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6.8

Mixed or average reviews- based on 6079 Ratings

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  1. Jun 28, 2019
    3
    Skyrim is a flawed masterpiece so I gave bethesda the benefit of the doubt and bought Fallout 4. I regret it. The nice-ish graphics would matter more if the frame rate were above 4. It is a juddering janky mess of a game that tries to be a jack-of-all-trades but masters none. It is probably why you get a mech suit early on - not many people want to wander through dark brown street afterSkyrim is a flawed masterpiece so I gave bethesda the benefit of the doubt and bought Fallout 4. I regret it. The nice-ish graphics would matter more if the frame rate were above 4. It is a juddering janky mess of a game that tries to be a jack-of-all-trades but masters none. It is probably why you get a mech suit early on - not many people want to wander through dark brown street after dark brown street. To give a tangible metaphor it is like a chinese-made knockoff sandbox with knock-off toys that comes in a shiny new (£50 at launch) box. It accurately foreshadowed Fallout 76 and bethesdas laziness. I will not be buying another bethesda game after this broken mess. It plays like a ps1 game. Expand
  2. Oct 14, 2019
    3
    Its more similar to Skyrim than Fallout 3 but a crappier Skyrim version.

    The dumb down dialogue system was one of the dumbest decision they made. Guns are derivative. Power armor lost is novelty when it drops down to you at the early part of the game.

    Base building was a nice idea but very very poorly executed. Characters were not memorable.

    A preclude to this to come.
  3. Nov 3, 2019
    3
    A lot of world to explore, yet it feels so incredibly empty. Quests hardly interact with each other from a narrative standpoint, the village building while interesting can be very frustrating especially when the building placement bugs out. Also bugs, because Bethesda. I personally got much more from New Vegas.
  4. Nov 14, 2019
    3
    This game was a huge disappointment. I´ve been a fan of the series, i played 1, 2 and New Vegas. But F4 just thrown away the best things of the franchise, and turned a nice WRPG into a action based game. Don´t get me wrong, there´s nothing wrong with action games. But... Fallout is a RPG, and even the roleplay dialogue options were removed. The skill tree does not make any sense, and thusThis game was a huge disappointment. I´ve been a fan of the series, i played 1, 2 and New Vegas. But F4 just thrown away the best things of the franchise, and turned a nice WRPG into a action based game. Don´t get me wrong, there´s nothing wrong with action games. But... Fallout is a RPG, and even the roleplay dialogue options were removed. The skill tree does not make any sense, and thus any RPG feeling was removed.
    The plot of the game is boring, and the only 2 things good about this game were SOME of the factions and the polished gameplay. The rest of the game looks just unfinished. Play New Vegas instead.
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  5. Aug 22, 2020
    3
    Malos gráficos,no es nada agradable de jugar,unas conversaciones penosas y un mapa vacio que no vas a querer explorar
  6. Sep 4, 2021
    3
    This review contains spoilers, click expand to view. No es un juego que cumpla las expectativas como tal. Un juego que tiene muchos fallos tales como bugs entre otros. Expand
  7. Jul 27, 2022
    3
    This is a bit of a bugbear of mine, too many games play fast and loose with their main narrative drive and saddle you up with irrelevant sidequests as you go, and it's a serious conflict that ends up undermining their fiction.

    Basically, it's quite common practice for RPG developers to write a strong main plot, typically with dire personal stakes, but then also bolt on a large sandbox
    This is a bit of a bugbear of mine, too many games play fast and loose with their main narrative drive and saddle you up with irrelevant sidequests as you go, and it's a serious conflict that ends up undermining their fiction.

    Basically, it's quite common practice for RPG developers to write a strong main plot, typically with dire personal stakes, but then also bolt on a large sandbox around it. On the one hand, this has the benefit of fleshing their world out, making it feel like it's an autonomous, functioning space, but it also has the risk of introducing severe narrative dissonance. An excellent example of this problem is Fallout 4 (though most open-world titles are guilty of it), where you're theoretically on a desperate quest to find Shaun, but in practice you keep taking detours to help some **** dirt farmer with his bloatfly problem.

    Ideally, when making a plot-driven RPG, you'd want to pace your story progression with natural downtime periods, when maybe you're chasing leads that might further your urgent goals or you're trying to earn your keep while you're waiting for a previously-concluded thread to bear fruit, thus introducing both the opportunity and excuse to engage with side-content.

    When people say they want choices, they want meaningful choices. All the choices and solutions to quests in Fallout 3 are absolute meaningless, with no affect on anything whatsoever. Not to mention a lot of the solutions are overly simplistic and too easy to achieve.

