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It's like Capcom was undecided in what it wanted RE5 to be. It breaks many of the series' traditions, yet tries to hold onto elements of its heritage that are either dated or don't fit with the style.
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Resident Evil 5 is a good game. The surprising, and sad, thing about Resident Evil 5 is that it feels old. [Apr 2009, p.112]
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An unsatisfying facsimile of Resident Evil 4 with none of the style or excitement, just more bugbears.
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Resident Evil 5 starts with bang. An original setting and zombies that are just waiting to get shot are a perfect start. But a soon as your surroundings changes from a beautiful African landscape to dark and boring industrial complex, the gameplay turns a bit sour and transforms into a standard action game. An action game with the limitations of the horror genre. Resident Evil fans are probably dying to know how the story unfolds, but gamers with little knowledge of the previous games will find it nothing more than an average action game.
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Despite the criticism over when and how it was released, Versus Mode for Resident Evil 5 is a worthwhile investment for fans of competitive multiplayer gameplay who can see themselves playing online for hours to come. But, if you have already beaten Resident Evil 5 and put it on the proverbial shelf with all of your other conquests, I don't think Versus Mode is really worth pulling Resident Evil 5 out again, not to mention the $4.99 it costs to download.
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To avoid the risks while working on an expensive next-gen sequel to Resident Evil 4, Capcom recycled the previous game. The developers moved the action from Spain to Africa, replaced Leon Kennedy with Chris Redfield, brought back Albert “Duke Nukem” Wesker as the main baddie, added co-op, and rested. Look past the pretty graphics, and you will see a shameless clone.
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One thing is for sure though: If you’re a fan of Mercenaries, and can tolerate archaic matchmaking, Versus is worth every cent.
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Resident Evil 5 is mired in poor design decisions that drag down the experience and render single-player campaign a tedious exercise in working around the game. It’s frustrating to see a game that I so looked forward to playing and carried with it such potential, sabotage itself in so many ways. Compared against the ambition of games like Bioshock, Mass Effect, and Assassin’s Creed; Resident Evil 5 seems timid, unwilling to move out of its comfort zone. It’s a shame.
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Play UKHours and hours of extra entertainment. [Issue#179, p.91]
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Disappointing. Netcode is great, and graphics won’t be downgraded, but for the amount of fun that these modes deliver, they should’ve been part of the menus since day one. If you’re a die-hard fan, think twice. If you’re not, turn the page.
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If you’re a die-hard fan, ok. If you’re not, turn the page.
Awards & Rankings
User score distribution:
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Positive: 598 out of 964
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Mixed: 255 out of 964
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Negative: 111 out of 964
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MikeGApr 4, 2009
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GrantZAug 23, 2009
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Jan 20, 2013