Eclipse is a step down and a step up for Black Ops DLC, offering a half assed map pack but an extremely fun and creepy zombies map. Whilst aesthetically each multiplayer map looks bright and vibrant the gameplay design to the maps just feel half assed.
7.5/10 - Knockout is the best out of the 4 maps, offering a unique aesthetic and giving off the feel of Castle from WaW. The middleEclipse is a step down and a step up for Black Ops DLC, offering a half assed map pack but an extremely fun and creepy zombies map. Whilst aesthetically each multiplayer map looks bright and vibrant the gameplay design to the maps just feel half assed.
7.5/10 - Knockout is the best out of the 4 maps, offering a unique aesthetic and giving off the feel of Castle from WaW. The middle section is a little clustered but still somehow works, the map just needs to be a little more multi levelled here with more cover. There is a raised platform on one side of the map that obscures views of each others side which makes for interesting engagements when you get to the centre, and the other end of the map has a disco room with 3 entrances that are pretty hard to fully cover. The rest of the map works alright but the tunnel under the platform can be a bit messy when trying to wall run on it.
4.5/10 - Verge is the map I was most excited for since I hated previous Black Ops but loved World at War, however they have pretty much botched their job of the map. They've messed up the bridge, covering up the sides with metal and only having two openings to exit and now enter. The bridge, which was Banzai's (the original maps) iconology is lost here as they've also made it smaller and shorter than before. The bridge used to feel grand and tall before but now it feel weak. The cave side of the map also doesn't really seem to work properly too. The 5 entrances make it a total fustercluck along with the tunnel systems feeling too linear for BO3 new fast paced movement. The water area could've been cool but it's just a death trap now, with 3 tunnels for people to come out from and a bridge right above you that is closer than before it makes you bound to die there. The other side of the map is pretty bland and no one ever seems to use it. The dig site spawn also doesn't flow very well.
3.5/10 - Spire is another map that aesthetically looks pretty cool. It's sleek and clean and reminds you of a modern day version of terminal. But the map layout sucks. You have one big wide opening that's pretty unusable, a floating platform on one side that people can easily camp on and another side that pretty much only has a raised tree platform for cover. Each end of the map is pretty unmemorable and the spawn suck on this map.
3/10 - Rift was not thought out at all. Basically it consists of one linear side path, a big opening in the middle which is a death trap and a side that's too blocky and square to make any interesting engagements. It is quite fun on uplink so i'll give it that. The map is basically if they tried to make combine but darker and not well.
9/10 - Zetsubou No Shima is the biggest Black Ops 3 zombies map and offer plenty of space to roam around in. The atmosphere is creepy and the addition of spiders is horrible (in the good sense). It definitely requires more team work so playing with randoms may not be as fun as others but overall this is the best BO3 zombies map. However, you can find one side of the map pretty missable to use after you've unlocked the furthest away lab and the bunker. Great map and lots of fun.
So overall i'd say if you want zombies, Eclipse is worth the money. If you want good MP maps, don't waste it. I would also say that Awakening map pack didn't look anywhere near as nice as these maps but overall they played better.
Overall score - 4/10… Expand