Metascore
60

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 4
  2. Negative: 0 out of 4
  1. Aug 2, 2016
    65
    Fallout 4 Vault-Tec Workshop has great potential, but has few and brief quests, and a Vault management identical to that of the settlements.
  2. Jul 29, 2016
    60
    Vault-Tec Workshop has comparatively modest aims. It isn't as wild as Contraptions, but offers more than Wasteland did. Creating a vault shelter might not be as flashy as taming Deathclaws or setting up factory lines to move scrap around, but the appeal is much more apparent and lasting.
  3. Jul 27, 2016
    60
    Vault-Tec Workshop is Fallout 4's best settlement DLC, but that won't mean much to those who don't enjoy building settlements to begin with.
  4. Aug 7, 2016
    55
    If you’ve got the pass already, then Vault-Tec Workshop is worth looking into. If you played the hell out of Fallout Shelter, then you’re sure to love this update. Otherwise, save your money for Nuka World, and cross your fingers in hopes that it’s as good as Far Harbour.
User Score
4.5

Generally unfavorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 13 out of 53
  2. Negative: 27 out of 53
  1. Jul 27, 2016
    8
    I can't escape this game. Considering it was launched in November 2015, it's remained in my PS4 for that entire time, I bought the SeasonI can't escape this game. Considering it was launched in November 2015, it's remained in my PS4 for that entire time, I bought the Season Pass at the lower rate, and have awaited all the DLC packs eagerly, and I'm looking forward to the PS4 Mods coming (note other reviews refer to mods which are not available on PS4 on a PS4 version review - Use Metacritic properly!!)

    Anyhow ... this means I'm a harden fan. I'm playing on Survival with a level 76 wanderer now, and I am still deeply in love with the game.

    So - Vault Tec DLC... what is is:

    Vault 88 is located just north of the glowing sea. Once you do the first mission of getting in and doing a few quests, you will have unlocked an underground area that I believe is bigger than any other settlement in the Commonwealth. It has 3 entrances, meaning for survival players you can look to build safe-routes underground between these places, and it comes with underground water supply etc so you can get everything your future 'guinea pigs' require.

    This is another giant pack of settlement goodies. For those, like me, that find spending 8 or 9 hours (and the rest) building an epic settlement as fun, will absolutely love the additional content available from Vault Tec DLC. Literally everything in Vault 111 or 81 can be crafted and built.
    The main area you first walk into can be heavily scrapped leaving a huge space to build a huge vault, much much MUCH bigger than any of the existing vaults. I've completed all the missions, unlike Far Harbour or other DLCs with quests in, these are all based actually in the vault itself, meaning no fetch missions and making it relatively quick to unlock. The enemies are nothing new or surprising, but still challenging on Survival mode (!) . The main purpose of the DLC is obviously settlement building, so I expect to hear a-lot of unhappy people that just haven't embraced or enjoyed that part....don't worry, the next DLC will be a lot more quest based!

    The actual building of the vault will take a little getting used to, I'm yet to work out a few of the new features and will probably watch a YouTube video once someone else cracks them... but on the whole it's more of the same, a lot more of the same. Really impressed with the scale of parts. Already about 8 hours in to actually building up 88, I've made something pretty impressive. It's also made me reassess my settlements, maybe looking to keep Castle, Sanctuary and 88 as my main places with settlers, while all others function as little outposts for sleep and surviving survival mode!

    I've rated this DLC as an 8, not a 10. I think whilst the scale is as big as I'd hoped, I was hoping the tunnels would run much further under the commonwealth and it maybe as useful as underground tunnels I so frequently used in Fallout3. Expect to be hitting vendors to buy up more steel etc also, regardless of the entire cave system being scrap-able once you unlock it all, you'll still use a serious amount of Steel, Rubber and nuclear material! I'll also add some of the content to other settlements, the chairs for instance (the barbers chair and surgeons chair) and also other little touches like the espresso machine that can be used to hydrate in survival mode.

    So, in summary I'd say Vault Tec is ESSENTIAL DLC for anyone that is loving their settlements, crafting and doesn't mind burning time in game. Outside of this, it's not bringing anything to the table unless you're playing survival mode.
    Full Review »
  2. Jul 30, 2016
    7
    Good if you like building. There is next to no missions other than build one thing have a person use it. Do this 4 times and thats about itGood if you like building. There is next to no missions other than build one thing have a person use it. Do this 4 times and thats about it for story. So if you are looking for quest skip this dlc. But if you want to build they give you a large area and lots of scrap Full Review »
  3. Jul 28, 2016
    4
    Vault tec Workshop is more of the same, which in this case isn't a good thing. The experiment are extremely lacking and workshop continues toVault tec Workshop is more of the same, which in this case isn't a good thing. The experiment are extremely lacking and workshop continues to be frustrating. Bethesda continues to refine this concept, however it's at the expensive of the consumers. One can only hope the next and final dlc can break this streak of mediocrity. Full Review »