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6.8

Mixed or average reviews- based on 6079 Ratings

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  1. Nov 24, 2015
    7
    Probably my most anticipated game of the back half of the year, I'm sad to say I feel fairly disappointed now that I have literally completed everything in the game. Yes, everything short of the random encounters you can't control. Every side quest, every misc quest (yes, I got a list to see if I had done them all), and every trophy. Saw all endings, wasn't impressed by any of them. AndProbably my most anticipated game of the back half of the year, I'm sad to say I feel fairly disappointed now that I have literally completed everything in the game. Yes, everything short of the random encounters you can't control. Every side quest, every misc quest (yes, I got a list to see if I had done them all), and every trophy. Saw all endings, wasn't impressed by any of them. And this all took about 125 hours of total game time.

    125 hours is nothing to scoff at and it would be nice if many more single player games gave half as much but I came to the realization that a huge amount of that time was spent messing with settlements - and not really enjoying it. IMO, settlements aren't worth the time because the biggest benefits to maintaining settlements - access to scavaged goods, food, caps from traders, and traders themselves - is outweighed by the fact that the player must take all the requisite perks to make those things worthwhile. But taking those perks means you end up earning more by simply exploring, you never hurt for food or drink or ammo, and there are so many crafting stations throughout the Commonwealth that you don't really NEED a settlement to mod your armor, weapons, or craft chems or food. Settlements don't even provide a sense of community as the NPCs are mindless drones named "Settler" or some such and are awkward to assign to tasks. The entire process of building and maintaining a settlement is a frustrating experience and unless you're truly insane the Benevolent Leader achievement/trophy isn't worth the time. Realistically, settlements only exist to pad player gametime and force players to handicap themselves by carrying around loads of junk to tote to each workstation.

    The gameplay outside of the settlements is largely the same as Fallout 3 except the gunplay is a lot better... at least once you can stop relying on the god awful pipe weapons that you're practically forced to use early in the game. I won't complain that it's too much like FO3 because that's good enough for me but the world felt so very lifeless and non-threatening. Outside of the main city of Boston, you barely run into enemies. If you've leveled up just by exploring like many of us have done those enemies are completely trivial. Deathclaws were literally the only things I feared. Super Mutants, Mirelurk Queens.. meh, no problem. I still don't understand how they weighed stats, especially for conversations. With 10 charisma and the Gift of Gab perk and 3 stars in Lady Killer, I was still failing most of my charisma conversation rolls against women. And forget even trying with men. I couldn't make heads or tails of it.

    The story made an OK amount of sense but I couldn't help but feel they stole a page straight out of Mass Effect's playbook with the Institute. Not to mention the Institute's world view is ALMOST the same as the Brotherhood of Steel (only we can be trusted with technology/saving the world from itself/redefining humanity as we see fit, et cetera) so it didn't really feel like a threat. I honestly found myself missing the Enclave.

    I enjoyed my time with the game but ultimately I feel that Fallout 4 was mostly candy that didn't truly satiate my hunger for the Fallout franchise, for lack of a better metaphor. Unlike Elder Scrolls, which has a lot more replay value in having different classes, insane amounts of skills and trees, and so many different branching story arcs, I can't see a reason to play FO4 again until the DLC (and only if said DLC is of decent quality). I will say that I only had two crashes and two texture bugs (not including settlement building which is nothing BUT texture bugs) during my entire playtime which was quite the refreshing change following the insanity that was the Fallout 3 launch on PS3.
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  2. Feb 27, 2016
    7
    Abnormal Fps drops with combination not good visual page knockout this game. World is big with lots of possibility and huge freedom. In this game you can play hundred hours.
  3. Dec 4, 2015
    7
    The game is good, the combat is good, and it was fun playing it up to the 50 hr. mark, at which point my charachter became so overpowered, even on 'survival', that there is nothing left but to explore. The game has some great features, like the settlements for instance, but after building up fortress they never get attacked... so wasted time! The dialog options are poor, and all theThe game is good, the combat is good, and it was fun playing it up to the 50 hr. mark, at which point my charachter became so overpowered, even on 'survival', that there is nothing left but to explore. The game has some great features, like the settlements for instance, but after building up fortress they never get attacked... so wasted time! The dialog options are poor, and all the quests are repetitive mostly just kill target and or fetch item. Once the main questline is complete the game feels empty. This is like a prettier version of fallout 3, it lacks any of the consequences made by the player, and has little replay value compared to new vegas. It is a damn good shooter though, the just stripped a lot of the rpg elements that made the other games great. Expand
  4. Feb 24, 2016
    7
    The early game is great, when choosing perks is agonising and dying happens every few minutes, but even on the hardest difficulty, it becomes so damn easy and monotonous.
    Shouldn't games get harder as you progress? It's totally backwards.
    It's extremely moreish and I've spent HOURS playing this. But the strongest emotion I felt playing the entire game was frustration with some of the
    The early game is great, when choosing perks is agonising and dying happens every few minutes, but even on the hardest difficulty, it becomes so damn easy and monotonous.
    Shouldn't games get harder as you progress? It's totally backwards.
    It's extremely moreish and I've spent HOURS playing this. But the strongest emotion I felt playing the entire game was frustration with some of the totally stupid choices the developers made and some of the sloppy game breaking problems.

    It's an all-you-can-eat buffet of not very good food - awesome if you want to stuff your face,but ultimately makes you feel guilty for not doing something better with your time.
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  5. Dec 1, 2015
    7
    This review contains spoilers, click expand to view. Going into this game, I was hoping that Bethesda would take some of the amazing lessons-learned from it's last few games, Fallout 3 and Skyrim, both of which I played for hundreds of hours enjoying their lore and replayability, and improve upon these amazing games.

