- Publisher: Koei , Tecmo Koei Games
- Release Date: Feb 8, 2011
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- Critic score
- Publication
- By date
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Apr 5, 2011While Trinity: Souls of Zill O'll has a lot of potential in its varied battle system, decent story, and wonderful soundtrack, it falls flat in other unforgivable areas. The repetitive and pointless missions combine with the pointless text-only overflow of dialogue to pad the game two or three times longer than it needs to be. If only the fat had been cut and more variety was offered, the game might have been decent. As is, Trinity is drowning in missteps.
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Mar 29, 2011There are good ideias but they need a much better execution.
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Mar 27, 2011This dungeon crawler is as long as it is generic, which is a terrible combination for a hack-and-slash game that appears to be a budget PS2 game selling on the PS3 at normal price.
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Mar 7, 2011Despite an engaging leveling system and a wonderful soundtrack, the majority of the game feels too dated, cliche, and subpar to be enjoyable, overall.
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Mar 7, 2011Trinity: Souls of Zill O'll isn't a terrible RPG, it's just a forgettable one.
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Feb 7, 2011Neither a good beat 'em up or even a very exciting Action RPG.
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Feb 16, 2011More interesting than most official Dynasty Warriors spin-offs, but still deeply repetitive and suffering from both a lack of originality and budget.
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Feb 16, 2011Souls of Zill O'll is simply not worth your time. In fact, it's an active waste of it.
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Mar 4, 2011It's not worth one hour of your time. We couldn't even recommend this game to the most enthusiastic of JRPG fans. The story is a joke, the combat is uninspired, the quests are utterly banal and the characters are about as likeable as deep sea anglerfishes.
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Feb 11, 2011Personally, I wouldn't give this game the time of day, and I happen to like RPGs. However, I'm envisioning Trinity being available for 99 cents a couple years down the line, and some very poor college student may want to grab it because they're bored and can't afford the latest shooter du jour. To those people I say, hey, if you don't mind forgoing ramen for a day, knock yourself out. You'll get a healthy 15-20 hours of kicking around goblins for your money. As for the rest of you, you'll probably be happier sticking with the ramen.
Awards & Rankings
User score distribution:
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Positive: 23 out of 33
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Mixed: 5 out of 33
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Negative: 5 out of 33
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Mar 3, 2011
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Feb 12, 2011
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Feb 11, 2011