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6.8

Mixed or average reviews- based on 6079 Ratings

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  1. Nov 24, 2015
    7
    Probably my most anticipated game of the back half of the year, I'm sad to say I feel fairly disappointed now that I have literally completed everything in the game. Yes, everything short of the random encounters you can't control. Every side quest, every misc quest (yes, I got a list to see if I had done them all), and every trophy. Saw all endings, wasn't impressed by any of them. AndProbably my most anticipated game of the back half of the year, I'm sad to say I feel fairly disappointed now that I have literally completed everything in the game. Yes, everything short of the random encounters you can't control. Every side quest, every misc quest (yes, I got a list to see if I had done them all), and every trophy. Saw all endings, wasn't impressed by any of them. And this all took about 125 hours of total game time.

    125 hours is nothing to scoff at and it would be nice if many more single player games gave half as much but I came to the realization that a huge amount of that time was spent messing with settlements - and not really enjoying it. IMO, settlements aren't worth the time because the biggest benefits to maintaining settlements - access to scavaged goods, food, caps from traders, and traders themselves - is outweighed by the fact that the player must take all the requisite perks to make those things worthwhile. But taking those perks means you end up earning more by simply exploring, you never hurt for food or drink or ammo, and there are so many crafting stations throughout the Commonwealth that you don't really NEED a settlement to mod your armor, weapons, or craft chems or food. Settlements don't even provide a sense of community as the NPCs are mindless drones named "Settler" or some such and are awkward to assign to tasks. The entire process of building and maintaining a settlement is a frustrating experience and unless you're truly insane the Benevolent Leader achievement/trophy isn't worth the time. Realistically, settlements only exist to pad player gametime and force players to handicap themselves by carrying around loads of junk to tote to each workstation.

    The gameplay outside of the settlements is largely the same as Fallout 3 except the gunplay is a lot better... at least once you can stop relying on the god awful pipe weapons that you're practically forced to use early in the game. I won't complain that it's too much like FO3 because that's good enough for me but the world felt so very lifeless and non-threatening. Outside of the main city of Boston, you barely run into enemies. If you've leveled up just by exploring like many of us have done those enemies are completely trivial. Deathclaws were literally the only things I feared. Super Mutants, Mirelurk Queens.. meh, no problem. I still don't understand how they weighed stats, especially for conversations. With 10 charisma and the Gift of Gab perk and 3 stars in Lady Killer, I was still failing most of my charisma conversation rolls against women. And forget even trying with men. I couldn't make heads or tails of it.

    The story made an OK amount of sense but I couldn't help but feel they stole a page straight out of Mass Effect's playbook with the Institute. Not to mention the Institute's world view is ALMOST the same as the Brotherhood of Steel (only we can be trusted with technology/saving the world from itself/redefining humanity as we see fit, et cetera) so it didn't really feel like a threat. I honestly found myself missing the Enclave.

    I enjoyed my time with the game but ultimately I feel that Fallout 4 was mostly candy that didn't truly satiate my hunger for the Fallout franchise, for lack of a better metaphor. Unlike Elder Scrolls, which has a lot more replay value in having different classes, insane amounts of skills and trees, and so many different branching story arcs, I can't see a reason to play FO4 again until the DLC (and only if said DLC is of decent quality). I will say that I only had two crashes and two texture bugs (not including settlement building which is nothing BUT texture bugs) during my entire playtime which was quite the refreshing change following the insanity that was the Fallout 3 launch on PS3.
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  2. Feb 27, 2016
    7
    Abnormal Fps drops with combination not good visual page knockout this game. World is big with lots of possibility and huge freedom. In this game you can play hundred hours.
  3. Dec 4, 2015
    7
    The game is good, the combat is good, and it was fun playing it up to the 50 hr. mark, at which point my charachter became so overpowered, even on 'survival', that there is nothing left but to explore. The game has some great features, like the settlements for instance, but after building up fortress they never get attacked... so wasted time! The dialog options are poor, and all theThe game is good, the combat is good, and it was fun playing it up to the 50 hr. mark, at which point my charachter became so overpowered, even on 'survival', that there is nothing left but to explore. The game has some great features, like the settlements for instance, but after building up fortress they never get attacked... so wasted time! The dialog options are poor, and all the quests are repetitive mostly just kill target and or fetch item. Once the main questline is complete the game feels empty. This is like a prettier version of fallout 3, it lacks any of the consequences made by the player, and has little replay value compared to new vegas. It is a damn good shooter though, the just stripped a lot of the rpg elements that made the other games great. Expand
  4. Feb 24, 2016
    7
    The early game is great, when choosing perks is agonising and dying happens every few minutes, but even on the hardest difficulty, it becomes so damn easy and monotonous.
    Shouldn't games get harder as you progress? It's totally backwards.
    It's extremely moreish and I've spent HOURS playing this. But the strongest emotion I felt playing the entire game was frustration with some of the
    The early game is great, when choosing perks is agonising and dying happens every few minutes, but even on the hardest difficulty, it becomes so damn easy and monotonous.
    Shouldn't games get harder as you progress? It's totally backwards.
    It's extremely moreish and I've spent HOURS playing this. But the strongest emotion I felt playing the entire game was frustration with some of the totally stupid choices the developers made and some of the sloppy game breaking problems.

    It's an all-you-can-eat buffet of not very good food - awesome if you want to stuff your face,but ultimately makes you feel guilty for not doing something better with your time.
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  5. Dec 1, 2015
    7
    This review contains spoilers, click expand to view. Going into this game, I was hoping that Bethesda would take some of the amazing lessons-learned from it's last few games, Fallout 3 and Skyrim, both of which I played for hundreds of hours enjoying their lore and replayability, and improve upon these amazing games.

    Unfortunately, I feel like it didn't deliver on these high hopes at all. It's not a bad game by any means, but compared to its predecessors, it has almost the exact same storyline as Fallout 3 and very little of what I loved from Skyrim, which was an amazingly immersive world full with deep and rich lore.

    Don't get me wrong, it's not a horrible game and it was certainly entertaining for about 40 hours as I went through the very fun main story arc but after I finished the main quests, I felt very little reason to continue playing. And the main reason for this is that the main story arcs left very little room for completing missions in a variety of ways like the older Fallout games because (SPOILERS) any group I joined made me KILL ALL members of the other factions without the ability to compromise or become a cool double-agent. This left me almost friendless and not caring much for the wasteland after my story was over and the side quests were not compelling enough to keep me around for the several hundred hours that something like Skyrim could.

    I've read other reviews where it has been pointed out that combat and the RPG elements have been dumbed down drastically. In my experience, this is true but it did not impact me very negatively. It felt like I had a bit of a customized character but it did indeed feel like I'm no longer playing an RPG and more of a clunky shooter.

    My overall verdict for this game is a 7. It's ok, perhaps even above average. I'll probably buy Bethesda's next few games without thinking about it but I will be sorely disheartened if their next Elder Scrolls game takes the same route of essentially copying everything that was done in Skyrim and then dumbing it down a little.
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  6. Nov 10, 2015
    7
    Let the record show: I like the game. It's good. But It's a Fallout RPG that was released late 2015, so it must be compared to other Fallout games and 2015 RPGs for perspective. And when you do that, you realise how much better you could do.

    Fallout 4 was focus-grouped into severe mundanity. This is the problem, and I'll cover it below with comparisons to other, recent RPGs and previous
    Let the record show: I like the game. It's good. But It's a Fallout RPG that was released late 2015, so it must be compared to other Fallout games and 2015 RPGs for perspective. And when you do that, you realise how much better you could do.

    Fallout 4 was focus-grouped into severe mundanity. This is the problem, and I'll cover it below with comparisons to other, recent RPGs and previous Fallout games.

    Fallout 4 was focus-grouped into severe mundanity - yes - but it is still a good game. If another developer made this and called it Fallout 1, I would have clicked thumbs up. But they didn't and it's the 5th in the series so it deserves to receive rough criticism for such blunderous errors and pitiful simplifications. Conversations aren't as interesting, or quick as the Witcher 3 or with a certainty, Deus ex: Human Revolution. The shooting is more "powerful", but not as mechanically risky or difficult as old Fallout games. Repairing is gone (it's almost funny). But the wasteland is interesting and the radio is also good.

    6.5/10 (as a fallout game made by Bethesda)
    8/10 (as Fallout 1 made by imaginary new studio.)
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  7. Mar 2, 2022
    7
    One of Bethesda's biggest missed opportunities, so much of this game could have been great but as with all Bethesda games it was released in a state resembling half finished and had things that should have been day 1 pushed on us with DLC and the rest left to modders. Microsoft please save this franchise.
  8. Feb 26, 2019
    7
    This is my first Fallout game. The game is fun, i really like it. Exploration is awesome. it is a massive game. I like weapon crafting and building towns is interesting. The game is there at the top for me with Witcher 3 , Horizon Zero Dawn and GTA5. I think the drawback of the game is that the game is so massive and there are so many side quests to do that you will forget aboutThis is my first Fallout game. The game is fun, i really like it. Exploration is awesome. it is a massive game. I like weapon crafting and building towns is interesting. The game is there at the top for me with Witcher 3 , Horizon Zero Dawn and GTA5. I think the drawback of the game is that the game is so massive and there are so many side quests to do that you will forget about completing the main quest and detached yourself from the main quest. Also graphics feel like PS3 than PS4. Sometimes they are nice but most of the times they re below average. Frame rates can be pretty horrible on PS4 Pro from time to time. Finally the load times are long. The game needs new engine that can utilize power of next gen consoles. Expand
  9. Dec 27, 2015
    7
    Pretty good shooter.

    Pretty bad fallout experience. pros: runs on everything. pretty cool world solid shooter mechanics if you play it on pretty high difficulty. (mouse and keyboard) never used VATS... cons: engine is horrible old and outdated, lots of rather slow loading even on a SSD. building system seems as bit of waste no reward or point in doing it. weapon system is
    Pretty good shooter.

    Pretty bad fallout experience.

    pros:
    runs on everything.
    pretty cool world
    solid shooter mechanics if you play it on pretty high difficulty. (mouse and keyboard) never used VATS...

    cons:
    engine is horrible old and outdated, lots of rather slow loading even on a SSD.
    building system seems as bit of waste no reward or point in doing it.

    weapon system is pretty bad.....used same weapon from level 15 to 55 making 98% of all the weapons in the game pointless since they wont beat a certain weapon you can get very early.

    pointless leveling system since you are pretty much forced to get the weapons and armor crafting skills.
    only rather late do you get elbow space to pick other skills that arent forced down over you.
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  10. Nov 26, 2015
    7
    This game is not worth a 9+ . I can only assume that the people who have given this a (+ are not well rounded gamers and instead are just fan boys of the series with an ultra biased review.

    It's not even a true contender for GOTY in my view, it just doesn't offer enough. Let's start with the positives... - Crafting, the ability to craft and the sheer amount of things you can make,
    This game is not worth a 9+ . I can only assume that the people who have given this a (+ are not well rounded gamers and instead are just fan boys of the series with an ultra biased review.

    It's not even a true contender for GOTY in my view, it just doesn't offer enough.

    Let's start with the positives...

    - Crafting, the ability to craft and the sheer amount of things you can make, as well as all the options surrounding the crafting from sending settlers there to having stores up and full on skyscrapers is fantastic.
    They could have done with some better designs for walls/roofing but it's not a big deal

    - Character build, the way you can build up your characters skill points is great , or SPECIAL as it's called in Fallout. It offers a tonne of customisation as far as the build you want or your character, which is good and actually does make a difference in a lot of scenarios. Having high Charisma for instance makes a lot of things easier.

    - Map size.. With a game like this you need a massive map to justify it, and it delivers. I don't think it's anywhere near as big as The Crew map size (Just to compared cross genre maps) , and I don't think it's bigger than Witcher 3, but it's certainly big enough to explore for a long time.

    Now for the negatives...

    There are too many things against this game to give it a high rank unless I am going to be a biased idiot fan boy, which I'm not.

    - Graphics, Sure I understand the scope of the game, and the size of the map but you know what? It's 2015, there are plenty of games with HUGE maps, and more going on with FAR better graphics. It's unacceptable to use an old game engine in 2015 & it DOES matter.

    - Story... The story was weak, there's no two ways about it. It was almost emotionless especially in dialogue with other characters. At no point was I "pulled in" when it came to the story, I beat the game, had tonnes of settlements at a high happiness rating, did a lot of little side quests and then got bored, all in less than a week & I haven't been back.
    They seriously need a better writer, or more creativity for this series. To think that Bethesda could make a marvel such as Skyrim with unbelievable storylines even in the side quests, & yet they can also make this tired weak story? It's disappoining.

    - Shooting. Yes I know you're supposd to rely on VATS more, but it's a ridiculous system. It's just so unnecessary and to be honest they would have a better game if they scrapped VATS altogether and made a good consistent shooting style . The free aim shooting in this game feels clunky, and extremely inconsistent... countless times I've watched bullets go through enemies and not register as hits, it's just not as fluid as it could be.

    If someone asked me what RPG to buy and they could only choose one, it would be Witcher 3 over Fallout 4 every day of the week.

    Witcher 3 is seriously a superior game in every conceivable way, from the story, the character interaction, the character build, the graphics, the world state, hell even little things like romancing!

    There is no sensible person who can justify buying this over Fallout 4 if they could only buy one, it didn't deliver anywhere near the hype and leaves me wondering what the hell happened to the developer that made one of the best RPGs ever in Skyrim.
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  11. Jan 4, 2016
    7
    In general this is nice, addictive game, with interesting story. However some new features I simply find hard to understand. Building and growing plant at settlements would be the most ridiculous part of the game. Just imagine - bunch of settler going back and forward all day, doing literally nothing, explaining how unhappy they are because they have no food and beds and yet, waiting forIn general this is nice, addictive game, with interesting story. However some new features I simply find hard to understand. Building and growing plant at settlements would be the most ridiculous part of the game. Just imagine - bunch of settler going back and forward all day, doing literally nothing, explaining how unhappy they are because they have no food and beds and yet, waiting for all these to be done and built by one guy. Seriously?
    Well, alright, nothing bad will happen if all those useless people be unhappy all game long, but this clearly looks like some unfinished (even conceptually) feature.

    I am playing minutemen story line and at some point of game (somewhere after "old guns") quests becoming frankly generated and repetitive. Typical situation is when one settlement being bothered by raiders (ghouls, mutants) almost in the other part of the map, so they want to clean them out. Funny enough, you can get next quest (or the one after next) where exactly the same settlement got problem with another bunch of ghouls (raiders, mutants) so they want to clean them out from the area you already cleaned. Surely, you get some XP for that, but otherwise this is stupid, repetitive and generated "story line" I prefer not to have at all.
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  12. Nov 28, 2015
    7
    Yes, this is still the Fallout that we know and love. The post-apocalyptic setting. The lore. The mutated creatures. Wandering around, seeing something cool in the distance, going there, killing all the bad guys, grabbing the loot, seeing something else in the distance, going there, repeat. It's all back in Fallout 4.

    That being said though, they have taken quite a few steps back with
    Yes, this is still the Fallout that we know and love. The post-apocalyptic setting. The lore. The mutated creatures. Wandering around, seeing something cool in the distance, going there, killing all the bad guys, grabbing the loot, seeing something else in the distance, going there, repeat. It's all back in Fallout 4.

    That being said though, they have taken quite a few steps back with this game. Yes, the RPG system has been simplified. There are no skills anymore, weapon and armor don't degrade, there is no karma system, and the perks system has been reworked. The skills and reworked perks system, I can live with. The other two, not so much. I imagine they did it to streamline the series and appeal to a wider audience. The lack of a karma system means that the only meaningful choices you get to make are what factions to join, which leaves little room for any real role-playing. The story and setting this time around also don't have the appeal of Fallout 3. With a few exceptions, characters are flat and uninteresting, and this isn't helped by the lack of interesting player dialogue choices. Boston also doesn't have the uniqueness that Washington DC had. The usual Bethesda bugs are still in abundance. NPC followers can get snagged on objects, static cars can unexpectedly go flying and crush you, bad VATS cameras will glitch through enemies, and so on. The UI is also a bit of a mess. The pipboy menus in general are cluttered and confusing, and certain key binds are hard bound to actions. You can also build settlements now. It's a cool idea, but poorly explained and implemented. 30 hours in, I still don't know what ultimate purpose they serve or how it benefits me.

    Onto the positives. The world looks great. The art style in general is more colorful and vibrant than Fallout 3's, helped by a much improved graphics engine. Art quality is hit or miss though. Some areas look great while others look laughably bad. Character models and animations have been improved. 3rd person view in particular feels much better because of this. Character creation is also very robust, with tons of face customization options. The gun gameplay and general player navigation is also improved, and feels more in line with what you'd expect from a modern FPS. It can still be quite janky, especially when jumping or trying to navigate rocky terrain. You can also craft weapons and armor now, which is great. That also means every little clutter item in the world should be picked up, as they are used for crafting.

    So in conclusion, if you loved Fallout 3 for it's setting and and exploration gameplay, Fallout 4 will give you more of that but with a bit of next-gen polish. If you wanted a deep RPG experience, then the streamlining that Bethesda has done may disappoint you. Though not the classic that it's predecessor was, Fallout 4 is still a good game and a worthy addition to the Fallout series.
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  13. Feb 24, 2018
    7
    Recommended.