    Unfortunately, I feel like it didn't deliver on these high hopes at all. It's not a bad game by any means, but compared to its predecessors, it has almost the exact same storyline as Fallout 3 and very little of what I loved from Skyrim, which was an amazingly immersive world full with deep and rich lore.

    Don't get me wrong, it's not a horrible game and it was certainly entertaining for about 40 hours as I went through the very fun main story arc but after I finished the main quests, I felt very little reason to continue playing. And the main reason for this is that the main story arcs left very little room for completing missions in a variety of ways like the older Fallout games because (SPOILERS) any group I joined made me KILL ALL members of the other factions without the ability to compromise or become a cool double-agent. This left me almost friendless and not caring much for the wasteland after my story was over and the side quests were not compelling enough to keep me around for the several hundred hours that something like Skyrim could.

    I've read other reviews where it has been pointed out that combat and the RPG elements have been dumbed down drastically. In my experience, this is true but it did not impact me very negatively. It felt like I had a bit of a customized character but it did indeed feel like I'm no longer playing an RPG and more of a clunky shooter.

    My overall verdict for this game is a 7. It's ok, perhaps even above average. I'll probably buy Bethesda's next few games without thinking about it but I will be sorely disheartened if their next Elder Scrolls game takes the same route of essentially copying everything that was done in Skyrim and then dumbing it down a little.
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  6. Nov 10, 2015
    7
    Let the record show: I like the game. It's good. But It's a Fallout RPG that was released late 2015, so it must be compared to other Fallout games and 2015 RPGs for perspective. And when you do that, you realise how much better you could do.

    Fallout 4 was focus-grouped into severe mundanity. This is the problem, and I'll cover it below with comparisons to other, recent RPGs and previous
    Let the record show: I like the game. It's good. But It's a Fallout RPG that was released late 2015, so it must be compared to other Fallout games and 2015 RPGs for perspective. And when you do that, you realise how much better you could do.

    Fallout 4 was focus-grouped into severe mundanity. This is the problem, and I'll cover it below with comparisons to other, recent RPGs and previous Fallout games.

    Fallout 4 was focus-grouped into severe mundanity - yes - but it is still a good game. If another developer made this and called it Fallout 1, I would have clicked thumbs up. But they didn't and it's the 5th in the series so it deserves to receive rough criticism for such blunderous errors and pitiful simplifications. Conversations aren't as interesting, or quick as the Witcher 3 or with a certainty, Deus ex: Human Revolution. The shooting is more "powerful", but not as mechanically risky or difficult as old Fallout games. Repairing is gone (it's almost funny). But the wasteland is interesting and the radio is also good.

    6.5/10 (as a fallout game made by Bethesda)
    8/10 (as Fallout 1 made by imaginary new studio.)
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  7. Mar 2, 2022
    7
    One of Bethesda's biggest missed opportunities, so much of this game could have been great but as with all Bethesda games it was released in a state resembling half finished and had things that should have been day 1 pushed on us with DLC and the rest left to modders. Microsoft please save this franchise.
  8. Feb 26, 2019
    7
    This is my first Fallout game. The game is fun, i really like it. Exploration is awesome. it is a massive game. I like weapon crafting and building towns is interesting. The game is there at the top for me with Witcher 3 , Horizon Zero Dawn and GTA5. I think the drawback of the game is that the game is so massive and there are so many side quests to do that you will forget aboutThis is my first Fallout game. The game is fun, i really like it. Exploration is awesome. it is a massive game. I like weapon crafting and building towns is interesting. The game is there at the top for me with Witcher 3 , Horizon Zero Dawn and GTA5. I think the drawback of the game is that the game is so massive and there are so many side quests to do that you will forget about completing the main quest and detached yourself from the main quest. Also graphics feel like PS3 than PS4. Sometimes they are nice but most of the times they re below average. Frame rates can be pretty horrible on PS4 Pro from time to time. Finally the load times are long. The game needs new engine that can utilize power of next gen consoles. Expand
  9. Dec 27, 2015
    7
    Pretty good shooter.

    Pretty bad fallout experience. pros: runs on everything. pretty cool world solid shooter mechanics if you play it on pretty high difficulty. (mouse and keyboard) never used VATS... cons: engine is horrible old and outdated, lots of rather slow loading even on a SSD. building system seems as bit of waste no reward or point in doing it. weapon system is
    Pretty good shooter.

    Pretty bad fallout experience.

    pros:
    runs on everything.
    pretty cool world
    solid shooter mechanics if you play it on pretty high difficulty. (mouse and keyboard) never used VATS...

    cons:
    engine is horrible old and outdated, lots of rather slow loading even on a SSD.
    building system seems as bit of waste no reward or point in doing it.

    weapon system is pretty bad.....used same weapon from level 15 to 55 making 98% of all the weapons in the game pointless since they wont beat a certain weapon you can get very early.

    pointless leveling system since you are pretty much forced to get the weapons and armor crafting skills.
    only rather late do you get elbow space to pick other skills that arent forced down over you.
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  10. Nov 26, 2015
    7
    This game is not worth a 9+ . I can only assume that the people who have given this a (+ are not well rounded gamers and instead are just fan boys of the series with an ultra biased review.

    It's not even a true contender for GOTY in my view, it just doesn't offer enough. Let's start with the positives... - Crafting, the ability to craft and the sheer amount of things you can make,
    This game is not worth a 9+ . I can only assume that the people who have given this a (+ are not well rounded gamers and instead are just fan boys of the series with an ultra biased review.

    It's not even a true contender for GOTY in my view, it just doesn't offer enough.

    Let's start with the positives...

