- Publisher: XSEED Games
- Release Date: May 16, 2017
- Also On: PlayStation Vita
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- Critic score
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Jul 5, 2017In retrospect, that Akiba's Beat was going to be a bland mass of forgetability should've been obvious from just the name. Akiba's Trip doubled a not-too-subtle reference to what you were doing in the game: "Akiba strip." Akiba's Beat does nothing of the sort, and has only a tenuous connection to a not-that-interesting battle mechanic. It's a clear sign of how little this game has to say, and it should've served as a warning that anyone hoping for Akiba's Trip to have an equally bonkers sequel shouldn't bother looking here.
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May 16, 2017Akiba’s Beat is a disappointing follow up to what was a flawed but entertaining game. The majority of gameplay involves walking to a location to button through some dialogue or progressing through tedious and repetitious dungeons. What content is here is stretched to breaking point as you’re asked to do the same thing over and over. If you enjoyed the characters from the last game you may find some joy here but others may struggle through the fifty hour playtime.
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May 16, 2017Akiba’s Beat is a bad game, but it’s an even worse sequel. So many aspects of the previous game, Akiba’s Trip, are abandoned or watered down in this title, from the downgraded graphics, to the lack of customization, the poor characters, and more. Akiba’s Beat abandons it’s roots, instead trying so desperately to fill shoes far too big for it. Like the Chinese knockoff Transformers toys in my local deli, Akiba’s Beat attempts to emulate many big franchise without the budget, skill, or style of any of them.
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May 16, 2017Akiba’s Beat is a tedious action RPG that has very few redeeming factors and one that has made me appreciate Akiba’s Trip even more and that is saying something.
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May 29, 2017Well, let us put it this way... Akiba's Beat isn't good. In fact, it's quite bad. It all starts with a lead character impossible to empathize with and ends with a general feeling of repetitiveness.
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May 16, 2017Even if Akiba's Beat had a higher budget and more time, it lacks any unique features, mimicking what other games do, but worse. For 40 hours you'll mash X through slow dialogue, then run around a dead environment, and then do more dialogue until you get to mash square against sponges. If Akiba's Trip is the shirtless jock who kicks the door with beers in hand, Akiba's Beat is the timid cocktail-drinker standing in the corner with one hand in his pocket. Technically functional, but spiritually dead.
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Jun 19, 2017Akiba's Beat is, quite simply, the worst kind of disappointing. A great niche title like Akiba's Trip was weird and not for everyone, but what it did right should have been easy to replicate for a proper sequel. Instead, everything that was good about the original game was tossed right out the window. The gameplay, the world, the collection-frenzy and side quests, the bizarre plot and out-there interactions... all of it gone in favor of a dull Persona clone with next to no soul. Akiba's Trip was well worth taking (over and over again) but Akiba's Beat is just that - beat. Save your money on this one.
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Jun 21, 2017Akiba's Beat is a poor game, with poor combats, poor RPG mechanics and poor customisation. Acquire forgot everything that made Akibas' Trip such a great game.
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May 16, 2017Akiba’s Beat is a step down from its predecessor on almost every level. A bland, soulless JRPG that yearns to emulate more successful titles without any of the style, grace, or nuance.
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Jun 18, 2017It is difficult to find anything nice to say about Akiba's Beat. It ignores all the good elements from previous entries and delivers something extremely bland and poorly-executed. With so many better alternatives available there is no real reason to give Akiba's Beat a try.
User score distribution:
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Positive: 26 out of 40
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Mixed: 4 out of 40
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Negative: 10 out of 40
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May 24, 2017
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May 16, 2017This review contains spoilers, click full review link to view.
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May 24, 2017