    Clunky animation and gameplay, but the score and overall story is great.
  14. Nov 22, 2015
    7
    I have never been really in Bethesda games and the only reason I was interested in this game was the characters were finally voiced. I know sounds stupid but I always had a problem with a silent protagonist in these type of games where there is a mechanic for word choices. This game overall is great but with many flaws.

    Today I'm a bit to damn lazy to really list out the many things
    I have never been really in Bethesda games and the only reason I was interested in this game was the characters were finally voiced. I know sounds stupid but I always had a problem with a silent protagonist in these type of games where there is a mechanic for word choices. This game overall is great but with many flaws.

    Today I'm a bit to damn lazy to really list out the many things that went wrong and other things they could have really improved on. The game felt rushed out to meet demands but with the flaws it has, the overall package of the game is filled with great content and value in it. Fallout fans might be disappointed by the sheer lack of new improvement since its literally just Skyrim with guns with a bonus of voice acted characters. But the game is still worth a buy, even right now. Just be careful with the **** amount of bugs that you'll facing.
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  15. Jan 25, 2016
    7
    I have been a fan of the Fallout series since the release of the first game. So I had very high expectations going in. Did it deliver? For the most part. FO4 is as good as I had hoped it would be, however, it has some glaring flaws.

    The negative: - First and foremost, the game engine. It is clearly past its prime and we've seen it far too much now. Don't get me wrong Bethesda did try
    I have been a fan of the Fallout series since the release of the first game. So I had very high expectations going in. Did it deliver? For the most part. FO4 is as good as I had hoped it would be, however, it has some glaring flaws.

    The negative:
    - First and foremost, the game engine. It is clearly past its prime and we've seen it far too much now. Don't get me wrong Bethesda did try to spice things up a bit and did the best they could with it. It's still a fun game engine. Just far, far too familiar at this point.
    - Diverse dialogue, or lack thereof. The dialogue wheel is really far too basic and is mostly filled with different ways of saying the same thing. It kinda limits the immersion at times and feels almost lazy.
    - The settlement system. While this was a good idea, aside from trophies and the few related story missions, it serves little purpose and is really nothing more than a distraction. It would have been nice if they had made it so you could completely clear settlements of all debris (I know there is a mod on PC that allows this.) Limited landscaping might have been nice too. All in all this feature felt a bit incomplete. With some tweaking it could be some thing great.
    - Ending(s.) Where are they? Every Fallout game's epilogue gave you a breakdown of what happen to all the key areas/factions, kinda making you feel your actions made a difference. FO4 has kinda done the ME3 ending thing. A few slight variations of the same thing. Kinda lazy when you have just spent +100 hours on the game.
    - Soundtrack. It's mostly the exact same music from the previous FO games. The 50s did produce more than ten songs you know. Also hard to believe that no one in the wasteland is composing original work.
    - Character models. Bethesda, yo people is uglee. Seriously, it's the PS4 yet the people look very plasticee.
    - Recycled background banter from unnamed NPC fluff characters. OMG, they keep repeating the same dialogue over and over. It is so irritating. Same goes for banter from raiders. Funny how all these different raiders in different locations have the exact conversations.
    - Sex and nudity. Seriously, FO4 was rated M in the US and 18 in the UK. There is plenty of violence, language and drug use. Yet for whatever reason everyone in the apocalyptical wasteland is chaste as an after school special. Take a page from the Witcher games, if you're going to make a game for adults, then treat them like adults. FONV at least tried in this regard. It still amazes me that this puritanical approach still exists in this day and age.

    The positive:
    + The Commonwealth. At first glance it come across as small. But you quickly notice that it is overflowing with locations.
    + Boston and the rest of the Commonwealth is beautiful. When compared to FO3 and FONV, FO4 is just visually stunning and so much more attention to detail. Every location feels like it was given a personal touch.
    + Quests galore. There is just so, so much to do in this game. A ton of well written content. I do feel that the main quest lines do get pushed to the side to easily and could have been given a bit more of a sense of urgency, but this is not a negative thing, just a result of the overabundance of side content.
    + Companions. So many to choose from, and they're all pretty fun to play with. A shame the aggression setting from NV is no longer there. Companions do make it a little hard to play a stealthy approach. But once you have the best gear, that approach kinda gets redundant.
    + Crafting. The weapon crafting system is awesome.A shame that armor crafting didn't really get as much variety.
    + Story. Just a great story with a ton of new lore to keep things interesting.
    + Voice acting. Just fantastic all around from all involved.

    Overall:
    For all my gripes, I still loved the game. With a bit more polish and effort Bethesda could make something far greater than they already have.
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  16. Nov 18, 2015
    7
    WHAT IS THIS GAME?!: A post-apocalyptic open world RPG!
    PROS
    -World feels lived in. When you are walking around you will see all sorts of interesting things and meet some interesting people however a lot of them are never fleshed out. Don't expect to talk to somebody and learn his or her life story. -Main story is actually good. The main story from my experience is better than the side
    WHAT IS THIS GAME?!: A post-apocalyptic open world RPG!
    PROS
    -World feels lived in. When you are walking around you will see all sorts of interesting things and meet some interesting people however a lot of them are never fleshed out. Don't expect to talk to somebody and learn his or her life story.
    -Main story is actually good. The main story from my experience is better than the side quests which historically (from what I hear) has not been the case.

    Cons:
    -BUGS!! So much bugs. Frame rate stutters during action. Once I tried to do a running jump during a gun fight and I bugged out and went sideways. Aiming gets reaaal frustrating because of this.
    -No auto-aim correction on a console fps. I suppose it's because they have vats. You can use vats to aim at a person, exit vats, and then start shooting but it's not as good as an auto-aim correction.
    -This is just my opinion but I don't find this world very fun to explore. Oh, there's a building? I wonder what's in it. Probably a bunch of enemies just like every other building in the game!

    Conclusion: It's not great. It's not changing the landscape of video games like people, perhaps wrongfully, thought it would. It's just a good game. Honestly if the bugs were gone and there was an auto-aim correction I would probably give this game an 8/9. Or if I played it on the PC I would have probably gave this game an 8/9. So if you have a supped up PC get this game for that instead.
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  17. Feb 22, 2016
    7
    Fallout 4 looks and feels amazing but still rather feels like a departure from the deeper mechanics that made Fallout 3 / New Vegas such big hits.

    Its disappointing that I cannot use my speech skills as a non violent option, now it feels like violence is my only option and that I am forced to make tough choices one way or the other where previously I would have been able to talk my way
    Fallout 4 looks and feels amazing but still rather feels like a departure from the deeper mechanics that made Fallout 3 / New Vegas such big hits.

    Its disappointing that I cannot use my speech skills as a non violent option, now it feels like violence is my only option and that I am forced to make tough choices one way or the other where previously I would have been able to talk my way out of it.

    The ability to create and upgrade my own Armour and weapons is something that this series has needed for a while and the removal of weapon degradation is, at least in my opinion a welcome removal.

    In terms of the create my own community, I didn't go any further than the game forced me to do as everything about this mechanic felt like a grind and tacked on, only there to get in the way of an already short and basic story.

    The real pleasure of this game comes from the exploration and various missions in the fallout universe but these in themselves lacked the trademark fallout humor that this series is known for.

    If I could change one thing it would be the pipboy interface, it is so annoying to jump into the pipboy screen only to see the screen flicker or wade through screens to get what I wanted.
    Yes the pipboy is iconic to the series but seriously, there has to be a better way or a more updated interface than being forced to use this awful mechanic.

    I will say that like most fallout games, you cannot really judge the game until you have all the DLC installed and play the game fresh and whilst right now fallout 4 may be a little bit of a let down, in twelve months or so this will be a much more fuller game.
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  18. Dec 25, 2015
    7
    Fallout has gone mainstream. This is both good and bad for a number of reasons.

    The voiced dialogue has been streamlined, and while adding a voice to the main character is a nice addition, it was ultimately ruined by the sheer scale of the Commonwealth. Unlike the voiced protagonists from BioWare's RPGs, the Sole Survivor hasn't got a single meaningful piece of dialogue. Every option is
    Fallout has gone mainstream. This is both good and bad for a number of reasons.

    The voiced dialogue has been streamlined, and while adding a voice to the main character is a nice addition, it was ultimately ruined by the sheer scale of the Commonwealth. Unlike the voiced protagonists from BioWare's RPGs, the Sole Survivor hasn't got a single meaningful piece of dialogue. Every option is a bleak resemblance of each other, and will all result in the same conclusion in order to not end up with a million lines of dialogue. The sentences are short and bland, and the writers at BioWare got twice the amount of content in their dialogue wheel than Bethesda has done. It is an incredibly obvious illusion of "choice".

    The combat system has had a major overhaul. It is better than many AAA shooters out there like Farcry and Call of Duty, and the crafting system is both addictive and inventive. Unfortunately, the crafting options seem to have limited the amount of weapon types in the game. Where Skyrim had dozens upon dozens of unique weapons, Fallout's unique weapon designs can be counted on a single, non-mutated hand. Note to developers: Slapping a randomly generated ability onto one of ten standard weapons does not make it a "unique" weapon!

    Then there's the main story/the factions. The biggest issue with Fallout is the lack of real quests. Compared to Skyrim, Fallout has got a quarter of the amount of quests, and most of these are radiant, randomly generated side missions which add nothing to the world development (or your inventory for that sake, other than a few caps).

    After 100 hours of gameplay, I'm no longer having that urge to pour every second of my life into Fallout 4, something Bethesda games usually have the ability to do even after 300 or 400 hours of gameplay. Half of my time in FO4 has been used on improving the settlements, but after realizing that it changes absolutely nothing for the progression and the in-game world, I'm left with the feeling of regret. I would like those hours back, please.

    I don't want to come off as a gaming hipster, but I can't help but feel that FO4 was a step back in more departments than it has been a step forward compared to a game Skyrim, which was critiqued by old school fans for being "bland". Well, Bethesda took it a step further.

    Fallout 4 was worth the money, it just wasn't worth the time.
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  19. Jun 29, 2016
    7
    The combat is fun, the graphic is decent and the setting is really good. However, after finished all the main quests for all factions and many many side quests I feel that killing everything is the only option for the game. I missed the time I can use my charism, or money or int to finish quests. I do believe that the rpg element is a huge step down from previous games, but I don't thinkThe combat is fun, the graphic is decent and the setting is really good. However, after finished all the main quests for all factions and many many side quests I feel that killing everything is the only option for the game. I missed the time I can use my charism, or money or int to finish quests. I do believe that the rpg element is a huge step down from previous games, but I don't think this game is unplayable or downright garage. I am disappointed the directions it went. But if you are just looking for an open world game with fun gameplay, you should pick this game up. Expand
  20. Nov 11, 2015
    7
    ****************** NO SPOILERS *************************************

    I dunno know what's the fuzz about, why all you people are raging like hell. Maybe you are abit overhyped or something? I think the game is great, sure i can agree that there's alot of flaws but the core of the fun gameplay and exploration is still there. I've been reading some reviews before i decided to buy it and
    ****************** NO SPOILERS *************************************

    I dunno know what's the fuzz about, why all you people are raging like hell. Maybe you are abit overhyped or something? I think the game is great, sure i can agree that there's alot of flaws but the core of the fun gameplay and exploration is still there.

    I've been reading some reviews before i decided to buy it and i'll say it to you guys out there too:
    You should decide on your own if you wanna buy/rent the game and not trust these guys over here.
    Mostly it's overhyped kids who got let down or it's overhyped fanboys who scores 10 over anything so you cant basically trust anyone here on metacritic lol. I'll share my opinion:

    Story: It's a bit cheesy, coming from Bethesda - i wouldnt expect this. I just get this EA Bioware a'la Dragon Age feeling from it. I actually cringed in the start when i started the game cause some of the lines were abit embarrassing coming from this company. The start of the game feels abit rushed, i didnt have time to do anything until everything happend. I feel that they could been more patient with everything there.
    The story works, but it's nothing special.

    Graphics: Im playing on PS4 and yes, it isnt great. It isnt. But it depends on yourself, do you feel that graphics > gameplay + content? I dont. For me, the graphics works but arent special.
    I wouldnt say that it's like Skyrim, but its more like The Last of Us remastered(without the 60fps lol).
    Im satisfied on it overall, that's not important for me.
    For me, Bethesda always been content over graphics and this arent any big news.
    They always deliver bad graphics in my opinion.

    Gameplay: This is where the game shines, guns sounds majestic, music is overall top notch. (srsly good music in this game, gives me the shivers) VAT system works fine and companions is overall fun to hang with and explore their own world too. Melee is abit boring, i didnt find myself actually interested in it, it works but it's kinda "meh". Most enemies has ranged weapons so it feels kinda useless.

    And yes, the speech dialogue is pretty bad. For me, it isnt gamechanging, just boring tbh. It feels dumbed-down and i agree with most of the people here. That's a down part.
    The UI of the menu is TERRIBLE. My god. I dont wanna complain but it's so freaking small and unpractical that i just gets frustratred everytime i open the Pip-boy. I have a big widescreen TV and still having problem with that. (They should've just made the menu full screen when you use the pipboy.)

    Character progress: I got abit dissapointed here. Everything you do in this game is dosent feel like it's important. I got abit sad that you cant actually level up "Chemistry" or "Cooking". You just starts with knowing every cooked meal and potions. So it's not like you can learn recipes or anything like that.
    That was a bad choice since i like to progress and work my way up to side-professions.

    Level Perk: It was fine, abit boring but i found myself having several stuff useful. I would love to actually have points to spend on S.P.E.C.I.A.L instead of just getting auto-lvled. (*cough* Diablo 3 *cough*)

    Companions can be abit annoying sometimes, aggroing people when im trying to avoid combat.

    Other then that, im satisfied with the game. It has bugs and flaws indeed, i wont disagree with some of the negative reviews here - But for me, the content in this game lifts everything up so much that i dont care actually. I found myself more interested in Boston and sidequests then actually doing the main quest.

    The world is really fun to explore and for me, this is the kind of a game that gets you lost for several hours and you havent even done the first main quest. That's the part i love about Bethesda's game.
    I had fun the whole time and when the bugs/glitches came, i just laughed about it.

    If your having doubts about this game, i recommend that you atleast rent it, or buy it and return it within 30 days. Either way if your buying it or not, i think you should try it on your own before reading all this ranging/praising fanboys.

    TL;DR: The game is fine, GOTY? I doubt. But it's a Bethesda game with ALOT of exploration and fun gameplay.
    Bugs and Glitches? Bad Graphics? yes. It all depends on what you feel is most important.
    Buy/rent the game and decide for yourself if you wanna buy it for full price or not. This place is filled with fanboys or raging kids. It's either a 10 or a 0. Grow up people.

    For me, it's a weak 9.
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  21. Nov 14, 2015
    7
    I have completely disliked fallout 3 that was more or less a morrowind in the fallout setting, but the boys have nailed it this time. The side characters are memorable and interesting, and this game is as close to the old fallout magic as games can get. If you absolutely loved F1 & F2 - you should at least give this a check.
  22. Nov 10, 2015
    7
    So this is Fallout 4, the title some gamers have been waiting for with devotion since its announcement. I had played big chunks of Fallout 1, completed Fallout 3 and New Vegas and especially appreciated New Vegas` great storyline/characters and liked Fallout 3 for making such an hard transition into the FPS-Genre without losing the feel of the franchise. That said, I wasn´t very much hypedSo this is Fallout 4, the title some gamers have been waiting for with devotion since its announcement. I had played big chunks of Fallout 1, completed Fallout 3 and New Vegas and especially appreciated New Vegas` great storyline/characters and liked Fallout 3 for making such an hard transition into the FPS-Genre without losing the feel of the franchise. That said, I wasn´t very much hyped for Fallout 4 since I didn´t really see too much variety in gameplay to keep me entertained after the already quite similar New Vegas and 3, plus one can see the nuclear wasteland and all its factions only so many times till it eventually gets a bit too familiar.

    Now that Fallout 4 is out, I feel a bit sad for all the ones who have so eagerly awaited this game.

    Technical aspects: Fallout 4 is not the most beautiful game ever put before the eyes of gamers, but the quality of the graphics and textures suffices for the most part. For the most part, that is, because there are still some annoying textures that pop up or just won´t load properly or seem very grainy when directly looking at them. That´s not very much desired, but in a game this big it´s forgivable and no real buffer. What is a buffer, however, is that the framerate leaves a lot to be desired on the consoles, regular framedrops are the norm. The AI, too, varies from being ever-observant to degenerating into plump, brainless bullet-sponges that get stuck behind small bushes and walls, ready to be riddled with gunshots. Such glitchy behaviour is so regularly encountered, I started to incorporate it in my startegy of survival to predict that at least one enemy would be easily taken down due to that behaviour. However, we were warned, Bethesda-games are usually riddled with bugs. This may not suffice as an apology, but it didn´t diminish the fun of playing too much that I wanted to quit.

    The world: No doubt, this is what Fallout 4 has going for it. It´s a wasteland with heart, where nice little surprises await in some seemingly abandoned cars/houses, the paths are all but beaten and feel bursting with mysteries that want to be unravelled. From interesting scrap-metal-palaces to the ruins of gloomy suburbs to just wandering the wasteland, there is much to be seen. The new, slightly lighter colour-pattern helps to create the feel of a wasteland-world that is slowly starting to feel very natural to its inhabitants. Thus it looks bleak overall, yet still strangely inviting. However, one cannot shake the feeling of "been here, done that", especially when having played Fallout-titles before. The world is as inviting as ever, yet it feels a tad too familiar and close too Fallout 3/New Vegas by now, without real higlights like the life-filled casinos in New Vegas, which is why strong gameplay is needed to shake things up a little.