    Also, Fallout 3 didn't translate jack and **** from the first two games. It's like someone parading around in your favorite series's clothes, telling you that it's totally part of your favorite series. But it's not. It's a cobbled together pretender that uses recognizable iconography and some RPG systems from the series to make people think it's an actual Fallout game.
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  8. May 20, 2023
    3
    One of the most glaring issues with Fallout 4 lies in its narrative. The game's main storyline fails to engage and falls flat compared to the intricate and morally ambiguous narratives of its predecessors. The choices and consequences, which were a hallmark of the series, are disappointingly shallow and fail to have a meaningful impact on the world or the characters. The lack of branchingOne of the most glaring issues with Fallout 4 lies in its narrative. The game's main storyline fails to engage and falls flat compared to the intricate and morally ambiguous narratives of its predecessors. The choices and consequences, which were a hallmark of the series, are disappointingly shallow and fail to have a meaningful impact on the world or the characters. The lack of branching paths and limited dialogue options undermine the sense of agency, leaving players feeling like passive participants rather than active contributors to the story.

    While the game's open world is expansive and visually impressive, it lacks the depth and variety seen in previous entries. The settlements system, touted as a major feature, feels underdeveloped and tedious, with repetitive tasks and limited customization options. The side quests, while numerous, often lack the creativity and complexity that players have come to expect from the franchise, resulting in a sense of monotony and missed opportunities for engaging gameplay.

    Additionally, Fallout 4 suffers from technical issues that hinder the overall experience. From frequent crashes and frame rate drops to glitches and inconsistent AI behavior, these technical flaws break immersion and undermine the game's potential. The lack of polish and attention to detail is particularly disappointing, considering the pedigree of the series and the long development cycle.

    Despite its shortcomings, Fallout 4 does offer solid combat mechanics and improved gunplay. The V.A.T.S. system, which allows players to target specific body parts, adds a tactical element to encounters and injects some excitement into the otherwise lackluster combat. The gun customization system also provides a satisfying sense of personalization and variety in weaponry. However, these gameplay improvements are not enough to compensate for the game's overall weaknesses.

    In conclusion, Fallout 4 is a letdown for fans of the beloved franchise. While it presents a visually impressive open world and refined combat mechanics, the lackluster narrative, technical issues, and missed opportunities prevent it from reaching the heights of its predecessors. This installment fails to capture the essence of what made the Fallout series so captivating, leaving players with a sense of disappointment and a yearning for the depth and innovation that defined earlier entries. Unfortunately, Fallout 4 falls short of its potential and feels like a missed opportunity in the franchise's storied history.
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  9. Nov 10, 2015
    2
    They took away all the good features what the game had in New Vegas. The map is smaller and it took only 5 minutes for me to run from the other end to the other.

    1 point for weapon customization and 1 for building a useless shelter.
  10. Dec 26, 2015
    2
    I don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, noI don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, no matter who the developers are. I just hope this isn't the future of Bethesda Game Studios games. To me Fallout 4 is like stabbing myself in the leg and trying to convince myself it feels fine.

    (Copy and pasted stuff from my Steam review.)
    - It's a half/half game, it's good and bad. Story is horrible - gameplay is good. Personal character is horrible - NPCs are good. RPG is gone - shooter takes its place. To me this game feels like a spin-off of Fallout, kind of similiar to how FNV is to F3. There's a lot wrong but it makes up for with various aspects. Lore is once again messed up, it honestly doesn't even feel like a Fallout game if it weren't for the Deathclaws and BoS, those are the only two things that make F4 feel like Fallout. No player freedom like we were given in previous games, referring to TES and Fallout, we obviously have the freedom to roam around the wasteland but other than that it's nothing.

    - This is less of a RPG game and more of an open-world shooter. Bethesda wanted to do new and innovative stuff, while they accomplished most of it they failed to keep true to what the game is. The one thing they failed exceptionally at was the dialogue system, it fails to do what even other studios failed at. Voice acting is alright but doesn't fit in - and that isn't me being a nostalgic silent protagonist, it just truly doesn't work. Let me give an example, you can join whatever faction you want right, true. When you join the BoS you're a tough militaristic and devoted soldier to the BoS and their tenets. However when you're roaming the wasteland searching for your damn son you're a father figure and continue to act as such. In addition you can join the Minuteman and other factions - all of which your character acts accordingly. Getting the picture? One second you act like a loyal soldier, the next you're a father, then you're a passive smuggling rebel. It just flows so awkwardly. To go back to the system itself - like I said - it fails horribly. Yes, No, Maybe, Info/Sarcastic. What is this BGS? What the hell do you call that? Screw it, in the end it doesn't even matter because all of them mean "yes" anyways.

    - No choices, no consequences, nothing that made Fallout great is in Fallout 4.

    - Back on mods though, BGS in it's entirety SHOULD NOT rely on modders to make their games good. It's no wonder they're making mods available across all platforms, it makes sense now. They feel they're allowed to half-ass the games now because we modders will fix it and make it better, therefore allowing them to slack off. I'm still waiting for their plans to return to paid-mods, I can see it now it'll be with Fallout 4. But not going to relight a fire, on to something else.

