User Score
5.9

Mixed or average reviews- based on 44 Ratings

User score distribution:
  1. Positive: 18 out of 44
  2. Negative: 13 out of 44

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  1. Dec 3, 2021
    5
    Controls and gameplay mechanics were too unintuitive for me. I just couldn't get into the game at all.
  2. Feb 6, 2023
    7
    Occasionally creepy and it may make you jump. More thought needed to be put into the endings though.
  3. Mar 23, 2023
    7
    "Blair Witch" plays like a cross between "Silent Hill" and "Amnesia". Bloober Team (Layers of Fear) does a good job paying tribute to the movies. The game is only about 6 hours long, but there are four different endings. This is a slow-burn survival horror game filled with item management, exploration and puzzles. The dog that can help you is a nice touch. Overall, not great, but"Blair Witch" plays like a cross between "Silent Hill" and "Amnesia". Bloober Team (Layers of Fear) does a good job paying tribute to the movies. The game is only about 6 hours long, but there are four different endings. This is a slow-burn survival horror game filled with item management, exploration and puzzles. The dog that can help you is a nice touch. Overall, not great, but enjoyable. If you want a spooky game to play during the Halloween season, this is a decent one. I would rate it with a 7 out of 10 Expand
  4. Nov 9, 2020
    7
    Blair Witch, developed by Bloober Games (makers of Layers of Fear), takes place in the same universe as the movie (Blair Witch Project), a couple years after the fact. The game takes place in the Black Hills Forest of Burkittsville, Maryland like the movie. Blair Witch Project is also briefly mentioned in passing during the intro, though no knowledge of the movie is necessary to play. ThisBlair Witch, developed by Bloober Games (makers of Layers of Fear), takes place in the same universe as the movie (Blair Witch Project), a couple years after the fact. The game takes place in the Black Hills Forest of Burkittsville, Maryland like the movie. Blair Witch Project is also briefly mentioned in passing during the intro, though no knowledge of the movie is necessary to play. This is a psychological horror game, with a big emphasis on the ‘psychological’ as the gameplay relies heavily on what’s going on in Ellis’ mind rather than fighting hordes of enemies. It’s about the search and it’s all about what you can’t see in the wide open forest. The best horror is what your own mind conceives rather than what’s shown to you and this game does a very good job at that.

    The main character is Ellis, who is suffering from some sort of troubled past, and his faithful dog companion, Bullet. You start off joining the search for a missing boy; the characters are done well to a certain point. The build-up of both plot and character is great but eventually facts start getting thrown at you near the end that you had no way of knowing as they were never mentioned until then.

    Most of the gameplay relies on you searching for clues, mostly tapes for your camera, but there are also photos and notes strewn about as well. This is one of the most used gameplay mechanics, as the camera has you watching the tapes to manipulate events and objects to progress the story. Your flashlight is your main tool but as in most horror games, if you keep the brightness level where it tells you, you can barely see anything. Then there was a night-vision mode on the camera but you couldn’t past an arm’s length in front of you (unlike Outlast where you could actually see something). A positive was that neither the flashlight nor the camera required an arduous search for batteries (i.e. every other game that uses these mechanics), they acted like real batteries that could last more than 5 minutes.

    The controls for this game are pretty straightforward. There’s a radial menu for the objects you can access along with a menu for different commands you can give to Bullet. The only problem I had was that rewinding the tapes was somewhat clunky and had me attempting to get to the right part several times before it worked.

    As for your dog Bullet, he was okay to have around. But many times he was hard to keep track of when you were supposed to use him to find objects, or the trail, or even to sense enemies. And when it got dark in the woods, he was near impossible to see. The collar was supposed to glow in the dark but it didn’t really work. As for giving Bullet commands, which was also the radial wheel, it was a good idea in theory but didn’t play out super well. He was often running off on his own and I had to use the command ‘come here’ a whole lot. Though overall, it was nice to have a companion character in these creepy woods.

