- Publisher: Crocodile Entertainment
- Release Date: Jan 17, 2012
- Also On: PC
- Critic score
- Publication
- By date
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Playstation Official Magazine UKFeb 28, 2012This kiddie platformer couldn't be more by-the-numbers if it was presented in binary. [March 2012, p.95]
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Feb 3, 2012Zack Zero's elemental platforming and bright colors might grab your attention, but its inconsistent gameplay and embarrassing glitches will waste your time and money. Little redeeming value lies here, especially when you suffer through the poorly-written story and awful narration.
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Jan 25, 2012Problematic platforming and awkward action add up to crummy adventures for Zack Zero.
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Feb 17, 2012I had high hopes for Zack Zero going in, but the game is too rough and unpolished to recommend it. The dodgy platforming, bland gameplay, and goofy main character are huge detriments to the experience, and the ridiculous ending is like one final slap in the face before gamers go about their life.
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Feb 9, 2012Zack Zero is strictly amateur hour. Everything from its awful production values to the way it bungles simple platforming is an indicator that the developers lack direction. Even if the player manages to look past the dearth of new concepts and the poor execution, the crashes and profoundly obnoxious pop-up messages will ensure they've given up on Zack Zero long before the credits role.
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Feb 1, 2012Zack Zero feels like it was made by going down a checklist. Lava level? Check. Rudimentary puzzles? Check. Arbitrary baubles and hidden treasures to collect? Check. Boss fights at the end of levels? Check. There's no charm, save for the enemy designs and certain environments, and no sense of identity. The game alternates between being an unexciting, stale, middling affair, and being a somewhat broken game that hits some remarkably low lows. I don't know which is worse.
User score distribution:
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Positive: 14 out of 20
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Mixed: 2 out of 20
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Negative: 4 out of 20
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Feb 1, 2012
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Jan 19, 2012
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Jan 25, 2012