    - For some reason I'll put the story here. It's bad. It doesn't even feel like any thought went into it, it's the exact same as Fallout 3 except the roles are reversed. Nearly the same god damn thing. You leave the Vault, go to a large wasteland city, find people to help, continue searching, find someone that knows something about where your goal is, convince them to help, meet your goal and find out that they're really the leader of something massive. Done, bam. Hell, I enjoyed a CoD series more than this, dafuq? Now after the aforementioned story you go on to faction stories and whom to support. FACTION STORIES HAVE ONLY TWO MAIN QUESTS. ALL OF WHICH ARE THE SAME. And that's it. That's Fallout 4. Alright, alright - I forgot to mention that almost all missions in between the beginning from the end are filler side op missions, get this, kill them, repeat. If you thought Skyrim was bad then you're in for a surprise when it comes to this. There is hardly ANY side missions. Yes I know the side op missions I just mentioned are actually called side missions and are considered missions themselves but that doesn't cut it, that's just **** Those side op missions belong in the misc missions not a mission themselves. I understand that not all missions can be long and drawn out quests that are their own entire story, there needs to be a balance between the two, Fallout 4/BGS just didn't do that. The misc missions far over-number the amount of actual missions. And it just doesn't work that way. Nothing is fun about it, hell you don't even go to new places they send you back to the same locations.

    Remember this is only a partial review of notable sections from my actual Steam review, so things are a little out of order and may not totally make sense.
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  11. Nov 11, 2015
    2
    The problem of Fallout 4 and MGSV is very similar that they both overly emphasis on leveling, collecting and mission part in contrast to GTAV and Witcher 3 that are more focusing on the own story of independent protagonist.

    In Fallout4 and MGSV, what I feel about protagonists is more like a worker ordered to finish bunch of repetitive missions. The protagonists are lack of self
    The problem of Fallout 4 and MGSV is very similar that they both overly emphasis on leveling, collecting and mission part in contrast to GTAV and Witcher 3 that are more focusing on the own story of independent protagonist.

    In Fallout4 and MGSV, what I feel about protagonists is more like a worker ordered to finish bunch of repetitive missions. The protagonists are lack of self motivation and purpose of living, and thus not able to build/push their own story ahead but to be an object/interface that you use to access the virtual world. In other words, they are inferior, relentless and neglectable, and I feel their story are mostly stiffly padded by narrates rather than developed during the progression of the their own doing.

    In GTAV and Witcher3, dev put more work on depicting the mental development as the result of the surrounding events, and the story is actually progressed by the ambition and action of protagonist self. You can annotate this as that they are more susceptible/sensitive to the surrounding and have strong desire to achieve something mentally and independently. These makes a much more vivd and motivated feeling of a real human you are playing and experiencing a true life from him who want to do some amazing things to make himself unique, rather than a robot thrown into a open world to serve as a slaver.

    Nowadays, the in-game world is exaggerated to a distorted proportion to characterization. In the extreme form, we know its called sandbox which some devs think is the future, but no! Not only the current and near future tech is far from enough to make player self to create a memorable and wholesome character in game, also it will be a tragedy if that becomes true. We don't want an object to control but a human with story to experience.

    After all, Fallout 4 failed to create a protagonist who should act as an independent, self-motivated and susceptible real HUMAN and an engaging story struggled by the protagonist's own ass out. Next time, please focus on characters rather than just that open world.
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  12. Nov 11, 2015
    2
    This review contains spoilers, click expand to view. First of all, it must be said that this game is nowhere near complete on PS4. The graphics/textures are awful and the framerate frequently dips; it's crashed several times with generic error codes; and there are numerous gameplay issues:

    1.) There's no indication of mission difficulty ANYWHERE in the PipBoy. I just stumbled upon the Mirelurk Queen at level 13 and I can't do anything but barely scratch her with my pea shooters. Where are the indicators for mission difficulty? And I wasn't able to talk to Preston without doing this mission, so if he dies because I flee, both of my other missions that depend on him will most likely fail. I was able to talk to him, but he kept saying "we must focus on clearing this castle." Like he can't talk to me about other business while we clear the castle? COME ON!

    2.) The Ghouls can lunge literally 20-30 feet, and you can't strategically engage combat on any scuttling creature. Humanoid foes can hit you with their spraying bullets from behind cover. I have screenshots of enemies behind pipes and walls with bullets still hitting me. If you sprint, you lose your AP; every battle ends up being a straight line backward shuffle trying to keep away from enemies that can do half of your health in damage by lunging and smacking you from 20 feet away. And your dog or whomever you have with you as a companion? Yeah, HAHA, good luck! Most often my dog is down within seconds, or just standing there doing nothing as the hoards advance on me. Pointless, stupid, and awful AI.

    3.) The building system is completely stupid, boring, and lacks motivation. Some missions force you to do some of it, and for scavenging and breaking down components it's a necessary addition, but ultimately it's stupid.

    4.) AP drains way too quickly unless you waste precious SPECIAL points trying to build it up at lower levels. Everything drains AP, too, including sprinting? What the...? Melee...AP drain; spring...AP drain; which leaves almost none for VATS.

