I primarily purchased Disney Infinity 2.0 as a way to teach my toddlers the relationship their actions can have with the action on-screen in a video game. The figures are an obvious draw because of the familiar faces, and the support of Disney and it's related properties made this an obvious choice over similar products like Skylanders, et al.
I began with the Disney Infinity 2.0I primarily purchased Disney Infinity 2.0 as a way to teach my toddlers the relationship their actions can have with the action on-screen in a video game. The figures are an obvious draw because of the familiar faces, and the support of Disney and it's related properties made this an obvious choice over similar products like Skylanders, et al.
I began with the Disney Infinity 2.0 starter pack that came with Thor, Iron Man, Black Widow and also purchased Venom additionally. Each figure is high quality, and stands on its own as a display item apart from it's utility with them game. They also seem durable, save for a couple extremities (Venom's Tongue for example); I would not leave small children alone with the figures, or their accompanying discs in order to protect their investment.
The layout of the game itself, and how all of the pieces work together can be daunting, even to a veteran gamer like myself. However, the important part is that you have a base which acts as your portal to the game world. It holds two circular spots for figures, and a hexagonal spot for "Power Discs" that augment your game to include new content like game modes, objects (Weapons, Vehicles) and customization to the environment.
Gameplay comes in three major varieties:
My INterior is a house that you completely customize with unlockable items earned with in-game currency, and through your accomplishments called "Feats". You can add rooms, change the themes to match familiar Disney and Marvel franchises, and invite tiny "Guests" dressed as your favorite characters to occupy your mansion.
Toybox mode let's you use any character you own, and use power discs to augment the gameplay (Giving Spiderman Buzz Lightyear's Rocket Wings for example) You can also build environments completely as you like, adding thousands of new objects and characters at will. If you're familiar with Little Big Planet, it is very similar in execution to it's creation mode, but in a 3D environment.
Playsets are included with the starter pack, and with each pack of two characters (Spider-man and Nova, Gomorrah and Star-Lord) They are physically represented by pieces to be placed in the hexagonal space on your portal, and include fully voiced stories using the included characters. They provide a main story, often told via open-world narrative with missions, as well as collectibles. Among those are boxes tailored to your character's individual skills (Climbing walls, flying) and also two types of tokens that allow cross-play for characters not otherwise allowed in the adventure. For example, Iron-Man is not usable in the Spider-Man playset until you collect his 10 tokens.
The adventures themselves are simple brawlers that use a melee and ranged attack to beat up enemies acting as pinatas of experience points, money, and health. The worlds normally take advantage of their open nature to highlight your individual hero's travel power like flight, or web-slinging. Character's who do not have their travel ability augmented by a power can still use unlocked vehicles earned during the playset campaign.
All characters can level up to 20, and have a robust skill tree split up into 40 or so different abilities. They are typically arranged by Melee power-up, Ranged Power-up, Travel, and Special Ability Power-up and every character's skill tree is unique. They also can have alternate costumes unlocked via power disc packs that boost various abilities like speed, or distance orbs will be attracted to you from.
All of the Disney Infinity 1.0 characters are usable in the game, and will automatically unlock content that you could normally purchase with in-game currency. They also have a level cap of 20 with individual skill-trees.
Figures are priced around $14-15 US, and power discs are sold separately in packs of two for $5-6 US. The playsets come with two figures and an adventure for $35-40 US. November of 2014 will see the release of several new sets more aligned with Disney then Marvel and include Stitch, and Merida among others.
My chief complaints with the game include a lack of focus or direction, and shallow scripted gameplay. The burden of fun is placed strictly in the lap of the player in the case of Disney Infinity 2.0. The pre-packaged adventures are short, and shallow and are not the reason you should purchase this game. The fun comes from having almost unlimited freedom to create as you see fit, balanced with some decent developer offerings that function as a way to level your characters, and unlock content, but are ultimately shallow examples of what you can do with the tools provided.
I recommend this game to anyone interested in the franchises represented in the game, and especially to people who want to enjoy a game with their children or significant other. If you're someone who doesn't mind having to make your own fun then the sheer amount of options available will not disappoint.… Expand