A for effort, C for execution. A hand crafted Zelda like adventure isn't easy to pull off. In this case, I enjoyed it for awhile, butA for effort, C for execution. A hand crafted Zelda like adventure isn't easy to pull off. In this case, I enjoyed it for awhile, but everything feels pretty floaty and things got repetitive fast. There is a map, but it's not very helpful for navigation and the compass isn't very well explained or utilized besides pointing you in the direction of the main objective. Inventory system is a disaster. You have very limited slots and you are picking up items constantly. It makes no sense to have limited inventory slots for a game like this. Also, there are a bunch of collectibles with zero use after around 4 hours of gameplay. Just not enough incentive for me to keep going, but clearly a lot of care was put into the development. I'd like to see this development team try again down the line.…Full Review »