time. If the world were condensed it could look better and combat would probably be better due to added time to improve it during development.. They likely spent so much time to make this world and then littered it with monsters to slay. Random encounters in the old games could become annoying, but running around forever in a lifeless open world is definitely worse.

    Progression: The ascension chart doesn't give you the depth or flexibility other final fantasies like 10 did. In 10 you could really build a character up the way you want. Here in 15 its pretty limited.

    Characters: The game opens with Noctis being a child as his father sends him away. Having seen Kings Glaive and what happens to his father and the capital it made it more bothersome that the main character would be such a child under such serious conditions of war and an arranged marriage to restore peace. Add on that he is travelling with his 3 best friends who all look like teenagers who exclusively buy their clothes at hot topic and I'm not going to care too much about them. Everyone wants to write about how the story is about these 4, but that's trying to pick one positive out of the game and the story and it really should be about the kingdom and over coming evil. When the story is so bad that we try to make the relationships between the characters the reason to call it good its an even bigger failure. Also you don't really see much character growth from them.

    There are not great characters that I want to see more of or admire. Go and look at FF4 or FF6. For SNES sprites those characters had more depth than the ones in FF15. Even FF10 had much better characters.

    Side Games: Ever since FF6 and FF7 side games/activities have played a big part in Final Fantasy games. Here they seem like an after thought. The arcade games are terrible, time consuming, and not rewarding enough. Chocobo racing is okay, but not great.

    That's it for the bad or I will never get to the good.

    First good thing is that combat is easy. Anyone can beat this game.

    For those who feel RPGs are too confusing this game makes everything very easy. Magic is kind of pointless and Summons make it even easier. Plus you can hide mid combat by hanging at certain points to heal.

    The food looks really good and the boosts are nice. Actually the boosts are almost too nice that in some cases it seems like they lowered the players stats to put more focus on the cooking. Seems like they are still coping MMOs a bit still.

    The auto pilot on the car is nice.

    It runs relatively well, but I do seem the frame rate drop quite a bit.

    that's all I have for good.

    Honestly this is not the game fans expected or deserved. I feel like true final fantasy fans will have to live in the past because square isn't capable of making good games anymore. When I was growing up they were the top in the industry. Their games were massive and played really well. Square used to be on the cutting edge of graphics and here in FF15 the hair on the characters looks chunky.

    I know a lot of people wanted this game to be great, so did I. The fact is that it isn't a great game. I don't care what critics say or release day reviewers. The game is not a 10, 9, 8 or 7. I could accept someone giving it a 6, but anything above that is a lie.

    Now I know I'm no authority on this, but check videos on youtube and really look at the game. Don't just listen to the media campaign. We know companies pay for reviews and part of me wonders how many of these user reviews are actually people square paid to give the game a ten. I know that sounds a lot like a conspiracy theory, but square spent too much on this game not to take steps to guarantee its success. We have all seen the power of marketing.

    I recommend waiting for the game to drop in price. Its not as good as people are saying. There are far better games made in far less time. Please don't be fooled
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  16. Dec 1, 2016
    3
    Disjointed and bland, with TERRIBLE dialogue and story, with.. elements of FF but this is not a FF. Feels like someones pet project.

