User Score
7.2

Mixed or average reviews- based on 57 Ratings

User score distribution:
  1. Positive: 36 out of 57
  2. Negative: 11 out of 57
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  1. Oct 13, 2017
    0
    This game is just bad. Firstly, it has a lot more cutscene than gameplay, but that's not such a big problem for me as I've always given a lot of priority to the plot. The problem is that the story is very boring, the first hour is just girls talking about stupid problems like getting a boyfriend, like other boring things and you needing to solve them. The story comes down to stupid thingsThis game is just bad. Firstly, it has a lot more cutscene than gameplay, but that's not such a big problem for me as I've always given a lot of priority to the plot. The problem is that the story is very boring, the first hour is just girls talking about stupid problems like getting a boyfriend, like other boring things and you needing to solve them. The story comes down to stupid things like this without any real drama or plot twist.

    The game's fighting is horrible. I do not know why, but the combat turn system in this game is annoying as hell, although I was ok with other turn-based games like Atelier Sophie.

    The graphics are pretty ugly, it looks like a smartphone game. The animations look like they were made in a hurry and without any care. The characters' hair constantly floating in the air and they move so robotically .

    I do not recommend this game even in promotion sale. 0/10
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  2. Feb 4, 2019
    4
    Gust was previously the game studio I went to when I wanted great character writing (Atelier series) or insanely wild ideas (Ar series) in my JRPGs.

    Unfortunately, that's not the case anymore. This game, along with Gust's other recent releases, such as Atelier Lydie and Nights of Azure, has convinced me that they're no longer great writers and that they can only rehash old ideas poorly.
    Gust was previously the game studio I went to when I wanted great character writing (Atelier series) or insanely wild ideas (Ar series) in my JRPGs.

    Unfortunately, that's not the case anymore. This game, along with Gust's other recent releases, such as Atelier Lydie and Nights of Azure, has convinced me that they're no longer great writers and that they can only rehash old ideas poorly.

    Though at least Blue Reflection has some positives and isn't total garbage. Let's get to the good part first.

    It a game about high school girls dealing with self-identity and emotions in their school society. For the most part, everyone is concerned about their image and what other girls think of them, based on their actions, looks, skills, hobbies, etc. This part of the game is done well enough, but there's not much variety in the different things that each girl experiences.

    You deal with these emotions by basically going into a girl's mind, magical girl style, and beating up monsters or picking up items until the target girl no longer has any emotional issues. The big chore in this game is that there's a large number of side-quest girls that you must complete to get through the main story.

    These side quests revolve around a girl standing in place and going crazy, giving you a line or two about her situation, such as "I'm ashamed of my body and people think I'm fat," going into her subconscious and defeating an enemy, then exiting and the girl giving you another line, such as "I was silly and shouldn't put so much thought into what other people think of me."

    Due to the number of these side quests that you're forced to complete, I eventually got tired of reading their few lines of dialogue. This could have been so much better..

    The main quest situations are basically the same, but are better written, longer, and involve the protagonist directly. And while they're not very interesting in most cases, this is the best part of the game in my opinion.

    Technically, the game isn't good and is the worst that I've experienced from Gust. Issues include typos, non-centered text, words wrapping to the next line mid-word, and battle animations pausing randomly. The actual environment isn't much better: The school is small and uninteresting with no teachers or non-student NPCs. The world inside of girls' emotions is low quality and small. There's basically no exploration there since each time you enter, you're put into a small random map, with each map only containing items, monsters, and a crafting station.

    Crafting isn't worth mentioning, other than saying it's the most basic crafting system you could possibly put in a game. Yeah, this came from the Atelier people (the most extensive crafting system I've ever seen in a game).

    The battle mechanics aren't good. Going through the game on Normal mode, my party never died. There's not much of a challenge or strategy besides deciphering the large number of skills that have almost identical descriptions to determine which ones are worthwhile. After you figure this out, you'll likely only use 2 attack skills (out of 25 or so) for each of your characters for the entire game. But at least it's flashy with lots of lights and colors to keep the kids entertained.

    The main plot isn't very good. Early in the game, you might assume that it has something profound say about the protagonist's situation (an injured leg that prevents her from doing ballet), but you'd be disappointed. It's all about defeating demons with power of friendship. The protagonists's situation is never addressed. You just beat the big bad guy who is trying to destroy the world/humanity for typical JRPG reasons.

