User Score
8.1

Generally favorable reviews- based on 2022 Ratings

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  1. Mar 11, 2015
    8
    With an immersive world, and amazing graphics, Dying Light is the best zombie game I have ever played. With Dead Island and Dead Island Riptide still lingering in everyone's brain, Techland have created something quite spectacular. You take on the world of Harran, a city being overrun with zombies and mutants. The parkour aspect of the game is delivered very well, and can make getting toWith an immersive world, and amazing graphics, Dying Light is the best zombie game I have ever played. With Dead Island and Dead Island Riptide still lingering in everyone's brain, Techland have created something quite spectacular. You take on the world of Harran, a city being overrun with zombies and mutants. The parkour aspect of the game is delivered very well, and can make getting to far away places exciting and fun.

    Dying Light takes on a crafting system similar to Dead Island, where you have the ability to find blueprints to create special weapons and have the option to repair weapons to reuse. The NPC's in the game are also similar to those in Dead Island, all looking very similar and acting the same.

    The game also draws some elements from Far Cry 4, with some characters and missions reminding me of the people of Kyrat. Although these are mostly good, one particular part of the game (towards the end) is a direct reference to Far Cry, which leaves you scratching your head in Dying Light, and having nothing to do with the game.

    The story is surprisingly good for Dying Light, as I had no real expectations after Dead Island. Techland show their creative story telling side, and shine throughout the game with no real weak spots.

    One gripe I have with the game is the difficulty at the start. I constantly found myself dying in encounters with a group of zombies while only having weak starter weapons. Also, your first encounter with bandits can be extremely painful if you don't have a solid plan and decent weapons. I found myself loosing my cool at these points and struggling to find a reason to get through the difficult stretches.
    Once you finish the story though, the game and city of Harran truly open up to you. With great weapons and loads of abilities, I find myself extremely enjoying the end game, both day and night, probably more then I was during the story.

    Dying Light's greatest strength though, is the day/night cycle. Surviving during the day while trying to find loot and leveling up your character is enjoyable, but when the sun goes down and the volatiles come out, the gameplay switches from run and kill to stealth and silence. A chase by a volatile is an extremely terrifying thing as you try to get to the nearest safe zone. The night time is infested with these creatures, while also spiking up the difficulty for the AI zombies. Techland knew this, and made night time double XP for kills, which can give you a reason to stay outside and fight. Once you see the sun rising, you feel a great sign of relief and accomplishment.

    The multiplayer and Co-op is definitely worth a play as well. I found myself in tears of laughter playing with friends, as the game offers so much enjoyable moments when enjoyed together.

    All in all, Dying Light is one of the best zombie games out there. With great graphics and visuals, a fluent parkour system, a terrifying day/night cycle and a surprisingly solid story, Dying Light is something to be enjoyed by most, and to feared by many.
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  2. Mar 4, 2015
    8
    There is zombies everywhere, chasing me and they can't let the urge of biting me in the neck go.

    Dying Light is a very solid zombie-slashing/parkour game. The combat feels heavy and it feels great, and the awesome gore helps a lot with that. The parkour on the other hand is also good, but it could have a little bit more depth to it. Think "Mirror's Edge" and by that I mean the ability
    There is zombies everywhere, chasing me and they can't let the urge of biting me in the neck go.

    Dying Light is a very solid zombie-slashing/parkour game. The combat feels heavy and it feels great, and the awesome gore helps a lot with that. The parkour on the other hand is also good, but it could have a little bit more depth to it. Think "Mirror's Edge" and by that I mean the ability to pull your legs in while jumping, making it even more fluid. Also sidewall running would be kind of awesome.

    Just think about, running sidewalls, jumping away and in the are land an axe in a zombies head and just run along, towards the horizon. It would simply be awesome. Now, don't misunderstand me - I think the parkour is great and adds variation and a feeling of freedom. And jumping around at night being chased by Volatiles is an awesome feeling that everyone should experience at least once.

    I do however wish that all weapons would scale with your level. Because later in the game, you get access to katanas, machetes, picks etc but baseball bats, crowbars and hammers get a lot more rare, which takes away the creativity of killing and the usefulness of 50% of the blueprints (blueprints is an permanent upgrade to your weapon, for example electricity or toxic and fire).

