- Publisher: Activision
- Release Date: Aug 21, 2012
- Also On: PC, Xbox 360
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- Critic score
- Publication
- By date
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Play UKOct 2, 2012If the vehicles were up to snuff then this would be a game worth celebrating. [Issue#223, p.85]
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Sep 27, 2012Take control of well known Transformers and battle your foes both as robot and vehicle. There are some problems with bugs and the controls, but apart from that it's a fast paced and action filled game. If you're a fan of Transformers then this is a must buy.
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Playstation: The Official Magazine (US)Sep 20, 2012It's not innovative or wildly creative, but the gameplay is fun and the multiplayer is excellent. [Nov 2012, p.80]
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Sep 17, 2012There's a lot to like about the game's single-player campaign, but sloppy shooting and some technical issues detract from its cinematic achievements. Once again multiplayer is perhaps the highlight of the package, serving up a punchy competitive and co-operative experience that, while unlikely to consume your gaming attention for months on end, is a lot more than meets the eye.
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Sep 13, 2012Fall of Cybertron is undoubtedly an improvement over an already impressive debut, yet it doesn't feel nearly as invigorating or daring as War for Cybertron did.
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Sep 12, 2012Released two years after War for Cybertron, Transformers : Fall of Cybertron had plenty of time to correct the mistakes of the first episode. However, instead of doing so, the developers prefered to work on the different robots players could play with in the sequel. Thereby, featuring a varied gameplay, Fall of Cybertron appears to be a good game to blow off some steam, just hoping the next sequel will be better.
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Sep 5, 2012As a straight-up action adventure game, Transformers: Fall of Cybertron it's falls short in terms of excellence, but the titantic epicness of the concluding shots is so awesome that any Transformers fan should grab Fall of Cybertron if one's willing to overlook the shortcomings of some of the game mechanics.
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Aug 21, 2012Offers some entertaining action, lots of explosions, and too many technical hiccups.
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Sep 5, 2012After playing Transformers: Fall of Cybertron only one word comes to mind: functional. It's sad that a game with as many narrative hooks and the look of the generation one Transformers is so prone to technical issues and some bizarre design choices.
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Aug 21, 2012It has the right idea with character-specific abilities that help to make the individual Transformers feel different. But it doesn't go far enough in that direction to stand out, and it ultimately feels like it's being held back by its by-the-numbers shooting. There are some great ideas here, but you'll have to wade through a pretty thick set of drawbacks to enjoy them.
Awards & Rankings
User score distribution:
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Positive: 93 out of 115
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Mixed: 4 out of 115
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Negative: 18 out of 115
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Aug 21, 2012
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Aug 23, 2012
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Aug 22, 2012