- Publisher: SCEA
- Release Date: Nov 9, 2010
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Dec 20, 2010The Fight: Lights Out is an ambitious fight simulator that sets out and accomplishes most of what it claims to do. Learning and fitness curves are high, but patience and realistic expectations produce some fine results.
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Jan 13, 2011This game has a lot of good features like its great Move support, big scaled action and different combat styles. Strange evading and moving just don't seem to fit in.
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Games Master UKDec 29, 2010Realistic, addictive and brutally satisfying sometimes let down by the controls. [Jan 2011, p.88]
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Dec 20, 2010In conclusion, The Fight: Lights Out does push the PlayStation Move away from those cutesy children's games and gives more mature gamers an more adult option.
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Jan 1, 2011Don't take a less-than-great score for The Fight: Lights Out as a slight against the overall product. Though there isn't enough here to warrant the purchase price (a PSN release would have been fine, really), but in short bursts it's a blast.
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Dec 19, 2010Sure, it's not perfect, and you'll need to be pretty fit to get much out of it, but for £30 RRP (it's available for around £24 online) there's a solid game to enjoy here – and if you come away aching half as much as I did you can rest easy in the knowledge that you're doing yourself some good too.
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Dec 19, 2010Even though it may require some time and effort, The Fight: Lights Out is definitely worth a look... I think it earned a bit of respect.
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Jan 3, 2011If it wasn't for the outdated Playstation Eye camera, this game could have been so much better. A killer app even...a thing Sony's new platform desperately needs.
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Game InformerDec 20, 2010"Quotation Forthcoming"
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Playstation Official Magazine UKDec 24, 2010The Fight can still entertain a crowd for all the wrong reasons. [Christmas 2010]
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Jan 9, 2011The idea of this fighting game is pretty cool, but there is one major problem. The game can be played with the PlayStation Move en that doesn't work. The whole game is pretty cool, but the controls that doesn't work are ruining it.
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Dec 19, 2010Rocky Balboa you're not. The Fight: Lights Out is a sluggish game of boxing with less than impressive Move controls.
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Playstation Official Magazine AustraliaJan 25, 2011Unfortunately we just found the system makes the fighting itself feel quite alien and unsettling. It's that feeling of only partial control you get when you're reaching in from behind someone and using their own arms to teach them perform a task, combined with those dreams you occasionally have where your punches are all weak and flaccid despite the fact you feel like you're putting enough energy behind them to punch the rings off Saturn. [December 2010 p79]
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Jan 9, 2011The Fight was a very expected game, but the final version is so generic with poor controls.
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Dec 20, 2010The Fight is a good attempt for a more serious motion controlled beat-em-up game, but it is not one I can see myself coming back to that often if at all.
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Dec 19, 2010At first, The Fight seems sloppy and broken, but with practice and patience it eventually evolves into a decent fighting experience. It's still not great, or even that good, but it is at the very least playable.
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Dec 19, 2010The Fight, then - possibly one of the better fighting games we will see for the Playstation Move, yet still utterly dull and repetitive. Consider giving it a rent, but nothing more.
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Dec 19, 2010The Fight is an exhausting experience, and in more than just the physical sense of the word. Its structure invites boredom, there's no narrative to speak of, and more importantly, the Move controls lack responsiveness.
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Dec 19, 2010The presentation feels generic, with washed-out grainy visuals and a tepid hip-hop soundtrack, while the fighting never really finds its balance.
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Dec 19, 2010This fighting game offers some simple yet brutish fun, but poor controls and uninteresting presentation make it a struggle to get past the first few rounds.
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Dec 20, 2010I still have hope that a game like this can really work and be really fun -- but The Fight: Lights Out isn't it. There are simply too many things wrong with this game to recommend it.
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Dec 19, 2010Sadly, The Fight is all-air, focusing first on aesthetics, then content. Calibrating the Move before every match is just a pain, while combats doesn't give any satisfaction to the player: the character is too slow and his punches are so inaccurate. The game doesn't adapt itself to the player's ability, but it's just the opposite, with the player that must submit to pitiless rules and a bad implemented controller.
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Jan 3, 2011The Fight seemed to be one of the most promising titles of PlayStation Move, but its promises have not been fulfilled.
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Play UKDec 20, 2010Poor design and an intrusive calibration mechanism result in a title that frustrates more than it excites. [Issue#199, p.91]
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Dec 19, 2010It can end up being too much work for what amounts to not enough enjoyment.
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LEVEL (Czech Republic)Jan 15, 2011Danny Trejo cannot save the whole show. This "Move-controlled" fighting game is good only if you plan to work out your arms. Otherwise, you'll get bored in twenty minutes. [Issue#199]
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Playstation: The Official Magazine (US)Jan 6, 2011Lights out, indeed. [Jan 2011, p.82]
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Jan 4, 2011With its poor controls, The Fight: Lights Out represents the most negative example of the Move line-up.
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Dec 19, 2010Nearly 1000 milligrams of ibuprofen are coursing through my system while I finish this review, slightly dulling the pain of the strained muscles in my chest and torso that I endured at the hands of The Fight: Lights Out.
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Dec 19, 2010The Fight is enjoyable despite some flaws. You have to be so cautious to play it the right way, so cautious to move your arms the right way, that you quickly lose that feeling of freedom.The gameplay is still fun and interesting when you decide to persevere.
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Dec 19, 2010Maybe one day, they'll come out with a motion-controlled game that captures the frightful excitement and immediacy of being in a fistfight. But that day has yet to come. Not even the grizzled charmer Danny Trejo can salvage this trainwreck.
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games(TM)Jan 11, 2011A tiring slog of a game that doesn't offer enough reward to justify the energy expenditure required to play it - even if it does keep account of how many calories you burn throughout. [Christmas 2010, p.113]
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Jan 5, 2011Similar to Fighters Unleashed, the quality of a first generation attempt of a fighting game using motion controls is a dismal failure.
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Dec 19, 2010Unfortunately, it's waned away in the final release due to lackluster controls and dull visuals that fail to appeal.
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Dec 19, 2010It is uncertain whether a bit more time in development could have shaped The Fight: Lights Out into something mildly enjoyable, but as it stands the finished product is a mess that is not only frustrating to play -- it is also tiring and boring.
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Dec 19, 2010It often seems like you're making more effort in the game than the developers did, with this miserable showcase for PlayStation Move.
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Edge MagazineDec 19, 2010There are minor things for which The Fight can take credit. The progression of skills is well-paced, its 'street' aesthetic pioneers a delightful new direction for extreme cheese, and your flailing proves quite the workout. [Christmas 2010, p.101]
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Dec 19, 2010The entire game just feels uninspired and wonky.
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Dec 19, 2010The Fight: Lights Out has very few redeeming qualities, none of which involve playing it, and it should be avoided at all costs. Don't play this game.
Awards & Rankings
User score distribution:
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Positive: 59 out of 75
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Mixed: 9 out of 75
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Negative: 7 out of 75
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Nov 11, 2010
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Nov 12, 2010
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Nov 13, 2010