    And sure, they could have been more creative when it comes to sidequests, some sidequests are really fun in terms of the character(s) you will talk with, which adds a little bit of humour - which is a fine contrast to the otherwise morbid world. But the structure of most quests gets repetitive - but the totally awesome combat and parkour does a perfect job at making the quests either fun or solid.

    And with this I conclude my review. The story is OK, nothing new, but nothing bad either. The graphics are fine, except for some parts; the water is not that good looking, but everything else look either very good or good! For the sound, there is no problem with it. You can hear skulls cracking, zombies screaming right behind you as you run for your lfe.

    So, I definitely recommend this game to anyway that is looking for innovative zombie killing!
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  3. Mar 9, 2015
    8
    This one was one of the titles I was initially excited for with this generation's announcement. The polarizing spirit of Dead Island resurfaces in this game in a much more polished incarnation. In terms of mechanics, the game feels like a cross between Dead Island and Assassin's Creed, while foregoing the weakness of both. In its beautiful open world, you hunt for loot, supplies, and aThis one was one of the titles I was initially excited for with this generation's announcement. The polarizing spirit of Dead Island resurfaces in this game in a much more polished incarnation. In terms of mechanics, the game feels like a cross between Dead Island and Assassin's Creed, while foregoing the weakness of both. In its beautiful open world, you hunt for loot, supplies, and a variety of mission types. The game has an incredibly palpable sense of environment, further enhanced by nighttime's elevated dangers. In addition the satisfying loot and parkour, there's also a really great character system. Just playing the game nets you points that you can use to further strengthen your zombie-slaying prowess.

    While the game is by and large a great title, there are few things that I wish were improved or changed. For me, item durability seems a bit low and that trivializes most weapons for me. On the plus side, this makes you cherish your good weapons even more. There are also a few moments where the parkour can be a bit obtuse, just like my vocabulary.

    So should you get this game if you're looking for some good zombie killing action? Absolutely. Quit reading my rant and buy it, son!
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  4. Apr 24, 2015
    8
    One of the best games available on PS4 until now. The story is not the main force of Dying Light, but the music, the sound effects, the graphics, the gameplay & the possibility to play the entire game in coop make me think that Dying Light is near to be a must-have if you like zombies games.
    The atmosphere of Dying Light is also remarkable.