    The game will work best for people who are going through similar self-identity situations in school, or who want to re-experience something like that. Well, I suppose the other audience are those who like high school girls in short skirts - Oh, did I mention their tops go see-through when they get wet? Yeah, that's the best that Gust could come up with this time around..
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  3. Apr 7, 2023
    3
    C’est une sorte de « Persona » dans une école de filles… avec aussi un soupçon de Neon Genesis dedans… mais juste un chouia… et beaucoup de magical girls ! Bien sûr, c’est bien plus simpliste et maladroit qu’un Persona récent… et à peine plus beau d’ailleurs. Quoique -le plus important évidemment- les poulettes soient fort bien rendues et bien faites.

    Le jeu reste néanmoins faiblard
    C’est une sorte de « Persona » dans une école de filles… avec aussi un soupçon de Neon Genesis dedans… mais juste un chouia… et beaucoup de magical girls ! Bien sûr, c’est bien plus simpliste et maladroit qu’un Persona récent… et à peine plus beau d’ailleurs. Quoique -le plus important évidemment- les poulettes soient fort bien rendues et bien faites.

    Le jeu reste néanmoins faiblard techniquement parlant avec ses seulement 30 im/s, ses ralentissements (pas trop nombreux heureusement), ses temps de chargement (pas trop longs mais fréquents) et son aliasing un peu trop marqué. Mais l’interface est globalement bien pensée, des niveaux de difficulté rendent le jeu tout à fait accessible (et facile… en facile) et la musique est moins insupportable que dans les jeux japoniais de cet acabit (et on peut la baisser ou la couper, de toute façon).

    L’histoire est -globalement- complètement con… et le jeu oblige à faire des missons annexes pour progresser dans l’intrigue principale (ou l’espèce d’intrigue niaiseuse), des missions vite faites mal faites qui consistent à buter tel ou tel monstre etc, etc… Heureusement que c’est vite fait parce que franchement… c’est un brin pénible.

    On peut sauvegarder -presque- quand on veut, donc, profitez-en parce que le jeu ne fait pas de sauvegarde automatique… en dehors de points-clés de l’histoire à la godille. D’ailleurs, je me demande pourquoi j’ai fini ce jeu pour otaculs, volontiers nais et limité, répétitif et simplet…

    Ah oui, c’est surtout grâce ou à cause du DLC de bikinis que nous vous recommandons tout à fait… du moins en solde à au moins -50% bien sûr parce que le prix qu’ils vendent ça, ces bandes de pervers chez Gust, putain ! Oui et donc… avec la ribambelle de poulettes en bikini, eh bien, le jeu se laisse jouer. Il est même parfois assez drôle lors de quelques répliques. Il est vrai que ça bavarde beaucoup… en voix japonaises bien aigües… et sous-titrées en anglais !

    C’est de l’anglais très scolaire, très limité, aussi limité que tout le reste en définitive… donc, pas de souci particulier, sauf si vous êtes une quiche en anglais. Dans ce cas, jouez en japonais. Alors, ça passe le temps et ça reste mignon et naïf (pour ne pas dire… niiiiiais) mais tenez-vous le pour dit : c’est ultra con-con.
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Metascore
66

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 35
  2. Negative: 2 out of 35
  1. Dec 28, 2017
    60
    Blue Reflection is but a mere reflection of what Gust is capable of. But, though flaws are many, there are some cool things you can enjoy here, especially if you are a hardcore JRPG fan. If not, and you are not into browsing through cute anime girls while listening to badass OST, skip this game like a YouTube ad - as soon as possible.
  2. Nov 17, 2017
    60
    Blue Reflection is certainly not a title for every gamer: the fans of this genre might find something worth their time, while the hardcore gamers should probably look somewhere else.
  3. Nov 14, 2017
    70
    A number of issues with Blue Reflection quickly present themselves, such as some screen-tearing witnessed in the visual stakes and a questionable focus on the level of fan service wedged into the adventure, yet underneath these opinion-splitting matters there is an extremely enjoyable, memorable, and rather uncommon Japanese RPG adventure that will certainly leave an impression for the duration of the journey, as well as for a while after playing it.