    if you wanted a FF experience, this is not it.
  17. Dec 16, 2016
    3
    Disappointment is an understatement. I can not understand why lately some jrpg devs, including this one, have abandoned their jrpg roots and are actively attempting to westernise games. By doing so they are isolating loyal fans who will end up walking away from the series for good. Ffxv's story was so poorly told, the battles so easy (due to the title being short it seemed it was fluffedDisappointment is an understatement. I can not understand why lately some jrpg devs, including this one, have abandoned their jrpg roots and are actively attempting to westernise games. By doing so they are isolating loyal fans who will end up walking away from the series for good. Ffxv's story was so poorly told, the battles so easy (due to the title being short it seemed it was fluffed out with side quests resulting in too much early game exp), there are no female playable characters, the magic system is a joke, the open world in first half is empty and lifeless and the sheer screw you to loyal ff fans is obvious with the western overhaul. Who do you think got the series as far as it did? It was your old fans. Before some fan boy calls me a troll, I will point out I loved ff13-2, so thats saying something. The premise had so much potential. It almost feels as though square enix got greedy after supporting the development cycle for ten years and what was supposed to be all in game ended up being slaughtered into seperate elements eg; movie, dlc, season pass, game etc. If all of this was in the game as with the good old days it probably would have been amazing. Where is the integrity? If SE does the same to automata following the masterpiece that was nier I will happily walk away from the genre with fond memories but a sour taste in my mouth. Expand
  18. May 12, 2017
    0
    I loved final fantasy franchise but FF XV shouldnt have final fantasy on it, why? because its totally SUCKS! The director didnt understand about RPG!
    - Story SUCKS!!
    - Game play SUCKS!! - Camera SUCKS!! - Magic SUCKS!! - Summon SUCKS!! - Party member SUCKS!! Cannot play as other member and support character!! - Repeated BORING QUEST!! - World was EMPTY AND BORING - 20H of GAME
    I loved final fantasy franchise but FF XV shouldnt have final fantasy on it, why? because its totally SUCKS! The director didnt understand about RPG!
    - Story SUCKS!!
    - Game play SUCKS!!
    - Camera SUCKS!!
    - Magic SUCKS!!
    - Summon SUCKS!!
    - Party member SUCKS!! Cannot play as other member and support character!!
    - Repeated BORING QUEST!!
    - World was EMPTY AND BORING
    - 20H of GAME PLAY!!
    - EASY SUPER BOSS!!
    - EASY GAME PLAY!!
    - FISHING, FARMING, COOKING, AIRPLANE, and RESIDENT EVIL in the game!! The Director can give us these useless content, but cannot give us a good story and gameplay because there was not enough time as an excuse of his failure, hello? why you focus on these useless content if there was not enough time? Dude, learn more about RPG!!
    - Dishonest trailer, Omen Trailer!! Not in the game!!

    The best thing of these game :
    - Amazing graphics on PS4 Pro
    - Good musics
    - Cannot find another positive things, sorry!
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  19. Dec 5, 2016
    1
    FF15 is made up of 10% Final Fantasy, 10% Grand Theft Auto, and 80% sheer frustration.

    This is a niche game. You might like it if you like things like: - reality tv shows - boy bands - emo kids - watching people take selfies - sitting in the back seat of a car for long periods of time - the cloths that bouncers wear at nightclubs - watching other people go glamping You will
    FF15 is made up of 10% Final Fantasy, 10% Grand Theft Auto, and 80% sheer frustration.

    This is a niche game. You might like it if you like things like:
    - reality tv shows
    - boy bands
    - emo kids
    - watching people take selfies
    - sitting in the back seat of a car for long periods of time
    - the cloths that bouncers wear at nightclubs
    - watching other people go glamping

    You will likely hate FF15 if you like things like:
    - memorable characters
    - awesome art direction
    - engaging story
    - epic adventures
    - complex combat
    - final fantasy

    FF15 is not a bad game, its just not a good game. In the gaming renaissance we are in, there are just so many more games worth your time. Now that I'm a little bit older, I don't have time to waste on bad games and am forced to prioritize what is truly a good game or not a good game. Sadly, this is just not.

