User Score
7.2

Mixed or average reviews- based on 1166 Ratings

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  1. Mar 4, 2022
    10
    Amazing game, I'd been a huge fan of Miyazaki's work, but this... Is one of the best game that I have ever played
  2. Mar 4, 2022
    10
    This review contains spoilers, click expand to view. A MASTERPIECE , people who says is too hard and drop the score is cause A they are new and get due to the hype without knowing how to pplay and dont want to learn or B are fans from games with same score and since they dont like it , they want to drop the score Expand
  3. Mar 5, 2022
    10
    I will buy this game someday, but my opinion is here:

    I never played a fronsoftware games before, but this game looks interesting for me.

    Haha
  4. Mar 5, 2022
    10
    I already wrote my review under the ps5 page. Just want to boost the score after a bunch of fools tried to review bomb the game for reasons only they know. Like always with great games or great and challenging games, people show their incompetence on metacritic or other user scores, ruining sites like this completely. As if someone doesn’t buys or buys a game based on your trash reviewsI already wrote my review under the ps5 page. Just want to boost the score after a bunch of fools tried to review bomb the game for reasons only they know. Like always with great games or great and challenging games, people show their incompetence on metacritic or other user scores, ruining sites like this completely. As if someone doesn’t buys or buys a game based on your trash reviews lol. People already know that user score is invalid. So save your time and rather learn the game. Noob. Expand
  5. Mar 5, 2022
    10
    I've been playing video games since 1986, 42 years old and i think i know how to regognize a bad, a regular, a good or a masterpiece game and to be short, elden ring is that kind of a game , a masterpiece, it's simply incredible.
  6. Mar 5, 2022
    10
    A brutally difficult game that continues to wow even after 30 hours plus so far. Rarely can a game capture that feeling of elation at beating a difficult boss, Elden Ring has you feeling like this many times.
    10/10
  7. Mar 6, 2022
    10
    Greatest game I have ever played. It has all the classic soulsbourne elements and then some, and the most detail ed open world of any game.
  8. Mar 6, 2022
    9
    Excellent jeu.

    Évidemment, Elden Ring à un style de gameplay qui peut en faire abandonner plusieurs. Par contre, il s'agit, comme pour tout les autres "souls games", d'un jeu mettant au défis notre état d'esprit, notre mindset. Points forts: -D'abord, le jeu donne une très grande liberté au joueur. Cela lui permet d'être créatif. -L'open world rend le jeu beaucoup plus immersif que
    Excellent jeu.

    Évidemment, Elden Ring à un style de gameplay qui peut en faire abandonner plusieurs. Par contre, il s'agit, comme pour tout les autres "souls games", d'un jeu mettant au défis notre état d'esprit, notre mindset.

    Points forts:
    -D'abord, le jeu donne une très grande liberté au joueur. Cela lui permet d'être créatif.
    -L'open world rend le jeu beaucoup plus immersif que ses prédécesseurs.
    -Le niveau de difficulté est sincèrement varié. Certains nous semblent impossible et d'autres seront tués du premier coup.
    -Elden Ring à gardé son approche de type Dark souls. (C'est ce que les adeptes veulent)
    -Le décor est varié et remplit de mystère et de nouveauté.
    -La jouabilité est resté un élément important pour Myazaki. L'avatar est facile à utiliser.
    -Les boss sont imprésionnant et amusant à faire. Même s'ils nous tue à répétition. Nous avons l'impression d'avoir la stratégie idéale au bout des doigts, ce qui rend le joueur plus confiant et donc plus persévérant.
    -La grande quantité de site of grace. Le jeu nous fais un cadeau et place des statuts ou des site de grâce près des boss. Ce qui rend la "pratique" plus plaisante.
    -Une série de nouveaux sorts et attaques puissantes. Fort bien.
    -La musique de boss est très bonne. Dès l'ouverture du jeu, j'ai pris le temps d'écouter l'œuvre musical du menu. Cela met le ton du jeu. On ressent déjà sa tristesse, mais aussi la nécessité d'être courageux. Comme si l'un nourrissait l'autre.
    -Torrent, notre monture est un beau cadeau en monde ouvert. Il est aussi utile en combat et rend le jeu plus facile, et ce, significativement. Par contre, il ne peut pas être utilisé contre certains boss ne faisant pas partie de la zone ouverte du jeu. Excellent pour l'exploration.
    -Les sous-terrain sont aussi des mondes cartographiés.
    -L'adition des esprits (spirits) est très bien. Utile pour faire distraction et sera plutôt apprécié par les nouveau joueur qui auront besoin de répits lors des gros combats.
    -L'histoire reste énigmatique, mais cela fait partie du style de Myazaki. Toutefois, elle est plus claire dans Elden Ring que dans ses prédécesseurs.
    -Avoir à d'découvrir les cartes cachés est plaisant.
    -L'approche punitive aux erreurs et gratifiante aux réussites : Comme tous les souls games, le jeu invite le joueur à être persévérant. Réussir les boss demandera de l'observation, l'élaboration d'une stratégie (qui s'améliore à chaque expérience) et de comprendre comment "l'ordinateur" est programmer. Certaines attaque sont des algorithme précis dans certaines situation. Ce qui offre une ouverture certaines aux joueurs pour ne pas être punie et, profiter d'une frappe.

    Points faible:
    -La musique de la zone ouverte est bien, mais aurait pu être mieux.
    -Personnellement, j'ai faire le jeu en solo pour le défis. Par contre, ce qui serait plaisant, c'est d'avoir un "multiplayer" ou "coop" mieux élaborer. Plus libre et moins restraignant. Quite à ne pas permettre les trophées.
    Expand
  9. Mar 6, 2022
    10
    GamePlay 10/10
    Lore 10/10
    Music 10/10
    World 10/10
    Bosses 10/10