    5.) The idiot dog keeps standing in doorways and blocks your way in and out of combat. And when you have to trade with the meat sack to load your gear onto him, he runs off and you can't target him to get the command list!!! And speaking of the dog carrying loot, it's equally stupid and unnecessary...why not just let my character carry all of it himself??!!!??!

    6.) Everything upgrade on EVERY gun or armor requires freaking adhesive, which is in such rare supply that you MAYBE can do one or two upgrades for every 7 hours of picking up worthless gear that you have absolutely zero knowledge of how it pieces together, how it will work, or anything. There aren't any guides or anything in the game to steer you along the proper path. If you're not at a workbench, good luck figuring out which components are required to upgrade your stupid gun.

    7.) The worst offense: it's NO different than Fallout 3. Absolutely zero difference, and with the graphics and crashing problems, it's actually worse. This game has been hyped and hyped, as usual, to make a cash grab of gamers, but Bethesda should be ashamed and embarrassed to release a product this incomplete and buggy, not to mention frustrating. I realize they cater to the PC gamers and they'll fix all the problems for Bethesda, but we console owners demand better since we can't fix these problems on our machines. This game is going back and being uninstalled until such time as this garbage is fixed. I'm highly upset at spending this kind of money on a game this poor quality. And nice job with the embargo on the reviews until the day of to make sure no one else knew of this garbage in advance. Must be nice to buy space on Conan and hype up a game this embarrassingly poor. I'm sorry that I'm speaking like this, but I think it's a downright scam that companies are taking advantage of gamers over and over again. It shows you have zero respect for the people lining your pockets. Over and over again, companies aren't giving us next gen anything, it's bug-ridden, latency-ridden, framerate-stuttering, day one nonsense. Destiny and now this, this generation of gaming has nothing of its former self, just the same - or worse - garbage from the last gen with maybe a few graphical sparkles thrown in for good measure. How is this "next gen?"
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  13. Nov 11, 2015
    2
    Controls are terrible.
    Trying to shoot things feels bad/ controls are terrible.
    Companions are useless, use an ai 10x worse than the enemy.
    Companion can shoot at a stationary target 10 times without hitting him.
    Enemies auto target you through walls.
    Really really really lazy in every respect.
    Character literally cannot circle around a protectatron fast enough to hit it in the back.
  14. Jan 24, 2016
    2
    I have tried three times now to play this game. I can't get more than an hour in before getting bored and turning it off. The level system is super simple, yet still kind of confusing. You get a skill point that goes into a base skill or a sub-skill, but I was level 5 by the time I turned it off for the third time (the furthest I have gotten) and still had no idea how the skills affectedI have tried three times now to play this game. I can't get more than an hour in before getting bored and turning it off. The level system is super simple, yet still kind of confusing. You get a skill point that goes into a base skill or a sub-skill, but I was level 5 by the time I turned it off for the third time (the furthest I have gotten) and still had no idea how the skills affected play. The shooting is extremely imprecise, as I often just resorted to walking up to whatever enemy and punching them in the face. I have hit several bugs, such as items disappearing right in front of me, NPCs stop talking in mid sentence for no reason, and some clipping issues. I have been told that they dumbed down a lot of the mechanics from previous games, but after my experience with this one, I really don't want to go back and play other games in the series. I am not really critical when it comes to games, but Fallout 4 did the one thing that I can't excuse: it isn't fun or engaging in any way. Expand
  15. Aug 2, 2016
    2
    Version 1.08 is still full of bugs. The construction menu only opens not every time, same problem with the pip-boy. Yesterday, I lost five hours because of a bug in the quest system (I already killed the mission target, yet the quest wants me to do it, which is not possible anymore..). It is a really nice game with an interesting setting and a good plot, but Bethesda's QA department wouldVersion 1.08 is still full of bugs. The construction menu only opens not every time, same problem with the pip-boy. Yesterday, I lost five hours because of a bug in the quest system (I already killed the mission target, yet the quest wants me to do it, which is not possible anymore..). It is a really nice game with an interesting setting and a good plot, but Bethesda's QA department would be to first to face the wall if only they and I survived a nuclear apocalypse. Expand
  16. Oct 19, 2017
    2
    This game is for people that play with their own poop. It's quite a ghastly game to look at it with hideous graphics, creatures -- absolutely horrible plot. The gameplay can shine, but in a world like the one created here -- why would anyone want to?
  17. Aug 29, 2022
    2
    A very mediocre game, at best. Visually not so much better than Fallout 3. In all honestly, it looks real bad for a PS4 game.

    Game is also full of glitches, but that was expected. It's always been like that with Fallout games. Enemies getting stuck in fences/stairs etc, alleys disappearing (worst of them being your dog), missions not showing up correctly +++. The only good thing
    A very mediocre game, at best. Visually not so much better than Fallout 3. In all honestly, it looks real bad for a PS4 game.