    Gameplay: Sadly, gameplay is the least riveting thing about all of fallout 4. It does very little to exceed the expectations that people had, it still feels as sluggish as ever, guns don´t give that much feed-back as one would have wished and feel very similar to each other, so that once again the VATS is the saving grace of Fallout not becoming too stale over time. Furthermore, enemies do not need some special tactics to deal with them, it usually boils down to "shoot it till it doesn´t move" which gets very familiar very fast. The customization is nice, but why should I feel excited about customizing guns that do not really have much of a feel to them and are quite similar in the first place? On the other hand, the house-building is maybe the freshest idea bethesda has had in a long time and I will give them credit for that, if it is not me, at least many other gamers will have fun playing Wasteland-Architect for some more time in F4, good job on that one.

    Story & Questlines: I will not talk about the story for obvious reasons (spoilers), the game is too fresh out the oven to discuss that. What can be said: It´s enough to keep you engaged, but it doesn´t reach the heights of NV and falls flat when compared to the strong competition like Witcher 3 and even GTAV. A fortiori, I was very dissappointed that not even the normal questlines tried to be something special, they´re typical fetch-quests, shoot-up-the-bandit-quests, go-there-look-at-that-quests. Sure, those are the standard for open-world games, but Fallout 4 has no stories in that quest-lines to keep me engaged, GTAV and Witcher (that often have similar quests) have the decency to make me care for the quests through meaningful dialogue and superb characters. Fallout 4, on this aspect falls flat, it just indulges in its own sense of dark humour yet completely forgets that it also needs good characters to make me care for the tasks they´re posing.

    Overall, Fallout 4 plays, looks and feels familiar and if it wasn´t for the engaging premise of the nuclear wasteland per se, it would be a standard open world. Furthermore, technical issues pile up and thus drag the game down. 65/100
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  23. Nov 15, 2015
    7
    To the people giving it 0's 1's and 2's... you REALLY dont have a god damn clue what a 0 game is.. go play Mindjack or Ride to Hell Retribution.. THEN come back here and talk to me about giving Fallout 4 a 0. Yer **** STUPID.

    The game is fine. It HAS been dumbed down ALOT.. but it's still a fun trip through the wasteland.

    It's a solid 7.
  24. Jul 10, 2020
    7
    Starts of really well, but it kinda gets boring quickly. Story is also a tad dissapointing, and it lacks a lot of the charm of earlier entries
  25. Nov 26, 2015
    7
    It is not a 10, it really is no better than fallout 3, to be honest. After about 15 hours of game play I am getting jaded. It is worth 60 dollars you will get your money's worth. this game is not ground breaking and its visual mechanics are out dated. The only great thing I can say about fallout 4, is now we should see a new TES coming hopefully soon, and hopefully that new title canIt is not a 10, it really is no better than fallout 3, to be honest. After about 15 hours of game play I am getting jaded. It is worth 60 dollars you will get your money's worth. this game is not ground breaking and its visual mechanics are out dated. The only great thing I can say about fallout 4, is now we should see a new TES coming hopefully soon, and hopefully that new title can show this company's innovation once again. Expand
  26. Nov 12, 2015
    7
    It's a nice game. Interessting world design, some good NPCs. Unfortunately it isn't as good as Fallout 3 or New Vegas if you are in Roleplaying Games. They removed the old skill system, instead you chose to spend a point at each level up on attributes or a perk. The perks decide if you can or can't do something.

    The good thing in the new game is you don't have to zone as often as in the
    It's a nice game. Interessting world design, some good NPCs. Unfortunately it isn't as good as Fallout 3 or New Vegas if you are in Roleplaying Games. They removed the old skill system, instead you chose to spend a point at each level up on attributes or a perk. The perks decide if you can or can't do something.

    The good thing in the new game is you don't have to zone as often as in the old games. Big buildings are still there own zones but houses are part of the "overworld".

    It's a game you can have fun with but it will disappoint you if you have specific expectations for a Fallout game.
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  27. Nov 15, 2015
    7
    Good game but should have lowered graphics to make it run 60 fps. It's more action fps now and as such needs better control that 30fps wont deliver. Loading times could be shorter. It's simplified but if you don't expect perfect rpg as 1 and 2 was you'll be happy. Great freeroam fps sandbox that needs more optimization.
  28. Nov 10, 2015
    7
    Entering the Wasteland for the first time: "Oh W3 had much nicer environments"
    Entering Diamond City: "Oh Novigrad was much more lively. And i could actually enter it without any loading screens."
    Playing through the main quest: "Oh W3 had much more epic and impactful storyline" Playing through the side quests: "Oh W3 did that way better, too!" Talking to NPC´s: "Well oh, W3´s
    Entering the Wasteland for the first time: "Oh W3 had much nicer environments"
    Entering Diamond City: "Oh Novigrad was much more lively. And i could actually enter it without any loading screens."
    Playing through the main quest: "Oh W3 had much more epic and impactful storyline"
    Playing through the side quests: "Oh W3 did that way better, too!"
    Talking to NPC´s: "Well oh, W3´s dialogues were so much better written. NPC´s and their backstories were much more realistic."

    Its a fun Game but since W3 came out this year you can´t shake off the feeling that it seems kind of outdated after that...
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  29. Feb 14, 2016
    7
    Experienced a few bugs that made things nearly unplayable although after failing a certain quest the freezing during save glitch went away. Really wish that Bethesda put more money and time into fixing things before they shipped the game or at least patch things. It's a cool game but needs a lot of patching.
  30. Nov 16, 2015
    7
    Fallout 4 is a great game, no doubt about it. So much of the game stays true to its original calling. Crafting really is alot of fun. Quests and the fallout world in general keep you well immersed. Random encounters, a compelling storyline, fun side quests, and unique but subtle ways to approach missions really pull the player into this game.

    However, some serious issues have to be
    Fallout 4 is a great game, no doubt about it. So much of the game stays true to its original calling. Crafting really is alot of fun. Quests and the fallout world in general keep you well immersed. Random encounters, a compelling storyline, fun side quests, and unique but subtle ways to approach missions really pull the player into this game.

    However, some serious issues have to be mentioned. These issues stop the game from getting a 10/10 or 9/10 because its more than what we should expect from such a huge game in 2015. Especially since its been close to 7 years since the last fall out. Shocking to hear some critic reviews online saying this is a perfect game that has been well polished, because that simply isnt true. Yes i think the game is a ton of fun and worth playing, but there are some glaring issues which stand out which make it feel like a PS3 game rather than next gen. Below, is a list of the good and bad.

    1. AI is really stupid. Just choose a good choke point, fire and watch them call come running to you to get mowed down.
    2. Combat feels a but clunky, especially so for melee combat.
    3. Voice acting for super mutants could have been done better. Sounds contrived.
    4. Characters speak over each other, so you some times miss out on conversations.
    5. You have to stand directly opposite a character to hear them properly. Especially annoying if your on a mission with a story character and you cant hear their story because you are following them. This issue is just inexcusable.
    6. Building settlements function is a little frustrating. Not much direction on how to do it, so you have to resort to google or trial and error.
    7. Graphics arent bad, but make it as if your playing fallout 3.5 rather than fallout 4.

    The good:

    1. Compelling storyline.
    2. Super Immersive environment which is obvious a lot of thought has gone into.
    3. Finally picking up junk matters because junk can be broken down into special components required for crafting.
    4. A unique and vast crafting system which is complimented by the environment and your scavenging kills which for once doesnt feel over tedious.
    5. Getting power armour early in the game, and the ability to craft unique mods for it. Left me tweaking it whenever i could, but not being able to use the OP item all the time since you need special fusion cores to run it. Tweaking it felt like owning a classic car which you kinda kept in the garage only to use on special occasions.
    6. The deep and interesting lore, characters, environment, theme of the fallout world, which really makes you feel part of the game.
    7. The random encounters with varied characters and locations.
    8. The vast amount of unique side quests available. The map may not be the largest in the gaming world, but it feels as if every corner of every location has a story and side quests are fun enough to keep me side tracked.
    9. A story line that doesnt care too much about your character level. (I.e. doing too many side quests and being OP for early quests)
    10. Unique way to approach some missions. You can be a strong character and bust in killing everything, or have you might come across a robot on the mission and reprogram it to do the killing for you. I love how there are those kinda surprises placed in missions.
    11. The character stats and wide variety of perks available make for interesting character builds depending on how you want to play. Something about it makes it feel that character development stays true to RPGs of the past.
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  31. Aug 20, 2016
    7
    I gotta say, before I purchased Fallout 4 I was expecting and hoping it would be more of Fallout 3. What I got was not what I was hoping for. That is not to say Fallout 4 is bad by any stretch of the imagination. I can't help but feel like Fallout 4 is a lazy way to make a Fallout game. The quests (pretty much from everyone you meet) are the same over, and over, and over again. GoI gotta say, before I purchased Fallout 4 I was expecting and hoping it would be more of Fallout 3. What I got was not what I was hoping for. That is not to say Fallout 4 is bad by any stretch of the imagination. I can't help but feel like Fallout 4 is a lazy way to make a Fallout game. The quests (pretty much from everyone you meet) are the same over, and over, and over again. Go here kill these ghouls, raiders, or super mutants. If not that then it's go here and get (insert weird piece of technology here). For the most part though, I enjoyed my time with Fallout 4 but not enough to do another play through. There is a lot more color now, so everything doesn't have that greenish brownish hue. I wasn't sure at the start if I liked that or not only because Fallout 3 really looked like several nuclear bombs went off, thus ensuring that apocalypse look and feel. The color is actually kinda nice. The gun play was also changed up a little bit making it a little less aggravating than previous titles, not to mention the addition of legendary weapons, and armor. Legendary armor more or less give you buffs to stats like intelligence, and charisma. Whereas legendary weapons add buffs like fire damage, or extra damage to specific types of enemies. Now about those dialogue choices. In my opinion dialogue choices in previous fallout games drastically effected how the game would play out. In Fallout 4 however, it felt as though I could either be nice as hell or a sarcastic nice as hell **** and it never REALLY changed the outcome. Sure, I could be kind of an **** and the character might not like me but they would still do the exact same thing if I was nice but instead have a good opinion of me. I didn't feel like there were any real consequences to any of my choices. That said, playing the same types of fetch or kill missions don't really give you a chance to be evil or good. If you are a long time Fallout fan I fear you may be a bit disappointed. If you haven't played any Fallout games and are looking to scratch that RPG itch, then you should definitely give it a shot at say 30 or 40 bucks, and get the DLC with it. Some of the DLC is better than the original game I think. Expand
  32. Jun 20, 2016
    7
    This review contains spoilers, click expand to view. Over one year ago Fallout 4 was shown at E3 2015. Everyone was excited and waiting for this game for too long. Problem is: it is worth it? Guys, since first video it was possible to understand the route taken by Bethesda. But I waited this game with hype anyway, thinking that things could go better.

    Plot: in my opinion the best thing done in the game. The start in a pre-Great War period didn't excited me, but I must say that it worked enough and it's definitely well done. The second phase, in the Vault, is just only necessary to the plot but quite flat and it is not how to live your life in Vault 101 in Fallout 3. In Vault 111, here, you go in and get out...210 years later. I also liked this thematic: the poetic of man out of time, but that walks side by side to it. Evading death, thanks to hibernation, but still find yourself in a completely changed world, because despite you've cheated death, you can't fool time. The changes you have to face, being unable to be the master of your fate. The need to be prepared for the future, despite all the odds. Time has run its road: in fact, during all of hibernation, events of all previous Fallout happened. This "retcon" is very nice and I loved it. Then if in Fallout 3 we had a son looking for his father, here is the opposite, and this is fascinating. Thematic about AI's freedom is also good and always beautiful. What is alive? What it means to be truly alive? I'm alive because I'm human...or "Cogito ergo sum" - "I think, therefore I am" just as René Descartes said. I believe that every sentient being, and capable of self-determination, deserve to live, whatever it is its nature. Plot twists and memorable moments are not lacking: the fact that your son, Shaun, is "Father", was really nice (perhaps predictable). Arrival of the Brotherhood of Steel in the Commonwealth is great, and the epic journey in Glowing Sea is absolutely fantastic. Plot was the only thing that really push me to play Fallout 4 and I have to say that, anyway you think about it, it was very beautiful.

    Fallout 4's gameplay isn't great. Needless to say how the RPG component has been sadly reduced by much. The difficulty at the beginning of Fallout 3 was very high, in Fallout 4 it is all too simple. Only two hours and you already get a power armor and defeat a bloody deathclaw. Unthinkable: I consider this is a lack of respect for the game itself. It isn't no more necessary to repair weapons and armor as they are indestructible, and this also is terribly bad. V.A.T.S. in slow motion doesn't seem anything special, and improved FPS component is good but it overwhelmed the RPG component. Less RPG, more action. And it's blasphemy for Fallout. Weapons and armor's crafting is fun and useful, but recycled materials that you pick up around the world are quite useless if you can't use it to repair them. Power armor's management is well done, and I liked it. Even clothing system is good and free in choice. The map is big enough to explore and there are interesting locations, including my favorite, the Glowing Sea, very well made, a clear reference to The Glow of the first chapter. I faced problems in finding side quests, which seem strangely only few, although some are as beautiful as that of the USS Constitution, Cabot House, and absolutely wonderful the Paladin Danse's companion quest. Companion's management and relationship is quite good but they can't die...another easy thing. The management of skills using the talents and the new skill-tree is just bad, you can also freely edit the S.P.E.C.I.A.L. and it makes the game less RPG and easier. New dialog system isn't good and too much simplified, and voiced protagonist sounds strange. The management of settlements is one more thing, but doesn't add much to the gameplay. This kind of gameplay is clearly too much influenced by Skyrim.

    Fallout 4 is graphically enough nice, surely not Next-Gen. Creation Engine is still too anchored to the past and so the graphics it isn't very high. But there is a great attention to detail in weapons, power armors, electronic components and all scenario's objects. Less powerful graphics engine for a greater attention to detail. The more colorful art direction, in the Commonwealth, is not bad. Inon Zur's soundtrack is pretty good, and classic songs in the game are very beautiful and varied.

    Fallout 4. If not for the plot, and for a few advantages, I would hardly played it 200+ hours. It's the weakest Fallout's chapter, due to gameplay's simplification and ease. It's not the Fallout game that we were waiting for 7 years...but that's what we have. At this point you have to wonder if they can do worse in the future, but I can say that Bethesda isn't making RPGs better. Todd Howard was wrong. Today's gaming industry is wrong. Real RPGs are almost gone, and the ease of the damn casual gamers is just bad. But yet I didn't lost hope and I continue to play. Because they can take away good games, but not my will to love them.
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  33. May 13, 2016
    7
    Have always enjoyed the Fallout Franchise but alas this rendition has fallen short. Honestly I was able to easily walk away from this game numerous times for other games. It took me about 6 months to actually finish the game, thanks to the total lack of a compelling storyline. The gameplay feels very stale and outdated and the graphics are extremely outdated, they really don't feel muchHave always enjoyed the Fallout Franchise but alas this rendition has fallen short. Honestly I was able to easily walk away from this game numerous times for other games. It took me about 6 months to actually finish the game, thanks to the total lack of a compelling storyline. The gameplay feels very stale and outdated and the graphics are extremely outdated, they really don't feel much improved from Fallout 3 to be honest. I would recommend waiting for the definitive version of the game to be released with all the DLC included and picking up at the much lower price. Bethesda needs to up their game big time for the next Fallout. Expand
  34. Jul 29, 2017
    7
    After a strong start, Fallout 4 fails to stablish a strong storyline due to a weak diaogue system.
    Although its open world is beautifully well done, missions become chores, and few of the sidequests remain memorable on the long run. Other pros are settlements and weapon crafting system.
  35. Jun 19, 2017
    7
    Ah Fallout. I am a huge fan of the Fallout series. Especially Fallout 3. When this was announced I was so hyped like everyone else. But we got a good game, but not a great one. There is many problems and it feels like a shell of the older games. Still fun adding the mods too.
  36. Aug 9, 2016
    7
    Fallout 4 is a good action adventure/FPS, but it is severely lacking in the RPG department. It's not a bad game, but I can't help but feel Bethesda outright ignores fans demands of endint casuallization.
  37. Nov 10, 2015
    7
    I don't think the level of quality deserves a better rating. The graphics look dated, the world doesn't feel very alive, the characters feel awkward. If this was some unknown game, I don't think it would be gain much attention.
    However, the setting is pretty unique and the story is starting to grow on me (about 15 hours in). Overall an enjoyable game.
  38. Nov 11, 2015
    7
    For all the people saying they rate 0 to even out the 10s or those saying they rate 10 to even out the 0s...Why do you put you real rating then? Problem fixed no? Do you realize how both sides are ridiculous? Give your real rating and don't mind the others, that's how you are gonna fix this.
  39. Nov 10, 2015
    7
    Fallout 4! If you thought the negative criticism was just graphics hores b!tching, prepare to be proven wrong!
    Ey at least the vault girl got a nice booty tho
    1011
  40. Jan 23, 2016
    7
    this is a pretty nice game , it is have a great consept with a very interesting and kind of addictive gameplay in every way , it is a massive world with thousand things to do great weopons with plenty of upgrades . the one thing is bad for me is there tons of junk items and the inventory gets heavy every bit of time and honestly it is kind of annoying .
  41. Nov 11, 2015
    7
    Fallout 4 is one of those games that is enjoyable to play in spite of itself. A PC port lacking fundamental options (I had to edit 2 separate .ini files to change the FOV and turn off Mouse Acceleration), a UI optimized for consoles, and a LOT of bugs all try desperately to make it so you won't have a good time. In my first 6 hours of play, I lost at least an hour of progress due to aFallout 4 is one of those games that is enjoyable to play in spite of itself. A PC port lacking fundamental options (I had to edit 2 separate .ini files to change the FOV and turn off Mouse Acceleration), a UI optimized for consoles, and a LOT of bugs all try desperately to make it so you won't have a good time. In my first 6 hours of play, I lost at least an hour of progress due to a mixture of bugs that locked up the game (always quicksave before using a terminal), and a horribly sporadic autosaving system. Additionally, the movement feels extremely dated. The AP you use to activate VATS also serves as a stamina meter that you use up while running (a la Skyrim). That's right, a stamina meter that gates how long you can run, in an open world game where 90% of your time is going to be spent running. I didn't like the mechanic in Skyrim, and I like it even less now.

