User Score
4.5

Generally unfavorable reviews- based on 41 Ratings

User score distribution:
  1. Positive: 16 out of 41
  2. Negative: 21 out of 41
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  1. Sep 15, 2015
    0
    Reused content, reskinned enemies with minimal new game dynamics, and ridiculously easy challenges. The "complexity" of it is bullet sponge bosses. The new user interfaces are a nice treat, but let's be honest, these things should have been here since day one. It's like we asked for a big mac with destiny (nothing fancy) and after being handed a ketchup bottle as the original, we'reReused content, reskinned enemies with minimal new game dynamics, and ridiculously easy challenges. The "complexity" of it is bullet sponge bosses. The new user interfaces are a nice treat, but let's be honest, these things should have been here since day one. It's like we asked for a big mac with destiny (nothing fancy) and after being handed a ketchup bottle as the original, we're excited to get a big mac here. There are still gaping holes in the story, massive caverns of missed mechanics - trade system, in game economy, in game chat, or what the actual point of a ship is supposed to be?

    The expansion was a let down. Perhaps the raid will change my mind.
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  2. Sep 21, 2015
    0
    Destiny at its core is a solid game with great shooter mechanics and beautiful levels. The first year offering of the base game and expansions 1+2 was a mixed bag of interesting ideas but poor execution, however if you choose not to upgrade to the newest expansions you could still play your original copy of the game minus the newest story missions and raids as well as most of the pvpDestiny at its core is a solid game with great shooter mechanics and beautiful levels. The first year offering of the base game and expansions 1+2 was a mixed bag of interesting ideas but poor execution, however if you choose not to upgrade to the newest expansions you could still play your original copy of the game minus the newest story missions and raids as well as most of the pvp games.

    With the release of The Taken King Activision seeks to be the first company ever to pull a "fast one" on the general public by basically telling its current users to pay of GTFO (quit). If you have destiny and have not upgraded they have taken away most of the core game to the point that it is worse than a DEMO. What you can do is limited to irrelevant content. You cant buy any gear old or new. You cant level up to compete in Iron banner or Trials of Osiris, 2 of the competitive PVP modes. You are denied access to daily story missions and daily pvp games which earn currency to make purchases, and they also no longer sell old gear so if you don't already have some your up the creek. You are denied access to the nightfall strike, which has some of the best gear drops and challenging game play. You are denied access to heroic strike playlist.

    Basically you are denied playing a game that you already spent $60-$100 unless you pay them an additional $40 for another lackluster DLC. That is if you live in the US, other countries like Australia, and India get to pay $70-$90 US dollars for the exact same product.

    Activision is trying to set a bad precident in gaming. They want you to continually be forced into a more and more expensive upgrade to play a product you already purchased, and they want you to so grateful that you'll "throw money at the screen" (Luke Smith Bungie creative designer)
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