    - Crafting, the ability to craft and the sheer amount of things you can make, as well as all the options surrounding the crafting from sending settlers there to having stores up and full on skyscrapers is fantastic.
    They could have done with some better designs for walls/roofing but it's not a big deal

    - Character build, the way you can build up your characters skill points is great , or SPECIAL as it's called in Fallout. It offers a tonne of customisation as far as the build you want or your character, which is good and actually does make a difference in a lot of scenarios. Having high Charisma for instance makes a lot of things easier.

    - Map size.. With a game like this you need a massive map to justify it, and it delivers. I don't think it's anywhere near as big as The Crew map size (Just to compared cross genre maps) , and I don't think it's bigger than Witcher 3, but it's certainly big enough to explore for a long time.

    Now for the negatives...

    There are too many things against this game to give it a high rank unless I am going to be a biased idiot fan boy, which I'm not.

    - Graphics, Sure I understand the scope of the game, and the size of the map but you know what? It's 2015, there are plenty of games with HUGE maps, and more going on with FAR better graphics. It's unacceptable to use an old game engine in 2015 & it DOES matter.

    - Story... The story was weak, there's no two ways about it. It was almost emotionless especially in dialogue with other characters. At no point was I "pulled in" when it came to the story, I beat the game, had tonnes of settlements at a high happiness rating, did a lot of little side quests and then got bored, all in less than a week & I haven't been back.
    They seriously need a better writer, or more creativity for this series. To think that Bethesda could make a marvel such as Skyrim with unbelievable storylines even in the side quests, & yet they can also make this tired weak story? It's disappoining.

    - Shooting. Yes I know you're supposd to rely on VATS more, but it's a ridiculous system. It's just so unnecessary and to be honest they would have a better game if they scrapped VATS altogether and made a good consistent shooting style . The free aim shooting in this game feels clunky, and extremely inconsistent... countless times I've watched bullets go through enemies and not register as hits, it's just not as fluid as it could be.

    If someone asked me what RPG to buy and they could only choose one, it would be Witcher 3 over Fallout 4 every day of the week.

    Witcher 3 is seriously a superior game in every conceivable way, from the story, the character interaction, the character build, the graphics, the world state, hell even little things like romancing!

    There is no sensible person who can justify buying this over Fallout 4 if they could only buy one, it didn't deliver anywhere near the hype and leaves me wondering what the hell happened to the developer that made one of the best RPGs ever in Skyrim.
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  11. Jan 4, 2016
    7
    In general this is nice, addictive game, with interesting story. However some new features I simply find hard to understand. Building and growing plant at settlements would be the most ridiculous part of the game. Just imagine - bunch of settler going back and forward all day, doing literally nothing, explaining how unhappy they are because they have no food and beds and yet, waiting forIn general this is nice, addictive game, with interesting story. However some new features I simply find hard to understand. Building and growing plant at settlements would be the most ridiculous part of the game. Just imagine - bunch of settler going back and forward all day, doing literally nothing, explaining how unhappy they are because they have no food and beds and yet, waiting for all these to be done and built by one guy. Seriously?
    Well, alright, nothing bad will happen if all those useless people be unhappy all game long, but this clearly looks like some unfinished (even conceptually) feature.

    I am playing minutemen story line and at some point of game (somewhere after "old guns") quests becoming frankly generated and repetitive. Typical situation is when one settlement being bothered by raiders (ghouls, mutants) almost in the other part of the map, so they want to clean them out. Funny enough, you can get next quest (or the one after next) where exactly the same settlement got problem with another bunch of ghouls (raiders, mutants) so they want to clean them out from the area you already cleaned. Surely, you get some XP for that, but otherwise this is stupid, repetitive and generated "story line" I prefer not to have at all.
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  12. Nov 28, 2015
    7
    Yes, this is still the Fallout that we know and love. The post-apocalyptic setting. The lore. The mutated creatures. Wandering around, seeing something cool in the distance, going there, killing all the bad guys, grabbing the loot, seeing something else in the distance, going there, repeat. It's all back in Fallout 4.

    That being said though, they have taken quite a few steps back with
    Yes, this is still the Fallout that we know and love. The post-apocalyptic setting. The lore. The mutated creatures. Wandering around, seeing something cool in the distance, going there, killing all the bad guys, grabbing the loot, seeing something else in the distance, going there, repeat. It's all back in Fallout 4.

    That being said though, they have taken quite a few steps back with this game. Yes, the RPG system has been simplified. There are no skills anymore, weapon and armor don't degrade, there is no karma system, and the perks system has been reworked. The skills and reworked perks system, I can live with. The other two, not so much. I imagine they did it to streamline the series and appeal to a wider audience. The lack of a karma system means that the only meaningful choices you get to make are what factions to join, which leaves little room for any real role-playing. The story and setting this time around also don't have the appeal of Fallout 3. With a few exceptions, characters are flat and uninteresting, and this isn't helped by the lack of interesting player dialogue choices. Boston also doesn't have the uniqueness that Washington DC had. The usual Bethesda bugs are still in abundance. NPC followers can get snagged on objects, static cars can unexpectedly go flying and crush you, bad VATS cameras will glitch through enemies, and so on. The UI is also a bit of a mess. The pipboy menus in general are cluttered and confusing, and certain key binds are hard bound to actions. You can also build settlements now. It's a cool idea, but poorly explained and implemented. 30 hours in, I still don't know what ultimate purpose they serve or how it benefits me.

    Onto the positives. The world looks great. The art style in general is more colorful and vibrant than Fallout 3's, helped by a much improved graphics engine. Art quality is hit or miss though. Some areas look great while others look laughably bad. Character models and animations have been improved. 3rd person view in particular feels much better because of this. Character creation is also very robust, with tons of face customization options. The gun gameplay and general player navigation is also improved, and feels more in line with what you'd expect from a modern FPS. It can still be quite janky, especially when jumping or trying to navigate rocky terrain. You can also craft weapons and armor now, which is great. That also means every little clutter item in the world should be picked up, as they are used for crafting.

