User Score
5.8

Mixed or average reviews- based on 64 Ratings

User score distribution:
  1. Positive: 31 out of 64
  2. Negative: 22 out of 64

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 21, 2020
    7
    With this latest DLC adding in some long requested features, 76 now feels like a more traditional Fallout experience. NPCs have made their way to Appalachia and they've brought with them an exciting new main quest with decision making and humorous writing that feels like a direct response to The Outer Worlds, allies that can live with you at your camp (shame you can only have one at aWith this latest DLC adding in some long requested features, 76 now feels like a more traditional Fallout experience. NPCs have made their way to Appalachia and they've brought with them an exciting new main quest with decision making and humorous writing that feels like a direct response to The Outer Worlds, allies that can live with you at your camp (shame you can only have one at a time), a dialog system straight out of 3 and New Vegas, and skill checks galore. All of which make the game more enjoyable than ever. However, there is a misconception being spread by the community that this update has fixed everything. That's simply not true. It's definitely in the best state we've seen since launch, but Bethesda still has a long way to go to before "it just works."

    Wastelanders does patch several outstanding issues, but in the process reintroduces some old ones while bringing it's own into the mix. I feel like the graphics have taken a bit of a hit and gameplay has gotten really choppy in the starting "Forest" area. I've also had a recurring problem with quest markers not showing up and my advancement of the ally Sofia's storyline was repeatedly halted as my progress would fail to load most of the time when coming back after having logged out. With exploits at all time high to boot, 76 is arguably at it's most disappointing on the technical side of things thus far.

    While bugs and glitches have always been the no. 1 complaint with this game, another point of contention has been the lack of endgame content. This is something Bethesda tried to address here with a fourth currency and a faction reputation system. Grinding dailies and public events will increase your standing with the locals and allow you amass gold bullion. Both of which are required to unlock the plans for the newly added weapons, armors, and other goodies. This a very repetitive and lengthy process as outside of fairly rare random encounters there are only 3-4 methods of building your way to maximum status with everybody, and they're on a timer that forces you to wait until they reset after completing them. Still, it is nice to have a reason to keep coming back after making your way through the core offerings.

    A big question that's been on minds of many since this has dropped is whether or not now is a good time to jump on as a newcomer. I'd say yes, as Wastelanders does offer some legitimately good Fallout gameplay and storytelling. The only caveat being that if you are trying it out for the first time you must make it through a portion of the original's divisive story missions first, as most of this new stuff is locked off until you reach level 20 and have completed all of the tasks for the raider robot Rose. For those who have already seen and done everything in the base game or at least met those requirements, returning is a no-brainer.

    This latest wave of DLC might not have "saved" 76, but it has given it the best foundation it's ever had to build upon. With fun new questlines and more promising updates on the horizon, the game's future has never been brighter or it's present more agreeable than it is right now. As a result, I still look forward to seeing where Bethesda takes things from here, which hopefully includes a step up in their efforts to squash all of the bugs in their code because that is the primary concern with this title.

    7.5/10
    Expand
  2. Aug 3, 2020
    6
    I made it all the way to level 50, killed the SBQ, completed all the main quests, built an elaborate camp, paid for 1 month of Fallout 1st, and even earned the 76 hours played achievement.

    For Fallout fans, i would say this is worth it to go through the Wastelanders main story... if you can stomach the bugs and server disconnects. After getting through the main content, I just couldn't
    I made it all the way to level 50, killed the SBQ, completed all the main quests, built an elaborate camp, paid for 1 month of Fallout 1st, and even earned the 76 hours played achievement.

    For Fallout fans, i would say this is worth it to go through the Wastelanders main story... if you can stomach the bugs and server disconnects. After getting through the main content, I just couldn't handle it anymore and have hung this game up.

    It was fun while it lasted, even better with friends, but ultimately the server disconnects and bugs/glitches killed this for me.