    8/10 without hesitation.
  5. Apr 20, 2015
    8
    This game earned an 8 from me. A 6 for when I am playing alone, because it feels somewhat average then, but no major complaints. But this game is a true 10 when playing with friends. The fact that every single tiny aspect of the game can be played with up to 3 friends is amazing!!!!! And don't even get me started on the parkour that makes this game unique. Dying light also has the bestThis game earned an 8 from me. A 6 for when I am playing alone, because it feels somewhat average then, but no major complaints. But this game is a true 10 when playing with friends. The fact that every single tiny aspect of the game can be played with up to 3 friends is amazing!!!!! And don't even get me started on the parkour that makes this game unique. Dying light also has the best assortment of eastereggs I have EVER seen. So grab a friend or two and pick up some copies of Dying light. Expand
  6. May 2, 2015
    8
    If Mirror's Edge and Dead Island had a love child, she'd be named Dying Light. With gorgeous graphics, great controls (depending on your ability to execute them) and a creepy atmosphere that had me unknowingly biting my tongue as night began to fall, you get an immersive, open-world Zombie apocalypse experience that transports in a way very few Zombie games (if any) have done before. ThatIf Mirror's Edge and Dead Island had a love child, she'd be named Dying Light. With gorgeous graphics, great controls (depending on your ability to execute them) and a creepy atmosphere that had me unknowingly biting my tongue as night began to fall, you get an immersive, open-world Zombie apocalypse experience that transports in a way very few Zombie games (if any) have done before. That being said, if you've ever played Dead Island before you'll notice a few of Techland's and many other open-world developers clichéd approaches to storyline filler, most notably the infamous and incessant "fetch quests" that too often can pull one out the realism of what an open-world game should strive to achieve. You take it with a grain of salt as the overall experience is still spine-tinglingly immersive. However, in a real apocalypse scenario I would not be out scouring the world for crayons or coffee for people too frightened to venture out themselves. Sure you can just decide not to be the city's errand boy to a certain degree, but you're compelled to help for the rewards and you figure maybe you'll just randomly stumble upon these items anyway...so sure...I'll pick them up if I see them. The voice acting is pretty decent and the dynamic weather system and day/night cycle is a significant part of the backbone of the experience, hence the name "Dying Light". Rummaging through buildings and picking the locks of vehicles looking for supplies while contending with Zombies is a manageable experience, or racing for an air-drop trying to get it before the merciless gang of survivors beat you to it, while fun, is not particularly challenging. However hearing over the radio that night is falling advising you to find shelter adds a level of urgency and fear because once night falls you're screwed and the simplest of tasks becomes a fight for survival that you may not come out of. Some of the most enjoyable experiences were getting caught outside at night and finding a little shack or sewer pipe to hunker down in, crouching still with your light off while you hear the grunts and moans of Zombies around you outside, searching for a meal. Do they pass by your little hiding spot or do they happen to stumble in or spot you through a window, letting out a blood curdling scream and alerting every Zombie in the area of your presence, prompting you to either fight or run? It's all random so unless you've found a designated Safe House you never feel safe, which is great. The Parkour element brings open-world to a whole new level and it makes you realize that previous open-world games were not as "open" as we'd have liked them to be when you can't scale a building, jump from rooftop to rooftop reaching for a ledge to grab or eventually the use a grappling hook to essentially go where ever you like. The upgradeable weapon system is great too, but early on the weapons are weak and basic which I believe turned off a lot of gamers who played for a day or two and wanted their money back. I personally enjoy having to scrounge for a plank of wood and knocking a few heads back and forth, hoping it will last long enough to beat my foe. It adds to the realism and the need to be resourceful and inventive in your attacks. After a while though the weapons become more useful and the satisfaction from lopping a head off with one swipe of your machete, or severing the arm or hand of a Zombie as they reach out to grab you doesn't really get tiring. There is no limit to the damage you can inflict. This was apparent the first time I split one right down the middle. If you're out of weapons or just like being a bit more efficient and clever as opposed to the hack and slash, a simple firecracker thrown into an oil slick will attract your foes and light them up. With a 3 pronged ability system you begin to unlock other attacks and abilities which are also integral parts of your arsenal. Such as drop kicking a zombie into an array of hazards and impaling them on spikes and bent bars on windows that were once used to barricade survivors until the creatures inevitably broke through. Point is, you have options outside of your weapons. The online portion is enjoyable and adds a new element to the gameplay. Whether you team up with a few friends and battle the hoards, or take on the an invading player in the form of a super zombie it's a lot of fun. If you choose to "Be The Zombie" you'll enjoy a whole new upgradeable character, full of unlockable abilities to help you eradicate your human adversaries. Hunt them down, stalking them in the shadows while watching them with infrared vision. Let out a scream and watch their movement scramble taking satisfaction that you're getting in their heads, then pounce when the time is right. There's a lot to enjoy in this game, and if you can take the clichés and, at times, pointless fetch quests with a grain of salt you'll see that the pros definitely outweigh the cons and there is no other Zombie game out there like it. Expand
  7. Jul 27, 2016
    8
    again another cheap pick up .,., maybe around a year of so i got this for £25 & its pretty cool for that price & now £10-15 its a must ,., but i liked dead island & this is dead island but quicker ,.,more running , jumping & now climbing takes stage to jogging, driving, & fighting ,., the fighting is mostly the same as is the crafting ,., just afew tweeks here & there ,., ooh & theres aagain another cheap pick up .,., maybe around a year of so i got this for £25 & its pretty cool for that price & now £10-15 its a must ,., but i liked dead island & this is dead island but quicker ,.,more running , jumping & now climbing takes stage to jogging, driving, & fighting ,., the fighting is mostly the same as is the crafting ,., just afew tweeks here & there ,., ooh & theres a day & night time ,.,. & you dont want to go out at night unless u have to Expand
  8. Jun 13, 2015
    8
    My first impressions of Dying Light was...
    Well let's just say that i wasn't very impressed to begin with. I didn't absolutely LOVE the story, and to be honest i didn't love the that much gameplay either (although i did like it a bit). Then i got like two hours into it and suddenly it was just MUCH better for some reason (and i am not quite sure why). Maybe it was because that i had
    My first impressions of Dying Light was...
    Well let's just say that i wasn't very impressed to begin with. I didn't absolutely LOVE the story, and to be honest i didn't love the that much gameplay either (although i did like it a bit). Then i got like two hours into it and suddenly it was just MUCH better for some reason (and i am not quite sure why). Maybe it was because that i had gotten better at parkour and fighting or maybe it was just because that i had figured out how to actually play it. Because the way to play Dying Light is to have fun. That is the reason to pick up this game. Not because of the story, not because of the gameplay but because it is fun and a little bit addictive sometimes. So should you pick up this game. If you're not tired of zombies and want to have fun, then yes. But if you expect an amazing plot and memorable characters, this is not where you should look. Then you should check out a game called "The last of us" (that is if haven't played it and you have a Playstation 3/4). But i will give this game an 8/10 cause of the high fun factor.
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  9. Jun 25, 2015
    8
    I purchased this game at launch and was pleasantly suprised with the graphics and movements of the game.