    So in conclusion, if you loved Fallout 3 for it's setting and and exploration gameplay, Fallout 4 will give you more of that but with a bit of next-gen polish. If you wanted a deep RPG experience, then the streamlining that Bethesda has done may disappoint you. Though not the classic that it's predecessor was, Fallout 4 is still a good game and a worthy addition to the Fallout series.
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  13. Feb 24, 2018
    7
    Recommended.

    Clunky animation and gameplay, but the score and overall story is great.
  14. Nov 22, 2015
    7
    I have never been really in Bethesda games and the only reason I was interested in this game was the characters were finally voiced. I know sounds stupid but I always had a problem with a silent protagonist in these type of games where there is a mechanic for word choices. This game overall is great but with many flaws.

    Today I'm a bit to damn lazy to really list out the many things
    I have never been really in Bethesda games and the only reason I was interested in this game was the characters were finally voiced. I know sounds stupid but I always had a problem with a silent protagonist in these type of games where there is a mechanic for word choices. This game overall is great but with many flaws.

    Today I'm a bit to damn lazy to really list out the many things that went wrong and other things they could have really improved on. The game felt rushed out to meet demands but with the flaws it has, the overall package of the game is filled with great content and value in it. Fallout fans might be disappointed by the sheer lack of new improvement since its literally just Skyrim with guns with a bonus of voice acted characters. But the game is still worth a buy, even right now. Just be careful with the **** amount of bugs that you'll facing.
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  15. Jan 25, 2016
    7
    I have been a fan of the Fallout series since the release of the first game. So I had very high expectations going in. Did it deliver? For the most part. FO4 is as good as I had hoped it would be, however, it has some glaring flaws.

    The negative: - First and foremost, the game engine. It is clearly past its prime and we've seen it far too much now. Don't get me wrong Bethesda did try
    I have been a fan of the Fallout series since the release of the first game. So I had very high expectations going in. Did it deliver? For the most part. FO4 is as good as I had hoped it would be, however, it has some glaring flaws.

    The negative:
    - First and foremost, the game engine. It is clearly past its prime and we've seen it far too much now. Don't get me wrong Bethesda did try to spice things up a bit and did the best they could with it. It's still a fun game engine. Just far, far too familiar at this point.
    - Diverse dialogue, or lack thereof. The dialogue wheel is really far too basic and is mostly filled with different ways of saying the same thing. It kinda limits the immersion at times and feels almost lazy.
    - The settlement system. While this was a good idea, aside from trophies and the few related story missions, it serves little purpose and is really nothing more than a distraction. It would have been nice if they had made it so you could completely clear settlements of all debris (I know there is a mod on PC that allows this.) Limited landscaping might have been nice too. All in all this feature felt a bit incomplete. With some tweaking it could be some thing great.
    - Ending(s.) Where are they? Every Fallout game's epilogue gave you a breakdown of what happen to all the key areas/factions, kinda making you feel your actions made a difference. FO4 has kinda done the ME3 ending thing. A few slight variations of the same thing. Kinda lazy when you have just spent +100 hours on the game.
    - Soundtrack. It's mostly the exact same music from the previous FO games. The 50s did produce more than ten songs you know. Also hard to believe that no one in the wasteland is composing original work.
    - Character models. Bethesda, yo people is uglee. Seriously, it's the PS4 yet the people look very plasticee.
    - Recycled background banter from unnamed NPC fluff characters. OMG, they keep repeating the same dialogue over and over. It is so irritating. Same goes for banter from raiders. Funny how all these different raiders in different locations have the exact conversations.
    - Sex and nudity. Seriously, FO4 was rated M in the US and 18 in the UK. There is plenty of violence, language and drug use. Yet for whatever reason everyone in the apocalyptical wasteland is chaste as an after school special. Take a page from the Witcher games, if you're going to make a game for adults, then treat them like adults. FONV at least tried in this regard. It still amazes me that this puritanical approach still exists in this day and age.

    The positive:
    + The Commonwealth. At first glance it come across as small. But you quickly notice that it is overflowing with locations.
    + Boston and the rest of the Commonwealth is beautiful. When compared to FO3 and FONV, FO4 is just visually stunning and so much more attention to detail. Every location feels like it was given a personal touch.
    + Quests galore. There is just so, so much to do in this game. A ton of well written content. I do feel that the main quest lines do get pushed to the side to easily and could have been given a bit more of a sense of urgency, but this is not a negative thing, just a result of the overabundance of side content.
    + Companions. So many to choose from, and they're all pretty fun to play with. A shame the aggression setting from NV is no longer there. Companions do make it a little hard to play a stealthy approach. But once you have the best gear, that approach kinda gets redundant.
    + Crafting. The weapon crafting system is awesome.A shame that armor crafting didn't really get as much variety.
    + Story. Just a great story with a ton of new lore to keep things interesting.
    + Voice acting. Just fantastic all around from all involved.

    Overall:
    For all my gripes, I still loved the game. With a bit more polish and effort Bethesda could make something far greater than they already have.
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  16. Nov 18, 2015
    7
    WHAT IS THIS GAME?!: A post-apocalyptic open world RPG!
    PROS
    -World feels lived in. When you are walking around you will see all sorts of interesting things and meet some interesting people however a lot of them are never fleshed out. Don't expect to talk to somebody and learn his or her life story. -Main story is actually good. The main story from my experience is better than the side
    WHAT IS THIS GAME?!: A post-apocalyptic open world RPG!
    PROS
    -World feels lived in. When you are walking around you will see all sorts of interesting things and meet some interesting people however a lot of them are never fleshed out. Don't expect to talk to somebody and learn his or her life story.
    -Main story is actually good. The main story from my experience is better than the side quests which historically (from what I hear) has not been the case.