    But despite all of that, I find myself about 10 hours in, and wanting to play more of it, once I finish writting this review. The fundamental exploration is solid, the crafting system is interesting, and actually gives me a justification to pick up literally everything I possibly can, and the settlement system seems to have a decent amount of potential. The shooting is actually serviceable, compared to Fallout 3, but you'll still likely find yourself going into VATS on certain enemies with erratic movement patterns to try and conserve ammo.

    Basically, I think that if you didn't like Fallout 3, there's almost no way you'll like Fallout 4. If you wanted to like Fallout 3, but couldn't because of the shooting mechanics/VATS, then you'll probably have a good time here. If you loved Fallout 3, and want more, then this is the game for you, but just know what you're getting yourself into. This is not a perfect game, or even a fantastic game in the year 2015, despite what many reviewers have said. Go back to 2011 or 2008, and my opinion would likely be different, but in 2015 I think this is a really solid exploration FPS/RPG with a lot of problems. If you're on the fence about this game, then don't get it now. I don't think I'd have a hard time recommending the game for $40, but $60 is just a bit steep (imo) for how many problems it has.
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  42. Nov 11, 2015
    7
    It's a good game, just not a good Fallout game.
    The new game play additions were good ideas in concept, but poor in execution. This is probably because what they introduced clashes horribly with the game play that made Fallouts 3 and New Vegas masterpieces. For example, you now have the ability to aim down the sights of your gun. I can understand why Bethesda would choose to do this (for
    It's a good game, just not a good Fallout game.
    The new game play additions were good ideas in concept, but poor in execution. This is probably because what they introduced clashes horribly with the game play that made Fallouts 3 and New Vegas masterpieces. For example, you now have the ability to aim down the sights of your gun. I can understand why Bethesda would choose to do this (for the purpose of modernizing the franchise), but it negates the need for V.A.T.S. Throughout the main campaign, especially near the beginning, simply aiming down the barrel of your gun is more accurate than using V.A.T.S. I find this to be a disservice to avid Fallout fans because the cutting edge game play that defined the last gen Fallout games is being thrown out and replaced with CoD controls. But this is only where the problems begin. Somehow, the dialogue in this game is substantially worse than Fallout 3. I mean this in an objective way, the dialogue seems more robotic and less-natural. It is only made worse by the substandard performances of the voice actors and the awful lip sync. To be fair, the voice acting in the previous two Fallouts was nothing to gawk at, but the fact that the dialogue is better nearly makes up for this. I also don't like how there are voice overs for the protagonist. The decision to include verbal dialogue ruined the illusion that I was the lone wanderer in the wasteland. There is a reason why Link has no dialogue in the Legend of Zelda. There is also a new running mechanic in the game. Like aiming down the sights, this was a nice idea in concept, but done badly. The newfound ability to run make traversing the wasteland quicker and less tedious. However, running diminishes your AP levels faster than you can say "Fallout 4 is a disappointment!" Normally this isn't an issue, but it is kind of one in combat. Imagine your running around the battlefield, trying to avoid getting shot and you see an enemy. Instinctually, you slow down time with V.A.T.S., and attempt to gun down your enemy. There's just one problem; you can't. You don't have enough AP because you were just sprinting around. Your only choice now is to exit V.A.T.S. and get shot in the face. Oh, but I can hear the naysayers now. "This isn't a problem because you don't use V.A.T.S.!" Well, I did say kind of an issue. Finally, I have mixed feelings regarding the dog. Now don't get me wrong, I love dogs, but I don't believe having a dog as a companion in a Fallout game is a good idea because it detracts from the lonely, helpless feeling the Fallout games are famous for. Like I remember when I first exited vault 101 in Fallout 3. My initial reaction was "wow, the world kind of sucks now," but as I ventured forth into the waste land I felt dreaded, alone, and a little uncomfortable. And this is one of Fallout 3's greatest strengths; tone. But in Fallout 4, you leave vault 111 and immediately get a dog, a companion, a character that rids the narrative of any sense of isolation. Now this is not to say that companionship in games is bad, because it isn't. Games like The Last of Us and Bioshock Infinite have proven this, but neither of those games are Fallout. To conclude, Fallout 4 is very much the Skyward Sword of the Fallout franchise; it's good in it's own right, but a terrible entry in their respective series'. Personally, I believe everyone would enjoy this game loads more if they pretended it were a new IP, Borderlands, or something like that. But at the same time, no player should have to do that to enjoy a game, which is why I'm giving this game a 7/10 along with every other reason I explained in this review.
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  43. Dec 28, 2015
    7
    My initial impressions of the game were more positive but now I am bit fed up with FO4. The dialogue system falls flat not due to the fact that we have less choices but because the choices and the writing in general is of a lesser quality. There are few UNIQUE side-quests which is quite disappointing and most side quests are just opportunities to farm and nothing more. Witcher 3 made upMy initial impressions of the game were more positive but now I am bit fed up with FO4. The dialogue system falls flat not due to the fact that we have less choices but because the choices and the writing in general is of a lesser quality. There are few UNIQUE side-quests which is quite disappointing and most side quests are just opportunities to farm and nothing more. Witcher 3 made up for grindy elements with great writing but FO4 has very functional writing, getting invested in the world is quite difficult.

    Combat can be a lot of fun and the gibbing is cool, way way way better gunplay than FO3. The best part of the game for me is all the emergent gameplay stuff like walking around one of the rundown districts and then hearing a gunfight commence somewhere near by or walking into an ambush at night time. The difficulty is quite artificial though as most enemies take way too much damage and it just feels stupid having to shoot a human enemy dressed in light armor seven times with a shotgun at point blank range. Once you get near the level 50 mark you will just be massacring everything though and that becomes boring quickly.

    Crafting weapon mods is really nice and quite essential for most char types but settlement building requires too much of your time and is ultimately useless outside of key missions.

    There's nothing really memorable about FO4 other than it's size. There are dozens and dozens of locations to visit and dungeons to raid but this is all for naught as the quests just lose steam very quickly.
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  44. Nov 11, 2015
    7
    To people that don't like the game. Consider your rating. If you don't like it, give us a reason and give us a legit score, not 0-2 like most of you do. The game is good but has it's flaws, that's why I give it 7.
  45. Nov 13, 2015
    7
    This is a difficult game to review. Amidst the extremely polarized reviews, I'm still not entirely sure where I stand. I had registered this account a couple of days ago simply to give the game a scathing review, much like a lot of other people have. The first hour of the game left me craving Fallout 3, but the more time I've invested into the game, the more it's grown on me. The last 5This is a difficult game to review. Amidst the extremely polarized reviews, I'm still not entirely sure where I stand. I had registered this account a couple of days ago simply to give the game a scathing review, much like a lot of other people have. The first hour of the game left me craving Fallout 3, but the more time I've invested into the game, the more it's grown on me. The last 5 hours I've spent in-game convinced me to change my review and increase my rating.

    Graphics/Environment
    Pros:
    - good variety in landscape
    - variable (and sudden) changes in weather patterns are an AWESOME addition
    - graphics have been improved to some degree
    Cons:
    - pretty much all of the same issues as previous Fallout/Elder Scrolls titles (character animations, dialogue face/lip synching, etc)
    - graphics haven't improved that much
    - graphics look "plastic"
    - seems to lack the dark, dirty, grungy, gritty feel that I've grown to expect from Fallout titles

    Player Character/Backstory
    Pros:
    - pre-voiced names ("Ah, Mr. Slaughter!")
    - facial scars are cool
    Cons:
    - new customization system is tedious - makes me miss the old slide-bars
    - not enough variety (hairstyles, colors, etc)
    - definitive back story and only one preset voice - really breaks immersion for me
    - You aren't making a character, you're just repainting the stock car Bethesda wants you to drive.

    RPG Elements
    Where to start? Well, let's sum it up in one word: "Streamlining"
    Pros:
    -
    Cons:
    - Skills/traits have been completely scrapped in favor of a simplified ("streamlined") perk tree
    - Impact of S.P.E.C.I.A.L. attributes has essentially been reduced to unlocking perks further down the tree
    - Entirety of character development is perk choices, so leveling up does not feel nearly as rewarding (compared to assigning skills points to increase character competency and selecting a perk to add variety)

    As a stand-alone Adventure FPS, I don't hate the skill tree. I don't hate the leveling system.
    As a Fallout title, it infuriates me.
    It doesn't feel like an RPG because it isn't an RPG.

    Gameplay
    Pros:
    - combat has been vastly improved
    - sprinting has finally been implemented
    - gunplay outside of V.A.T.S. is extremely fun (this coming from someone that almost exclusively used V.A.T.S. in previous titles)
    - D-pad favorites menu is much improved
    Cons:
    - I hate the new V.A.T.S. - overpowered or not, they should have left it as it was

    Dialogue Wheel
    It's bad. It's bad and they should feel bad. The options are bland and uninspired. In every conversation, you get the same four options: Yes, No, Sarcasm, Huh?. Occasionally there will be a speech check thrown in, but the goal and endgame might not always be what they seem. I'm rarely invested enough to care to try, though (or to try to care). I'm usually just trying to get through the conversation as quickly as possible so I can go back to shooting things. Conversations are dangerous territory for me because the longer I'm stuck spinning the dialogue wheel, the more I'm thinking about shooting the person I'm talking to. Conversations lack depth. Characters lack depth. There's no wit, no dark humor. Everyone is dull and boring, haphazardly thrown in to populate the wasting wasteland. I don't really find myself caring about anyone until they're staring down the barrel of my 10mm hand-cannon.
    People also praise the "open" dialogue (you are not locked into the conversation), but I find it ruins a lot of the immersion for me and makes the conversations seem even more shallow.

    Crafting
    I didn't think I'd like it nearly as much as I do. I spent 8 straight hours last night just scrapping and building up my settlement. I just couldn't stop.I kept trying to break away and work on quests, but something always manages to pull me back in. It's addicting and it's fun. In my opinion, it's one of the biggest redeeming aspects of the game. I love modding my weapons (my 10mm is GODLIKE), I love modding my armor, and I love settlement building. But it's a double-edged sword, because it's fueled by one of the worst aspects of the game: looting Looting "Hey, remember all of that useless crap we left all over the wasteland? Now it's useful! Isn't that awesome?" No. No it's not. First off, it takes all of the fun out of looting. Not only did they over-simplify it by allowing you to pull items from containers without opening them (eliminating a certain level of immersion), they also removed the need to consciously LOOT. You used to have to comb through the crap for the few trinkets worth taking. Now that everything's useful, there's no point in being picky. Take it all until your inventory is full, dump it, then go again. If it's not bolted down, it's going with you. It's not an art form anymore. Adhesive [expletive deleted] Verdict Is it an enjoyable game? Definitely. Is it Fallout? Not really. It's an excellent post-apoc shooter (with more depth than a standard FPS), but a horrible Fallout installment. Take that for what it is
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  46. Nov 12, 2015
    7
    I really dont know why people are giving this a 0.... so far im enjoying it and im a huge Bethesda fan. This game has some flaws like every game ever made... also 2015 wasnt best year for games, but Bethesda was probably trying to put a new spin on fallout and make into a different type of RPG. I HAVE NO IDEA WHY guys want classic RPG. We had the same RPG concepts for 20 years already.I really dont know why people are giving this a 0.... so far im enjoying it and im a huge Bethesda fan. This game has some flaws like every game ever made... also 2015 wasnt best year for games, but Bethesda was probably trying to put a new spin on fallout and make into a different type of RPG. I HAVE NO IDEA WHY guys want classic RPG. We had the same RPG concepts for 20 years already. They all get boring pretty fast after playing several. They could have mixed perks with skills, rather than removing skills completely. Glitches happen on ever game... give it a break people.........Dialogue system is okay not terrible. You just need to get used to it. I dont like how you get a Godly unkillable dog in the beginning, that was a huge turn off. Crafting and moding system is awesome, i really enjoy it. Characters to seem a little bland, but the Dialogue it self is a nice improvement. Character creation is extremely good, loved it. Combat itself was a huge improvement. I still wished they had good and bad karma. I really think they should have kept the skills, but joined it with the perks. The game itself is fun to play, but could have been a lot better. Expand
  47. Nov 14, 2015
    7
    I'm sure this is an awesome game for hardcore fallout fans but it needs a lot of commitment. If you are a casual gamer or not crazy about Fallout yet and just want to have a quick play to see what all the fuss is about, don't bother because you need to invest at least an hour before it starts being fun. Here are the problems I have with this game in the first hour:

    It takes about 30
    I'm sure this is an awesome game for hardcore fallout fans but it needs a lot of commitment. If you are a casual gamer or not crazy about Fallout yet and just want to have a quick play to see what all the fuss is about, don't bother because you need to invest at least an hour before it starts being fun. Here are the problems I have with this game in the first hour:

    It takes about 30 minutes before you even start playing the game, the movie sequence takes ages. And then it takes another 30 minutes of boring gameplay before you get in your suit.

    Once you actually get in the suit (which is an awesome moment btw) you have to repair it all the time. This is a grind and gets old quickly.

    The graphics are nowhere near as good as say Witcher 3 and loading times are so slow (have no idea why could be my rig but other modern games load so much faster)

    The insects and monsters that attack you when you walk around feel like they were coded 20 years ago. Their graphics are terrible and they move around like blocks of wood on string!

    You get loads of guns but hardly any ammo. You have to search and go on missions to stock up, another boring grind.

    The inventory systems takes ages to learn and feels like you are studying for an exam. It is over complicated and confusing.

    I am having fun but I don't know if I have the energy or this to carry on playing.
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  48. Nov 13, 2015
    7
    I was disappointed at the glitchyness of the game, but I expected it to be. This is Bethesda we're talking about. The crafting is annoying and it doesn't "just work" but it can be fun. I love the story and the voiced protagonist. Companions seamlessly participate in conversations with you and other NPCs at the same time. The VATS and FPS works way better than FO3 and New Vegas. Overall, II was disappointed at the glitchyness of the game, but I expected it to be. This is Bethesda we're talking about. The crafting is annoying and it doesn't "just work" but it can be fun. I love the story and the voiced protagonist. Companions seamlessly participate in conversations with you and other NPCs at the same time. The VATS and FPS works way better than FO3 and New Vegas. Overall, I was expecting to give this game a 9 or 10, but it's only a 7. I look forward to playing it for hundreds of hours. Expand
  49. Nov 13, 2015
    7
    This game does not deserve the negative reviews it's been getting. Half of the issues seem to be about the graphics, which when you consider the amount of individual objects you're able to pick up (NO other games but those made by Bethesda do this with such detail), the graphics aren't all that bad. The game excels at allowing you to explore and collect and settlement creation is usuallyThis game does not deserve the negative reviews it's been getting. Half of the issues seem to be about the graphics, which when you consider the amount of individual objects you're able to pick up (NO other games but those made by Bethesda do this with such detail), the graphics aren't all that bad. The game excels at allowing you to explore and collect and settlement creation is usually awesome.

    But here are my gripes:

    - TERRIBLE voice acting and facial animations. It's so bad that it takes you right out of the game.

    - Menus and UI need a lot more polish, as comparing weapons and armor and crafting mods is extremely cumbersome.

    - Load screens for entering buildings have been done away with for years in other games. Why is it so prevalent, even for tiny spaces in some cases?

    - settlements are great but it's a bummer that existing structures can't be modified or improved within them. The mechanics and opaque UI detract significantly from my experience.

    - so many mechanics, so few explanations. I've never had to google how to do things in a game as much as I have this one (running wires, comparing stats, settlers, etc.)