    I highly recommend playing online (friends or strangers), as the experience is much more pleasant when you have a group of people with you. Originally the servers were terrible, but they have been better with recent patches. The story and characters are interesting and you get
    I purchased this game at launch and was pleasantly suprised with the graphics and movements of the game.

    I highly recommend playing online (friends or strangers), as the experience is much more pleasant when you have a group of people with you. Originally the servers were terrible, but they have been better with recent patches.

    The story and characters are interesting and you get thrown into the world of dying light from the second you pick up the controller when GRE subcontractor Kyle Crane has to try and find a cure for the disease.

    My one complaint with the game is that once you beat it, there is very little to do other than continue to bash zombies or upgrade weapons. I have not played any of the DLC's, but it looks like the developer is wanting to continue to add content.
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  10. Aug 21, 2015
    8
    During the day you will explore the city in search of provisions and weapons. When the night falls, however, this troubled world undergoes a dramatic transformation that gives the gameplay a new dimension. You, as a hunter by day, become the hunted. The infected increase their strength, but something more sinister lurks in the dark to begin its prowl.
  11. Sep 3, 2015
    8
    It's an amazing game to play if you are up to smash some zombie brains.

    The combat is very, very nice. It's really cool how you can smash heads and so on. Fighting against humans is very challenging; Too bad there are way too many gun fights by the end of the game. Playing at night is really hard and requires a lot of skill, knowledge of the map and, of course, luck. I myself avoided
    It's an amazing game to play if you are up to smash some zombie brains.

    The combat is very, very nice. It's really cool how you can smash heads and so on. Fighting against humans is very challenging; Too bad there are way too many gun fights by the end of the game.

    Playing at night is really hard and requires a lot of skill, knowledge of the map and, of course, luck. I myself avoided playing at night, because it's nearly impossible. The devs did not lie when they said people would be frightened to play in the night.

    The parkour works surprisingly well, it's fluid, it's intuitive and it's easy to jump from roof to roof, climb things and so on. Again, if you know the map well I guess you can do impressive things, win a lot of time and avoid the zombies better.

    The graphics are beautifull, it's a true current gen game.

    What I didn't like in this game was the fact that in the final missions it's too easy to avoid combat with the zombies, all you need to do is run, which is very frustrating and erases the difficulty of the game. Also, the final boss is defeated in a QTE sequence, which is very, very lame.

    Also, I found the story very stupid and childish.