    Cons:
    -BUGS!! So much bugs. Frame rate stutters during action. Once I tried to do a running jump during a gun fight and I bugged out and went sideways. Aiming gets reaaal frustrating because of this.
    -No auto-aim correction on a console fps. I suppose it's because they have vats. You can use vats to aim at a person, exit vats, and then start shooting but it's not as good as an auto-aim correction.
    -This is just my opinion but I don't find this world very fun to explore. Oh, there's a building? I wonder what's in it. Probably a bunch of enemies just like every other building in the game!

    Conclusion: It's not great. It's not changing the landscape of video games like people, perhaps wrongfully, thought it would. It's just a good game. Honestly if the bugs were gone and there was an auto-aim correction I would probably give this game an 8/9. Or if I played it on the PC I would have probably gave this game an 8/9. So if you have a supped up PC get this game for that instead.
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  17. Feb 22, 2016
    7
    Fallout 4 looks and feels amazing but still rather feels like a departure from the deeper mechanics that made Fallout 3 / New Vegas such big hits.

    Its disappointing that I cannot use my speech skills as a non violent option, now it feels like violence is my only option and that I am forced to make tough choices one way or the other where previously I would have been able to talk my way
    Fallout 4 looks and feels amazing but still rather feels like a departure from the deeper mechanics that made Fallout 3 / New Vegas such big hits.

    Its disappointing that I cannot use my speech skills as a non violent option, now it feels like violence is my only option and that I am forced to make tough choices one way or the other where previously I would have been able to talk my way out of it.

    The ability to create and upgrade my own Armour and weapons is something that this series has needed for a while and the removal of weapon degradation is, at least in my opinion a welcome removal.

    In terms of the create my own community, I didn't go any further than the game forced me to do as everything about this mechanic felt like a grind and tacked on, only there to get in the way of an already short and basic story.

    The real pleasure of this game comes from the exploration and various missions in the fallout universe but these in themselves lacked the trademark fallout humor that this series is known for.

    If I could change one thing it would be the pipboy interface, it is so annoying to jump into the pipboy screen only to see the screen flicker or wade through screens to get what I wanted.
    Yes the pipboy is iconic to the series but seriously, there has to be a better way or a more updated interface than being forced to use this awful mechanic.

    I will say that like most fallout games, you cannot really judge the game until you have all the DLC installed and play the game fresh and whilst right now fallout 4 may be a little bit of a let down, in twelve months or so this will be a much more fuller game.
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  18. Dec 25, 2015
    7
    Fallout has gone mainstream. This is both good and bad for a number of reasons.

    The voiced dialogue has been streamlined, and while adding a voice to the main character is a nice addition, it was ultimately ruined by the sheer scale of the Commonwealth. Unlike the voiced protagonists from BioWare's RPGs, the Sole Survivor hasn't got a single meaningful piece of dialogue. Every option is
    Fallout has gone mainstream. This is both good and bad for a number of reasons.

    The voiced dialogue has been streamlined, and while adding a voice to the main character is a nice addition, it was ultimately ruined by the sheer scale of the Commonwealth. Unlike the voiced protagonists from BioWare's RPGs, the Sole Survivor hasn't got a single meaningful piece of dialogue. Every option is a bleak resemblance of each other, and will all result in the same conclusion in order to not end up with a million lines of dialogue. The sentences are short and bland, and the writers at BioWare got twice the amount of content in their dialogue wheel than Bethesda has done. It is an incredibly obvious illusion of "choice".

    The combat system has had a major overhaul. It is better than many AAA shooters out there like Farcry and Call of Duty, and the crafting system is both addictive and inventive. Unfortunately, the crafting options seem to have limited the amount of weapon types in the game. Where Skyrim had dozens upon dozens of unique weapons, Fallout's unique weapon designs can be counted on a single, non-mutated hand. Note to developers: Slapping a randomly generated ability onto one of ten standard weapons does not make it a "unique" weapon!

    Then there's the main story/the factions. The biggest issue with Fallout is the lack of real quests. Compared to Skyrim, Fallout has got a quarter of the amount of quests, and most of these are radiant, randomly generated side missions which add nothing to the world development (or your inventory for that sake, other than a few caps).

    After 100 hours of gameplay, I'm no longer having that urge to pour every second of my life into Fallout 4, something Bethesda games usually have the ability to do even after 300 or 400 hours of gameplay. Half of my time in FO4 has been used on improving the settlements, but after realizing that it changes absolutely nothing for the progression and the in-game world, I'm left with the feeling of regret. I would like those hours back, please.

    I don't want to come off as a gaming hipster, but I can't help but feel that FO4 was a step back in more departments than it has been a step forward compared to a game Skyrim, which was critiqued by old school fans for being "bland". Well, Bethesda took it a step further.

