User Score
7.2

Mixed or average reviews- based on 49 Ratings

User score distribution:
  1. Positive: 25 out of 49
  2. Negative: 4 out of 49

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  1. Dec 10, 2012
    7
    The first thing I have to say is I enjoy the puzzles and levels of which are in this level. And when they are accompanied by beautiful graphics and great voice overs I really enjoyed the game as a whole but there are some problems Firstly while the graphics are good and crisp it does have some texture pop-in during the beginning or end of each level. along with the big doors taking 15The first thing I have to say is I enjoy the puzzles and levels of which are in this level. And when they are accompanied by beautiful graphics and great voice overs I really enjoyed the game as a whole but there are some problems Firstly while the graphics are good and crisp it does have some texture pop-in during the beginning or end of each level. along with the big doors taking 15 seconds to open there are some impediments to the pace of the game Second of all I would say that the game should have had more levels as I only felt interested in the game in 1 play through.

    Lastly I believe most of the puzzles are WAY too easy and makes the game less enjoyable overall. however I do love the game in spite of the multiple flaws I'm giving the game a 7/10
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Metascore
79

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 14
  2. Negative: 0 out of 14
  1. Dec 27, 2012
    50
    Too easy for older gamers, and a little over the heads of younger gamers, Quantum Conundrum finds itself in a sort of purgatory between the two, and like a younger brother it can't help but live in the shadow of its older sibling's success.
  2. Official PlayStation Magazine Benelux
    Sep 13, 2012
    80
    It easy to compare this first person puzzler to Valve's Portal, especially if you when you find out that Quantum Conundrum was made by the lead designer of the original Portal. Which also explains why , despite the shabby platforming, it's a pretty enjoyable puzzler. [September 2012, p.87]
  3. Playstation Official Magazine Australia
    Aug 13, 2012
    80
    Once you earn and understand how to flick between the dimensions (on all four shoulder buttons) Conundrum will have you calling people over to the TV to boast how "S-M-R-T" you are. That joy is offset, however, by Airtight Games' insistence on pinpoint first-person platforming, something that's a source of intermittent frustration. [September 2012, p74]