    Thank You Miyazaki ❤
  10. Mar 7, 2022
    10
    THIS GAME IS AMAZING. This is definitely game of the year. Fromsoftware has released a masterpiece once again. I am 62 hours in and still haven't finished, but this is definitely one of my favorite games of all time. The bosses all are unique and amazing and have different movesets that are fascinating to figure out. The diversity you get with choosing and creating and build is amazing,THIS GAME IS AMAZING. This is definitely game of the year. Fromsoftware has released a masterpiece once again. I am 62 hours in and still haven't finished, but this is definitely one of my favorite games of all time. The bosses all are unique and amazing and have different movesets that are fascinating to figure out. The diversity you get with choosing and creating and build is amazing, added with the phenomenal weapons and skills in the game already. This is surely one of Fromsoftware's best work on a game and I believe everyone should experience it. The game is also spectacular looking. I am playing on a PS4 slim and even still this game is beautiful, from the golden of the trees and lands, to the space aesthetics, this is such a beautiful masterpiece. Expand
  11. Mar 8, 2022
    9
    Итак, ознакомился с данным шедевром от Миядзаки сана на ps4 pro. И начну пожалуй с минусов. Не лучшая оптимизация. Из критических багов встретил только зависания в деревьях при прыжке с лошади и последующая смерть персонажа. Фреймрейт в целом приемлемый, хотя просадки есть, они, как и положено, раздражают, но в целом это не так критично. О графике трудно судить ввиду устаревшей консоли, ноИтак, ознакомился с данным шедевром от Миядзаки сана на ps4 pro. И начну пожалуй с минусов. Не лучшая оптимизация. Из критических багов встретил только зависания в деревьях при прыжке с лошади и последующая смерть персонажа. Фреймрейт в целом приемлемый, хотя просадки есть, они, как и положено, раздражают, но в целом это не так критично. О графике трудно судить ввиду устаревшей консоли, но если говорить о картинке в целом, то она целостная. Ну и конечно же художники постарались на славу, да это не такой целостный мир, как например дс1. Но и масштабы этих миров сравнивать не очень приемлемо, как по мне. Далее о геймплее, некоторое оружие поломано. Из того что я встретил это катана реки крови, которая у меня не получила бонусов урона от скейлов и двуручник гатса, который при улучшении на +25 и закалке на тяжесть выдаёт меньше урона чем при улучшении на +24 и той же закалке, при чем меньше как базового урона, так и урона от скейла(с другими закалками такой проблемы нет). Теперь о хорошем. 65 часов, выбита платина и игра абсолютно не надоела. Боссы, исследование, чувство первооткрывателя, всё это отлично работает, особенно последнее, в силу специфики открытого мира. Играть круто и интересно, билдостроение пестрит новыми красками не забывая об истоках. Прокачаны анимации и касты многих заклинаний(в сравнении с предыдущими играми автора). Нпц и лор, в целом похожи на тот же дарк, примерная концепция та же, но есть больше дворцовых интриг, что наверняка пошло от сооавтора истории Дж. Мартина,но в целом это новый лор, новыми персонажами и событиями, опять же, схожи именно концепция, а не история. Подводя итог, лично мне как любителю серии, игра зашла абсолютно, всё чего я ожидал от игры оправдал себя. Отсылки на берсерка, мрачная, неоднозначная история, упадок мира, неочевидные квесты и конечно же крутые боссы. Смело могу заявить что лучший dark souls это elden ring. А бал минусанул за повторяющихся мини-боссов и самую лёгкую платину в соулсборн серии Миядзаки Expand
  12. Mar 8, 2022
    10
    one of the best game I've ever played even more than bloodborne, worth the hype, great art design, awesome music, great bosses , 10/10
  13. Mar 8, 2022
    10
    This game has been a breathe of fresh air. It’s very challenging and rewarding. The game rewards you for being curious and exploring the world. You will be punished if your not cautious in your adventuring. I also really like the minimalistic UI. It’s the best ‘worst time’ I ever had 10/10
  14. Mar 9, 2022
    10
    This has to be hands down the best souls game to date. Keeps everything that you love: difficult but fair combat, deep lore(that isn’t spoon fed to you), amazing boss/enemy design and adds a few awesome features: horse back riding, open world map, and more. The level design is beautiful and the graphics are not nearly as bad as the review bombers are saying. I’ve only notice a fewThis has to be hands down the best souls game to date. Keeps everything that you love: difficult but fair combat, deep lore(that isn’t spoon fed to you), amazing boss/enemy design and adds a few awesome features: horse back riding, open world map, and more. The level design is beautiful and the graphics are not nearly as bad as the review bombers are saying. I’ve only notice a few performance issues(graphics will jump in, 1 or 2 second frame rate drop, and a weird green line that will appear for half a second). Again nothing like the review bombers are suggesting. I honestly think if you have never played a souls game but have wanted to, PLAY THIS GAME. You won’t regret it! Expand
  15. Mar 9, 2022
    9
    This has been my first DS game and it has been great! Yes it can be challenging for sure, but that is what gives those feelings of success after finally beating that boss. If you hit a wall, then go somewhere else and you won't be disappointed!
    I went into the game and took my time, enjoyed the map and the countless hidden places and things in every corner of which there is many! I am
    This has been my first DS game and it has been great! Yes it can be challenging for sure, but that is what gives those feelings of success after finally beating that boss. If you hit a wall, then go somewhere else and you won't be disappointed!
    I went into the game and took my time, enjoyed the map and the countless hidden places and things in every corner of which there is many! I am still not 100% complete and have lots to do. Replayability is great offering so many different ways to go through the game to keep it new.
    The only thing I found overtly difficult was the steep learning curve at the beginning, but don't let that dampen the brilliance of the rest of the game. You will catch on and any subsequent playthroughs will be even easier! This has made me realize how many games just let you be OP and walk through things.
    Solid 9/10+
    Has made me a new souls type fan!
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  16. Mar 9, 2022
    10
    Great game, Sure it's a bit buggy right now on pc and ps5, but I am confident that will be patched. It is definitely a hard game, not for those who want a relaxed rpg. If I had to find a gripe with Elden Ring, it would be that some of the bosses are repeated for overworld and dungeon bosses. Other then that, 10/10.
  17. Mar 10, 2022
    8
    After 50 hours of playtime and beating every main boss, I can say the game is amazing. It still has it's issues, but the overall experience is one of the best I've ever had while playing a game. I played on a launch day PS4 and doing so led to a few points where the frames dropped to almost a standstill. This only happened a few times, but it's one of the reasons holding the game back fromAfter 50 hours of playtime and beating every main boss, I can say the game is amazing. It still has it's issues, but the overall experience is one of the best I've ever had while playing a game. I played on a launch day PS4 and doing so led to a few points where the frames dropped to almost a standstill. This only happened a few times, but it's one of the reasons holding the game back from a 9 or 10. I guarantee that if I were to play this on a PS5 or RTX 3000+, the game would be near perfect.

    The map is massive and has something to do no matter where you go. The only thing is, rather than telling you where to go or giving you a waypoint to follow, you have to find everything yourself. The game doesn't hold your hand in any aspect of the game including the map. You have to pay attention to near every piece of dialogue in order to pick up clues that will hint to where you need to go next.

    The combat is the culmination that everything FromSoft has work on in the last decade and you can clearly tell. Shades of DS3, Bloodborne, and Sekiro are all over this game. The bosses are very difficult, but not unfair or impossible. Margit is the toughest first story boss in the series, but there are multiple ways of going about the fight. One, you can keep trying over and over. Two, you can get stronger and come back later. Or three, find an item that might help with the boss. Margit's Shackle is an item the specifically helps with this boss. Every boss provides a unique challenge and forces you to come up with unconventional solutions. One of the biggest questions the game asks you is "Oh so you beat that boss? What if there were two of them?" Gank bosses are very common here and some aren't very well designed.

    Like most Fromsoft stories, it's very vague and up to the player whether or not they really want to pay attention to it. This comes in the form of exploration. The more exploring you do, npc's you meet, and areas you unlock, the more the story starts to come together and give you the completed story. The story is as deep and fleshed out as the player is willing to make it.

    Overall the game is around a High 8 to low 9 for me. First game in a long time that makes me want to get 100% in. If you are on the edge of buying it or not, try it out and see what happens, you might just find one of your favorite games of all time.