    Game is also full of glitches, but that was expected. It's always been like that with Fallout games. Enemies getting stuck in fences/stairs etc, alleys disappearing (worst of them being your dog), missions not showing up correctly +++.

    The only good thing about the game is the story and amount of content.

    All in all, I don't recommend this to anyone.
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  18. Nov 10, 2015
    2
    A quick summary for any of you page scrollers: If you're a fan of fallout (particularly NV), you're going to be majorly disappointed. If you're someone whos a big RPG fan, you're going to be disappointed. If you're neither of those you might have a good time with the game but if you do i strongly advise you whip out the last gen systems and play FO3/NV (Especially NV).

    Now for a more in
    A quick summary for any of you page scrollers: If you're a fan of fallout (particularly NV), you're going to be majorly disappointed. If you're someone whos a big RPG fan, you're going to be disappointed. If you're neither of those you might have a good time with the game but if you do i strongly advise you whip out the last gen systems and play FO3/NV (Especially NV).

    Now for a more in depth look at this game. First of im going to list what was improved upon, because though the game is bad i feel like for this to be a fair review these FEW things have to be acknowledge.

    1. The gun play is the improvement every Fallout player was hoping for. Its still not a perfect system, but its leaps and bounds from the last iterations of the franchise.

    2. The character creation is pretty fantastic, though the graphics dont allow this to shine as much as a graphically more impressive game would.

    3. The settlement feature is fun and adds quite a bit whilst being completely optional.

    4. Voice acting is much improved in terms of voice variations. Some of it still sounds poorly read.

    5. Animations all round are better (but again, not perfect or anywhere near) which leads to more interesting fights, different enemies have much more varied attacks than before.

    Those are what i believe to be the improvements. Now the important stuff. What did Bethesda do to absolutely ruin this game. Here goes:

    1. Dialog wheel, dialog wheel, dialog wheel. When. Will. RPG Devs. Learn. I dont understand how this idea got past in a meeting. There have been numerous RPG's which have implemented this along with voice acting from a more traditional system and precisely ZERO have gotten better because of it. Did no one learn from the travesty which is now the Dragon age series? It limits what you are able to say/ask. You get limited information on what you're going to say which can lead to ridiculous encounters where you're blurting out stuff that is completely different to what you thought. And to implement it into a game the WHOLE dialog system has to be dumbed down, no skill related conversation options - what replaced it is pitiful and not fit for purpose.

    2. The environment is very boring from my experience. The major city in this game is ludicrously small and the map is not much better. There are a lot of side quests and encounters but im talking just the general environment, it all looks very similar and dull to the eye. Boston is the weakest setting so far.

    3. You dont appear to have much of an impact on the world, much like Skyrim. This is no Witcher 3 ladies and gents, Bethesda got this completely wrong and makes major decisions seem trivial.

    4. A very black or white morality with no reputation system or karma. IMO a step backwards for the series as it could have been improved upon from that last games and been made into a really enjoyable and in depth mechanic. Bethesda decided to scrap it instead.

    5. The perks...lord, the perks are terrible. Not that what they offer is bad, or even that there isnt variety. Just that without a skill system it all seems rather empty and shallow. Again, instead of improving upon a mechanic that people liked that just scrapped it to make it simpler.

    6. Your companions are just as dumb as the were before if not more this time. I swear dog meat spends more time in front of me in doorways than he does following. Again, you cant switch them from ranged to melee anymore, you can change how they fight. Another mechanic which could of been improved upon and made brilliant but instead was scrapped for a simpler less satisfying and frankly annoying system.

    7. The story has MAJOR pacing issues. Its all over the place, gets good after a few hours in but Bethesda needs to hire some better writers because it doesnt hold up with other game of the same genre. Not even close.

    8. New legendary monsters. This one might be just me because what they've chosen to do is a creative choice rather than just a bad decision. But basically its like borderlands. You get random really strong monsters on side quests or when you're exploring and they drop better loot. But calling them legendary really waters down the experience of fighting them. After fighting 'legendary' mongrels that are less than two feet tall and somehow take twenty bullets on normal difficulty the system just seems really stupid and arcadey. It doesnt suit fallout at all. I hope to god they take it out i feel like im playing some god awful MMO. In other Fallouts named raiders etc would be exciting, because they're characters, and they might have a story behind them. But now they just fade into the abyss of endless slain legendary enemies who sponge bullets. It waters it down.