    All in all it's a great game and a must have for every PS4 owner.
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  12. Sep 6, 2015
    8
    Definitely a good time for zombie fans, the story gets very cliche and the areas get repetitive. But the combat and parkour make it an awarding experience.
  13. Nov 24, 2015
    8
    The game was a nice experience, but the originality is missing. The movement is smooth and the parkour is fun, but the game itself is mediocre. I would like to give a 7.0, but the night and day modes bring to the game a suitable freshness.
  14. Feb 21, 2016
    8
    Dying Light although flawed in some ways is one of the most fun and terrifying gaming experiences I've had in a long time. Many will remember that Techland the developer behind Dying Light was also responsible for Dead Island, another open world zombie game from a few years ago. Although I really enjoyed Dead Island at first I found it became boring and I never ended up finishing the game.Dying Light although flawed in some ways is one of the most fun and terrifying gaming experiences I've had in a long time. Many will remember that Techland the developer behind Dying Light was also responsible for Dead Island, another open world zombie game from a few years ago. Although I really enjoyed Dead Island at first I found it became boring and I never ended up finishing the game. Techland has said that Dying Light is the game that Dead Island should have been and I couldn't agree more. I've read a lot of user opinions that expressed concern that this would be another Dead Island and I'm happy to say that although they share similarities Dying Light clearly stands above. The basic story of Dying Light is that the city of Harran has fallen victim to a virus and you are sent in to receive intel. Although the story isn't perfect and there are some typical cliche plot lines I enjoyed the story compared to a lot of reviewers. Roger Craig Smith the voice behind Kyle Crane (the main character) does a fantastic job. Gamers will remember him most notably as Chris Redfield from Resident Evil. I found myself thinking exactly how he would respond before he would in situations and this added to my compassion of his situation and the characters around him.

    Now I stated that this game is both fun and terrifying both of which are reasons I enjoyed playing so much. During the initial stages of the game the player is "weak" before he has undergone many upgrades to each of his three abilities trees (more on that later). This means that when thrown into the thick of things your best option is to run and to do it during the day. This is where the "parkour" style of the game similar to Mirror's Edge gives players the upper hand against the hordes of zombies. Even when not trying to avoid the enemies I found myself taking the high road, climbing from building to building to building. This is fun game to explore and I hope that if there is a Dying Light 2 this aspect is expanded upon. The best part of all the climbing and jumping is that as you do it you gain experience in the Agility tree and for each level you can choose a skill to expand upon such as a Drop Kick, Slide and many others. This further entices you to take the road less traveled as you try to gain every ability.

    Sometimes however you can't always run and that's when it's time fight. Dying Light offers a few different melee weapons such as machetes, baseball bats, and hatchets among others in addition to a few different guns. Melee weapons are found randomly with differing attributes and can also be upgraded to improve their damage, handling and durability as well as add unique effects like fire or electricity. As the player gets stronger so do the weapons that can be found and this, in addition to weapons breaking over time, means you're constantly keeping a few on hand and changing weapons as you progress. I never found this to be too annoying and Techland did a great job of keeping the system balanced so it never became an annoyance, just another factor to deal with. As you fight you gain experience in the Power skill tree which grants you different abilities like a 360 degree attack or slashing down at enemies as you jump down upon them. Like the agility tree, you'll want to upgrade this tree as well and you'll be forced to do so at certain point whether you want to or not.

    The last skill tree (available from the start) is the survivor skill tree, which is advanced by completing main and side story missions as well as helping random encounters throughout the game or by picking up airdrops. Abilities include traps and allowing the player to expand their inventory storage. This tree can only be fully completed by seeking out all the side missions in the game which are plentiful. From a completionist stand point you'll want to complete these as you go as the the amount of experience gained is relative to the point in the game at which you receive the mission. Alternately you can always return to these missions once you complete the game so there is never a need to complete them immediately.

    The last part of the game experience is the terrifying aspect. Now this will vary from person to person to point that I've heard of some people being unable to play the game. I find that to be a little extreme and for me it was more of a exercise in anxiety control especially when you venture out a night. The game rewards you for this though with double experience point to the agility and power tree, however there are stronger enemies about and vision is obviously more limited. Without spoiling anything let me just say that the night can be a little terrifying in the early stages of the game however by the mid point I wanted to explore the darkness just for the extra thrill.