    ***SPOILERS***
    There are still bosses that are poorly designed. Crucible knight and misbegotten warrior is painful to play against because the developers just threw two bosses in one fight without thinking about balance or the arena they fight you in. Godskin Duo is annoying because they tried to break agro by giving you pillars to hide behind, but it doesn't matter if both mobs are the same speed and both have ranged attacks. They tried to channel the spirit of O&S, but fell short. Rykard is a reskinned version of Yhorm in the way that you need a special weapon that's specifically designed for the fight in order to have a chance at winning. The elden beast is probably my least favorite boss in the game. The fact that it has so many two-shot long ranged attacks is already hard, but it constantly runs to the other side of the stage a few seconds after you close the gap makes it 100x more annoying to fight.
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  18. Mar 10, 2022
    0
    I don't want to be banned from playing even such lame games that are full of bugs and do not shine with graphics that reveal all the possibilities of the new generation. generations of hypocrisy and political games.
  19. Mar 10, 2022
    10
    Game of the year by far. It’s Skyrim but somewhat difficult. I would not compare it to Zelda Breathe of the wild because Zelda games are trash.
  20. Mar 14, 2022
    10
    What an amazing game. Holy crap. One of the best i've played super fun too.
  21. Nov 15, 2022
    0
    It's literally just a walking simulator except you might have an axe sometimes.
  22. Mar 29, 2022
    4
    This is one of From Software's worst games in terms of balance. I really hope they listen to the comments here and adjust the health of the bosses after Limgrave. It's artificially difficult because their health is astronomically high and you're almost forced to summon. I had a lot of fun playing against the previous bosses from Dark Souls but its become a chore to fight against the bossesThis is one of From Software's worst games in terms of balance. I really hope they listen to the comments here and adjust the health of the bosses after Limgrave. It's artificially difficult because their health is astronomically high and you're almost forced to summon. I had a lot of fun playing against the previous bosses from Dark Souls but its become a chore to fight against the bosses in Elden Ring. To make matters worse, they have the same pattern with no variety at all. It is a constant flurry of combos and you have to wait until they're done attacking which gives you a small opening. It becomes a constant battle of attrition which is not fun at all and incredibly disappointing for From Software. The only saving grace is the world building is fantastic. I feel like they spent too much time designing the environment and not playtesting the boss battles. Expand
  23. Apr 3, 2022
    9
    very good game, unfortunately it has quite a few FPS drops, although fortunately it does not affect the gameplay so much.
  24. Apr 10, 2022
    0
    What is this? Why should I go a long wat again and again in order to encounter the boss? Do you think we have nothing to do besides playing this game?
  25. Apr 17, 2022
    8
    This review contains spoilers, click expand to view. as a first time player of soulslike games, this is by far one of the most addictive games i've played in the past few years, say for Doom Eternal.
    the bosses are great, with the one exception being Melania, blade of gimmicky garbage.
    the enemies are fantastic, say for every single type of dog.
    and this is the first game in a while that actually encourages multiclassing, so i got to have a lot more fun with feeling out my build.
    there are still a few issues with wonky fall damage, a few outright unfun bosses, and a few enemies or hazards that just can't be blocked or dodged, which is why it isn't a 10/10 for me, but it's still gotta be one of the best games i've experienced in a while.
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  26. Apr 17, 2022
    10
    No Problems Smooth 30FPS in Ps4(slim) great game no Downgrade (like xbox one)
  27. May 2, 2022
    10
    Parabéns a From Software por fazer esse jogo englobando as mecânicas da serie Souls em um jogo de mundo aberto cheio de vida e diversidade
    Melhor jogo de mundo aberto desde Skyrim
  28. Dec 10, 2022
    10
    This game is AMZING. One of the best games of all time. These people are insane who are lowing the review score. Screw them
  29. Mar 30, 2022
    7
    Game starts off really strong. Like, the first 30-40 hours, depending on how much exploring you do, are the most incredible feeling. But by the time you're reaching the end of a normal Souls game, 50-60 hours, the cracks start to appear. I'm at 70 hours, I just got past the royal capital, and I'm beating bosses in 1 try with multiple healing items left over. Bosses I've never seen beforeGame starts off really strong. Like, the first 30-40 hours, depending on how much exploring you do, are the most incredible feeling. But by the time you're reaching the end of a normal Souls game, 50-60 hours, the cracks start to appear. I'm at 70 hours, I just got past the royal capital, and I'm beating bosses in 1 try with multiple healing items left over. Bosses I've never seen before are doing LESS DAMAGE THAN NORMAL ENEMIES. This game feels like FromSoft inverted the damage, making bosses a joke and mooks a chore. I'm walking by hordes of foes chasing after me with everything they have because they take too long to kill, are too dangerous to engage, and at level 112 I know I can beat a boss in one try if I have all my flasks. It's not about the game being too easy or too hard, it's just plain unbalanced.

    Strength builds can barely get a hit out without trading, which can lead to you taking 40% of your life to deal 10% of the boss' life. Dex builds deal 1/20th of the boss' life, and rarely have the opening to swing more than once because the bosses swing 20 times in a row, do an AoE body explosion, and then do another combo that lasts a half an hour. Magic builds are flat out OP, even more than usual because of the open world allowing them to find all their gear right from the start and then start steam rolling bosses with non-boss spells.

    Elden Ring isn't a bad game, but FromSoft needs to do more than nerf play abilities to balance this game. The bosses need a second look, because I probably shouldn't beat Rahdan, Morgott, Astell, and Renalla in one try, but exploring the royal capital is like pulling my teeth out because of instant death curses in the sewers and knights stunlocking me with lightning damage in the streets. Balance.
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  30. Oct 30, 2022
    10
    Not as good as Bloodborne but the sheer amount of depth in the combat and exploration makes this game so much fun to play. Light on the plot but heavy on difficulty - this is a true Soulsborne game. I love every minute of it!
  31. Dec 17, 2022
    7
    Looks beautiful and plays well, but ultimately unenjoyable. I gave it somewhere between 100-200 hours but can't say I enjoyed a moment in its company. Bleak, hard, infuriating, unsatisfying are all words that will come to mind when I think of elden ring. Never fun or enjoyment.
  32. Jun 7, 2022
    9
    Been a while since I visited this site, but I wanted to talk about this game.

    FromSoft's latest masterpiece doesn't really need very much introduction, especially since it had become THE most popular game in the "SoulsBorne" series of games that they've produced. Everyone knows (and probably expects) that it's a challenging, yet rewarding, experience that will last from when you first
    Been a while since I visited this site, but I wanted to talk about this game.

    FromSoft's latest masterpiece doesn't really need very much introduction, especially since it had become THE most popular game in the "SoulsBorne" series of games that they've produced. Everyone knows (and probably expects) that it's a challenging, yet rewarding, experience that will last from when you first pick up the controller to the final time you put it down (which could very will be a long time away). You will explore, fight, die, and triumph over the odds, meeting interesting (and sometimes shady) characters that have their own agendas that may go with or against your own, as you have previously in other games under FromSoft's banner.

    However, what sets this apart from other games in the series is the big genre addition it was given; Open-World. While previous titles did have exploration as part of the ethos (as finding gear and items will GREATLY increase your chances of survival), the games have always been structured as mostly semi-linear designs (with Demon's Souls being the closest to a linear style game). Many of them have been described to be akin to a Metroidvania (which I've recently began to disagree with, due to the many points of no return without teleporting), but it's very clear that despite the large area a player could see across the horizon, said player would likely only be able to explore a portion of it, with the rest being entirely out of bounds/blocked off/impossible to get to. General locations obviously could be seen and later explored, but restrictions are still placed that aren't immediately noticed (due to how well those games were structured, masking the linearity of the design).

    Elden Ring, however, removes those borders. If you can see it, be a general location or a specific one, you can go there. The only borders that ever seem to be present are shore-lines at coasts around the country sides. The vast lakes, plains, mountains, valleys, beaches, hills, and plateaus that once served as background dressing that the player would only ever set foot on for a fraction of what was shown is now entirely open, explorable, and populated with a variety of creatures, items, materials, and points of interest, all of which are rarely shown on the map until you've physically come across it or mark.ed it down yourself. Even repeated sites, such as shacks, caves, crypts, ruins, or camps almost always feel different with different enemies, set ups, items, and significance to your journey. You'll never run into a location in this game and deal with it the exact same way, unlike most other open world games. Furthermore, due to how the game-world is structured, it's no longer impossible to be entirely stuck when hitting a "brick wall" (a challenge too high compared to your skills/stats), because now you can just... go literally any other direction, and find something else to do. That said, this also comes at the cost of meandering quite a bit around the vast landscapes of the "Lands Between", sometimes getting lost in over-leveled areas, or even indulging too much on exploration and resource gathering that you end up overpowering yourself and steam-rolling over anything in your path, which all can create a wildly inconsistent difficulty structure. Then again, because of the way it's built, it just means it really is up to you on how far and how often you want to go off the beaten path, how much you want to avoid progressing the story, and how much you want to challenge/unchallenge yourself.

    Personally, it's one of my absolute favorite things about the game. I haven't felt this joyful, cautious, terrified, curious, anxious, awestruck, or anything else in between in an open world type game in a long time, entirely satisfying my desire to explore every nook and cranny I can find, no matter how mundane.

    This isn't to say they've done away with the tight, inter-connectivity they had in previous games. Major points of interest (for example; Stormveil Castle), and smaller dungeons such as caves and crypts, are still very tightly and deliberately designed in the same style any SoulsBorne vet would be used to; semi-linear, interwoven and interconnected corridors and rooms, with secrets and alternate paths very carefully placed, with an attention to give hints to the player on how to get somewhere without any hand=holding.

    Honestly, the only real major criticism I could give the game would have to be the heavy pop-in after you respawn/teleport to a resting place, as well as the frame-rate stutter when there's too much going on at once (seems to be less present in the PS5 version, but I'm not 100% sure on that). However, it doesn't quite detract from the gameplay, and the over all look of the game, even when just journeying from one end of the massive world map to the other, is absolutely incredible.

    It will be a long time before I let this game lay down to rest. Happy Hunting, potential Elden Lords.
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  33. May 14, 2022
    10
    It takes the best of these amazing DS/Borne games and perfectly meshes it with a huge open world. Can spend hundreds of hours in this game.
  34. Jul 9, 2022
    8
    This game has technical, performance, balancing and repetition issues. However, it always got me back in and gave me a good to sometimes great experience. Not perfect but a canvas for many adventures.
  35. Apr 26, 2022
    10
    First game I've ever platinum with over 200 hours of gameplay. This game is a masterpiece, made me want to explore every nook and cranny like no other. I had super high expectations and even then, it managed to surpass them. I've played all of fromsoft games, they managed to create the game of the decade.
  36. Mar 14, 2022
    5
    Strictily a report on PS4 performance. Only reason I bought is because you get both game versions, and I m planning on buying a PS5 sometime anyway.