    There are some positives, but with so many negatives to counteract each.
    -The monster design is very good; but the combat has you flying around at light speed so that you cant ever really even see what you are fighting.
    -The scale of the game can get crazy, but you never really interact with the massive scale in any interesting ways.
    - A massive effort was put into the graphics, but they shine in mundane places like how fish look or the food looks. While in the car or in combat, the constant motion creates a blur that muddies the graphics. Everything is moving to fast to really enjoy anything.
    - There is live action combat, but it gets old very fast, never developing past the tutorial. In terms of live action combat, there is no denying that it is unique, but it is also the most simple combat system I've ever played in any action or RPG game.
    - The chars go against everything FF; only one playable char, only 4 people total in your party and no fantasy chars or even women.
    - There is a massive realistic world map, but most of the time you are annoyingly footslogging along or battling the games map mechanics to fast travel around. Car driving is as intricate as holding R2 or even just letting someone else drive you around. There are parts where you can control the car freely, so the mechanics are there, but they just decided to force you on a track for most of the game where you can literally just let the game play itself and go do something else.
    - Every time you go to activate something it tells you to press X. If you press X when prompted, most of the time you just jump for no reason. You have to learn to wait slowly so you don't confuse the game.
    - The story is a series of mundane quests to get to something interesting. Drive to the gas station. Walk around a town market. Pitch a tent. The side-quests are complete drivel; a mixture of fetch quests and kill quests less interesting than decade old MMOs. Feed a stray cat, go buy a tomato or a million quests to go click on a dot on the ground and then return.
    - The voice acting is not bad and very deep but the context is just not engaging. "Hey bro - you mad bro?". Its hour after hour of some emo kids having a bro-down. Also most of the time the lips dont match up so it's like watching a dubbed movie.
    - The character design is the worst in the series history. Not a single interesting protagonist or antagonist to be found. In order to make up for the lackluster char design, they threw in inappropriate cleavage and schoolgirl outfits as a consolation prize. enjoy.

    For those of us old enough, we remember FF7 and how it changed gaming forever, and a few later games that rode its legacy before the key devs had to retire and the games started being made by people who definitely never played the games that made the franchise what it is. Hoping that the next Final Fantasy will be great is like hoping to find good television when you turn on MTV. There was once an era for Final Fantasy, that era is long dead. There are more sad spin-offs and miserable failures to its name than successes, most of them trying to ride the fumes of nostalgia. This new game ties in some ideas from Grand Theft Auto in an attempt to reinvigorate the series for a new generation. Unfortunately the devs clearly don't understand what makes FF or GTA great.

    If they titled this game correctly "Final Fantasy: Cool Car Bro-down Extreme" then it would deserve a consolation 7/10 for a nice first attempt at a new genre despite a plethora of flaws. For the audacity of them making this a staple Final Fantasy game to stand with the likes of 7,8,10,&12 - it gets a 1/10.

    This game is selling well so it may not be the "final" fantasy, but it sure is for me. RIP
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  20. Feb 20, 2017
    4
    Final Fantasy 15 feels like it should have been called Type-0 2. It lacks all the elements of a traditional Final Fantasy game. It starts off with an incoherent story. It feels like there are three story arcs going on in the beginning, but none of them result in a satisfying conclusion. Instead, we are sitting through Noctis's road trip. At no point in the game does it feel like a coherentFinal Fantasy 15 feels like it should have been called Type-0 2. It lacks all the elements of a traditional Final Fantasy game. It starts off with an incoherent story. It feels like there are three story arcs going on in the beginning, but none of them result in a satisfying conclusion. Instead, we are sitting through Noctis's road trip. At no point in the game does it feel like a coherent story. Noctis's friends already know each other very well and you only get to know them a little more through a few scenes at certain gas stations. It feels like three or four different stories were patched together to make a game with the final story arc being what should be the real story of the game.

    The game allows Noctis to switch between four different weapons and one of those can be magic. The problem is that magic is extremely scarce and hard to come by. If you give it to your allies, they blow all of it near instantly, forcing you to use it yourself. For the most part, magic feels impractical and you are forced to use your main weapons. There are also Royal Weapons that are acquired from tombs throughout the game, but they drain your HP and are thus also impractical.

    Combat isn't that good as well. It feels like a dumbed down version of one of Square-Enix's action RPGs. You just hold Square to defend and Circle to attack. Triangle and the D-Pad are basically for special attacks at this point. There just seems to be very little when it comes to combat. I feel like most of the time, I am just defending until I can get a Parry and Counter. Most enemies do not flinch from your attacks, forcing you onto the defensive while they just attack aggressively.