    I'd still recommend the game though, issues notwithstanding.
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  50. Nov 14, 2015
    7
    Fallout 4 is not so bad but i wouldn't call it a AAA game. Graphic is not the best but sometimes it doesn't matter if the concept of the game, storyline and playability is good. Lets start with game concept: its a cross genre of strategy, rpg, fps and hidden treasure.I played it over 20 hrs and I forgot about the Shawn(taken baby) and that I should rescue him. I'm saving everyone orFallout 4 is not so bad but i wouldn't call it a AAA game. Graphic is not the best but sometimes it doesn't matter if the concept of the game, storyline and playability is good. Lets start with game concept: its a cross genre of strategy, rpg, fps and hidden treasure.I played it over 20 hrs and I forgot about the Shawn(taken baby) and that I should rescue him. I'm saving everyone or searching for a duck tape. Which brings me to game mechanics. You can create new mod on your favourite gun but you cannot dissasemble other guns to get the right parts. House creation for settlers is pain - skipping this. Interesting characters, puzzles, epic battles(just deathclows) even funny dialogues are missing... seriously that just robots are funny. So why 7 points?? Dog is great. wearing a power armor is like to be an iron man. The dog. W.A.T.S targeting system is better. Dogmeat. Cooking and preparation of drugs /like it/. Fluffy the mans best friend running around fetching guns... Conclusion: lets hope for a good update that will repair the manifold game flaws. Expand
  51. Nov 16, 2015
    7
    Fallout 4 is done in traditional Bethesda style. The graphics are nowhere near where they should be for next gen, but it has a decent story and alot of side missions. Graphics are not everything and i believe Bethesda knows that. The begging of fallout four felt very rushed compared to the in depth levels leading to leaving vault 101. Fallout 4 seems to be getting away from the formula ofFallout 4 is done in traditional Bethesda style. The graphics are nowhere near where they should be for next gen, but it has a decent story and alot of side missions. Graphics are not everything and i believe Bethesda knows that. The begging of fallout four felt very rushed compared to the in depth levels leading to leaving vault 101. Fallout 4 seems to be getting away from the formula of fallout 3, and going with a style that familiar to a lot of rpgs. The brown and green shaders of fall out 3 are gone and there is beautiful detailed apcloptic environment. The new building since is very nice, and offers a lot of building options. The new building system has some flaws that i hope will be worked out. The shooting mechanics have been revamped to an almost smooth shooting unlike fallout 3 where vats was your best friend. Vats is anther thing that changed it is no longer a full stop of time but a slow motion time lapse. Overall the gameplay mission and side quest will keep you hooked. There is defintly graphic improvement over fallout 3. I was just expecting a little more individualism from fallout 4. The pros and cons balnce each other out though. Expand
  52. Nov 24, 2015
    7
    I've already posted a few instagram photos of the bugs in this game be it traders stuck on roofs or my companion swimming while in a second story building. I think I've been fortunate in not experiencing the ground busting glitches some have experienced.

    I think its safe to call this game middle of the road in terms of what I expected in Fallout 4. I have praise for the crafting system
    I've already posted a few instagram photos of the bugs in this game be it traders stuck on roofs or my companion swimming while in a second story building. I think I've been fortunate in not experiencing the ground busting glitches some have experienced.

    I think its safe to call this game middle of the road in terms of what I expected in Fallout 4. I have praise for the crafting system which can be very enjoyable at times or a complete pain in the butt. Almost everything is used for crafting which can be overwhelming at times. Trying to provide a supply of chemicals for bombs and food for cooking and material for your weapons can have your backpack filled in one zone if you take absolutely everything. Still it can be fun to fully mod the 10mm pistol or for me the .44 mag and go dirty Harry on everything.

    The settlement building and maintenance I found provided nothing for me. In my current playthrough I've only decided to build up Sanctuary and add random customization when bored. The others I care little about and defend them when the odd attack occurs or just leave them since I've found no consequences for my actions.

    Graphically I have to agree with many that it is no leap from Fallout 3 or Elder Scrolls to Fallout 4. Feels slightly more improved but character animation can be sluggish or just silly (insert Youtube vids on the matter) The most stunning visuals I found was the Glowing Sea which actually gave me the sense of post apocalyptic disaster. Long distant views the frame rate can drop and look depleted which takes away from the sense of exploration. On the other hand the mini nuke still looks very nice when going off.

    The voice acting I can find no fault with as with Fallout and Elder Scrolls it can be a pillar of the game when driving the story along. The characters so far have been well done some are what you expect in cliche and heck some are just a waste of script but when trying to populate Boston I expect things to get muddy.

    I think the story has been pretty good so far. I'm not going to give it an Oscar with any "I want my son back!" kind of plot but heck still not bad even if it tries to come off as Blade Runner (for me anyways). Consequences, tough choices I've yet to see anything that would test that. I can't start the game then start rampaging a village at least I don't think so (miss you Las Vegas). I'm not saying that is a deal breaker but the sense of hopelessness, the fight against "evil" I'm just not enticed like I expected. Some missions are repetitive, "get this for me" "great" "get another thing for me" or "Go kill all these bad guys" reminds me of WOW grinding

    I'm a sucker for exploring and I think just like Fallout 3 it does this very well. From the mayors bunker, food depots, rail yards, radar towers etc it can be a lot to dig through while picking up all the goodies inside. Combat can be sloppy, I haven't noticed any gun lag but I almost never use VATS and yet I recall it being a life saver in Fallout 3. Unless I'm trying to pick off a target with a bolt action that's closing in on me I never touch it.

    I give it a 7/10 because I like the voice acting I like most of the customization it has allowed me and though I dare to call this a next-gen game I think it adds some interesting features to the Fallout series but does not break the mold from what I expected.
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  53. Nov 21, 2015
    7
    Better than 3rd, worse than NV. Slightly improved graphics. Dull story, dull dialogues.
    Finally it's an fps shooter, not an rpg. Crafting is FUN as hell.
  54. Dec 9, 2015
    7
    Playing this game made me wanna pull out F3 and NV again through nostalgia. Only scraped the Main Quest line but kept getting sidetracked with the side missions. Its a great game with the usual Bethesda bugs (funny as always). People complain of its similarities to F3 and NV. I say, why fix something that aint broke. F4 built on top of its predecessors annd although not perfect, its a signPlaying this game made me wanna pull out F3 and NV again through nostalgia. Only scraped the Main Quest line but kept getting sidetracked with the side missions. Its a great game with the usual Bethesda bugs (funny as always). People complain of its similarities to F3 and NV. I say, why fix something that aint broke. F4 built on top of its predecessors annd although not perfect, its a sign that it will only get better.

    Pros: **** of missions to do on top of the main story, stronghold building is fun and addictive, excellent character creator

    Cons: graphics outdated, AI comps get in the way alot, dumbed down gameplay (lacks the hardcore mode of NV), story is meh, the conversation is the worst part going back to Ultima style single word responses like Yes and No even maybe?!
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  55. Dec 1, 2015
    7
    This review contains spoilers, click expand to view. This is my first Fallout game and I didn't know what to expect! I stumbled my way into the wasteland and started my journey! Facing mutants and other huge and scary things trying to kill me made me overwhelmed at first however I continued on! Killing a huge deathclaw in my first suit of power armour was awesome however from there the struggle began! Going into a power plant and clearing it after numerous attempts and 4 hours! I walk out and into a new mission. After diamond city I did the Valentine Mission and am still there! No ammo and no fusion cores for my power armour left me defenceless! That is where I stand, still trying to do it after numerous rage quits and breaks. This is where it goes downhill! Overall a great game and I am enjoying it despite the struggle. One of the best parts to this game is Dogmeat not being able to die!!! Thank You! Expand
  56. Dec 6, 2015
    7
    Honest review, no spoilers!

    Fallout 4 is a good game, likely with patches and DLC and mods it will become a great game. It's not a 1/10 but it's also not a 10/10. In it's current state with all things considered, it's around a 7.5-8/10. So firstly, if you played Fallout 3 then it's more of the same with slightly less of the story/rpg elements, slightly more shooter elements and a
    Honest review, no spoilers!

    Fallout 4 is a good game, likely with patches and DLC and mods it will become a great game. It's not a 1/10 but it's also not a 10/10. In it's current state with all things considered, it's around a 7.5-8/10.

    So firstly, if you played Fallout 3 then it's more of the same with slightly less of the story/rpg elements, slightly more shooter elements and a minecraft sub-game. My first thought was actually 'this is fallout 3 all over again'. As I've played on I can see it's a super enhanced version of fallout 3 in most ways, but still it feels really familiar. They even use the same radio tracks again.

    Secondly, there are lots of bugs. I have 4 quests that i can't do because of glitches, and everytime i leave a settlement it stops recognising that i've provided enough beds for my settlers, so i can't gain happiness. I'm sure these things get patched, but you can't give a 10/10 when there's such big bugs.

    Lastly on the negative side, the story so far is a bit flat in comparison to FO3 and NV ones. I've been in 3 vaults and none of them are nearly as interesting as ones in other games.

    Positives, the new songs they added are good, the DJ is good eventually and the graphics are an upgrade. The fallout feel is there, and settlements are fun although i'd like a bit more structured story and less settlements if I'm honest.

    Overall it's still a good game. It's good to kill time with, it's great if you've never played fallout 3 before, but I'd wait for GOTY edition personally.
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  57. Dec 8, 2015
    7
    Version: PS4

    Short version: If you like Fallout let's face it you already bought this and are likely enjoying it but otherwise skip it and grab Metal Gear or Witcher if you're a fan of open world games. I've played this for a few weeks now and feel that I will more than get my money's worth in terms of entertainment value. Although the main story line feels quite short there a
    Version: PS4

    Short version: If you like Fallout let's face it you already bought this and are likely enjoying it but otherwise skip it and grab Metal Gear or Witcher if you're a fan of open world games.

    I've played this for a few weeks now and feel that I will more than get my money's worth in terms of entertainment value. Although the main story line feels quite short there a numerous side quests and, what I think, is a great base building system. That's not to say there are not numerous things I found quite frustrating.

    Graphics: I agree that this game is ugly. There are mods for Fallout 3 that make it look so much nicer than Fallout 4. However, that isn't what bothers me graphics wise (I really don't mind ugly if it works well and is fast). What annoyed me more were the bugs. Lots of times the textures didn't load. Walking into Diamond city for the first time and seeing it bright pink takes something away from the game for me. Also the clipping is terrible. I had to stop using Dogmeat just because having him clipped into a staircase grated away at me.

    Sound: I didn't like the voice acting of the male protagonist - except when he is sarcastic. Though I did like many of the other characters - such as Nick. Sound effects, music and radio were all great. Loved the diamond city play list and the DJ is much less annoying than Three Dog.

    Gameplay: I am clearly in a minatory but I didn't mind the new speech options. The sarcastic button is great. Once again the bugs really ruined a lot of this for me. It is not that any of them are game breaking but together it is just a pain. For example numerous times I found elevators to just hang for 10-15 seconds or following NPCs out of doors always seemed troublesome. Not sure about other versions but on the PS4 I hate the load times. I found myself unwilling to explore as much because entering a tiny house, taking their stuff, and leaving exposed me to 40 seconds of loading. I guess Dimond City is the best (or worst) example of this. Each little building, shop, etc taking ages to load. The base building I have really enjoyed. I have spent hours just looking for that extra bit of oil or some copper to build X, Y and Z. It isn't really an intuitive system but it forced me to play around more than I might have otherwise. Perhaps an optional tutorial might have been nice but YouTube saved me there.

    Story: I don't like it. I liked it more than a many open world games but I think it lacks the shine of the Fallout 1/2 era and even feels like a step back from Fallout 3/NV era. Although an effort was made to humanise the two more authoritarian factions I still think it missed an opportunity to show the moral complexities of a destroyed world that has recently been done so well in The Last of Us.

    Summary: My first PS4 open world game was Dragon Age. I don't think Fallout 4 is as polished as that but I very much prefer the setting in Fallout 4. I got a good deal with fallout in terms of money vs game play time but am still upset that it still feels like a beta version of what will be a great game if it was in development for 6 more months.
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  58. Dec 10, 2015
    7
    Pretty disappointing, a bit bummed they could not differeniate it a bit more, honestly felt like a graphically improved fallout 3, appreciated the use of colors but they aren't enough... to me there's just not enough in the game.
  59. Dec 20, 2015
    7
    the game is good but is heavy on inventory management, and doesn't allow for customization of towns on an appreciable level. its not bad and anything under 6 isn't an honest review its playable , fun mechanics. it just doesn't deliver anything astonishing over say skyrim a last ten game. loading times are long and plentiful once you start fast traveling frequently which you will as you getthe game is good but is heavy on inventory management, and doesn't allow for customization of towns on an appreciable level. its not bad and anything under 6 isn't an honest review its playable , fun mechanics. it just doesn't deliver anything astonishing over say skyrim a last ten game. loading times are long and plentiful once you start fast traveling frequently which you will as you get further on, last ten graphics. overall i can't recommend this game but i can't say not to buy it either. it delivers what you'd expect and not a thing more. Expand
  60. Aug 16, 2016
    7
    Oh, Fallout 4... what is there to say about this game?

    Perhaps, first and foremost, that Bethesda had some tough luck with the hype around Fallout 4. Mix in the vitriol that surrounds most of the fan communities for Bethesda games, AND the controversies of script releases and the fake release countdown site... all of the press release wasn't exactly beneficial to the game. And, in the
    Oh, Fallout 4... what is there to say about this game?

    Perhaps, first and foremost, that Bethesda had some tough luck with the hype around Fallout 4. Mix in the vitriol that surrounds most of the fan communities for Bethesda games, AND the controversies of script releases and the fake release countdown site... all of the press release wasn't exactly beneficial to the game. And, in the minds of everyone - Wasteland Wanderer and Newblood alike - Fallout 4 was sounding like the perfect mesh between first person shooter and RPG, prepared to blow Fallouts 3 and New Vegas out of the water in every regard.

    ...Aaaaaand what the game turn out to be?

    A decent open-world shooter, with a few Role Playing elements shoved in for good measure.

    That isn't to say that Fallout 4 is a BAD game, no sirree Bob; in fact, as a game in itself, it's a rather GOOD game! Nothing spectacular, but a good game! The mechanics in use are solid; the crafting systems for weapons, armor, and base building are very well-developed (aside from a few issues with placing base materials, which torments the obsessive personality within me), and can give the player a grand diversion from the rest of the game, if not be the main focus for a player. Seriously, going out into the harsh wasteland to find a couple of tubes of Wonderglue can be one hell of a motivator for popping raiders' heads.

    The shooting is better than it's ever been in a Fallout game; I can't quite compare it to anything in particular, but people have been throwing around comparisons to Rage's shooting system. I wouldn't know.

    Speaking of shooting, there are quite a few interesting weapons this time around, with actual potential for people to go into melee builds! In fact, what with power armor being such an accessible mechanic of the game, it's recommended to know something about melee weapons; bladed bats, chainsaws, super-sledges, and combat knives are all found in the nooks and crannies of the wasteland, as are all manner of guns, both of bullet and energy capacity.

    And, if you want to get the most out of Fallout 4, exploring those hidden places of the world will be a BIG part of your experience. Like in the change from Oblivion to Skyrim, more of an emphasis on exploration exists in Fallout 4, with many beneficiary items being scattered about the place, like magazines and... well, magazines. They're a nice bonus to exploration, if a little monotonous

    But THEN we get to the not-so-good.

    If you've been anywhere on the internet related to games, you've probably heard about Fallout 4's story, and how people aren't quite digging it. Or, at the very least, how they wish it had been more comparable to the likes of New Vegas, or the earlier isometric games. Fallout 4's narrative - while passable - gives the player very little choice in driving the bus, and its character... a surprising amount of motivation, actually.
    He/She is led along a relatively narrow - albeit enjoyable - path, leading to a couple of endings that depend on a choice of factions. Nothing really stands out in this campaign, aside from a few interesting setpieces that the player catches in the face. They ARE rather enjoyable, however.

    The dialogue has also taken a few wounds this time around; no doubt you've heard consumer's contempt over the new system. This time around, players get something close to a dialogue wheel, reminiscent of Mass Effect's general system. The options for you boil down to:
    -Good Guy/Girl Choice
    -Inquisitive Choice (with potential for SECOND inquisitive choice *le gasp*)
    -Douchebag Choice/Sarcastic Choice/Profiteering Choice
    -Leave
    And this would be fine! If it weren't the layout for nearly...every...single......'conversation'.
    Effectively, is it any different from the older Fallouts? Not really. You're still left with a limited number of conversational topics, and very little need to converse with somebody after you've exhausted those topics.
    However - because there's so little weight to the player's 'decisions' in Fallout 4 - even the decisions that SHOULD feel like they're important don't make the player feel like they've done something! "Oh, lead the Minutemen? Cool." "What? Join the Railroad? Nah." "Kill this potential synth? Okay, sure, buuutt.... what's the point?"

    And then, you have the quests. They're... for the most part, unimaginative. A few faction quests can feel interesting, and the odd side quest can be very fun to mess around in, but the vast majority are uninspired. Also, with all of the factions, there is an abundance of radiant quests... and these radiant quests make up the majority of the faction-related content. Not necessarily a BAD thing, but, again, there's only a bit of decision making found in the end of the game; otherwise, you're just the errand boy/girl for these groups.