    Game is barely playable, 20-25 Fps most of the time. You can durdle and have some fun with it, but is annoying.
  37. Jul 21, 2023
    10
    This game is addictive and f***ing fantastic. It doesn't need to cater to everyone to be a good game, and it shouldn't. I don't wake up every day expecting the world to cater to me. I'm not that self-entitled. I recognize when a game isn't for me. Is it perfect, nope. It has issues, but on a fun factor, it's flawless.
  38. Apr 23, 2022
    4
    Usual From Software game. Nothing really new. Don't believe the hype.

    As in most From Software games, you fight mostly against bugs, that's the real challenge. By now, From Software is a victim of its own "git gud" meme. As soon as you start the game, you have an enemy which is impossible to kill and you will die 1000 times before doing any progress at all. The only thing that saved
    Usual From Software game. Nothing really new. Don't believe the hype.

    As in most From Software games, you fight mostly against bugs, that's the real challenge.

    By now, From Software is a victim of its own "git gud" meme. As soon as you start the game, you have an enemy which is impossible to kill and you will die 1000 times before doing any progress at all.

    The only thing that saved Souls game was their closed interconnected environments, which here is gone. You have fast travel and horseback riding. You might as well play Skyrim or Breath Of The Wild, to vastly superior games to this one.
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  39. Mar 19, 2022
    5
    This game is average and maybe worst FS game I've ever played.
    +:
    1. Art design is cool 2. Variety of weapons and spells -: 1. Empty open world 2. Midgame and endgame are boring 3. Irritating delayed attacks and aoe-spam on bosses 4. Technical performance 5. Garbage "quests" 6. Forgettable OST 7. Unfair mechanics on bosses (vampiric healling, attacks with life drain, bleeding
    This game is average and maybe worst FS game I've ever played.
    +:
    1. Art design is cool
    2. Variety of weapons and spells
    -:
    1. Empty open world
    2. Midgame and endgame are boring
    3. Irritating delayed attacks and aoe-spam on bosses
    4. Technical performance
    5. Garbage "quests"
    6. Forgettable OST
    7. Unfair mechanics on bosses (vampiric healling, attacks with life drain, bleeding puddles and etc)
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  40. Sep 1, 2022
    9
    Definitely among the best and most polished "soulsborne" maso/core titles from FromSoft. There is just so much content to be had in this sandbox. Some of it is repetitive but no more than say Skyrim or Fallout.

    The only real problem is there is a serious spike in difficulty when you enter end game areas. That does stand to reason but its not balanced with the game. There are minor
    Definitely among the best and most polished "soulsborne" maso/core titles from FromSoft. There is just so much content to be had in this sandbox. Some of it is repetitive but no more than say Skyrim or Fallout.

    The only real problem is there is a serious spike in difficulty when you enter end game areas. That does stand to reason but its not balanced with the game.

    There are minor flaws like the need to play the game with a guide with how easy it is to break quest lines.

    Some of the low level dungeon bosses are just plain terrible. Not difficult. Not imaginative.

    The game has a high difficulty curve to start off with about till the point you get to Stormveil Castle. Then the game gets ridiculously easy through the middle until you start wrapping up content around the Capital city and spikes way further than it should and does not let up for the remainder of the game. Again, being a maso/core title you want an difficult ending but it should be within reason and not force you to have to rebuild your character in order to match a specific build. Thats one of From Softs biggest flaws in design. Forcing you to play a certain way even if its not technically required but the inflated difficulty leaves you little other option.

    Another complaint is the clearly cut content and some of the dropped ideas. It also would have been nice to focus some development on archery from horseback which is practically impossible. Hopefully if there is an Elden Ring 2 it will add that cause with the addition of the horse that was a major oversight.

    Also the quests could be a bit more intuitive. We dont want WoW/GTA holding your hand but we also dont want MYST level hands off either.

    But all in all this is the most polished and closest to perfect offering we have gotten from FS. For all its flaws this is 2022s game of the year. Hands down.

    A technical feat given how smoothly it plays on first generation PS4s. You wont find a deeper or more immersive game on PS4. If you dont sink at least 100/200 hours of your life into this world you are doing it wrong. I literally capped my play through at 999h 59m 59s and still have dozens of bosses to work through and content left to explore.

    If you are capable of handing FromSoft type of games then there is no excuse for you to NOT have Elden Ring.
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  41. Mar 17, 2022
    10
    Excellent game if you are able to commit yourself to it. This keeps getting better the more you play and explore. Its incredible how this runs perfectly well on a base PS4 with only a few draw distance and FPS issues here and there. I am 30h in and have not even completed a quarter of the main quest. Seriously hard to put down and worth getting. Be aware its difficulty will punish you.
  42. Mar 18, 2022
    8
    Elden Ring is gigantic and amazing. The PS4 does struggle with performance & framerate at times, but I've never experienced any game breaking bugs or crashes, and the art style and world design hold up even with a less powerful machine. It's well worth playing, even if you're on an older console.
  43. Mar 25, 2022
    9
    This is every bit a Dark Souls 4 many have called it, anything else said by content creators are lies since they rely on the game being popular. However, that doesn't have to mean it's a bad thing
    Pros:
    - Beautiful - LOTS of cool skills and spells for a huge variety of play styles - lots of unique content - lots of interesting characters and quests - Many ways to finish the game
    This is every bit a Dark Souls 4 many have called it, anything else said by content creators are lies since they rely on the game being popular. However, that doesn't have to mean it's a bad thing
    Pros:
    - Beautiful
    - LOTS of cool skills and spells for a huge variety of play styles
    - lots of unique content
    - lots of interesting characters and quests
    - Many ways to finish the game

    Cons:
    - ridiculous amount of copy paste
    - RIDICULOUS amount of copy paste: Same major boss model reused 2-3 times, even major secret bosses are not spared, minor bosses eventually become field units, dungeons(catacombs) that look the same and repeated over 20 times
    - exploration is often rewarded by large amount of useless spells, weapons or summons
    - PVP very unbalanced und not playable
    - End game burn out kicks very early
    - not recommended if you are Dark Souls fatigue
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  44. Jan 25, 2023
    10
    I never played any of Souls and From Software games before. in the beggining I was frustrated and gave up after 5 hours and sold my physical copy, but then after 4 months bought it again and gave it a chance and now 30 hours in I cant stop playing. It was hard to start again, in the beggining i watched 2 videos with 30 mins help walkthrough and it helped alot, now I'm playing myself. ifI never played any of Souls and From Software games before. in the beggining I was frustrated and gave up after 5 hours and sold my physical copy, but then after 4 months bought it again and gave it a chance and now 30 hours in I cant stop playing. It was hard to start again, in the beggining i watched 2 videos with 30 mins help walkthrough and it helped alot, now I'm playing myself. if youre confused and want to find out for what all those stuff you find is used for just find explanation on internet, it will be much easier. What you can see in this game believe me you wont find in 3 full games. I can confirm and say ER deserved GOTY 2022 Expand
  45. May 26, 2022
    2
    Overrated trash supposed roleplaying game with a dead open world, pathetic selection of spells for magic users, awful target lock on, uninteresting side quests, too many spells and equipment locked behind requirements that are out of the way often requiring a guide and bland dungeons that don't differentiate themselves.
  46. Dec 11, 2022
    10
    Fantastic game. One of the best i've played. Has everything you want, an amazing openworld, monsters to fight!
  47. Mar 17, 2023
    10
    Let me preface this with the fact that I (typically) do not like Souls-like games. I find the typical formula to be too tediously difficult with no way to break the tedium due to the relatively closed in spaces and linear nature of their previous titles.

    Elden Ring seems to be the antithesis of this philosophy. Almost from startup you have access to most of an ENORMOUS open world with
    Let me preface this with the fact that I (typically) do not like Souls-like games. I find the typical formula to be too tediously difficult with no way to break the tedium due to the relatively closed in spaces and linear nature of their previous titles.

