- Publisher: Beatshapers , TastyPlay
- Release Date: Apr 5, 2011
- Also On: PC, PlayStation 4, PlayStation Vita, Switch
- Critic score
- Publication
- By date
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Apr 11, 2011A fun little fusion of genres that looks classy and makes creative use of the Move controller, StarDrone is a great investment for anyone who likes fun. Just watch out for those spikes!
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Games Master UKApr 1, 2011Ace. [May 2011, p.91]
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Apr 18, 2011Our compulsion to keep playing "just one more level" meant that our feelings and hands would get hurt along the way, but in the end we liked what we saw.
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Mar 21, 2011StarDrone is a great take on the action-puzzler sub genre. It looks fantastic (3D support is being patched in too) and has a pumping, if slightly repetitive, soundtrack. With plenty of replay potential and a lot of well designed, imaginative levels to work through, this could keep you entertained for quite some time.
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Mar 11, 2011Stardrone carries on taunting you with its breathless pinball-breakout king of swing madness. It's a complex, abusive relationship, and one you should enter into with your eyes wide open.
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Apr 5, 2011StarDrone is one of those well-conceived, nicely produced downloadable games with a lot of simple flash and a ton of accessibility…at first, at least.
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Apr 16, 2011While StarDrone is enjoyable at first, it quickly becomes repetitive and tedious. Level design seems to actively encourage gamers to replay levels to unlock high scores, but the linear puzzle elements and simple levels make replaying levels unappealing.
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Mar 6, 2011StarDrone is fun, but only for a short time!
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Apr 15, 2011While there isn't a whole lot you can do with a control scheme as simple as this, StarDrone manages to add new challenges and interesting twists right up until the very end. Add some trophies to the mix and, despite its flaws, StarDrone is a pretty decent value for eight dollars.
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Apr 15, 2011Stardrone's vibrant, physics-driven arcade action suffers from difficulty spikes and frustrating design elements.
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May 4, 2011While I found StarDrone to be enjoyable, the novelty wears off pretty fast. Players can fly through a majority of the stages at a quick pace and not find much reason to revisit them again, which could turn a lot of gamers off. If you enjoying challenging yourself to top your personal scores, there is quite a bit of replay value to be found, but I don't think a majority of gamers do or will...
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Apr 5, 2011StarDrone is a game that is way too difficult for most players, it's repetitive and doesn't have a story. The game does have fifty plus levels, great atmosphere and PlayStation Move support. Only for diehard puzzle fans.
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Playstation: The Official Magazine (US)Jun 7, 2011The game might shoot for the stars, but it really only succeeds in being a drone. [July 2011, p.83]
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Apr 11, 2011A title that reeks of being over-designed, leaving the player with very little agency over how they want to complete the challenges set out for them. For every level that allows for a smidgen of strategy and exploration, there are several that force players down a single, unchanging path, which is pretty far from fun fun.
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Playstation Official Magazine UKMar 24, 2011It just isn't any fun. [Apr 2011, p.114]
User score distribution:
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Positive: 2 out of 5
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Mixed: 1 out of 5
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Negative: 2 out of 5
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Apr 7, 2011I like this text from other StarDrone review: "Virtually every PSN title I have ever reviewed before could be summed up roughly by saying: itâ
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Apr 6, 2011
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Oct 19, 2011