    TL;DR: Fallout 4 is an enjoyable, open-world shooter set in the Fallout universe, with a heavier focus on FPS gameplay than RPG mechanics. It's fun, but... not a great RPG.
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  61. Dec 21, 2015
    7
    Now i am a big fan of fallout and i mean BIG. its the only game i have ever fanboy-ed out over. i have played fallout 3 and new Vegas and though that they were both great games. now the question for fallout fans is, is fallout 4 as good as either of those two games?

    to put it simply, no, no it is not. does that mean its not a great game? no it does not. the moment i got the game I've
    Now i am a big fan of fallout and i mean BIG. its the only game i have ever fanboy-ed out over. i have played fallout 3 and new Vegas and though that they were both great games. now the question for fallout fans is, is fallout 4 as good as either of those two games?

    to put it simply, no, no it is not. does that mean its not a great game? no it does not. the moment i got the game I've been playing almost non stop and enjoying it thoroughly but throughout the game I've been noticing the more and more i play it the problems with the story (the game play's fine at least to me)

    for me it started the moment my characters child was kidnapped. now SLIGHT SPOILER ALERT your child will be deeply involved with one of the factions in the wasteland . and this moves on from my main point, the point being that in all the other games the mguffin (water chip, G.E.C.K, son) is only tangentially involved with the factions and overarching plot and with the main character themselves. in this game it is deeply involved.

    this really damages investment in the character and the world as well as immersion the reason being that the character feels less like your own and more like one scripted by the developers. now in most games this is okay as they are relatively linear and you are very obviously being a character whereas in fallout its massively open and you are supposed to act more like yourself and you can't do that in this game because they already have their own idea of a character in mind and script his reactions and dialog to fit it.

    now i'm not going to review gameplay because its enjoyable if you like fallout,and i,m not going to review graphics because for the most part i don't care, anything past oblivion graphics is fine with me so long as its fairly fun
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  62. Dec 21, 2015
    7
    My first Fallout and something is missing.I'am a bit disappointed with the general experience (Graphic, Story, gameplay etc.) and I was expecting something more valuable
  63. Dec 25, 2015
    7
    This review contains spoilers, click expand to view. The announcement left me pregnant with anticipation, the official trailer left me shocked. This looked nothing like the Capital Waste, it was saturated with color, breathing and living, and touched on that curious ‘before the war’ which I had always imagined. I didn’t know how I felt, like trying a new dish at one’s favorite restaurant; but I did know regardless of my reaction to that ad (of which was negative at first), I would be that person standing in line for the midnight release. And I was, no thanks to Best Buy’s poor customer service, XBOX one in one heavy hand, and the wrapped cover to this adventure in the other.
    Where to start? Is it worth it, most definitely; though I can’t imagine a Fallout game from here forward ever not being at least worth it. But it was not without its flaws, and let me tell you firsthand, those flaws were not few, and the list only continued to grow into a somewhat disappointing conclusion.
    After tangling with setting-up this console and downloading the game (I am a technology peasant), and confused but entertained by that starting “S.P.E.C.I.A.L.” presentation, this game opened up into perhaps the most dramatic, scene setting intro I have ever seen (with the nice included touch of real people, no doubt modeled off of the Halo franchise’s earlier incorporation). I was shocked, and as soon as the actual gameplay started I was faced (literally and figuratively) with what the commercial had demonstrated. It was amazing, and this pre-war world was fascinating, if only for the ten whole minutes lasts.
    And here’s where my quarrels start, and at that start to pile up (spoilers ahead, and I played as a male).
    Why was my wife shot? For resisting? Yeah that’s hard to swallow, dramatic I figure, but one could have just has easily punched her or forced the baby from her hands. Something that would make much more sense (going into the story later) when the Institute claimed they wanted to preserve a ‘backup’ with similar biological characteristics to ‘Shaun’ (uncanny name by the way). By the way, why does the ‘sole survivor’ describe his/her ‘missing child’ in the waste as ‘Shaun?’ Obviously no-one would recognize that name, least of which the baby which was taken. But alright.
    So I get out of the cryogenic storage (love the environment and exit sequence by the way) and am shocked to hear that I had been in there for two hundred years. Then that was it. This was the ONLY instance of his shock in the entire game. After that, he’s just a pro. Yeah this is the wasteland and he knows it like the back of his hand. Monstrously huge animals, insects and ‘Super Mutants,” no shock here. Moving on.
    That first quest with the minute men, horribly confusing at first. Just some random voice screaming from somewhere to grab some unknown laser rifle (which I couldn’t find by the way), pleading for help. So I help him, quite effectively at that (which makes sense since I was in the military), but their big ‘plan’ was to get a cool sounding fusion core and so on. Okay, two things. Why is their mechanic absolutely jacked (what is this Gears of War?) and yet nonetheless cowardly. Additionally, if they had been camped out there for several days, why couldn’t anyone get this from the basement? Yeah it was stuck behind a novice lock that requires no skill, but in any case this is a very porous mini-plot. And this trend continued in almost every major quest in the game (so I will only mention a couple going forward).
    So taking a pause from this, why was I totally immersed from the start of the game? Why was there no transition period into crafting and settlements? Why did armor (at least that which would be effective) only come in pieces? At first I thought the designers were trying to ease me into a game which had the option of multiple pieces (vs. harder to get single sets) but then I realized, really the single-set armor wear was being phased out… which I prefer to the tacky, to frequent, difficult to differentiate without first looting (and subsequently hard to keep track of, and unpleasant to look at in inventory) armor pieces. This is another thing… why does every single piece and every single weapon have a dozen different variations; and from the start too?! I LOVE the idea of weapon modification, but it should not dropped with said mods, this is too complicated and terribly challenging to keep track of, and instead the mod skill should be assumed as taken up (as is already almost entirely necessary for a competitive character). Further, this should not be necessary for early ‘pipe’ weapons, those should only have one ‘base form,’ (legendary aside) as they are already going to be phased out by the time the player functionally knows how to mod (at that point better weapons, and by the way it should be a three level mod system, the fourth level [only obtainable at level 39] should be removed and incorporated into third).
    Also, and real briefly for armor mods... Continued
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  64. Dec 25, 2015
    7
    This review contains spoilers, click expand to view. This is a continued review (from mabusaif), and I will skip forward in order to prioritize… though the largest repeating issues I addressed: the lack of dynamism in characters, dialogue, game-play and plot.
    So as for the main story... I wrote earlier that I have only just finished my first gameplay (though all gameplays end the same). I sided with the Institute: the shadowy place every player passes through and so hopefully everyone can relate to its porous nature. It wasn’t the strange leap of faith one had to take in the Chemed up old lady (Mama Murphy) who could see into the future in the start, it wasn’t that the main detective helping you, a synth, never offered a clear reason as to why he was not reclaimed, or that following the freedom trail (or even finding where it started, because it didn’t show on the map) was difficult and confusing, it’s just that the whole tale was farfetched to the point of fairy tale, and hard to swallow. I had to kill a man who himself turns out to be over a hundred years old, live through his memory (where by the way it describes seeing my ten year old son in Diamond City as a ‘recent memory.’), find a scientist self-made Super Mutant (with no good explanation as to why a courser never pursued him, because they are after all immune to radiation) to get a schematic that a nobody-mechanic could make into a transportation device (What?!) to get into an underground place where I find my son (who treats me like an experiment and toys with me from the start), who by the way is unguarded, trusting and glad to meet me despite not helping even in the slightest along the way, oh and by the way he’s sixty years of age (something I had figured would be the case from the start, because I was put into cryo and I constantly wondered about the lack of consideration for time lapse, but that aside) and on top of it he is the leader of this shadowy organization! The audacity of this story to presume so many variables as ‘leaps of faith.’ And the unpatched things along the way, unbelievable! The Railroad is displayed as some weak hidden underground organization, but then at Bunker Hill has masses of tough-well armed foot soldiers. The Brotherhood who’s quest-line is tasteless and who’s only presence in the waste is constantly getting vertibirds shot down. The Minutemen who suddenly have a strong following (in defense of the one scientist) some way into the Institute’s main quest-line. The Institute which is so cautious and self-reliant but has near complete dependence on a single man (well two if you count the sole survivor). All these matters could have easily been smoothed out or over, and I begin to question whether anyone’s input was ever gained on the final product before its release. For example Diamond City radio, did anyone ever listen to it for hours (before finishing the confidence quest line) to hear how absolutely unpleasant it is to listen to Tyler’s announcements day in and out. Was that really worth the one side quest, which by the way is unlikely to accidentally stumble upon? Did anyone consider that most of the players of this game would still be familiar without the Fallout 3 playlist, and that creating a mix primarily composed of Fallout 3 songs and cliché rocket, radiation and fallout songs was not up to par with the incredible model the Fallout 3 playlist set up?
    Wasted opportunities scattered throughout this wasteland of a Commonwealth, and which literally wasted what could have been an otherwise flawlessly integrative wasteland experience. While enjoyable, nonetheless, it was not without its flaws. I am simply saying that these could have easily been rectified; and that in future development, the developers should look to similar blogs, bloggers, and fans for advice on the game’s development. Because these opinions are not isolated, and they are undoubtedly reflective of greater trends (I for instance have received similar reactions from a whole host of friends, at least a dozen, both immediately and over the course of their gameplay). I am already eager to see what Bethesda does with the for-coming expansions, which have historically been great and less prone to porous plots due to their brevity. And like any other fan, I am already ready for the next game in the series, but likewise I’m ready to stop playing this one already. And if this would have grabbed me by the throat, or hit me on the head like a swatter, I wouldn’t be so quickly willing to walk away from my character. While war never changes, I hope the capacity of these game designers to seek and respond to input does. Because the story and experience equally matter, and anyone who has ever played Fallout through knows that the term ‘game’ does no justice to the lore and lure it embodies. I am here, as are the scores of my peers… and while the endurance of Fallout is unquestioned, as Bethesda continues to design it with strength, the perception of players merits thought.
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  65. Dec 31, 2015
    7
    It was hard for me to rate this game because I was stuck between a 7 and 8. The overall experience was an 8 but there were various bugs and issues with the game that ended up causing me to downgrade it to a 7. To state it up front I am not a huge fan of 1st person RPG games so at first I wasn't to thrilled but until I found out you can play the game in 3rd person. The problem with 3rdIt was hard for me to rate this game because I was stuck between a 7 and 8. The overall experience was an 8 but there were various bugs and issues with the game that ended up causing me to downgrade it to a 7. To state it up front I am not a huge fan of 1st person RPG games so at first I wasn't to thrilled but until I found out you can play the game in 3rd person. The problem with 3rd person is you quickly realize how it was put in as an after thought rather than an alternative way to play the game. Trying to pick items up and open certain drawers in 3rd person is extremely frustrating. In addition aiming your gun in 3rd person is extremely clunky. I found my self going between 3rd and 1st person very often just to get certain tasks accomplished.

    Now to get into the actual overall game. I very much liked and enjoyed the Vats system especially since I enjoyed using pistols throughout the entire campaign. It added a layer of strategy to the more than regular gun battles you do throughout the game. The game's PIPBOY interface menu left a lot to be desired it was very clunky to navigate and get used to. Navigating the games menu to get to different categories equipping gear was all very clunky and took time to get used to. The PIPBOY map was another thing that left a lot to be desired. This leads me to inventory management which is a nightmare in this game. Managing all your inventory armors, weapons, junk, and so forth. Is very tedious I found myself many times accidently depositing currently equipped armor and weapons into storage and then having to go through storage to find the weapons that I was using. Overall inventory and game menus really lacked a lot of refinement and seemed rushed.

    The game world left a lot to be desired also character and NPC interactions were bland and boring. Conversation choices really had no affect on your game play / story. The world seems very lifeless enemy interactions were predictable. Enemy variety felt lacking you go from fighting Ghouls, Mutants, Synths, and Raiders over and over. And becomes very mundane and boring. There are no exciting boss battles or "OH NO!" moments. The only time anything stuck in my head was the Witchcraft museum and the lake Swan. Only moments were I said to my self "Oh Damn! Run". There is a severe lack of boss fights in this game. You get thrown in right from the start and have to fight one of the toughest creatures in the game but after that everything else seems just go through and kill XYZ.

    The games story also is very convoluted with no sense of urgency overall. Half way through the game I didn't even remember what my main objective would be. Is it taking down the institute for the greater good of the commonwealth or hunting down my son's kidnapper / wife's killer. It is easy to get side tracked from the main plot and story line and there really isn't anything that brings you back to say "Hey don't forget some one took your son and kidnapped your wife!". I did towards the end of the game find myself getting more involved in the actual story as I got closer and closer to beating the game.

    Now what really did keep me playing the game was my OCD of completionism. Finding every magazine, bobblehead, weapon, and armor.... This is where I have to give the game the low rating and is what made this part less than a 7 for me maybe more of a 5. It's not until you try to go through and find everything that you start getting into the bugs affecting this game. The benevolent leader trophy has the be the most annoying thing since it makes no sense and provides no guidance. I was forced to build 5-6 hospitals for a village for 15 people just so I could get people in my settlement happy. I know this isn't how Bethesda intended this trophy / achievement to work. Literally building a house with 20+ beds just to keep the happiness up. Whether this I how its meant to be or a bug this really takes away from playing the game how you want it to be played. The other part that annoyed me then and now is the Vault 75 bobblehead doll which is bugged. The problem here is that now that the NPC won't spawn there is no way to get him to respawn or even to have the whole area reset / respawn. I am force to have to start over the game from the beginning which I refuse to do.

    This game has a lot of ups and downs but it was a fun experience for me which I enjoyed going through once and would most likely not go back and play it over again from the beginning. The bugs is really what kept me from giving this game an 8.
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  66. Jan 1, 2016
    7
    I get in the wagon of the disappointed players. 'My advice, don't play the game. Really, it is a 80h very badly invested. I don't know why RPGs tend to milk their game but yet it happens. Fallout 4 is a good 35h of game play and then... it tend to repeat itself.

    I am giving it a 7 because I have to respect the work behind the game.
  67. Jan 4, 2016
    7
    Fallout 4: a game that came, for me, with mixed emotions. After playing for an hour, I felt unfulfilled. While I do understand that this is a survival game that leaves much to do for the player, I was having trouble getting a footing. In Fallout 3 and Fallout: New Vegas, the start of the game was very accommodating. Fallout 3 was among the easiest, with Megaton being a very good "base" ofFallout 4: a game that came, for me, with mixed emotions. After playing for an hour, I felt unfulfilled. While I do understand that this is a survival game that leaves much to do for the player, I was having trouble getting a footing. In Fallout 3 and Fallout: New Vegas, the start of the game was very accommodating. Fallout 3 was among the easiest, with Megaton being a very good "base" of sorts. However, in Fallout 4, the start is more challenging. One of the very first missions requires you to fight through a building of raiders, fight them once from the roof, then descend to the ground to duel with a Deathclaw. You are given power armor and a minigun, some will find that fighting through the aforementioned raiders will deplete ammo quickly.

    However, after this "hit the ground running" introduction, the game begins to pick up speed. While some may find the settlement mission(s) for the Minutemen boring, I find it an interesting mechanic that shapes the game. Fallout has been a series built around moving. The Lone Wanderer roams D.C. to find his father. The Courier journeys the Mojave to find his attacker. However, the Sole Survivor now has the choice to stay at home or roam. It's a creative way to shape this game.

    Now, on to the factions. The Railroad are whiny, the Brotherhood are old, and the Institute are borderline cult-like. But the Minutemen are different. They are the last light for a decaying world. The Commonwealth is dangerous, and if I were to pick the new government, the Minutemen would be an obvious choice. They are guided by morality and want the best for all creatures, wether robotic or human.

    Of course, most of the game was very good, exceptional really. The story was decent. I didn't feel there was much room to divulge from the main storyline. It felt on track, with a bit of freedom in small, uneven pockets. The graphics, I felt, aren't what they could be for next-gen consoles. While it was colorful, it felt plastic. Most of the companions weren't worth bringing along. I got over encumbered too quickly and found myself dropping too many items.

    The game was okay. I liked 40% of it. The other 60%, I would have done differently. It looked like Fallout. It smelled like Fallout. But it wasn't Fallout. It was a post-apocalyptic shooter with elements of GTA, CoD, and the bad parts of Skyrim.
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  68. Jan 22, 2016
    7
    Fallout 4 is a good game... Not great, just good... My main issue with this game is that the graphics are only slightly better than the graphics seen in Skyrim and that game is over 4 years old. Both games used the same engine and I don't think that much has been improved on said engine. Like Skyrim, the game was littered with bugs upon release and theres some areas of the game that lookFallout 4 is a good game... Not great, just good... My main issue with this game is that the graphics are only slightly better than the graphics seen in Skyrim and that game is over 4 years old. Both games used the same engine and I don't think that much has been improved on said engine. Like Skyrim, the game was littered with bugs upon release and theres some areas of the game that look extremely ugly (one area being some quarry where I had to drain the water. I looks as good as some areas of Half-Life 2). I'll admit that at times the world does look very good, and this is usually when the sun is setting or during a storm. Anyway, on to the positives; Bethesda are amazing at telling a story and making you feel that every decision you make will have an effect on where the story ends up, and that's because it will. You will feel immersed in this game and you will have a few 3/4 hours plus binge sessions. It does have a lasting quality, but compared to some other open world RPGs (The Witcher 3) it is disapointing. Expand
  69. Jan 27, 2016
    7
    I really, really enjoy this game however there are too many lost opportunities for me to rate this higher.Bare in mind a lot of this is down to personal preference.

    Fallout 4 managed to catch my attention but only a small way into the game. I started with low expectations hoping I would be surprised once it starts and well it hits common ground fast. That's good for me. I believe that
    I really, really enjoy this game however there are too many lost opportunities for me to rate this higher.Bare in mind a lot of this is down to personal preference.

    Fallout 4 managed to catch my attention but only a small way into the game. I started with low expectations hoping I would be surprised once it starts and well it hits common ground fast. That's good for me. I believe that if you're making a sequel you should keep the good mechanics of its predecessor and build upon them. After finishing the first major story quest an elderly woman mentions the words "Diamond City" to me so I brush it off as the location I will eventually get to by following the main quest line. Five hours and a bunch of quests later something hits me: that vague hint was the main quest wasn't it... The game had me believe that for the past five hours I was doing repetitive familiar quests over and over again with the hope of progressing the game's some what at this point unknown plot. The reason why this annoyed me was due to the previous entries making clear what was a main quest and what wasn't. With the full intention of finding out what the hell I should do I journeyed to Diamond City to find some plot. My instincts were right and from that point onwards the plot never slows down again. This is unfortunate as the tone and general urgent feel of each main quest I began to ignore the side quests. In the end the plot was okay but nothing spectacular. They try to pull of too many plot twists towards the end that make earlier plot points seem pointless to have.