    Elden Ring seems to be the antithesis of this philosophy. Almost from startup you have access to most of an ENORMOUS open world with only subtle hints of where you /should/ go - but even for people who prefer a clear direction because exploration is extremely well rewarded with new gear, more levels, stunning vistas, etc.

    True to FromSoft form, this game IS hard - but with the freedom to leave and come back stronger it doesn't feel as tedious or insurmountable as other Souls-like. With previous titles you had to Git Gud to progress, but with Elden Ring, Gitting Gud feels like a natural consequence of simply playing the game. Even if a boss feels impossible (looking at you Maliketh), there are SO many tools at your disposal to eventually overcome it. An amazingly helpful community ready and willing to help overcome any hurdle that proves too high (or if you are looking for a specific piece of gear; patchesemporium & beyondthefog on reddit), summons, and -to my surprise and delight- a simple change of tactics/weapons all prove startling effective. Over 700 hours in across 2 platforms (steam & ps4) and I can very easily see pouring in another 700+; and not regret a single moment. I cannot recommend this game enough. Even if you don't like Souls-like, give this one a chance.
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  48. Apr 24, 2022
    9
    Yes, it really is that good. As a fan of the Souls games starting with Demons' Souls it's been incredibly rewarding to watch this formula grow and in Elden Ring reach its peak. That being said, that formula isn't for everyone and those that have disliked previous games may not find any reason to revisit the franchise.

    The sheer size of the world and its ability to show the player new
    Yes, it really is that good. As a fan of the Souls games starting with Demons' Souls it's been incredibly rewarding to watch this formula grow and in Elden Ring reach its peak. That being said, that formula isn't for everyone and those that have disliked previous games may not find any reason to revisit the franchise.

    The sheer size of the world and its ability to show the player new things even hundreds of hours in is a monumental achievement. In fact the size might be a detriment to the game because in the last stretch the game does begin to crumble a bit. Some of the gameplay limitations also rear their head towards the end, where all roads and playstyles must be funneled into the late-game story content. Still, even with some flaws and scars Elden Ring feels at most times like the epic and monumental game it is trying to be.
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  49. Mar 29, 2022
    10
    Ok, tuve la suerte de probar la demo del juego y estaba algo incomodo por ciertas cosas algo desagradables que se encontro alli.
    Sin embargo, al jugar la version final me quedo tranquilo al ver que solucionaron los defectos.
    He jugado a casi todos los juegos de la saga Soulsbornekiro asi que ya sabia que esperar de un juego de from software. Siento que el juego esta bastante bien
    Ok, tuve la suerte de probar la demo del juego y estaba algo incomodo por ciertas cosas algo desagradables que se encontro alli.
    Sin embargo, al jugar la version final me quedo tranquilo al ver que solucionaron los defectos.
    He jugado a casi todos los juegos de la saga Soulsbornekiro asi que ya sabia que esperar de un juego de from software.
    Siento que el juego esta bastante bien equilibrado en cuanto a dificultad y curva de aprendizaje. Hay que saber como jugarlo.
    Se debe explorar el mundo abierto tanto para encontrar elementos de mejora, armas interesantes y poder subir de nivel.
    Teniendo experiencia en juegos como Skyrim y Fallout, supe adaptarme muy bien a la mecanica de mundo abierto, la cual disfruto mucho.
    En cuanto al combate, cada build tiene lo suyo asi que cada uno debe adaptarse a su propio estilo de juego. Refiriendonos a la historia, el lore y NPC son bastante interesantes.
    El combate a caballo agrega una nueva experiencia de la que eres completamente libre de usar o no usar.
    Aun no termino el juego pero llevo mas de 70 horas en el, y lo sigo disfrutando, y se que no dejara de impresionarme
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  50. Mar 30, 2022
    2
    This is not soul game! Soul games give me excited feeling but not this empty and boring... open world environment with nothing to do, it's so empty. You can cut those "empty parts" away and Elden Ring is not that big.
  51. Jul 17, 2022
    8
    Es un cóctel de toda la saga Souls, cuyo único punto negativo es la repetición de enemigos y jefes. Muy recomendado, hayas jugado a otros juegos de FromSoftware o no.
  52. Apr 4, 2022
    10
    so BIG, so deep, so interesting, like nextgen zelda. Many secrets, many interesting bosses, many locations. U play the game and game doesn't meant to end.
  53. Sep 12, 2022
    8
    It's hard to rate Elden Ring. For a "Souls-Veteran" (like me) it was definitely fun to play. But i can't agree with people calling this game "revolutionary" because it's simply wrong. Indeed compared with Dark Souls or other FromSoftware-titles it has an open world, a horse you can ride on and interesting additions like weapon-arts and ghost ashes. These Ashes are maybe the only newIt's hard to rate Elden Ring. For a "Souls-Veteran" (like me) it was definitely fun to play. But i can't agree with people calling this game "revolutionary" because it's simply wrong. Indeed compared with Dark Souls or other FromSoftware-titles it has an open world, a horse you can ride on and interesting additions like weapon-arts and ghost ashes. These Ashes are maybe the only new invetion Elden ring came up with. In my opinion the open world is way too big, and looks blunt at so many places. combat on horse isn't fun at all and dungeons like the most bosses are repetetive like hell. Seriously dungeons are the worst. Maybe 5 % of them are different to others and they all contain a boss we have already seen before somewhere. Anyway beside the justified critic (according to me) elden ring is a great game. It shines in common FromSoftware-strengthes: Character and monster design, beautifull environment (legacy dungeons like academia, stormveil castle or house volcano) and a great combat system with awesome bossfights. If you cut away 90 % of all dungeons (because they are all the same) and cut down the open world to a half i would defenitely say this is a masterpiece, otherwise it's a solid fun game with strengths and weaknesses. (8/10) Expand
  54. Aug 9, 2022
    0
    By far the worst souls game ever made, the open world is extremely boring and full of copy+paste content. There is no fun way to traverse the open world. Boss fights are low quality and again a lot of them are copy+paste, I am talking about big story bosses that get shamelessly reused! It shows that FromSoftware didn't have enough time to develop this game properly. The boring empty openBy far the worst souls game ever made, the open world is extremely boring and full of copy+paste content. There is no fun way to traverse the open world. Boss fights are low quality and again a lot of them are copy+paste, I am talking about big story bosses that get shamelessly reused! It shows that FromSoftware didn't have enough time to develop this game properly. The boring empty open world is filled with wannabe pokemon summons called spirit ashe summons, you like collecting pokemons in your souls games? I don't. There is no meaningful reward, the game is too big for its own good, next time provide less quantity and more QUALITY, like previous souls games. Expand
  55. Mar 13, 2022
    0
    This review contains spoilers, click expand to view. Ужаснейший баланс. И это после шедеврального баланса dark souls 3. Разработчики вам не стыдно? Игра напроч сломана. Если раньше вы учили тайминг, в этом куске дерьма можете не учить, они вам не помогут, поможет только рандом. Больше рандома, боже, они сделали ещё больше рандома. Expand
  56. Apr 25, 2022
    10
    Molto probabilmente vincerà il goty di quest'anno, è uno dei giochi migliori che ci sia. Ha un ritmo di gioco incredibile.
  57. Jan 29, 2023
    8
    Prós:
    - Jogabilidade
    - Atmosfera - Direção de arte - Boss battles Contras: - Moveset de alguns bosses que não param quietos, se houvesse a movimentação de Bloodborne em Elden Ring eu entenderia mas da forma que ficou realmente pra mim só me incomodou. - Lags em alguns poucos momentos. - Dungeons repetitivas com design praticamente igual. - Repetição de Bosses. Conclusão:
    Prós:
    - Jogabilidade
    - Atmosfera
    - Direção de arte
    - Boss battles

    Contras:
    - Moveset de alguns bosses que não param quietos, se houvesse a movimentação de Bloodborne em Elden Ring eu entenderia mas da forma que ficou realmente pra mim só me incomodou.
    - Lags em alguns poucos momentos.
    - Dungeons repetitivas com design praticamente igual.
    - Repetição de Bosses.