    Fallout 4 was worth the money, it just wasn't worth the time.
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  19. Jun 29, 2016
    7
    The combat is fun, the graphic is decent and the setting is really good. However, after finished all the main quests for all factions and many many side quests I feel that killing everything is the only option for the game. I missed the time I can use my charism, or money or int to finish quests. I do believe that the rpg element is a huge step down from previous games, but I don't thinkThe combat is fun, the graphic is decent and the setting is really good. However, after finished all the main quests for all factions and many many side quests I feel that killing everything is the only option for the game. I missed the time I can use my charism, or money or int to finish quests. I do believe that the rpg element is a huge step down from previous games, but I don't think this game is unplayable or downright garage. I am disappointed the directions it went. But if you are just looking for an open world game with fun gameplay, you should pick this game up. Expand
  20. Nov 11, 2015
    7
    ****************** NO SPOILERS *************************************

    I dunno know what's the fuzz about, why all you people are raging like hell. Maybe you are abit overhyped or something? I think the game is great, sure i can agree that there's alot of flaws but the core of the fun gameplay and exploration is still there. I've been reading some reviews before i decided to buy it and
    ****************** NO SPOILERS *************************************

    I dunno know what's the fuzz about, why all you people are raging like hell. Maybe you are abit overhyped or something? I think the game is great, sure i can agree that there's alot of flaws but the core of the fun gameplay and exploration is still there.

    I've been reading some reviews before i decided to buy it and i'll say it to you guys out there too:
    You should decide on your own if you wanna buy/rent the game and not trust these guys over here.
    Mostly it's overhyped kids who got let down or it's overhyped fanboys who scores 10 over anything so you cant basically trust anyone here on metacritic lol. I'll share my opinion:

    Story: It's a bit cheesy, coming from Bethesda - i wouldnt expect this. I just get this EA Bioware a'la Dragon Age feeling from it. I actually cringed in the start when i started the game cause some of the lines were abit embarrassing coming from this company. The start of the game feels abit rushed, i didnt have time to do anything until everything happend. I feel that they could been more patient with everything there.
    The story works, but it's nothing special.

    Graphics: Im playing on PS4 and yes, it isnt great. It isnt. But it depends on yourself, do you feel that graphics > gameplay + content? I dont. For me, the graphics works but arent special.
    I wouldnt say that it's like Skyrim, but its more like The Last of Us remastered(without the 60fps lol).
    Im satisfied on it overall, that's not important for me.
    For me, Bethesda always been content over graphics and this arent any big news.
    They always deliver bad graphics in my opinion.

    Gameplay: This is where the game shines, guns sounds majestic, music is overall top notch. (srsly good music in this game, gives me the shivers) VAT system works fine and companions is overall fun to hang with and explore their own world too. Melee is abit boring, i didnt find myself actually interested in it, it works but it's kinda "meh". Most enemies has ranged weapons so it feels kinda useless.

    And yes, the speech dialogue is pretty bad. For me, it isnt gamechanging, just boring tbh. It feels dumbed-down and i agree with most of the people here. That's a down part.
    The UI of the menu is TERRIBLE. My god. I dont wanna complain but it's so freaking small and unpractical that i just gets frustratred everytime i open the Pip-boy. I have a big widescreen TV and still having problem with that. (They should've just made the menu full screen when you use the pipboy.)

    Character progress: I got abit dissapointed here. Everything you do in this game is dosent feel like it's important. I got abit sad that you cant actually level up "Chemistry" or "Cooking". You just starts with knowing every cooked meal and potions. So it's not like you can learn recipes or anything like that.
    That was a bad choice since i like to progress and work my way up to side-professions.

    Level Perk: It was fine, abit boring but i found myself having several stuff useful. I would love to actually have points to spend on S.P.E.C.I.A.L instead of just getting auto-lvled. (*cough* Diablo 3 *cough*)

    Companions can be abit annoying sometimes, aggroing people when im trying to avoid combat.

    Other then that, im satisfied with the game. It has bugs and flaws indeed, i wont disagree with some of the negative reviews here - But for me, the content in this game lifts everything up so much that i dont care actually. I found myself more interested in Boston and sidequests then actually doing the main quest.

    The world is really fun to explore and for me, this is the kind of a game that gets you lost for several hours and you havent even done the first main quest. That's the part i love about Bethesda's game.
    I had fun the whole time and when the bugs/glitches came, i just laughed about it.

    If your having doubts about this game, i recommend that you atleast rent it, or buy it and return it within 30 days. Either way if your buying it or not, i think you should try it on your own before reading all this ranging/praising fanboys.

    TL;DR: The game is fine, GOTY? I doubt. But it's a Bethesda game with ALOT of exploration and fun gameplay.
    Bugs and Glitches? Bad Graphics? yes. It all depends on what you feel is most important.
    Buy/rent the game and decide for yourself if you wanna buy it for full price or not. This place is filled with fanboys or raging kids. It's either a 10 or a 0. Grow up people.

    For me, it's a weak 9.
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  21. Nov 14, 2015
    7
    I have completely disliked fallout 3 that was more or less a morrowind in the fallout setting, but the boys have nailed it this time. The side characters are memorable and interesting, and this game is as close to the old fallout magic as games can get. If you absolutely loved F1 & F2 - you should at least give this a check.
  22. Nov 10, 2015
    7
    So this is Fallout 4, the title some gamers have been waiting for with devotion since its announcement. I had played big chunks of Fallout 1, completed Fallout 3 and New Vegas and especially appreciated New Vegas` great storyline/characters and liked Fallout 3 for making such an hard transition into the FPS-Genre without losing the feel of the franchise. That said, I wasn´t very much hypedSo this is Fallout 4, the title some gamers have been waiting for with devotion since its announcement. I had played big chunks of Fallout 1, completed Fallout 3 and New Vegas and especially appreciated New Vegas` great storyline/characters and liked Fallout 3 for making such an hard transition into the FPS-Genre without losing the feel of the franchise. That said, I wasn´t very much hyped for Fallout 4 since I didn´t really see too much variety in gameplay to keep me entertained after the already quite similar New Vegas and 3, plus one can see the nuclear wasteland and all its factions only so many times till it eventually gets a bit too familiar.

    Now that Fallout 4 is out, I feel a bit sad for all the ones who have so eagerly awaited this game.