    Side quests...oh boy the side quests. This game boasts at how much you can do and how alive the world is as each NPC has their own little story you can get involved with. Unfortunately the creative team must have only worked on the main quests as around 75% of the side quests are rinse and repeat the same. I especially find the Minute Men almost pointless to help if it wasn't for the big faction war Fallout games have at the end of them. The new mechanics are mainly for the Minute Men quests which I got bored of fast so they were pointless for me. What made this worse was the fact that other mechanics were taken out making this seem like a waist of time. Things that helped so much like the repair mechanic have been removed and instead I have 7 10mm guns in my inventory taking up space. Making matters worse Fallout's currency becomes pointless in this. I don't remember one time I had to buy anything in the game because everyone kept handing me crap. The power armour is another complaint of mine as I only had to use it twice during mandatory points I needed them: 1. when I got it 2. when I walked into the Green Sea (covered in radiation).
    Besides from this I completely abandoned it with power cores building in my inventory and no desire to use them.

    NPCs in this game are a joy to talk to with the voice acting and AI being on point for the most of it (even though I mainly use them as body shields). Fan and personal favourite Piper has been a fun companion and rivals Serena of Skyrim and Veronica of New Vegas. Didn't like the single companion capability when previous entries had around 3 companions at a time.

    Rounding it all off with the graphics and scenery: the graphics are beautiful but at times seem waisted on a forgettable bland and mix of the settings from Fallout 3 and New Vegas. You will have the occasional moment where you want to just stop and stare but with those moments far between I never bothered to remember most of the locations. A highlight for me was the Brotherhood's airship appearing
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  70. Feb 2, 2016
    7
    This ga,e is actually much worse than I had expected, but it still manages to be incredibly fun. The games story is fine just about what you'd expect from a Bethesda game but as is implied by my last comment that is not why you play these games you play for an incredible amount of challenging an interesting content. This game certainly has no lack of content but it lacks challenge as longThis ga,e is actually much worse than I had expected, but it still manages to be incredibly fun. The games story is fine just about what you'd expect from a Bethesda game but as is implied by my last comment that is not why you play these games you play for an incredible amount of challenging an interesting content. This game certainly has no lack of content but it lacks challenge as long as you have any sort of armor and not a pipe pistol. The amount of content is made by how much of this you do: "General, we've just gotten word that another settlement needs our help" or "The commonwealth has no shortage of abominations when you're ready to go clear a place out just let me know" What I'm trying to say is the content gets repetitive and boring really quick. Although there still are a lot of cool things to do the sheer amount of simply clearing places out creates this sort of hole that it just can't get out of. This game did improve on how different all of the characters can be. The absence of skill points is something that I really enjoy. I think they should have done all previous fallout games and Skyrim. The perk system gives you a lot more customization options and finally you can get a character with all of the perks which sounds really awesome and I plan to do that.

    TL;DR: Too much clearing places out not enough cool stuff. Perk system greatly improved.
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  71. Feb 27, 2016
    7
    This was the first game made by Bethesda that I ever had, so i didn't really know what to expect. While full of bugs and glitches, its such an enjoyable game being able to create and modify items and settlements. I shall certainly get the next fallout game which comes out! Shouldn't have finished it that quickly though.
  72. Mar 19, 2016
    7
    Fallout 4 Review

    War, War never changes, but has Fallout? Fallout 4 looks amazing, everything from the lighting to the water effects just blows me away. The animations have been tightened up from the last game and help make the world around you feel alive. I have to say that I love seeing my character popping in holotapes to play them or climbing into a suit of power armour. The
    Fallout 4 Review

    War, War never changes, but has Fallout?

    Fallout 4 looks amazing, everything from the lighting to the water effects just blows me away. The animations have been tightened up from the last game and help make the world around you feel alive. I have to say that I love seeing my character popping in holotapes to play them or climbing into a suit of power armour.

    The apparel now works on a layer system, so you have a thin outfit and attach pieces of armour on top of that. I think the new system works very well and allows for a lot more diversity in gameplay as well as appearance. Power armour is now an item you are able to climb in and out of at will and makes you much stronger. The pay off for this is that you need to find fusion cores to power your suit. Fusion cores are just rare enough and offer a fantastic reason to explore the map.

    Another new feature is the ability to build up your own settlements which will need defending and looking after. I think this is the thing I have spent the most time doing as I love to build up my own little safe spots. Town building requires you have junk to use as materials and this means you will be searching the wasteland for junk in order to build up your towns more. This is a fun feature and adds a whole new layer to the classic Fallout gameplay.

    The last positive thing I want to mention is the fact that Fallout 4 allows you to be polyamorous and this is amazing. I love that this opens up the game for role-playing so much more, you can read my full opinion on this here.

    I suppose now that I have made this game out to be Jesus it's time to talk about the bits I don't like.

    My biggest issue with Fallout 4 is how your character's backstory stops you being able to role-play as well as earlier games. I wanted my character to be a polyamorous gay bad-ass but instead I was forced to mention my son and husband which I didn't care about. Bethesda please learn from Obsidian and give us a motivation but minimal history like in Fallout New Vegas.

    The intro sets up the male character as an ex-soldier and the female as a lawyer but no matter if you play as male or female you will have experience and training with combat and power armour. I dislike this as it shows the designers expected you to play as the male lead which creates some plot holes if you play as female, which could have been easily avoided. I had hoped in 2016 I would not need to remind people that not all gamers are male.

    I do love Fallout 4 and would recommend it however it has its flaws and is not the best Fallout game in my opinion.

    7 out of 10.

    Check out my website: RainbowWriting.co.uk
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  73. Apr 12, 2016
    7
    Compre el juego de salida lo admito, al principio me causo nostalgia ya que juge las anteriores entregas de la cual esta se diferencia ya que ya no tiene esa esencia del fallout, pero me lo he pasado bien, aunque si como es de esperarse de un juego inmenso y de una cantidad bestial de misiones secundarias he matado mucho tiempo en ellas con un poco mas de 100 horas de juego, los graficosCompre el juego de salida lo admito, al principio me causo nostalgia ya que juge las anteriores entregas de la cual esta se diferencia ya que ya no tiene esa esencia del fallout, pero me lo he pasado bien, aunque si como es de esperarse de un juego inmenso y de una cantidad bestial de misiones secundarias he matado mucho tiempo en ellas con un poco mas de 100 horas de juego, los graficos van bien, los bugs pues que les puedo decir como es de esperarse de un juego tan grande son bastantes, muchas misiones ni siquiera me las he podido pasar, eso sin contar que las misiones son muy repetitivas y los tiempos de carga al entrar al juego y en cada mazmorra que entra son demaciado extensos, honestamente la dificultad esta demasiado sencilla aun a nivieles altos ya que la IA no aumenta solo el daño que causan los enemigos por ello y que jamas les van a hacer falta las malditas curaciones... Un juego para matar el tiempo y para sacarle todo el jugo con sus misiones secundarias si te gusta andar por ahi hechando tiros que jamas tampoco te van a hacer falta las balas. Expand
  74. May 6, 2016
    7
    While the game is loaded with content and improves vastly on its predecessors, it actually gets really repetitive.
    I actually have never beaten the main story because I could care less about it. The game also feels more linear than past Fallouts which some people may enjoy, but I liked the option to be a terrible person and nuke an entire city for the lols. There is arguably 1 "bad"
    While the game is loaded with content and improves vastly on its predecessors, it actually gets really repetitive.
    I actually have never beaten the main story because I could care less about it. The game also feels more linear than past Fallouts which some people may enjoy, but I liked the option to be a terrible person and nuke an entire city for the lols. There is arguably 1 "bad" route/decision, but even then its justified as "doing the right thing" rather than "hey I just wanna be a psycho."
    That's why people love open world RPGs and specifically Fallout, the freedom.
    So if I'm bashing it, why a 7? I still plugged over 60 hours into the game across various characters, and each playstyle is unique, different, and fun, and I actually found new places/items each time I played. It kept me entertained with all the stuff on the side, but a poor story and lack of true free will was disappointing.
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  75. May 19, 2016
    7
    buen juego, excelente historia, no es un juego corto, puedes rejugarlo varias veces, es adictivo, grandes acompañantes, emmm..¿Misiones secundarias? okey en este punto la misiones secundarias como son la de salvar regiones de sobrevivientes haciéndoles favores como matar carroñeros, matar ghouls, mutantes etc. se vuelve un juego tedioso, repetitivo, realmente que molesto son estasbuen juego, excelente historia, no es un juego corto, puedes rejugarlo varias veces, es adictivo, grandes acompañantes, emmm..¿Misiones secundarias? okey en este punto la misiones secundarias como son la de salvar regiones de sobrevivientes haciéndoles favores como matar carroñeros, matar ghouls, mutantes etc. se vuelve un juego tedioso, repetitivo, realmente que molesto son estas "misiones secundarias" claro hay misiones muy buenas como lo es "la casa de la brujería" pero hay varios puntos en donde el juego cae en repetir una y otra vez la misma cosa, ademas de la cantidad grandes de partes en el juego que se realentiza de una forma fatal. Expand
  76. May 22, 2016
    7
    Después de jugar mas de 300 horas a Fallout 4, viendo todas sus posibilidades, o la mayoría principales, he de decir que nos encontramos con un gran juego prostituido para las nuevas masas de jugadores. No estoy infravalorando a dichos jugadores, sino echando la culpa a la compañía Bethesda por hacer de un juego de superveniencia/rpg con toques de acción a un titulo de acción conDespués de jugar mas de 300 horas a Fallout 4, viendo todas sus posibilidades, o la mayoría principales, he de decir que nos encontramos con un gran juego prostituido para las nuevas masas de jugadores. No estoy infravalorando a dichos jugadores, sino echando la culpa a la compañía Bethesda por hacer de un juego de superveniencia/rpg con toques de acción a un titulo de acción con conversaciones tristes de contenido y haciendo mas intuitiva la subida de niveles (quitando el sistema anterior del 3 y el NV y eliminando perks/habilidades de anteriores sagas) por ejemplo, y entramos en la conclusión que la esencia RPG queda en los lugares que descubrir (son muchísimos, no se la cifra exacta pero entre 400) y la variedad de armas y armaduras, aparte que la supervivencia se ve reducida por no decir eliminada por la cantidad absurda que hay de munición, estimulantes, y mas objetos que hacen que la experiencia sea menos inmersa.
    Tenemos aparte un modo para construir nuestra ciudad (con limites) y poder decorar, reclutar a gente, defendedlos, aliméntalos, etc. Este modo extenderá la vida útil del juego ya que hay localizaciones donde nos dejan construir que están muy chulas y podemos hacer volar nuestra imaginación, pero como punto malo a veces falla la colisión de los objetos al colocarlos en el sitio que deseas.
    Otro punto a comentar positivo son la compatibilidad de mods para pc Y CONSOLAS, cosa que nunca se había visto antes de forma "legal" (es decir sin piratear la consola), otra opción que alarga la vida del juego y nos pueden dar un montón de utilidades (he de decir que en consolas a día que escribo esto no ha sido complementado a la versión de dichas plataformas, en este caso ps4 y xone, con esto quiero decir que si hay errores o no funciona bien y es poco practico con errores habrá quejas por mi parte y bajara la nota ya que es algo que prometieron.
    Ahora solo tengo dos puntos mas que comentar en este caso negativos, aparte de la prostitución de dicho juego, nos encontramos con un juego técnicamente poco cuidado gráficamente, con alguna caída de fps (no muy grave en la versión de ps4, al menos ami), y una cantidad de bugs insana.
    Y por ultimo decir que la esencia Fallout esta pero desaparece en ocasiones ya que muchas misiones son de repetir una y otra vez lo mismo, sin un peso argumental consistente y que te haga meditar como en anteriores (hay que comentar que las misiones que te asignan las facciones y que son infinitas siempre serán lo mismo que es por lo que me quejo, pero sin olvidar que hace que haya misiones hasta que te aburras de jugar y que alguna a lo mejor, no siempre, te manda a un sitio que no has visitado.

    En conclusión nos encontramos con un gran juego con grandes fallos que hacen que la experiencia de juego se vea reducida, pero aun así no quita que sea una experiencia única y que tengamos muchos contenido y que podemos aumentar comprando el pase de temporada, que creo que en un juego de este tamaño con el tiempo que te regala de diversión lo justifica solo.
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  77. May 13, 2019
    7
    14 months and a ton of patches, and crashes later, I've finished the main story and too many quests of this AAA Early Access.
    I didn't bought the overpriced DLC, the game already has a lot of content and areas to explore. I was expecting something more polished, taking into account that the engine is from a game more than 5 years old.
    If you want the GOTY on rpg category, search elsewhere.
  78. Sep 14, 2016
    7
    Bethesda provides another 100+ hour game. Fallout 3, Fallout: New Vegas, Skyrim, Oblivion, etc... Fallout 4 is no exception. It is a massive open environment where you play as the sole survivor of Vault 111 looking for your son.

    Best part of Fallout 4 (like most Bethesda games) you can play as much of the storyline you want or wander around the landscape meeting/befriending NPC's,
    Bethesda provides another 100+ hour game. Fallout 3, Fallout: New Vegas, Skyrim, Oblivion, etc... Fallout 4 is no exception. It is a massive open environment where you play as the sole survivor of Vault 111 looking for your son.

    Best part of Fallout 4 (like most Bethesda games) you can play as much of the storyline you want or wander around the landscape meeting/befriending NPC's, exploring towns, fighting raiders/super mutants/machines, building up your caps stash, finding new gear/weapons, building settlements, etc...

    The storyline is short but with many side quests and activities to keep you engaged. There is always something to do and before you realize it you have spent days in this game. The DLC (especially Far Harbor and Nuka Town) gives more incentive to play as it provides hours and hours of extra gameplay and feels like two games within another game.

    The negatives of this game are few but apparant. Loading screens are numerous, the never ending quests by Preston Garvey in Sanctuary are irritating, the voice acting for playable character (male or female) is not great, and the environment feels to crowded and not as isolated as the past Fallout entries.

    Overall this game is fine. Not as good as it predecessors but worth playing and there is enough in it to worth buying, playing, and enjoying.
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  79. Mar 4, 2023
    7
    I can define Fallout 4 as a good RPG, of 2010, the game undoubtedly has a lot of content to be exploited just like the other RPGs of Bethesda but it also inherits the flaws of those same games.
    Some of the good points of the game are the great quantity and variety of places to explore as well as the new way of building settlements and personalization of weapons that undoubtedly were the
    I can define Fallout 4 as a good RPG, of 2010, the game undoubtedly has a lot of content to be exploited just like the other RPGs of Bethesda but it also inherits the flaws of those same games.
    Some of the good points of the game are the great quantity and variety of places to explore as well as the new way of building settlements and personalization of weapons that undoubtedly were the mechanics with which I had the most fun.

    Now what about the negative part of the game that most caught my attention was the repetitiveness of the quests mainly from side quests that are almost entirely composed of go somewhere and kill a bunch of invaders or mutants, another thing that disappointed me a lot was The story of Fallout 4 that tries to be profound in the plot of a father in search of his kidnapped son, but that fails miserably in giving us a sense of urgency or attachment to the plot.

    In my opinion this failure is due to the lack of charisma and development of the characters that often appear to have no personality or life of their own as if their existence depended solely on serving the main character making most of the characters in the game easily forgettable except for A few exceptions like Nick Valentine, the synthetic who works as a private detective in Diamond City with a noir style that charms everyone, and the butler robot Codsworth who served the family of his character before the war and that was the 200 years in which you were frozen Care of your old home.

    Finally I can say that Fallout 4 is a good game in the direction of bring us much content, however with some errors and bugs dated and failing to surprise and overcome their predecessors becoming repetitive from a certain point other than Skyrim that until the days Has a lot to offer and certainly does not match the great RPGs of this generation like The Witcher 3 and Dragon Age inquisition. Summarizing Fallout 4 is worth to playing but is not a priority in RPG or worth a full price.
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  80. Jun 19, 2017
    7
    This is more or less the score I give of Fallout 4 when including all DLC. On it's own, it would be a 6 and this comes from such an avid fan for Fallout 3 and New Vegas. It's a shame really because Fallout 4 had every right to be as great as the previous, but the game suffered at launch with not only technical issues, but other issues in terms of writing, plot, character arcs and all sortsThis is more or less the score I give of Fallout 4 when including all DLC. On it's own, it would be a 6 and this comes from such an avid fan for Fallout 3 and New Vegas. It's a shame really because Fallout 4 had every right to be as great as the previous, but the game suffered at launch with not only technical issues, but other issues in terms of writing, plot, character arcs and all sorts mechanic decisions that just brings the base game down significantly. To add a town builder in the game was like Bethesda was more interested in getting Sims and Minecraft players involved and adding that with the Disney-style aesthetics to the Fallout Boy and its world, it really feels like a game more driven for the wrong crowd.