    The large world itself is massively disappointing. There are a few diverse regions, but it is populated by a whole lot of nothing, just open fields and if you are lucky, you will see a few monsters. Most monsters are encountered through instanced hunts until much later in the game. You will rarely run into anything in the wild, even if you are deliberately looking for a fight. There are invisible walls around many rocks that appear for no apparent reason, even when you should be able to clearly jump to them. You will spend a majority of the game just watching Noctis and his friends ride in a car as you go from point A to point B. They needed to cut the distance between destinations by like 90%. There was no justification to having such a large and pointless world when you're not even going to populate it with anything.

    A big problem I ran into during the course of the game was extremely long load times. When I press Load Game, it takes the game up to two minutes to load sometimes with two separate loading screens. Using fast travel results in massive load times. There are times when the game loads into a black screen and I have to wait even longer before I can move or do anything.
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  21. Dec 19, 2016
    0
    Tabata is a failure as a director not in terms of financial success, but being a creative driving force while Nomura had the vision but was crappy at deadlines, if he stayed the director he would have had a finished product albeit longer time to get released. What Tabata did was basically destroy 80% of the game and did what he could with the remaining content which is bad. Bad repetitiveTabata is a failure as a director not in terms of financial success, but being a creative driving force while Nomura had the vision but was crappy at deadlines, if he stayed the director he would have had a finished product albeit longer time to get released. What Tabata did was basically destroy 80% of the game and did what he could with the remaining content which is bad. Bad repetitive combat (basically hold phase out to never get hurt lol), bad disconnected story with multiple plot holes (what happened to Ravus, where's cor? where did Gladio go oh wait paid dlc, who the hell is jared and talcott, no point of Umbra and Pryna, stella had more time in the trailer than luna who was a glorified plot device LOL), and weak characters with no character development unless they cut out huge portions which they did, boring driving and fetch quests which is the majority of the game, inaccessible lands like the continent for Nifleheim and Tenenbrae as well as Insomnia and Altissia and Chaos Realm, and a crappy cringey forced ending. Wasted millions of dollars on Kingsglaive (sucked), Audi, Brotherhood (boring), making food look good, entire UNCOVERED event and mass marketing when they could have focused all resources to COMPLETING a game. Because of this game, any Tabata game will diminish in preorders and release day sales due to bad User reviews. SE is on it's way to becoming a pachinko business. But I will anticipate and buy any Nomura products if they are ever released because although his games have flaws, they are complete and are always classics with a great creative mind. Thanks SE...not! Expand
  22. Dec 4, 2016
    2
    this is not a rpg game anymore, a linear story with poor misions and poor mecanics of combat , this game can have other name beacause is not a FF, its called FF just to have sells
  23. Nov 30, 2016
    1
    This game is a boy band road trip. How the hell was this a good idea?

    Do you like being able to win by holding one button? Then buy final fantasy xv. I played the first 4 hours of the game by only holding down the circle key. Never lost a battle. Never had to use a potion. Combat strategy is non-existent. Do you like using magic? Go play a different final fantasy game. Magic in this
    This game is a boy band road trip. How the hell was this a good idea?

    Do you like being able to win by holding one button? Then buy final fantasy xv. I played the first 4 hours of the game by only holding down the circle key. Never lost a battle. Never had to use a potion. Combat strategy is non-existent.

    Do you like using magic? Go play a different final fantasy game. Magic in this game is throwing bottles with magic properties in it. This is like alchemy bombs from Witcher 3.

    Do you like boy bands? This game is for you. You can even play dress up. Because, you know. That's fun.

    Do you like summons? Then go play a different FF game. Summons barely exist in this game, and you cannot "Summon" them.

    The good? The graphics are good. The sound is great. There is an open world to explore(Even though it is small). The story is ok. The actual gameplay is just **** horrible.
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  24. Nov 29, 2016
    0
    I got exactly what I expected so I'm not surprised at all. I still purchased the game because of nostalgia. If you have been a fan of the series in the past, you will be disappointed. If you were expecting Final Fantasy version of Witcher 3, it's not even up to that standard and both are uninteresting. Still, the game is playable. I recommend getting it few months later after the priceI got exactly what I expected so I'm not surprised at all. I still purchased the game because of nostalgia. If you have been a fan of the series in the past, you will be disappointed. If you were expecting Final Fantasy version of Witcher 3, it's not even up to that standard and both are uninteresting. Still, the game is playable. I recommend getting it few months later after the price drop.