    Technical aspects: Fallout 4 is not the most beautiful game ever put before the eyes of gamers, but the quality of the graphics and textures suffices for the most part. For the most part, that is, because there are still some annoying textures that pop up or just won´t load properly or seem very grainy when directly looking at them. That´s not very much desired, but in a game this big it´s forgivable and no real buffer. What is a buffer, however, is that the framerate leaves a lot to be desired on the consoles, regular framedrops are the norm. The AI, too, varies from being ever-observant to degenerating into plump, brainless bullet-sponges that get stuck behind small bushes and walls, ready to be riddled with gunshots. Such glitchy behaviour is so regularly encountered, I started to incorporate it in my startegy of survival to predict that at least one enemy would be easily taken down due to that behaviour. However, we were warned, Bethesda-games are usually riddled with bugs. This may not suffice as an apology, but it didn´t diminish the fun of playing too much that I wanted to quit.

    The world: No doubt, this is what Fallout 4 has going for it. It´s a wasteland with heart, where nice little surprises await in some seemingly abandoned cars/houses, the paths are all but beaten and feel bursting with mysteries that want to be unravelled. From interesting scrap-metal-palaces to the ruins of gloomy suburbs to just wandering the wasteland, there is much to be seen. The new, slightly lighter colour-pattern helps to create the feel of a wasteland-world that is slowly starting to feel very natural to its inhabitants. Thus it looks bleak overall, yet still strangely inviting. However, one cannot shake the feeling of "been here, done that", especially when having played Fallout-titles before. The world is as inviting as ever, yet it feels a tad too familiar and close too Fallout 3/New Vegas by now, without real higlights like the life-filled casinos in New Vegas, which is why strong gameplay is needed to shake things up a little.

    Gameplay: Sadly, gameplay is the least riveting thing about all of fallout 4. It does very little to exceed the expectations that people had, it still feels as sluggish as ever, guns don´t give that much feed-back as one would have wished and feel very similar to each other, so that once again the VATS is the saving grace of Fallout not becoming too stale over time. Furthermore, enemies do not need some special tactics to deal with them, it usually boils down to "shoot it till it doesn´t move" which gets very familiar very fast. The customization is nice, but why should I feel excited about customizing guns that do not really have much of a feel to them and are quite similar in the first place? On the other hand, the house-building is maybe the freshest idea bethesda has had in a long time and I will give them credit for that, if it is not me, at least many other gamers will have fun playing Wasteland-Architect for some more time in F4, good job on that one.

    Story & Questlines: I will not talk about the story for obvious reasons (spoilers), the game is too fresh out the oven to discuss that. What can be said: It´s enough to keep you engaged, but it doesn´t reach the heights of NV and falls flat when compared to the strong competition like Witcher 3 and even GTAV. A fortiori, I was very dissappointed that not even the normal questlines tried to be something special, they´re typical fetch-quests, shoot-up-the-bandit-quests, go-there-look-at-that-quests. Sure, those are the standard for open-world games, but Fallout 4 has no stories in that quest-lines to keep me engaged, GTAV and Witcher (that often have similar quests) have the decency to make me care for the quests through meaningful dialogue and superb characters. Fallout 4, on this aspect falls flat, it just indulges in its own sense of dark humour yet completely forgets that it also needs good characters to make me care for the tasks they´re posing.

    Overall, Fallout 4 plays, looks and feels familiar and if it wasn´t for the engaging premise of the nuclear wasteland per se, it would be a standard open world. Furthermore, technical issues pile up and thus drag the game down. 65/100
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  23. Nov 15, 2015
    7
    To the people giving it 0's 1's and 2's... you REALLY dont have a god damn clue what a 0 game is.. go play Mindjack or Ride to Hell Retribution.. THEN come back here and talk to me about giving Fallout 4 a 0. Yer **** STUPID.

    The game is fine. It HAS been dumbed down ALOT.. but it's still a fun trip through the wasteland.

    It's a solid 7.
  24. Jul 10, 2020
    7
    Starts of really well, but it kinda gets boring quickly. Story is also a tad dissapointing, and it lacks a lot of the charm of earlier entries
  25. Nov 26, 2015
    7
    It is not a 10, it really is no better than fallout 3, to be honest. After about 15 hours of game play I am getting jaded. It is worth 60 dollars you will get your money's worth. this game is not ground breaking and its visual mechanics are out dated. The only great thing I can say about fallout 4, is now we should see a new TES coming hopefully soon, and hopefully that new title canIt is not a 10, it really is no better than fallout 3, to be honest. After about 15 hours of game play I am getting jaded. It is worth 60 dollars you will get your money's worth. this game is not ground breaking and its visual mechanics are out dated. The only great thing I can say about fallout 4, is now we should see a new TES coming hopefully soon, and hopefully that new title can show this company's innovation once again. Expand
  26. Nov 12, 2015
    7
    It's a nice game. Interessting world design, some good NPCs. Unfortunately it isn't as good as Fallout 3 or New Vegas if you are in Roleplaying Games. They removed the old skill system, instead you chose to spend a point at each level up on attributes or a perk. The perks decide if you can or can't do something.

    The good thing in the new game is you don't have to zone as often as in the
    It's a nice game. Interessting world design, some good NPCs. Unfortunately it isn't as good as Fallout 3 or New Vegas if you are in Roleplaying Games. They removed the old skill system, instead you chose to spend a point at each level up on attributes or a perk. The perks decide if you can or can't do something.

    The good thing in the new game is you don't have to zone as often as in the old games. Big buildings are still there own zones but houses are part of the "overworld".