    All in all I really enjoyed Dying Light and I would highly recommend it if you enjoy any combination of parkour, zombies or open world games.
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  15. Feb 29, 2016
    8
    Here is my listed breakdown of Dying light and its parts:
    Graphics- it is not crysis 3, but they do the job well
    Story- The games narrative is merely a device to get you into the real gameplay, not much context, but enough to get you going Gameplay- This where it shines, Dying Light provides immense opportunities to forge grand weapons and claim ultimate power over the zombies. The
    Here is my listed breakdown of Dying light and its parts:
    Graphics- it is not crysis 3, but they do the job well
    Story- The games narrative is merely a device to get you into the real gameplay, not much context, but enough to get you going
    Gameplay- This where it shines, Dying Light provides immense opportunities to forge grand weapons and claim ultimate power over the zombies. The early game of running away with sparse combat later turns into a "revenge" upon them for all of those med kits the used up earlier. Additionally the parkour is fun, while also being a bit nauseating at first, becomes a pleasure later.
    My score of 8/10 stems not from the games story, but the intense and satisfying gameplay that kept me coming back to the game, even after 1 year.
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  16. Mar 8, 2017
    8
    A very fun zombies game that can be enjoyed with friends via online multi player. Better than the Dead Island series and has AC elements mixed in with the ability to climb. Well worth an investment on any system.
  17. May 5, 2016
    8
    Dyin light is a great game , a good idea, a good cooperative but with very many flaws and bugs.

    The main story is very good, until you get to the end and say ... this ??? I think the end game is loaded and takes quite noticeable .

    If you like zombies you will love , if you have a good action title .
  18. May 18, 2016
    8
    I think this game is great and addicting to play. Even though the story feels like something, you want over with. The fantastic parkour and visuals are a high in this game. The combat to me feels smooth, and the weapons are fun to craft and buy. I spent many hours in this game finding loot, playing sidequest, and of course, killing zombies. This is game is worthy to buy, but if your in itI think this game is great and addicting to play. Even though the story feels like something, you want over with. The fantastic parkour and visuals are a high in this game. The combat to me feels smooth, and the weapons are fun to craft and buy. I spent many hours in this game finding loot, playing sidequest, and of course, killing zombies. This is game is worthy to buy, but if your in it for the story, you might be dissapointed Expand
  19. Aug 24, 2016
    8
    This is probably the only zombie game that I've really enjoyed. Th mix of zombie killing, free running and parkour definitely makes it stand out from the usual zombie cannon fodder. The main missions are great and the characters you meet along the way are fantastic too albeit some dodgy eastern european accents. The world of Harran is beautifully designed and is your playground toThis is probably the only zombie game that I've really enjoyed. Th mix of zombie killing, free running and parkour definitely makes it stand out from the usual zombie cannon fodder. The main missions are great and the characters you meet along the way are fantastic too albeit some dodgy eastern european accents. The world of Harran is beautifully designed and is your playground to manouevre in. The day and night cycle is great and is a great contrast from being the hunter during the day to the hunted during the night when deadly volatiles lurk about. The encounters at night are tense and you do feel a sense of vulnerability. The upgrade system is very rewarding as well and crafting your zombie slaying weapons is great. I have one gripe with game and its the large amount of side missions which, are often repetitive and tedious (I don't want to retrieve another thing from a store surrounded by zombies.) You do find that you are often an errand boy during these side missions. Aside from that a worthy purchase with a superb 80's influenced horror soundtrack. Expand
  20. Sep 23, 2016
    8
    I'm just writing at least 150 characters because I wanted to save this review in a more convenient way to look back at scores that I had given stuff as a user.
  21. Dec 26, 2016
    8
    eu achei que o Dying Light foi muito injustiçado nas criticas profissionais, achei muito baixo essa nota 74 no metascore, o jogo é excelente, o grafico é lindo, os personagens nao chega a ser inesqueciveis, mais tem alguns interessantes, o visual dos zumbis são bons, tem os lentos, rapidos, o que explode, e tem uma que so aparece a noite que é o pesadelo, e acredite voce vai passar muitaeu achei que o Dying Light foi muito injustiçado nas criticas profissionais, achei muito baixo essa nota 74 no metascore, o jogo é excelente, o grafico é lindo, os personagens nao chega a ser inesqueciveis, mais tem alguns interessantes, o visual dos zumbis são bons, tem os lentos, rapidos, o que explode, e tem uma que so aparece a noite que é o pesadelo, e acredite voce vai passar muita raiva com esse bixo, o enredo é interessante, é um jogo muito recomendado, sem falar que o o mundo aberto do jogo é bom. Nota 8.8 Expand
  22. Mar 25, 2017
    8
    Dying Light is what Dead Island should have been. It's the game that Dead Island fans dreamed of if they liked Dead Island but thought it'd be better if it wasn't mediocre. Going off the same formula and streamlining certain elements while expanding on others, Dying Light is a zombie apocalypse heaven.