    Conclusão: Elden Ring é um bom jogo, divertido e com um mundo enorme e várias alternativas de buids apesar das falhas com certeza vai te divertir.
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  58. Mar 17, 2022
    10
    Great game. It’s like dark souls 3 only much bigger. Maybe a little too big . Ng++++ 150 hours in a I am still finding new areas and learning little details about the game. I rarely buy games on release for obvious reasons. From software did a great job with this one
  59. Jul 14, 2022
    10
    Now that the casuals have got bored of angrily hammering in 1/10 reviews because they died a few times rather than achieving instant gratification, hopefully the reviews will become a little more representative.
  60. Mar 30, 2022
    10
    Game is real! Thanks fromsoftware and all players 80 hours in game is increible
  61. Feb 22, 2023
    10
    The only negative aspect of this game is repeated bosses, even the main demigods, that was annoying, but overall this game is peak fr no cap
  62. Aug 11, 2023
    8
    One of the best Open World Games of all time.
    It's an instant classic and an absolute pleasure to explore.
    From the technical side it's pretty underwhelming though... Performance is honestly terrible and the music isn't as good as DS3 or Bloodborne.
  63. Mar 19, 2022
    5
    Technical issues can be fixed, so I'm rating the game based on content only.
    The world is huge and beautiful but there is a LOT of empty space.
    The battles bring nothing new to the table, you basically do the same thing you have been doing in every Souls game: roll and dodge the enemy's attack, roll at the wrong time and the enemy hits you, run to be at a safe distance from the enemy to
    Technical issues can be fixed, so I'm rating the game based on content only.
    The world is huge and beautiful but there is a LOT of empty space.
    The battles bring nothing new to the table, you basically do the same thing you have been doing in every Souls game: roll and dodge the enemy's attack, roll at the wrong time and the enemy hits you, run to be at a safe distance from the enemy to be able to heal and approach the enemy once again and hit it a couple of times. Everything feels heavy and clunky and your hundreds of deaths feel somehow even more frustrating than in any Souls game. Sekiro's combat is way better, more dynamic, more visceral and more engaging. I was really hoping that Elden Ring would improve on Sekiro's combat and take it from there, but we just got the old and recycled Souls' stiff, clunky mechanics that, by now, feel stale. The rewards for killing the most tough bosses were useless most of the time: summons that I wouldn't bother trying, underwhelming talismans, average weapons that I didn't even bothered selling for their low price and other trinkets I couldn't care less about. The lore felt too vague for my taste. I know that's FS's style, but I was really expecting a big, revealing, plot-twisting ending, because my 100-hour journey was arduous and I thought I deserved a decent ending. No, the ending was short, vague and underwhelming, to the point I felt it was disrespectful. All is left for me now is hope that in From's next title, I can be immersed into a huge and beautiful world with a slightly more fathomable lore, an overwhelming, big, fulfilling ending and improved and innovative combat. The old FS's formula still might be appealing to die-hard fans, but I don't think it's going to survive much longer.
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  64. Dec 9, 2022
    10
    Elden ring is a love letter to Fromsoft and souls fans. It's combat is addicting. Vast amount of choice to play how you want with tons of weapons, spells and items. While new players may struggle to get to grips with the difficulty. They do offer so many things to aid you if you are stuck. Even leveling up you start to feel like you can handle something you couldnt even better. OverallElden ring is a love letter to Fromsoft and souls fans. It's combat is addicting. Vast amount of choice to play how you want with tons of weapons, spells and items. While new players may struggle to get to grips with the difficulty. They do offer so many things to aid you if you are stuck. Even leveling up you start to feel like you can handle something you couldnt even better. Overall I'm… Expand Expand
  65. Jul 21, 2022
    9
    FromSoftware doesn't miss.

    Elden Ring is the culmination of everything FromSoftware has done in the last 10 years. From combat, exploration, boss fights, lore, everything. Playing this game felt like a love letter from FromSoftware. The open world is the newest aspect this souls-like offers and it's done masterfully, there is a lot to explore and a lot to intrigue you to explore.
    FromSoftware doesn't miss.

    Elden Ring is the culmination of everything FromSoftware has done in the last 10 years. From combat, exploration, boss fights, lore, everything. Playing this game felt like a love letter from FromSoftware.

    The open world is the newest aspect this souls-like offers and it's done masterfully, there is a lot to explore and a lot to intrigue you to explore. However, this is also a fatal flaw of Elden Ring, as on subsequent playthroughs this allure for exploration is extinguished, as the excitement and wonder of discovering new places and dungeons is exclusive to your first playthrough (except of course of the areas you missed, which is probable).

    I love that there is a myriad of builds you can try with the various weapons and spells.

    This game doesn't necessarily feel like a pioneer in its genre, but a statement of everything that has come before in its genre, both the good and the bad, but 95% of the time the good.
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  66. Mar 16, 2022
    10
    Elden ring is improving on dark souls formula in every aspect. One of a kind expirence and memorable bosses is worth every cent of the price.
  67. Mar 20, 2022
    10
    Simplesmente uma das coisas mais maravilhosas que já joguei aqui. Simesmente maravilhoso
  68. May 1, 2022
    9
    É um jogo muito divertido com alto nível de replay, porém a queda de frames em alguns locais do mapa é um pouco decepcionante, nada que interfira de fato na jogabilidade. Por fim é jogo que vale demais o investimento. Espero que mais conteúdos cheguem ao longo do tempo.
  69. Mar 24, 2022
    10
    Just about 100 hours of game and I still can't stay bored playing! Almost no bugs, even on PS4 it stay on 30 FPS (smoothing of 45 FPS) without drops
  70. Apr 10, 2022
    9
    Extremely vast, with amazing locations and cool personalities. Very fun, and keeps you wanting to play more and more.
  71. Apr 23, 2022
    8
    Elden Ring is a well-polished open-world adventure. Much of it is customizable to player preferences. From character design to which way to explore first, and more. The weapons and armaments are many. The game encourages various builds in concert with fight styles, from melee, to range, to a mix.

    The game is known for difficulty, yet—despite the tendency of some to confuse difficulty
    Elden Ring is a well-polished open-world adventure. Much of it is customizable to player preferences. From character design to which way to explore first, and more. The weapons and armaments are many. The game encourages various builds in concert with fight styles, from melee, to range, to a mix.

    The game is known for difficulty, yet—despite the tendency of some to confuse difficulty with excellence—it offers the player a couple different ways to succeed. The first is obviously to develop skill, and for many players, this means much trial and error, learning boss patterns, and eventually finding a rhythm by which to win. A second method includes some of the first but also includes levelling-up before returning to a difficult boss or area. This is a great option that make it open to a larger variety of skill levels without flipping an “easy” switch per se.

    Much of the visuals, environments, and boss appearances are intricate and cinematic. Exploration is encouraged and rewarding, finding new places, new save points, new caves, new powerups, etc. The game does well to follow the 30-second rule of filling its world with enough intrigue to never really get boring. The exploration and variety of NPCs, quests, powerups, places, etc. is the strength of this game. The experience is largely driven by where the player wants to go, with a main questline available at all times.

    Despite all the adventurous and customizable positives in this game, it is far from perfect, despite such reviews.

    What makes many of the boss fights difficult is a “one hit kill” move. A player may often methodically maneuver through a fight for several minutes and then fall to an “instant kill” only to lose all that time and effort for what amounts to a “cheap” move that often can only be anticipated by trial and error. Sometimes, the blow might come so out of nowhere, you won’t even know why you died, such as with the second phase of the Radahn fight if you happened to have the camera in the wrong direction during a mid-fight breather. Most fights have minimal cerebral solutions. Many don’t feel like they beat you in an even fight. They only beat you because of a knockout punch, including ones that put you (or your horse) in stunlock to then finish you with additional follow-ups. At the end of the day, “pattern” based bosses with the “one-hit” are rather cheap designs. It’s almost an illusion of difficulty, where a fight seems somewhat fair and a good rumble until they get in the “cheap shot” and that’s often the only thing that consistenly makes them difficult.

    Also, too many games, including Elden Ring, create difficulty in part by forbidding “cancellation” of a move. Part of the game’s challenge is anticipating your melee or magic “wind up” time and delivery. This can last up to several seconds. It leaves your character vulnerable if hit meanwhile. And you can’t cancel out of it if you, the player, actually sees the interruption in time and has the reflexes to cancel. The controller will actually be impotent until the animation is complete. This mechanic doesn’t feel natural, as a real person would be able to cancel their own punch.