    It's a game you can have fun with but it will disappoint you if you have specific expectations for a Fallout game.
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  27. Nov 15, 2015
    7
    Good game but should have lowered graphics to make it run 60 fps. It's more action fps now and as such needs better control that 30fps wont deliver. Loading times could be shorter. It's simplified but if you don't expect perfect rpg as 1 and 2 was you'll be happy. Great freeroam fps sandbox that needs more optimization.
  28. Nov 10, 2015
    7
    Entering the Wasteland for the first time: "Oh W3 had much nicer environments"
    Entering Diamond City: "Oh Novigrad was much more lively. And i could actually enter it without any loading screens."
    Playing through the main quest: "Oh W3 had much more epic and impactful storyline" Playing through the side quests: "Oh W3 did that way better, too!" Talking to NPC´s: "Well oh, W3´s
    Entering the Wasteland for the first time: "Oh W3 had much nicer environments"
    Entering Diamond City: "Oh Novigrad was much more lively. And i could actually enter it without any loading screens."
    Playing through the main quest: "Oh W3 had much more epic and impactful storyline"
    Playing through the side quests: "Oh W3 did that way better, too!"
    Talking to NPC´s: "Well oh, W3´s dialogues were so much better written. NPC´s and their backstories were much more realistic."

    Its a fun Game but since W3 came out this year you can´t shake off the feeling that it seems kind of outdated after that...
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  29. Feb 14, 2016
    7
    Experienced a few bugs that made things nearly unplayable although after failing a certain quest the freezing during save glitch went away. Really wish that Bethesda put more money and time into fixing things before they shipped the game or at least patch things. It's a cool game but needs a lot of patching.
  30. Nov 16, 2015
    7
    Fallout 4 is a great game, no doubt about it. So much of the game stays true to its original calling. Crafting really is alot of fun. Quests and the fallout world in general keep you well immersed. Random encounters, a compelling storyline, fun side quests, and unique but subtle ways to approach missions really pull the player into this game.

    However, some serious issues have to be
    Fallout 4 is a great game, no doubt about it. So much of the game stays true to its original calling. Crafting really is alot of fun. Quests and the fallout world in general keep you well immersed. Random encounters, a compelling storyline, fun side quests, and unique but subtle ways to approach missions really pull the player into this game.

    However, some serious issues have to be mentioned. These issues stop the game from getting a 10/10 or 9/10 because its more than what we should expect from such a huge game in 2015. Especially since its been close to 7 years since the last fall out. Shocking to hear some critic reviews online saying this is a perfect game that has been well polished, because that simply isnt true. Yes i think the game is a ton of fun and worth playing, but there are some glaring issues which stand out which make it feel like a PS3 game rather than next gen. Below, is a list of the good and bad.

    1. AI is really stupid. Just choose a good choke point, fire and watch them call come running to you to get mowed down.
    2. Combat feels a but clunky, especially so for melee combat.
    3. Voice acting for super mutants could have been done better. Sounds contrived.
    4. Characters speak over each other, so you some times miss out on conversations.
    5. You have to stand directly opposite a character to hear them properly. Especially annoying if your on a mission with a story character and you cant hear their story because you are following them. This issue is just inexcusable.
    6. Building settlements function is a little frustrating. Not much direction on how to do it, so you have to resort to google or trial and error.
    7. Graphics arent bad, but make it as if your playing fallout 3.5 rather than fallout 4.

    The good:

    1. Compelling storyline.
    2. Super Immersive environment which is obvious a lot of thought has gone into.
    3. Finally picking up junk matters because junk can be broken down into special components required for crafting.
    4. A unique and vast crafting system which is complimented by the environment and your scavenging kills which for once doesnt feel over tedious.
    5. Getting power armour early in the game, and the ability to craft unique mods for it. Left me tweaking it whenever i could, but not being able to use the OP item all the time since you need special fusion cores to run it. Tweaking it felt like owning a classic car which you kinda kept in the garage only to use on special occasions.
    6. The deep and interesting lore, characters, environment, theme of the fallout world, which really makes you feel part of the game.
    7. The random encounters with varied characters and locations.
    8. The vast amount of unique side quests available. The map may not be the largest in the gaming world, but it feels as if every corner of every location has a story and side quests are fun enough to keep me side tracked.
    9. A story line that doesnt care too much about your character level. (I.e. doing too many side quests and being OP for early quests)
    10. Unique way to approach some missions. You can be a strong character and bust in killing everything, or have you might come across a robot on the mission and reprogram it to do the killing for you. I love how there are those kinda surprises placed in missions.
    11. The character stats and wide variety of perks available make for interesting character builds depending on how you want to play. Something about it makes it feel that character development stays true to RPGs of the past.
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Metascore
87

Generally favorable reviews - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 58
  2. Negative: 0 out of 58
  1. Playstation Official Magazine UK
    Dec 16, 2015
    80
    A strong return for the franchise, boasting incredible customisation, a fascinating world and brutal yet brainy shooting, slightly tarnished by lacklustre AI and tedious inventory management. [Christmas 2015, p.88]
  2. Playstation Official Magazine Australia
    Dec 15, 2015
    90
    Feral Ghoul ugly in many ways, but beneath its iffy exterior beats the heart of one helluva great RPG. Get past the graphics deficiency, and the sheer thrill of Fallout 4’s combat, crafting options, and exploring will hold your attention for months. [January 2015, p64]
  3. Dec 11, 2015
    70
    Fallout 4 leans to the Shooting side of things. It strips down the gameplay from the actual RPG elements and offers a meta-nuclaer shooting gallery which of course keep its charm and gameplay wealth but also feels a little too friendly for the new comers. The Base builder mode is unnecessary, boring and irritating. Unfortunately, overall, there are no steps forward for this Nuclear Holocaust Behemoth of the video games industry. Only steps sideways.