    Jumping off from Dead Island and improving on it in every way, the gameplay is more
    Dying Light is what Dead Island should have been. It's the game that Dead Island fans dreamed of if they liked Dead Island but thought it'd be better if it wasn't mediocre. Going off the same formula and streamlining certain elements while expanding on others, Dying Light is a zombie apocalypse heaven.

    Jumping off from Dead Island and improving on it in every way, the gameplay is more streamlined and less clunky than the original, and movement in general feels a lot better. The new parkour system is just what the zombie genre needed, as it turns out. Adding free running elements lets you outpace the zombie hordes quickly and efficiently, and gives a new vertical element to gameplay, allowing you to scale up buildings and hop across rooftops. Despite its first person perspective, the parkour system in this game actually works really well, though of course sometimes it gets a little confused, as more than once I tried to grab onto a ledge and the game would space out and let me fall. Not that big of a deal when there's another ledge below it, but it's a pretty big one during the moments where you're hanging off 1000 story death drops and the parkour HAS to be accurate, though in those moments I have enough confidence in the engine to register all my movements and grab onto those ledges. And then you get a grappling hook later on in the game, letting you soar across rooftops and completely ignore gravity Rico Rodrigues style. Yes, please.

    Like Dead Island, you have a plethora of options to choose from when it comes to zombie murder. The weapon crafting system returns, letting you create lightning machetes or flaming sledgehammers, or flaming lightning bladed sledgehammers. Weapon degradation is still a thing, but at least you can repair weapons out on the field instead of having to go to a workbench every time like in Dead Island. Besides, weapons are plentiful enough to where you don't ever get attached to any one weapon. Weapons in this game truly are just a means to an end. The guns are better in this game, as well. Shooting isn't a complete detriment anymore as the shooting controls are actually good this time around, letting you pop off zombie heads with ease, though guns for the most part are only used against the human enemies who also have guns, since there isn't enough ammo in the world to go into the zombies sticking purely with firearms.

    Instead of multiple classes like Dead Island, you instead have a single character that has 3 skill trees offering different advantages that suit certain playstyles. A skill tree focusing on agility allows you to run faster, climb higher and evade the zombies easier, while also giving you tactical options on the field such as the ability to jump up over a zombie's head for a boost up and away from danger, or enhancing your parkour abilities with rolling recoveries. Another skill tree focusing on fighting ability, letting you slice, cleave, smash or crush your way through the zombie hordes, and give abilities like a head stomp that instantly kills downed enemies. A final skill tree focusing on straight survival, letting you last longer against your enemies in general, providing health buffs and regeneration, also letting you camouflage yourself with zombie guts, letting you pass through entire hordes completely unharmed. You can choose which skills you want to get as you go, but in the end you'll have enough skill points to get all of them anyway.

    The story is better than Dead Island's that's for sure. It doesn't take itself quite as seriously as its predecessor did, and it helps that the characters have some excellent voice acting and writing behind them, though it's still not a really memorable story, going through cliches like a check list and having a weird Far Cry 3 moment where you're hallucinating in a drug trip because if Ubisoft did it, Techland has to do it too, apparently. Also the final boss is a quick-time event because of course it is.

    Of course the USP of the game is the day-night cycle. During the day, the zombies are slow and clumsy and dumb, easily outmaneuvered or overpowered by the player. However, at night, things get much different, turning the hunter into the hunted as super zombies begin to prowl around. You don't stand a chance against these enemies, requiring you to avoid them until daylight. These zombies are fast, powerful, and can easily reach you even from full sprint and even from rooftops, as they can climb very quickly. You must be very quick and use your environment in order to outpace them if you're caught. However, the braver player will stick it out during the night, as you receive double XP in the dark. Zombie sandbox by day, survival horror by night. This dichotomy in Dying Light's gameplay is a very interesting one and is fun to play.