    The whole game just feels watered down. For every step forward they took two steps backward. Fallout 4 is an average game whilst being a TERRIBLE RPG and an even worse sequel. I hope these reviews get noticed by someone in Bethesda.
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  19. Nov 10, 2015
    2
    Its funny that people think this trash will beat witcher 3 for GOTY. Completed the game, its very predictable story line and pretty boring. The shooting in the game and combat isnt as clunky as like skyrim etc so it was pretty enjoyable. But the graphics, terrible pacing in story, and very empty feeling world makes this game quite easily to fall asleep playing
  20. Nov 11, 2015
    2
    I am really disappointed and slightly deflated to be playing this after so much hope and excitement.
    I don't know if it's purely my expectations based on the fact they've had years and a massive budget to produce a game more polished than what Skyrim looks like today with mods, but judging by many of the other reviewers here (not paid companies and journalists) I'm not the only one by
    I am really disappointed and slightly deflated to be playing this after so much hope and excitement.
    I don't know if it's purely my expectations based on the fact they've had years and a massive budget to produce a game more polished than what Skyrim looks like today with mods, but judging by many of the other reviewers here (not paid companies and journalists) I'm not the only one by far.
    I literally stopped playing last night as I had work this morning and I cant be bothered going back. Instead I've downloaded the new DLC for Witcher 3.
    I would try and say to those ho are massive Bethesda, Skyrim, Fallout 3 fans to try it out, but honestly I really can't recommend it, I shouldn't. I feel really let down and we're all pretty much just contributing to our own disappointment. They know we'll just buy these games no matter what.
    I wouldn't be surprised if in 4-5 years they try to sell us a new elder scrolls in the form of a mod kit for £50 and just continue to laugh as the money pours in :(
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  21. Nov 12, 2015
    2
    casual shooter with smallest rpg notes and sims simulator. quite disappointing speech interface. fps races.

    why is it called rpg? why it took name of fallout?
  22. Nov 12, 2015
    2
    After playing 10 hours,i found that It can be named as The Elder Scrolls:Fallout 4 .....I can't see any improvement in this game after comparing this series of games.
  23. Nov 21, 2015
    2
    What a rip off. Basically Fallout 3 on PS4, everything is the same or worse, same mission, so predictable. No strategy required, just a very bad designed point and shoot game, vats unusable useless. Full of bugs and crashing, and loading forever for almost each doors. Graphics is so ugly, no creativity in the world design. Being played all fallout series and a fan, this time they breakWhat a rip off. Basically Fallout 3 on PS4, everything is the same or worse, same mission, so predictable. No strategy required, just a very bad designed point and shoot game, vats unusable useless. Full of bugs and crashing, and loading forever for almost each doors. Graphics is so ugly, no creativity in the world design. Being played all fallout series and a fan, this time they break the brand, no quality and no hooks to the game at all. Preordered, and sold after 2 long tries, what an disappointment. Expand
  24. Nov 25, 2015
    2
    Apparently, this is my first review on metacritic. I would like to note, that Bethesda totally failed Fallout Title and it's whole community. Even though I had my doubts, I didn't expect the game to turn out to be such a waste of money and nerves.
    1. Story. Very linear and illogical. As you go further the characters become less interesting and badly written, it seems that the devs just
    Apparently, this is my first review on metacritic. I would like to note, that Bethesda totally failed Fallout Title and it's whole community. Even though I had my doubts, I didn't expect the game to turn out to be such a waste of money and nerves.
    1. Story. Very linear and illogical. As you go further the characters become less interesting and badly written, it seems that the devs just got lazy at some point. Ending just sucked. I got 30 seconds trailer that is the same for all variants. No more Roy Perlman in the end. No comment about the dialogues.
    2. Gameplay. Quite good, I must say. Shooting is fun and enjoyable, new VATS version is interesting and more logical for a 3d game dynamics. Interface didn't cause any trouble too6 though it's usable only on consoles.
    3. RPG Basics. None, they do not exist in this game. Black Ops 2 has more options and endings.
    4. Graphics. Satisfying for a console version. Din't like the "fog" in the buildings. Also there are some typical Bethesda bugs, such as missing textures, 3d models, or just artifacts.
    5. Music and audio. Amazingly done. No minuses at all.

    To sum up. Fallout 4 is a very poorly done game. It is a major setback in the series, that got to much hype thanks to the professional marketing of Bethesda. As for me, remove the word "Fallout" from the title and the game will be 8/10 (name it "Rage 2" for example). But as for Fallout series game, it is a very bad joke.
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  25. Oct 31, 2018
    2
    This review contains spoilers, click expand to view. I have restarted my game for the third time yesterday. The first time, it was because a key NPC had just disappeared, yesterday I just lost the ability to crouch. I decided to start all over again, in a kind of hopeful way - maybe if I went back to square one, I would minimize the risk of bugs or something. And then I was hit by the bug where you're stuck right out of the pod until you restart your console.

    So, yeah, even by Bethesda standards, this is painful. I've had buggy saves in their RPGs before, but the worst that had happened was to have a secondary quest I couldn't finish in Skyrim. Never anything this terminal and annoying. And I'm not mentioning all the bugs I managed to work around: crash to PS4 home when changing Piper's weapon, and so on.

    Then, there's what Bethesda have done with Fallout, and that's worse than any technical glitch.

