- Publisher: Beatshapers , TastyPlay
- Release Date: Apr 5, 2011
- Also On: PC, PlayStation 4, PlayStation Vita, Switch
- Critic score
- Publication
- By date
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Apr 16, 2011While StarDrone is enjoyable at first, it quickly becomes repetitive and tedious. Level design seems to actively encourage gamers to replay levels to unlock high scores, but the linear puzzle elements and simple levels make replaying levels unappealing.
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Mar 6, 2011StarDrone is fun, but only for a short time!
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Apr 15, 2011While there isn't a whole lot you can do with a control scheme as simple as this, StarDrone manages to add new challenges and interesting twists right up until the very end. Add some trophies to the mix and, despite its flaws, StarDrone is a pretty decent value for eight dollars.
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Apr 15, 2011Stardrone's vibrant, physics-driven arcade action suffers from difficulty spikes and frustrating design elements.
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May 4, 2011While I found StarDrone to be enjoyable, the novelty wears off pretty fast. Players can fly through a majority of the stages at a quick pace and not find much reason to revisit them again, which could turn a lot of gamers off. If you enjoying challenging yourself to top your personal scores, there is quite a bit of replay value to be found, but I don't think a majority of gamers do or will...
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Apr 5, 2011StarDrone is a game that is way too difficult for most players, it's repetitive and doesn't have a story. The game does have fifty plus levels, great atmosphere and PlayStation Move support. Only for diehard puzzle fans.
User score distribution:
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Positive: 2 out of 5
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Mixed: 1 out of 5
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Negative: 2 out of 5
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Apr 7, 2011I like this text from other StarDrone review: "Virtually every PSN title I have ever reviewed before could be summed up roughly by saying: itâ
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Apr 6, 2011
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Oct 19, 2011