    Dying Light is much more fun than its predecessor, and does a lot of things right. With a better story and expanded mechanics, Dying Light 2 could be a solid 10.
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  23. Mar 28, 2017
    8
    Dying Light is essentially the spiritual successor to the Dead Island series. Combat-wise it plays just like Dead Island did, in regards to item crafting, questing and the fighting itself. However, Dying Light perfects most of its former self's weaknesses, by streamlining the gameplay and taking care of the buggy/glitchy mess that DI and Riptide were.

    The biggest addition to the
    Dying Light is essentially the spiritual successor to the Dead Island series. Combat-wise it plays just like Dead Island did, in regards to item crafting, questing and the fighting itself. However, Dying Light perfects most of its former self's weaknesses, by streamlining the gameplay and taking care of the buggy/glitchy mess that DI and Riptide were.

    The biggest addition to the gameplay formula is the parkour movement, which seems blocky at first, steadily becomes fluid the more you upgrade your abilities. Another notable improvement is the story; which is much more compelling and is fleshed out pretty well by the main character's voice actor. (Whom did the voice for Resident Evil 5 and 6's Chris Redfield, so zombie fans will like that!!)

    Overall, the campaign along with its side quests will take you some time to get through, as the areas you explore are large and take time to get between areas. Ironically, walking on foot doesn't get that boring, unlike its predecessor, which almost forced you into zombie hordes just getting point A to B. As for the quality of the campaign, it's okay, rate the story around a 7 in terms of writing.

    Dying Light is worth your time, if you like zombie/apocalyptic action games, Mirrors Edge and Dead Island. Hope you enjoy it!
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  24. Mar 22, 2017
    8
    really liked the coop it's really fun and can play almost the whole campaign coop and the new updates added some nice free content that is really not bad and the graphics are good.
  25. Sep 20, 2020
    8
    Very surprising game. The story and characters were so cheesy, but in a good way. Gameplay was amazing. Graphics on ps4 pro were good, but sometimes they were really bad. I wish there was an option to disable the motion blur. Overall a solid game. 8/10
  26. Jun 2, 2020
    8
    Dying Light
    ...............................................................
  27. Sep 17, 2018
    8
    really intense, tense game and gameplay, plenty of resource, remarkable story. absolutely need to play!
  28. Apr 30, 2019
    8
    One of the best open world games out there, and one of the only times I've actually enjoyed a game with zombies in it.
  29. Dec 19, 2020
    8
    Keyif alarak oynadım parkur olarak gayet iyi olmuş. Gece olunca insan strese giriyor.
  30. Dec 24, 2019
    8
    this game is all about two things (for me at least) first the world which is a perfect playground to have fun in whether in coop or single player harran is wonderful piece that techland created second the gamplay, damn man i loved every bit of it, i just maxed my character just to be able to do all the moves.
    while crane reassembles a good a protagonist but the story didn't leave much to
    this game is all about two things (for me at least) first the world which is a perfect playground to have fun in whether in coop or single player harran is wonderful piece that techland created second the gamplay, damn man i loved every bit of it, i just maxed my character just to be able to do all the moves.
    while crane reassembles a good a protagonist but the story didn't leave much to desire with average quests and npcs
    And let's mention the horror u have in the night well i consider this game 2*1 for this night section it's really a gameplay aspect that raises the score for the game
    I LOVE THIS GAME
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Metascore
74

Mixed or average reviews - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 58
  2. Negative: 0 out of 58
  1. Playstation Official Magazine UK
    Apr 22, 2015
    70
    A slightly better version of Dead Island in everything but name. [Apr 2015, p.84]
  2. Play UK
    Mar 31, 2015
    85
    With some crazy fun online elements and a badass sense of actual achievement, Dying Light is the zombie game we've been working for. Just mute those terrible voices. [Issue#254, p.64]
  3. Playstation Official Magazine Australia
    Mar 24, 2015
    80
    It's not perfect, but Dying Light is last, brutal and most importantly, fun. [April 2015, p74]