    I recommend this to Fallout fans, get in, get out, and wait for Bethesda to release the next Fallout that is single player only, or... go back and enjoy some good ol' FO4.
    Expand
  3. Aug 1, 2020
    7
    This should have been in the release version as it would have been dampening the poor response. It fixes some of the problems the main game has since its release. It added real NPCs, humor and interesting quests or a better story to the game while giving you better dialog options and some new endgame content. Also it fixes some bugs. I am admitting that it is probably too late to turn theThis should have been in the release version as it would have been dampening the poor response. It fixes some of the problems the main game has since its release. It added real NPCs, humor and interesting quests or a better story to the game while giving you better dialog options and some new endgame content. Also it fixes some bugs. I am admitting that it is probably too late to turn the tide. However it improves the main game tremendous and it should be praised. While I resigned this game I will say it is a good time to begin if you are still interested in Fallout 76. For me I will instead play Fallout New Vegas as it is far superior (as Fallout 3 and 4 are too). I will also try the Outer Worlds as it is praised as great Fallout experience. Expand
  4. Jun 29, 2020
    6
    This review contains spoilers, click expand to view. The Wastelanders content itself is a major step up from the base game. The story in the DLC is not accessible until you have reached level 20 though. The main story of Wastelanders does feel a little like a typical heist film. All the gold from Fort Knox is moved to an undisclosed location in West Virginia and it is up to you, the Resident of Vault 76 to pick a side and get the gold. The two sides are the Raiders and Settlers. The Raiders are from Pittsburgh, and the Settlers are from Washington DC, Philadelphia, Pittsburgh and Virginia. You can side with either group and not suffer many consequences which really ruined my experience. I was hoping that it would've been if I sided with the Settlers and gave them the gold from Fort Knox, the Raiders would become enemies of mine me and attack me on sight whenever I would encounter them but no, I can still do daily quests for them to increase my reputation with them and not worry about them killing me on sight. Overall, aside from the story which feels very cliched and a lot like a typical heist film, Wastelanders improves Fallout 76 significantly. I still advise the gamer to wait until the games is on sale though. My score is 63%. Expand
  5. Jun 28, 2020
    5
    I didn’t play this game until after the Wastelanders expansion was released.

    To the point, you will spend 76% or more of your time managing your inventory and stash. Collecting junk, breaking down junk, crafting junk into bulk to sell to free up space in your stash, what “fun” this game is. Oh and don’t forget, part of your inventory management is food and drink you need to consume. If
    I didn’t play this game until after the Wastelanders expansion was released.

    To the point, you will spend 76% or more of your time managing your inventory and stash. Collecting junk, breaking down junk, crafting junk into bulk to sell to free up space in your stash, what “fun” this game is. Oh and don’t forget, part of your inventory management is food and drink you need to consume. If this sounds like fun to you, this is your game.

    Once you get away from the stash and inventory management of the game, the game can be fun. Even then it is tough because you start on a quest and you get to a point where you start hoping you find a workbench somewhere in order to break down all of the junk you have collected. Ugh. I think if Bethesda could get inventory management down to 5-10% of your play time, this game would be so much better.
    Expand
  6. Jul 4, 2020
    5
    Пройти сюжетные линии (местами интересные), побегать по миру, построить дом и удалить игру.
    Игра представляет собой гринд ради гринда: гриндим дейлики репутацию ресурсы ради крафта легендарных предметов (с случайными свойствами) и на этом собственно все.
    Обещают завезти публичные команды, легендарные навыки, новые фракции.
    Пройти сюжетные линии (местами интересные), побегать по миру, построить дом и удалить игру.
    Игра представляет собой гринд ради гринда: гриндим дейлики репутацию ресурсы ради крафта легендарных предметов (с случайными свойствами) и на этом собственно все.

    Обещают завезти публичные команды, легендарные навыки, новые фракции.
Metascore
63

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Jun 1, 2020
    65
    Playing solo can still be entertaining, but the moments of loneliness hang over the player like a cloud while they’re traveling from point A to point B. In the end, it comes down to personal preference — some will enjoy the solemn journeys found in Appalachia, while others will only play when friends are online, but even without them, the Wastelanders update is a step in the right direction.
  2. May 12, 2020
    80
    The 60+ hours worth of new and refreshed content is definitely a step in the right direction after the base game’s troubled launch and enhances the existing shoot and loop formula well. While some technical problems persist, the way the team has handled the expansion has given much needed life into the wasteland that can only be further improved upon with subsequent updates. The bulk of Wastelanders’ new story-centric quests are definitely better played solo, but the new events, daily quests and discoverables that come with the update are equally as fun to experience with friends old and new, and signify a brave new direction for the online title going forward.
  3. Apr 27, 2020
    70
    Fallout 76 has improved with the introduction of Wastelanders. The region of West Virginia now feels more alive with an increased populace, deeper quests and a greater focus on your place in its living, breathing world. But many of its problems remain, and haven’t been improved with such a major expansion. Far few players occupy each session, making multiplayer feel like a lazy afterthought instead of something that defines the experience.