    Another feature in some boss fights that is poor is the bosses that have a second phase that is independent from the first phase’s HP meter. Unless you want to scout out a fight by watching spoiler videos, there is no way to know how much pacing of resources you want to use in a given fight because most of the time, the HP meter you see represents the opponent’s total HP, not some surprise new “refilled” HP bar from a second phase. Things like this just make gameplay aggravating and unfun.

    There are many consumable items, like greases or crab meat, that can be crafted or purchased and used as buffs. These last for a period of time. However, if you are killed, these are lost forever. They are not like runes you can at least have a chance to recover after you are killed. It made 1-time use items overly precious. Your inventory doesn’t return to what it was before a fight or last save. And with so many of the fights being trial and error, it’s very easy to burn through many such items for naught. Few tutorials seem to utilize these, either. The game simply doesn’t encourage them because of it’s loyalty to difficulty and unforgiving gameplay.

    As a side note, the game creates a fictional world of peculiar, amorality. It helps to be a spiritually knowledgable or careful person when playing the game. Because in Elden Ring, it seems the lines between good and evil are often quite blurred, to the point where NPCs ask strangely worded things like “will you serve the witch?” which in base reality would be clearly unwise to assuage. But the game seems to blur or alter the meaning of things like witches, blasphemy, and other spiritual terms, while yet insisting on borrowing from traditional spiritual language.
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  72. Apr 24, 2022
    6
    i really like this game and want to play but i can't. Because the game for Asia version doesn't support English in-game and i don't know any Chinese or Korean.
  73. Mar 14, 2022
    10
    In this game all i need and all i want. I love souls atmosphere. Best of souls
  74. Jul 28, 2022
    9
    Jugado en ps4 slim y si, mueve este pedazo de juego, las novedades todas bien, salto, combate a caballo (como he podido vivir sin ello?) el diseño del mundo increible, un monton de lugares unicos y mimados al detalle. No es un 10 por la repetición de algunos bosses ( nada nuevo en DS por cierto) y quizás en algún momento note que iba por encima en stats por zonas que supongo que tendríaJugado en ps4 slim y si, mueve este pedazo de juego, las novedades todas bien, salto, combate a caballo (como he podido vivir sin ello?) el diseño del mundo increible, un monton de lugares unicos y mimados al detalle. No es un 10 por la repetición de algunos bosses ( nada nuevo en DS por cierto) y quizás en algún momento note que iba por encima en stats por zonas que supongo que tendría que haber pasado antes para disfrutarlas al 100%. No sé qué más pedirle a un juego de este tipo, lo de la exploración me pareció increíble. Recomendable al 100%. Expand
  75. Mar 4, 2022
    10
    Performance could be better, but all in all great game. I don't know if I like Souls Games in an Open World Setting more than the usual Souls Worlds, but I think it's enjoyable.
  76. May 13, 2023
    10
    The story and atmospheres are simply enormous, written in a divine way ... the fact that to know the story you need to read a lot between the descriptions of the objects and the dialogues is just a different way of telling ... I accept that you may not like it but everything is very well done... the checkpoints are perfectly distributed... the enemies and NPCs have an extraordinary varietyThe story and atmospheres are simply enormous, written in a divine way ... the fact that to know the story you need to read a lot between the descriptions of the objects and the dialogues is just a different way of telling ... I accept that you may not like it but everything is very well done... the checkpoints are perfectly distributed... the enemies and NPCs have an extraordinary variety and characterization... the gameplay is fluid, varied and deep... the only problems are some parts of the game that are slightly unbalanced and the camera that is managed quite badly in tight spaces... but those flaws are totally hidden by the quantity and quality of everything else... it probably won't be the best game in history as it brings a limited level of innovation and takes inspiration from other games (especially the previous ones by the same author)... however for me they did everything so well that I can hardly remember a better game than this one played in the last 10 years Expand
  77. Jun 6, 2023
    9
    A great tribute to Zelda and the indie industry in general, as well as a story of effort and determination according to its developer and creative mind.
  78. Apr 20, 2022
    10
    After 70+ hours, I finally get to talk about Elden Ring, FromSoftware's first Open World game.
    Unexpectedly enough, despite being FromSoftware's first Open World game, the open world in Elden Ring is quite possibly the best open world I've seen in a videogame... and that's mind-blowing. Seriously though, Elden Ring's open world proves how talented the developers at FromSoftware are; it has
    After 70+ hours, I finally get to talk about Elden Ring, FromSoftware's first Open World game.
    Unexpectedly enough, despite being FromSoftware's first Open World game, the open world in Elden Ring is quite possibly the best open world I've seen in a videogame... and that's mind-blowing. Seriously though, Elden Ring's open world proves how talented the developers at FromSoftware are; it has an overwhelming amount of optional content and surprises, the map size is absolutely massive, the world design is fascinating and the sense of freedom & exploration is simply unmatched, however, it's not necessarily perfect; the catacombs are repetitive and some bosses are re-used multiple times.
    On top of the open world though, Elden Ring features the Legacy Dungeons; big areas that follow the traditional, complex level design of Dark Souls.
    The gameplay in Elden Ring is Dark Souls III's gameplay but much better in literally every way + some additional mechanics to make things more accessible, even though the camera is still awkward at times.
    The visuals are beautiful, the environments are breathtaking and the music is incredible.
    Also, there's an endless amount of different weapons, armor sets, spells and items for unique builds.
    Lastly, the bosses - particularly the Demigods - are some of the most spectacular and challenging bosses I've ever seen in a videogame.

    Pros:
    + Huge map filled with content
    + Engaging & rewarding exploration
    + Wonderful level design
    + Addictive & diverse gameplay with accessible mechanics
    + Amazing visuals and music
    + Impressive bosses

    Cons:
    - Re-used content in some instances
    - Flawed camera

    Gameplay: 9/10
    Content: 10/10
    Music: 10/10
    Graphics/Audio: 9/10

    Final Rating: 10/10
    - Masterpiece -
    Elden Ring is the culmination and evolution of everything FromSoftware has done in the past 13 years, making it the ultimate Souls game yet.
    With Elden Ring, the developers at FromSoftware have outdone themselves and managed to deliver their best work to date... and one of the best videogames I've ever played.

    Do I recommend it?:
    Elden Ring is a must-play, especially if you're a fan of Open World games.
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  79. Mar 20, 2022
    10
    This review contains spoilers, click expand to view. Simplesmente maravilhoso! Uma obra de arte que está revolucionando os jogos de mundo aberto! Na minha opinião não supera o Bloodborne, mas ambos merecem nota máxima! Expand
  80. Jul 28, 2022
    10
    Jjjjijuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
  81. Apr 5, 2022
    9
    Since 2010 I have played all the From titles starting from Demon's Souls on PS3, i did not have very positive expectations about Elden Ring but playing it I had to change my mind, even if the graphics are not the best Elden Ring has such beautiful settings that make up for the lack, every place you visit has item, weapons I have bosses to discover, the music is beautiful, the level designSince 2010 I have played all the From titles starting from Demon's Souls on PS3, i did not have very positive expectations about Elden Ring but playing it I had to change my mind, even if the graphics are not the best Elden Ring has such beautiful settings that make up for the lack, every place you visit has item, weapons I have bosses to discover, the music is beautiful, the level design is really good and allows you to explore almost the entire game world as soon as you start the game, the game is not well balanced in fact we will find bosses and enemies that with a few shots will kill you and even stronger weapons than others also Elden Ring has camera problems, a not very good enemy artificial intelligence and a recycling of enemies and bosses that personally bothered me. In the end Elden Ring turned out to be fun and quite challenging at least for me. The review is personal and subjective and is based on my personal experience in about 208 hours at the time of this review. P.S. Excuse me for my bad English. Expand
  82. Aug 29, 2022
    7
    引导差,太容易错过剧情和支线;数值崩坏,需要刷卢恩;某些怪物形象太恶心;令人恼火的致死陷阱设计;很容易高空坠落死亡;中文翻译有错误;穿模;动作僵硬;重复、换皮的怪物;不能手动存档
  83. Mar 18, 2022
    10
    Never been disappointed by fromsoftware studio. The game is mind blowing, been a while i haven't played a game that give me such a thrill
  84. Apr 2, 2022
    7
    Love From software games but this game crashes every day I don't have any problems playing other multiplayer games very disappointed and from soft have always had network issues very disappointed other reviews 10/10 lmao 10/10 is for a perfect game and this ain't that
  85. Mar 13, 2022
    10
    Einfach ein top Spiel auch auf der Last gen.
    Und das Spiel ist nix für Anfänger!!
  86. Apr 4, 2022
    7
    Good game ..................... ...... ggjgvvn



    H
  87. May 7, 2022
    9
    Note: I believe all the bad reviews are either they are newcomer to souls series or its another fans or even developers from another game that have or will release their game this year. Elden Ring is not a type of game that you can understand or appreciate if you come from action, hack & slash or simply looking for "relaxing" and "fun" game. Elden Ring has its own definition of fun and youNote: I believe all the bad reviews are either they are newcomer to souls series or its another fans or even developers from another game that have or will release their game this year. Elden Ring is not a type of game that you can understand or appreciate if you come from action, hack & slash or simply looking for "relaxing" and "fun" game. Elden Ring has its own definition of fun and you need to keep playing it to understand their game design.