    Pros:

    - Combat is more fun than I expected, though I would have preferred real time with pause style like they did with Mass Effect or Dragon Age Origins

    - Visuals are very well done and open world is a plus

    - Many surprises with side contents

    - Good soundtrack

    Cons:

    - Probably the worst cast of main characters in the entire series

    - One of the worst, if not the worst, story in the entire series

    - World feels empty

    - Repetitive and uninspired side quests
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  25. Dec 28, 2016
    0
    Totally uninspiring game. It utilizes graphics and obscene scenes to try and get you gripped. It only consists of mindless fetch quests as an attempt to make the game last longer. If that is what you want out of a final fantasy game then go ahead and buy it.
  26. Nov 29, 2016
    0
    +good graphics
    +combat is fun
    -boring charactes
    **** story
    -Short
    -Overall really disappointing game after such a long wait
    -all the DLC
    -ending boss fight
    - lacks polishfeels unfinished
  27. Dec 1, 2016
    1
    Combat sucks, it lacks challenge and has no depth. World is almost empty, the side quests mostly bad or boring. Story is weak. I just... How can anyone praise an semi-open-world story driven arpg with such flaws?
  28. Nov 30, 2016
    2
    It's a beautiful game, but the gameplay is very shallow and suffers from many of the problems that plague open-world games today, as well as technical issues.

    I respect that newer entries in the series need to change to accommodate to a changing audience.Yet, in spite of programming marvels in this new era of technology, I feel the gameplay has been dumbed down too much. I'm not joking,
    It's a beautiful game, but the gameplay is very shallow and suffers from many of the problems that plague open-world games today, as well as technical issues.

    I respect that newer entries in the series need to change to accommodate to a changing audience.Yet, in spite of programming marvels in this new era of technology, I feel the gameplay has been dumbed down too much. I'm not joking, you can hold down the circle button and just keep attacking until you win. It feels more like a spinoff game than a mainline Final Fantasy game. In the open-world, there are many collectables and such, but they too get boring quite quickly.

    I really liked the risks that they took with this game, such as having a car to travel across the map. It's really unique and does make FFXV feel like one-of-a-kind. Yet, I feel like they took it too far. They turned the game into another typical open-world RPG. Although many sidequests are "fetch" quests, some sidequests actually have a great amount of detail, and most if not all of the lines are fully voiced.

    But be wary, there are many recycled dungeons and areas for the sidequests. There is a lot of optional content in the open-world map, but not all of it is necessarily fun. The currency in the game, gil, is actually difficult to come by - you're actually forced to do repetitive hunts to get more gil.

    I honestly liked the hunts in FFXII and FFXIII better - in this game you need to drive your car (or let a character drive it) and wait 5-10 minutes to get across the map, kill the bounty monster, then another 5-10 minutes to get the reward. It gets repetitive very quickly, and instantaneous travel is only allowed for certain missions and destinations - I couldn't find a way to get all destinations to be instantaneous.

    You can get a supercharger for your vehicle for faster transportation across the map, but it that quest line takes 3-4 quests first and you need to be level 20-25 or so to defeat that enemy, as well as be past a certain part of the main quest.

    The plot is atrocious and poorly executed. I will always suspend by disbelief when I play games and I love it when a title has good lore. I really do like the kingdoms and lore established in this game, and I have watched both the accompanying anime series and Kingsglaive movie. I don't particularly like the fact that this game puts scenes from Kingsglaive into some of the cutscenes and I don't like the fact that they're trying to make FFXV a series rather than a standalone title.

    No spoilers, but the second-half of this game really takes a nosedive. I've watched Evangelion and I've played Xenogears, so I've seen some pretty unconventional second-halves. This game's second-half feels very rushed and disappointing to play. For example, many character deaths are off-screen.