    For the story, there are two different endings with two smaller side endings and then a ‘secret’ ending. The two different endings are for the actual game and Ellis, one of which you’ll always get unless you read on how to get the second ending because if you mess up even one thing right at the beginning you’re getting the other ending. The two smaller endings have to do with another character and the secret ending can’t even be achieved on the 1st playthrough. This game is meant to be played 2-3 times in order to get the whole thing and I think that that really hurts it in the long run. Playing this game you’ll start to come up with theories as to what’s going on, and for the most part mine were correct but then the game kind of just ends and you’re left really confused. You will have to look up other people’s theories and what they got out of the game to compare and start to piece the whole story together.

    Overall, I think this game is worth a playthrough or maybe two if you want to get the other ending. Otherwise, it’s just a good psychological horror game that brings in some P.T. (Silent Hills) elements in the last chapter. P.S. Call the pizza guy every chance you can get a call out, his last calls are hilarious!
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  5. Jun 26, 2020
    6
    The game has great moments, hard to deny. Creepy atmosphere, dark forest, and of course the famous house. If it looks often like a walking simulator, there are many moments when you can die. No weapon here, just walking. The devs made a great job with the forest, you often feel totally lost, and it was the goal. The soundtrack is great. The dog, well, it's a cute doggy, but in the end, notThe game has great moments, hard to deny. Creepy atmosphere, dark forest, and of course the famous house. If it looks often like a walking simulator, there are many moments when you can die. No weapon here, just walking. The devs made a great job with the forest, you often feel totally lost, and it was the goal. The soundtrack is great. The dog, well, it's a cute doggy, but in the end, not really useful for the overall game, more a gimmick useful latter for the story. The last level is great, even if it lacks checkpoints. If you die at some point, you'll restart it from the start. Not my favorite kind of horror game (great atmosphere but almost no gameplay), but in its style, a good game. Expand
  6. Nov 4, 2020
    5
    I really wanted to like this game, being a fan of the original film. It's not terrible, just average. You're pretty much walking around the woods with your trusty dog, fending off creatures/ghosts while looking for a lost child. As far as scare factor, it's probably a 7/10. It's dark and creepy or sure, but you feel a little more safe with the dog around. You basically use the flashlightI really wanted to like this game, being a fan of the original film. It's not terrible, just average. You're pretty much walking around the woods with your trusty dog, fending off creatures/ghosts while looking for a lost child. As far as scare factor, it's probably a 7/10. It's dark and creepy or sure, but you feel a little more safe with the dog around. You basically use the flashlight as your weapon, so there isn't really any fighting. You find video tapes to watch that lead to clues too. Overall, I was expecting more. It's worth a play for horror fans for sure, but anyone else should avoid it. Expand
  7. Jan 14, 2021
    5
    i had high hopes for this game. even looked forward to it on my Christmas list. however it's highly disappointing. i've spent hours lost in the woods with no real direction which basically kills the immersion for what little story it does have, a lot of the game is based on camera puzzles that seem forced and out of place. currently being killed in the same spot over and over with , yeti had high hopes for this game. even looked forward to it on my Christmas list. however it's highly disappointing. i've spent hours lost in the woods with no real direction which basically kills the immersion for what little story it does have, a lot of the game is based on camera puzzles that seem forced and out of place. currently being killed in the same spot over and over with , yet again, no clear direction on what I'm really supposed to do. I'd recommend waiting for this to come to psnow so you can try it for free. it's more frustrating than fun, more confusion than substance. after completing the game i have a little better opinion , but sill not a huge fan. especially with the sound coming fron the controller not being adjustable. Expand
Metascore
65

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 9
  2. Negative: 1 out of 9
  1. Jan 29, 2020
    80
    Playably Blair Witch is a game that doesn't stand out, but still any lover of the horror genre will be delighted by the atmosphere the game achieves. Especially for those who have enjoyed the Blair Witch movies and want to live a new experience with the franchise, this title is a work that they will love.
  2. Playstation Official Magazine UK
    Jan 9, 2020
    60
    Good ideas are undermined by overuse and a lack of tension, but Blair Witch does leave you thinking ‘What if?’ and demands to be replayed . [Issue#171, p.97]
  3. Dec 31, 2019
    75
    Blair Witch is a good homage to the film but stands on its own as a spooky, lost-in-the-woods, romp that doesn't go far enough with some of its story beats.