    GOTY of 2022 for sure, but I'll still pick Sekiro over Elden Ring.

    Elden Ring is the first game I've ever pre-ordered due to expectation to see more of Sekiro in the game but turns out its more into Dark Souls style.

    Don't get me wrong, Although i hate Dark Souls but this game is very great! Its the most pleasing exploration game I've ever played. Many things to discovered and room to improve your character as well as variation to improve it.

    It still bring the gene of FromSoftware as they are the best at creating the best rewarding game. I can feel I've achieved or obtain something in every moment I play this game which not easy to accomplish in gaming nowadays.

    The world design is fascinating and surprisingly the world of Elden Ring is way too massive but surely not empty like in other open world game. Although, the world is filled with dangerous in every corner so the feel of getting cautious is always there.

    The reason I'll still pick Sekiro over Elden Ring is due to its combat system and story. Sekiro is fast-paced where Elden Ring is kinda slow and the combat is Sekiro is very fluid with animation of finishing kill to complement that. Beating the boss in Sekiro feels like an achievement while in Elden Ring most of it only the matter of you overpowering the boss (well, not all of them). In Sekiro you are cautiously aggressive while in Elden Ring is more aggressively cautious.

    Just hope FromSoftware could come with another Sekiro game.

    Other than that, FromSoftware successfully create a rich and meaningful open world in their 1st attempt with more understandable story this time around. On my 2nd play-through now as I keep killing every NPC that I met on my 1st run --"
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  88. Jul 30, 2022
    10
    Great new and different way of a dark. Souls game. The open and vast map has a lot of different feel to it. Every battle can be so difficult that winning feels like a great achievement.
  89. Oct 9, 2022
    9
    Playing from ps4 pro: One of the greatest most beautiful expansive open world rpg's to ever come out, and to witness it after so long of its announcement. Elden ring served its promises and exceeded my expectations, I honestly didn't think this was going to be the ideal open world game but it sets the standard for games well high above. From graphics to game play it all connects and soarsPlaying from ps4 pro: One of the greatest most beautiful expansive open world rpg's to ever come out, and to witness it after so long of its announcement. Elden ring served its promises and exceeded my expectations, I honestly didn't think this was going to be the ideal open world game but it sets the standard for games well high above. From graphics to game play it all connects and soars the level of video game creation Expand
  90. Sep 16, 2022
    0
    Granphic is terible in 2022 very bad story is understinable no points where to go
  91. Nov 15, 2022
    9
    If, like me, you're new to the FromSoft formula, I think you'll either love the trademark bag of tricks of Souls games or find it a little rudderless at times and janky/punishing at other times. I liked it, although I should say: Once I got into it, I enjoyed the first 2/3 of it (through the capital), then found the last 1/3 to be a slog I didn't enjoy as much. Still, I think it's anIf, like me, you're new to the FromSoft formula, I think you'll either love the trademark bag of tricks of Souls games or find it a little rudderless at times and janky/punishing at other times. I liked it, although I should say: Once I got into it, I enjoyed the first 2/3 of it (through the capital), then found the last 1/3 to be a slog I didn't enjoy as much. Still, I think it's an amazing game to explore for the first time. Expand
  92. Mar 13, 2022
    10
    The best work in the history of the game.
    The volume is amazing.
    A very beautiful game.
  93. Mar 31, 2022
    5
    This review contains spoilers, click expand to view. Can make my PS4 Pro sound like a jet airliner with the fans working overtime, but there's SO MUCH content, and it's done so well, and the game is so complete, and there's no MTX nonsense. Unfortunately, the Fire Giant boss is so poorly designed as a boss battle that it mars the whole experience. It's tedious and not fun in the slightest. It's like you're on this really fun road trip to somewhere cool, and then it comes screaming to a halt in a nasty crash, ending all the fun that could have been. Expand
  94. Mar 25, 2022
    10
    This review contains spoilers, click expand to view. This game is amazing it has taken up almost 50 hours of my time and I’m not even done with it, it is what souls fans needed. Expand
  95. Mar 25, 2022
    10
    Best From Software game until now! Nice optimization inthe ps4 system. Great graphics and the keeps in a very good frame rate for this generation.
  96. Mar 26, 2022
    9
    It has some issues like annoying frame drops in some late game areas and balancing but the world building, huge weapon and playstyle variety the inmense sense of freedom and challenging but mostly fair difficulty makes this one of my favorite games in a long time.
  97. Mar 26, 2022
    6
    Amazing game amazing amazing amazing Amazing game amazing amazing amazing Amazing game amazing amazing amazing Amazing game amazing amazing amazing jdjsjshshjzjzjsjjzs
  98. Mar 29, 2022
    10
    Para mi un juego de 9.7 porque no le doi un 10 de 10 porque hubiera querido un poco mas en las catacumbas, me refiero puzzles pero imagino que no es la formula de miyazaki. pero es una obra de arte, la ambientacion, la musica, los escenarios, los jefes brutales! Sinceramente GOTY definitivo.

    Siceramente se siente como que miyazaki consiguio la formula del videojuego para gente que juega
    Para mi un juego de 9.7 porque no le doi un 10 de 10 porque hubiera querido un poco mas en las catacumbas, me refiero puzzles pero imagino que no es la formula de miyazaki. pero es una obra de arte, la ambientacion, la musica, los escenarios, los jefes brutales! Sinceramente GOTY definitivo.

    Siceramente se siente como que miyazaki consiguio la formula del videojuego para gente que juega videojuegos, sin que te lleven de la mano como el 99% de los juegos.
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  99. Apr 1, 2022
    10
    Easily best game from Fromsoftware! Absolute gold!! If you liked their previous titles, it is a must play!
  100. Apr 8, 2022
    10
    Bought it on release. With the day one patch, i only had frame rate issues with some open-field dragon fights. My PS4 is 7 years old and i didn't even hear it "complaining" once. That aside, it's the best open world RPG i've played for a long while(either that or Morrowind). It perfected difficulty, rewards intuition in many ways, amazing soumdtrack, stellar artstyle, expertly-craftedBought it on release. With the day one patch, i only had frame rate issues with some open-field dragon fights. My PS4 is 7 years old and i didn't even hear it "complaining" once. That aside, it's the best open world RPG i've played for a long while(either that or Morrowind). It perfected difficulty, rewards intuition in many ways, amazing soumdtrack, stellar artstyle, expertly-crafted level design, relaxing exploration, thrilling encounters and breath-taking boss-fights. The story might be more intricate, but it's not as demanding. First playthrough, 120 hours, i keep playing to find things that i've missed, check out different ending and trying to platinum it(it doesn't require ps+).My negatives are so mimiscule, they don't hold a candle to what you cam take from the game. Those are some code discrepancies, regarding the physics of the broken items, rarely noticeable, a questline that's locked behind multiplayer and probably some minor weapon balancing issues. TL:DR It's a must and it's for everyone. Expand
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  1. Game World Navigator Magazine
    Oct 19, 2022
    90
    No matter how many studios try to replicate the formula, From Software is the only one that can deliver authentic Souls experience. [Issue#259, p.36]