    Is Fallout 4 fun? Absolutely. The combat is the best of the 3 and the use of modifications introduced in New Vegas and improved on in 4 is really awesome. Add a crafting system that New Vegas (and Skyrim) had done and be more versatile with it in this really makes playstyles vary even more and creates better experiences. The power suits are great to fight in, but comes at a cost of not being as prolific as how you got them previously, where you had to progress pretty far in the game in order to earn it (like a right of passage). 4 just gives it almost as soon as you step out of your vault and into Concord.

    Fallout 4 has alot for you to do, but nothing really feels as compelling at all (bar a few quests of course). Even Far Harbor and Nuka World barely try to throw you new stuff that feels interesting. If you are a diehard fan of the Fallout series you will (or already have) bought this game, but for those onlookers who see this game and wonder it's worth a buy I would have to say no. It's very unpolished, graphics are lacking, story is terrible, content feels repetitive and not that interesting. It was basically Bethesda trying to make Skyrim again, but failed to realized it was Fallout and how different those games are despite both being made by them.
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  81. Jan 18, 2018
    7
    The thing is: this is my first full fallout experience.I played the first one when I was a kid but never got the chance to play fallout 3 or New Vegas. So for a first-timer, it's a pretty solid game. Super Fun! Sure, there are far more better games in the action-RPG genre but I thought it was pretty good what they achieved in this game. I gave it a solid 7 because it got me engaged forThe thing is: this is my first full fallout experience.I played the first one when I was a kid but never got the chance to play fallout 3 or New Vegas. So for a first-timer, it's a pretty solid game. Super Fun! Sure, there are far more better games in the action-RPG genre but I thought it was pretty good what they achieved in this game. I gave it a solid 7 because it got me engaged for plenty of hours and I have a big crush on Post-Apocalyptic themed stuff. Expand
  82. Mar 28, 2017
    7
    It is a very good game to buy now on a lower price, I cant imagine people paying 60 dollars minimum on release like they did, they would be very displeased.... It BEGS for a new engine, in my experience it just bugged out seriously once and I had to restart the game and the mission (I play on PS4), but overall it is very nice in terms of originality and variety.
    I still would prefer the
    It is a very good game to buy now on a lower price, I cant imagine people paying 60 dollars minimum on release like they did, they would be very displeased.... It BEGS for a new engine, in my experience it just bugged out seriously once and I had to restart the game and the mission (I play on PS4), but overall it is very nice in terms of originality and variety.
    I still would prefer the story to be a little bit more interesting, but it has some very good side quests to keep you up.
    I only had one serious lag problem, never played it online because I hate online.
    Overall, nice to buy on a sale much later, but those who bought this on release, I believe they are right to be frustrated.... nevertheless and based on my own experience, the strong 7 is okay for it.
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  83. Apr 3, 2017
    7
    I really love this game because of its mechanics, but it is kinda hard to get used to the poor animation and several bugs. For an average game it is a lot of fun, but if you expected a AAA game you are going to feel very frustrated. In the end you are playing a action RPG without a lot of RPG characteristics that make RPGs great.

    I'm happy I waited all this time to play Fallout 4, it
    I really love this game because of its mechanics, but it is kinda hard to get used to the poor animation and several bugs. For an average game it is a lot of fun, but if you expected a AAA game you are going to feel very frustrated. In the end you are playing a action RPG without a lot of RPG characteristics that make RPGs great.

    I'm happy I waited all this time to play Fallout 4, it was worse before all those bug correction patches. Also, if you like open world and building you'll have a lot of fun.
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  84. May 26, 2017
    7
    Fallout 4 is different in many ways to Fallout 3 and New Vegas on the last gen consoles. Speech has been dumbed down horrendously in what appears to be a badly implemented Mass Effect style and the storyline is really restrictive in comparison due to the fact that your character's past will already be decided for you, limiting future choices and leaving you trapped in playing aFallout 4 is different in many ways to Fallout 3 and New Vegas on the last gen consoles. Speech has been dumbed down horrendously in what appears to be a badly implemented Mass Effect style and the storyline is really restrictive in comparison due to the fact that your character's past will already be decided for you, limiting future choices and leaving you trapped in playing a pre-destined role, making roleplaying as your own type of character especially difficult (even more so if that character happens to be an evil nutter, because the most evil you can be without DLC is asking people for more money before you help them). The Level Up system is also incredibly silly, basically letting you become Grand Master of Everything if you spend enough time doing so.

    That being said the gameplay is incredibly improved over previous games, shooting feels much better and weapon customization is great, along with the option to build your own settlements. It's a great game to grind time in, but it's doesn't have the enthralling storylines or punishing character development of the previous games.
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  85. Jun 22, 2017
    7
    When I heard about Fallout 4 I was all aboard the hype train and when we got the game lets just say I was more than just a little disappointed. I am going to go ahead and say right off the bat fallout 4 is a "Good game" It's perfect for those who are just entering the series and it is overall very smooth and enjoyable. However I am a big fan and when I found out that they took away almostWhen I heard about Fallout 4 I was all aboard the hype train and when we got the game lets just say I was more than just a little disappointed. I am going to go ahead and say right off the bat fallout 4 is a "Good game" It's perfect for those who are just entering the series and it is overall very smooth and enjoyable. However I am a big fan and when I found out that they took away almost all RPG elements out of the game I was horrified. Chat dialogue you were given 4 basic choices "Yes, Sarcastic Yes, Detailed Yes, and No...which turns out to be YES most of the time." Besides making player choice and illusion the game delivered on most of everything I had expected. Good fluent combat, great perk system, detailed customization for weapons and armour.

    Overall I would say its a good buy. Some people may vote this game lower but I believe it is worth it. Especially to those who aren't familiar to the series. However for your loyal fallout fan. I am afraid to say you will be sorely disappointed. The game is becoming a lot more "mainstream" and "casual" to broaden the player base. Money over fans. Always remember that.
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  86. Aug 14, 2017
    7
    Honestly, I clocked over 200 hours on this game. Not for the "RPG" or the "Story" part, but for the exploration part. Exploring the many locations of the game and trying to discover the hidden story of the location. What happened. Why/how these people died. This was the most interesting part of the game and luckily for me there were plenty of them. But let's face it. This is not why youHonestly, I clocked over 200 hours on this game. Not for the "RPG" or the "Story" part, but for the exploration part. Exploring the many locations of the game and trying to discover the hidden story of the location. What happened. Why/how these people died. This was the most interesting part of the game and luckily for me there were plenty of them. But let's face it. This is not why you buy a fallout game (if you ever buy one again on face value).

    What I liked in older fallout games was the struggle, the lack of resources, the unwelcome environment, the fear of not measuring up to the enemies ahead. This gave you motivation to search more, to look into every part of the game to find resources, to find weapons, to open every locked container, to sneak around, to maximize everything you can. Searching for every dialog option in order to get this special info in order to solve a delicate situation.

    And after grinding for the whole game in order to find the ultimate weapon and/or the only power armor becoming OP and getting rewarded for your tenacity. After solving a lot of quests, finally getting the acceptance of a town/city. After investing into your character opening those special secret places by either lockpick, speech or hacking. Learning a secret backstory by way of speech.

    In this game, I don't know. This game is totally lacking all of these things. It seems that Bethesda doesn't get it.

    Story... HA... what story!?
    This was a mess. The whole concept was idiotic at least. I don't know who comes up with this story, but it's ridiculous. Suggestion, get people that play pen-n-paper role-play games. Get a Dungeon Master that is experienced in creating gripping stories. That's why the older games had better stories, the people making these games had experience in creating stories.

    RPG elements... HA... what RPG?!
    Trying to move to the new era of "spoken dialog", killed the RPG elements. Again, people creating RPGs MUST play pen-n-paper RPGs. Live the moment. Use your imagination. Become the character. AND THEN create a game and give the option to the player to become their own character!

    - What is this character's motivation?
    - They killed his partner and son
    - Meh, I don't care...
    and you've lost the player from the start.

    This game lacks cohesion. Lacks depth.

    I meet some people at a museum. They instantly trust me. Why?! They have had so much trouble for a long time, they SHOULDN'T TRUST ME by principle. I could kill them all, and I want to kill them, but the game protects them. And one quest later they praise me like I'm god and make me their leader. It's a story for 5 year olds.

    The factions in this game are so silly. None of the factions seem attractive. Looking at the game seems like the creators didn't empathize with the factions.

    One one side you have the militaristic dictators. On the other the communists that wait for you to save them. Then you have the anarchists/SJWs. And lastly the science-biatches with no morality.

    Each faction is a caricature of reality and there's no reasoning behind their actions. Every action is superficial. I was waiting for a deeper meaning, but there's none and I think this is a reflection of the creators. If you are superficial in life, your creations will reflect that.

    The Graphics... OH NO...
    Bethesda are invested in an obviously outdated technology. They have invested a lot into this graphics engine and this engine is limited. The graphics, physics and everything related might be an improvement compared to the older games, but it's nowhere near the AAA games like uncharted, last of us, horizon etc.

    Other than the disappointment of what it could have been, this game felt great as an FPS game, compared to Fallout 3 and New Vegas (don't get me wrong). I did enjoy the FPS action. After a hard day at work, it was relaxing to open up fallout 4 and shoot a few baddies, explore a new location and clean it up. In this rate of playing, the pace was good and the action satisfying. But I imagine if someone played this game full time, he/she would have been bored.

    Overall a disappointing game and I hope Bethesda gets the message and improve, but probably wont. If you're looking for a good RPG, play Witcher 3, and/or Pillars of Eternity.
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  87. Jun 12, 2018
    7
    The problem with fallout 4 stems from ignoring what this game is supposed to be: an RPG. the side quests are really lackluster. furthermore, dialog with characters is meaningless since it hardly changes the way you influence the story/environment. i am pleased with the revamp to the gun-play, as well as the AI's, and i have no complaints about the environments. However the gun play was notThe problem with fallout 4 stems from ignoring what this game is supposed to be: an RPG. the side quests are really lackluster. furthermore, dialog with characters is meaningless since it hardly changes the way you influence the story/environment. i am pleased with the revamp to the gun-play, as well as the AI's, and i have no complaints about the environments. However the gun play was not what brought me to Fallout in the first place, it was customizing my character, and interacting with the factions in New Vegas not building bases and having linear fetch quests. to summarize you created a decent loot and shoot, but not a Fallout game. Expand
  88. Oct 19, 2017
    7
    Fallout 4 isn't a bad game. It's just missing features from it's previous installments so it makes the game look a little fleshed out and uninspired in some of it's parts. Easier to the casual player but a little disappointing for fans of the franchise.

    Fallout 4 has no emotions.
  89. Aug 15, 2021
    7
    I remember having played fallout 3 in 2013 5 years after it released. I have good memories of fallout 3 and for me, that was a new franchise I discovered and was looking forward for the next installments. After, for some reasons, I wasn't able to get into Fallout New Vegas and I stopped after a few hours.

    Now, almost 8 years later, I was wondering if I should give Fallout 4 a try. I'm
    I remember having played fallout 3 in 2013 5 years after it released. I have good memories of fallout 3 and for me, that was a new franchise I discovered and was looking forward for the next installments. After, for some reasons, I wasn't able to get into Fallout New Vegas and I stopped after a few hours.

    Now, almost 8 years later, I was wondering if I should give Fallout 4 a try. I'm glad I did. It reminded me a lot Fallout 3 but with positive improvements. Now, let's explain why I give it 7/10 which is a little bit low compared to the other AAA games I review here.

    First, I think the ratings could vary a lot among players depending of how the bugs and glitches impacted your playthrough. For me, it almost made me quit the game after the first 10 hours. There's a whole faction I couldn't do because of a bug in Concord involving Preston, one of the main characters. So there is a lot of XP i couldn't get and I think this faction was really important (it's the first one and give you the first important missions). That' s why also I finished the main story a bit underleveled (L44). So, depending of each player's experience, I understand any ratings between 5 and 9 (the 6,7 average sounds fair)

    I decided to continue my playthrough and after, the real fun began. Even though the engine Bethesda uses is really old, I had a blast playing this game and killing super mutants, hacking terminals and lockpicking doors. The companion system is great also.

    Here are a few cons:
    1. The graphics are disappointing. (not a significant improvement if we compare to Fallout 3 or Fallout New Vegas)
    2. Ridiculous long loading times
    3. The shooting is a bit janky
    4. The ending is weak

    Final thoughts: There is a lot of meat in this game and you will have value for what you pay. You should give it a try if you can accept the bugs and cope with that. This is a good RPG and the open world is more organic than a lot of actual AAA open world games.
    Expand
  90. Nov 20, 2021
    7
    rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
  91. Nov 23, 2018
    7
    Fallout New Vegas and 3 are better than this although its still a good game and i defiantly recommend it .
  92. Dec 6, 2018
    7
    Fun way to pass the time but it's more of a sandbox for me than a real game. I haven't been bothered to do the main quest, which isn't very engaging. The combat system is meh and, while the game looks better than its predecessors, it's still relatively flat.
    However, the open world remains fun to explore and the sheer amount of side quests make it worth playing.
    All in all a pretty okay game.
  93. Feb 19, 2019
    7
    This game is not as long as it should be, not worth the money i spent, the previous games were better, and every fallout game i have played has way to many glitches, i am very dissapointed in bethesda.
  94. Mar 23, 2019
    7
    The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit. Even the technical shakiness that crops up here andThe world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit. Even the technical shakiness that crops up here and there can’t even begin to slow down its momentum. Expand
  95. Jul 9, 2019
    7
    No es todo el buen juego que podía haber sido y encima le parche quita todo el valor a la edición física del producto.
  96. Jun 19, 2019
    7
    The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit. Even the technical shakiness that crops up here andThe world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit. Even the technical shakiness that crops up here and there can’t even begin to slow down its momentum. Expand
  97. Jun 21, 2019
    7
    This review contains spoilers, click expand to view. Fallout 4, when you get down it, is a game that achieves everything it sets out to do, its just that what it aims to be is another unambitious open-world adventure. The vanilla game itself runs well, though when there are any hiccups they are extremely noticeable but not game-breaking, same with the glitches which are, from my experience, almost entirely graphical. The game also tries to tell a narrative with multiple paths, which is maybe the most unengaging because of the plain dumb plot and the lack of significant story interaction. Progressing the story requires quest completion, which means completing simple tasks like killing enemies or interacting with something or someone, which isn't always terribly interesting but almost always clear to the player thanks to quest markers, though ultimately the entire game is just following the way point and making a lot of the same interactions. Combat is the game's greatest strength, every weapon feel great to use in bouts but a lot of the enemies you'll be fighting aren't all that interesting, with illusionary battle tactics from most of your combatants, they all may as well fight like Space Invaders. Players can also customize their abilities with perks, which is honestly just fine, their fun enough even the useless ones. Something new to Fallout is settlement building and crafting system, which sucks and is the most boring aspect, for some people along with me at least especially because its lacking and shoe-horned importance. Another big part of the game is the huge explorable open-world, which is incredibly detailed and is almost entirely filled with interesting locations, however some of the things you find or have do in these places may not really be all that interesting, Getting around to these places is easy with fast-travel, but I feel like a lot of the loading screens from doing so slow down the pace with later game loading taking significantly longer, i feel this wouldn't be a issue if the area around the locations was just more interesting same with the interior exits on to seemingly empty (but almost always) roof areas. As a whole the game is fine, if you like this sort of thing then play Fallout 4 but if you don't then prepare to be shutting the game off when your attention shifts to anything that isn't as dull. Expand
  98. Jun 27, 2019
    7
    Не самая лучшая стрельба, нет атмосферы пост апокалипсиса, есть провисания FPS.
  99. Apr 10, 2020
    7
    Fallout 4 is nothing special. I have played it a number of times and enjoyed many aspects of it. I wen’t crazy with the building and crafting which also ended up driving me crazy. The glitches in this game are unbelievable and really frustrate me. The story and all the additional content was worth playing and I enjoyed it but after playing it over multiple times it becomes more of a hassleFallout 4 is nothing special. I have played it a number of times and enjoyed many aspects of it. I wen’t crazy with the building and crafting which also ended up driving me crazy. The glitches in this game are unbelievable and really frustrate me. The story and all the additional content was worth playing and I enjoyed it but after playing it over multiple times it becomes more of a hassle than a fun experience. Expand
  100. Oct 26, 2022
    7
    Gameplay..............Mediocre
    Graphics................Mediocre
    Story.......................Great
    Score.....................Good
Metascore
87

Generally favorable reviews - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 58
  2. Negative: 0 out of 58
  1. Playstation Official Magazine UK
    Dec 16, 2015
    80
    A strong return for the franchise, boasting incredible customisation, a fascinating world and brutal yet brainy shooting, slightly tarnished by lacklustre AI and tedious inventory management. [Christmas 2015, p.88]
  2. Playstation Official Magazine Australia
    Dec 15, 2015
    90
    Feral Ghoul ugly in many ways, but beneath its iffy exterior beats the heart of one helluva great RPG. Get past the graphics deficiency, and the sheer thrill of Fallout 4’s combat, crafting options, and exploring will hold your attention for months. [January 2015, p64]
  3. Dec 11, 2015
    70
    Fallout 4 leans to the Shooting side of things. It strips down the gameplay from the actual RPG elements and offers a meta-nuclaer shooting gallery which of course keep its charm and gameplay wealth but also feels a little too friendly for the new comers. The Base builder mode is unnecessary, boring and irritating. Unfortunately, overall, there are no steps forward for this Nuclear Holocaust Behemoth of the video games industry. Only steps sideways.