    Most of the big bosses in this game are quick-time events (QTE's). I understand that the developers wanted to show off the graphics and make the game feel cinematic, but the gameplay is just horrible and boring. In this game you'll be fighting some big summons just like in other Final Fantasy games, but the fights themselves feel so gimmicky and "press circle to win".

    No, I don't want difficult battles, and I know that the majority of the players need to be able to beat the game - but I'd rather just have a regular fight, not some QTE mash-up nonsense. There's a really awful water battle that likes to throw all rules out of the window and has you hop-scotching across rocks while fighting.

    I will also mention technical issues present in the game. I have an original PS4 and I notice that the game has many hang-ups and framerate issues. I just want it to be consistent and I noticed on many occasions during battle with multiple enemies that the framerate would fluctuate considerably. I also noticed a great amount of texture pop-in, in other words, travelling too fast will load lower-resolution textures into the game, which take two or three seconds to be turned into a regular-resolution texture. On several occasions of the last 50 or so hours I've played, the game will stop loading and have a black screen freeze.

    I cannot afford to purchase a new version of a console every year for a single new game release - the game itself costs almost a half or third of a console itself nowadays. I'm extremely unhappy with how poorly-optimized the game is for a regular PS4. I'm not running it on any fancy settings, I'm just doing the standard 1080p resolution, yet I face so many glaring technical issues that should've been addressed. The developers should've made the graphics lower quality by default, then add a special graphics option for those who have the fancier new version of the console.

    I'd say wait for the price to drop before purchasing. I cannot ignore the many flaws present in this title. The underwhelming sales will surely make the publisher of this game reluctant in investing money into another title of this kind.
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  29. Dec 5, 2016
    0
    Final Fantasy XV it is a disappointment from start to finish , the combat system poor leveling system , power ups based on food get real. magic is very limited and doesn't come by unless you draw from certain locations. this game has nothing to do with final fantasy and more to do with typical waste of any real fans.
  30. Dec 2, 2016
    4
    + Main characters relationship
    + Huge world
    + Monsters + Music + Aranea - Lack of background for some characters such as Luna, Ravus, Cor, Ardyn etc - World is huge but feels empty at times - Magic System is boring, you spend more time crafting it than using it - Story is quite a mess and is a bit too short (Tabata promised 40-50 hours without doing side quests and we get like
    + Main characters relationship
    + Huge world
    + Monsters
    + Music
    + Aranea

    - Lack of background for some characters such as Luna, Ravus, Cor, Ardyn etc
    - World is huge but feels empty at times
    - Magic System is boring, you spend more time crafting it than using it
    - Story is quite a mess and is a bit too short (Tabata promised 40-50 hours without doing side quests and we get like half of that)
    - Cannot explore some areas that were worth it (train part killed it all)

    FFXV is not a "bad" game, but it's definitely far from being a very good game. Nomura should have kept his original vision : 3 Versus games. Too bad this is never going to happen.
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Metascore
81

Generally favorable reviews - based on 109 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 109
  2. Negative: 0 out of 109
  1. Feb 14, 2017
    70
    After so many years of development, Final Fantasy XV is not what I expected it to be. The universe is immense and beautiful and the characters are just fine. But the story is short and disappointing and the gameplay suffers from lack of depth. FFXV is a good game, but it can never bring the former glories back to the series.
  2. Edge Magazine
    Feb 14, 2017
    70
    Even as you reflect on the rarity of a blockbuster that's willing to take real risks, you'll be left with the uncomfortable realisation that ten years wasn't quite long enough, after all. Those jagged edges are, in the end, just a little too sharp. [Feb 2017, p.110]
  3. Feb 7, 2017
    83
    Despite a divided feel, torn between what it was and what it plans to be, Final Fantasy XV has a lot to offer. If you're a diehard JRPG fan, then it's a positive sign that the series can cross over to a new format. And if you're just looking for an open world adventure, Final Fantasy XV certainly has that in spades, while doing just enough things differently to separate it from the likes of Dragon Age and Elder Scrolls.