    I can't stand the dialog system. I used to love it in the old Fallout games, and Planescape: Torment, when you had pretty much half a screen of dialogue options to read, and in certain cases having to be real careful about what you picked. The new system is just risk-free, over simplified nonsense.

    Cardboard cutout characters, complete lack of substance in their backgrounds...

    It just doesn't feel like a RPG any more. I miss my drug-addicted prizefighter from Fallout 2, a guy who had amassed terrible karma before setting on the path of redemption. That guy had a story, that guy had a style of his own, that guy was FUN. He was utterly rubbish at many things, he had to give up on some parts of the game because of that, and he felt real.

    This guy I'm playing in Fallout 4 can just do everything, and he can do it very well. He's neither a beacon of hope leading a rebellion, nor the scourge of the wasteland terrorizing settlements. He's just an asshat who tinkers in his shed and just happens to own 4 power armours and 3 Fat Men despite having been outside the vault for a week or so.

    I miss the quests from the old Fallout games where you could kill a guy subtly by tampering with his heart medication, rather than HAVING to blow his brains out with a shotgun.
    (Spoilers ahead)

    The bit in the Combat Zone is, for me, very representative of the turn that Bethesda has taken. In an old Fallout game, you could have probably done any of the following:
    1. Wait for a fight night to rob the betting money
    2. Enter the cage yourself and become the local champion
    3. Bet on any fighter to rake in some caps
    4. Buy out one the fighter to have as a companion
    and probably more.

    In Fallout 4, well, none of that. You're in a place, where there are other people. Therefore you will fight, and kill them all, and loot them to get back to base and continue building your glorified shed. Woohoo.

    It's a decent shooter, despite the glitchy stuff. The modding mechanism on weapons is rather fun, and as usual the random exploration of places is by far the most exciting element of the game.

    But it's jut not a Fallout game any more, and it's not really an RPG either.
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  26. Feb 23, 2016
    2
    As a long time fan of the series, sadly for the first time I got bored with a fallout game before even getting close to finishing it. It is so simple and repetitive that I started to feel like I was working rather than playing as I wanted badly to enjoy the game but it became a chore. The same formula over and over again, go here and do this, go here and kill that, go here and rescue theseAs a long time fan of the series, sadly for the first time I got bored with a fallout game before even getting close to finishing it. It is so simple and repetitive that I started to feel like I was working rather than playing as I wanted badly to enjoy the game but it became a chore. The same formula over and over again, go here and do this, go here and kill that, go here and rescue these people...blah blah blah. After I got bored I thought, you know what I'll just make a new character and play the villain...nope you can't do it.

    For me this game ended up being the same as Star Wars Battlefront in that they both feel like so much is missing and have that training wheel feel to them. I guess many game companies are starting to design their titles fro kids and leaving the older gamers behind and that is why many games are being dumbed down to the point in which they are...just a theory. Any way if anything this is Fallout Lite, less calories and less filling.
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  27. Dec 18, 2015
    2
    POS NUCLEAR SIMS

    No choice on how to develop your character, no branching storylines in quest, no real RPG elements what so ever. This is one of the most dumbed down entries I've seen in a series that once prided itself on choice and consequence.
  28. Jun 5, 2016
    2
    This review contains spoilers, click expand to view. Fallout 4 is the latest "Roleplaying" game from Bethesda, known for creating The Elder Scrolls, an actual roleplaying series. And buying the Fallout series just to downgrade it.

    First of all, Fallout 3 and NV was amazing, I have over 200+ hours on those games. In Fallout 4 I had to force myself to play it for 60 hours. This game is so dull and boring, well let's just start the review.

    1. The Story
    The story is so predictable and repetitive. It has the same concept that previous Fallout games did. Find someone or something. The only difference is that those stories wasn't full of clichés. So I'm gonna sum up the story right now:
    1. Exit a vault
    2. Find your son
    3. Find some s**t in order to find your son
    4. Get help from different factions
    5. Your son turns out to be the leader of the bad guys faction (Original, I know)

    2. The graphics and audio
    The graphics and audio in Fallout 4 has to the worst of last year, seriously it looks like a 2011 game. Audio doesn't even match up with what you walk or run on. The only good audio is Dogmeat's.

    3. The characters
    All the characters and companions in this game are either from previous game, or they have a backstory that you honestly don't care about.

    4. The game world
    Since this is an open world game you expect hours worth of quests and locations, right? Well there are 70% less quests and locations than in previous Bethesda titles, like Skyrim or Fallout 3. You'll just end up going to the same location for the same repetitive quests give to you by faction leaders over and over and over.

    5. Almost no RPG elements
    That's right, you read that right. Almost no RPG elements. They were either removed or watered down since the last game. Let's list them all because I have nothing better to do.

    1. The dialogue system: The dialogue system has suffered a huge downgrade since the previous games. Remember how you could select from a bunch of dialogue options and use your skills? Well in Fallout 4 it has been downgraded to 4 options.
    Yes
    No
    Sarcastic
    Bye
    2. The Karma system: The Karma system from FO3 and NV has been removed. So you can just go around stealing and kill everyone you see without being punished.
    3. Skills: Skills have been removed and have been replaced with perks. Each time you level up you can chose from different perks.

    6: The HUD
    The HUD in Fallout 4 is so badly make, the green color makes you want to puke. And the power armor HUD will give you a headache. Sure you can change it by going to the options, but do you really want to spend time to chose which color you want the HUD to be?

    7. The game is way too easy.
    Even on Hard difficulty the game is too easy. You get power armor in the first 20- 30 minutes of the game, plus a minigun. From there you can just buy new weapons and armor by using exploits. Stimpaks and Rad-Aways are also too easy to find. I remember in Fallout 3 and NV when I found almost no Stimpaks and Rad-Aways. I Fallout 4 you find them in almost every location.

    8. The Power Armor
    Remember how in FO3 and NV you found no power armor untill you reach a high level or start a quest that requires you to be high level? Well, as I said before you now find it in the first 20-30 minutes of the game. Taking away that epic feeling of finally entering a set of power armor.

    Well, I gues that's all. I really don't recommend this game if you own a PS3, PC or XBOX 360. Because you can just buy FO3 and NV on those systems. BUT! If you don't own those systems, then I guess you can buy this. Just be ready to be disappointed
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  29. Mar 10, 2017
    2
    I felt a bit cheated with this game. With most games I'm not sure about purchasing I watched a video on YouTube showing the start of the game to see if I found it interesting. I was blown away by the start and thought wow this looks great. So I went out, got it, and enjoyed the first couple of hours of gameplay. After that it all went downhill. The game becomes incredibly boring, doing theI felt a bit cheated with this game. With most games I'm not sure about purchasing I watched a video on YouTube showing the start of the game to see if I found it interesting. I was blown away by the start and thought wow this looks great. So I went out, got it, and enjoyed the first couple of hours of gameplay. After that it all went downhill. The game becomes incredibly boring, doing the same boring stuff that even just thinking about is making me want to fall asleep. I rarely sell games but I got rid of this after a week. One of the biggest disappointments I've had with a game. Expand
  30. Apr 13, 2017
    2
    So, here's my 2 cents on it. Sure it's a fun enough game, but it is not a fun Fallout game. Sure it has it's moments (like when telling a Mr.Gutsy to 'F*** off you crazy robot' which convinces it your an american citizen) but that's about it. The charming moments that made up the other games, are notably rarer in this, and honestly only situational for some character. Your options areSo, here's my 2 cents on it. Sure it's a fun enough game, but it is not a fun Fallout game. Sure it has it's moments (like when telling a Mr.Gutsy to 'F*** off you crazy robot' which convinces it your an american citizen) but that's about it. The charming moments that made up the other games, are notably rarer in this, and honestly only situational for some character. Your options are also severely limited when it comes to dialog (seriously....4 choices, that's it?) and don't even show you what your going to say accurately. Hell, some one made a mod, JUST FOR THAT. Dynamic Dialogs are cool concept, but they make some aspects of the game notably less fun, like if your companion decided they need to talk with you, right now, while your running from a deathclaw. The plot could easily be described as 'Bladerunner if it happened in the post apocalypse' and the lack of character build options by gutting out skills and changing the perk system to this....chart....is seriously disappointing. Sure the combat bits are pretty good, but Fallout as a series has been a game with conflict/combat, not only about rushing to the next fight. The scattering of legendary enemies/effects also makes legendary weapons feel less special, like...alot less special, than it did in the older games, and then the workshop dlcs that basically pay wall people to be able to craft ammo is terrible. Just like the change to radiation lowering your max health instead of, at set points, weakening your character in various ways, so your not INSTANTLY GETTING SCREWED OVER BY IT.

    TL:DR It's a good general game, but not a good FALLOUT game.
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Metascore
87

Generally favorable reviews - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 58
  2. Negative: 0 out of 58
  1. Playstation Official Magazine UK
    Dec 16, 2015
    80
    A strong return for the franchise, boasting incredible customisation, a fascinating world and brutal yet brainy shooting, slightly tarnished by lacklustre AI and tedious inventory management. [Christmas 2015, p.88]
  2. Playstation Official Magazine Australia
    Dec 15, 2015
    90
    Feral Ghoul ugly in many ways, but beneath its iffy exterior beats the heart of one helluva great RPG. Get past the graphics deficiency, and the sheer thrill of Fallout 4’s combat, crafting options, and exploring will hold your attention for months. [January 2015, p64]
  3. Dec 11, 2015
    70
    Fallout 4 leans to the Shooting side of things. It strips down the gameplay from the actual RPG elements and offers a meta-nuclaer shooting gallery which of course keep its charm and gameplay wealth but also feels a little too friendly for the new comers. The Base builder mode is unnecessary, boring and irritating. Unfortunately, overall, there are no steps forward for this Nuclear Holocaust Behemoth of the video games industry. Only steps sideways.